buildingonknowledge
DESCRIPTION
naTRANSCRIPT
LO: To be able to explore the use and impact of persuasive devices
Step 1: To understand a range of persuasive devices
Step 2: To apply this knowledge by identifying and analysing persuasive devices in Old Major’s speech
Step 3: To create an advertising poster for Animal Farm using persuasive devices
Step 1: To understand a range of persuasive devices
Definitions: Rhetorical question: A question that does not require the reader to answer Repetition: Repeated words, phrases, sentence patterns or ideas Rule of Three: Three words, ideas or sentences linked together to emphasise a point Imperative: A word that gives the audience an instruction or order e.g. ‘take that…’ Emotive Language: The use of language that carries strong emotions, designed to play on the readers’ feelings
Step 1: To understand a range of persuasive devices
Persuasive device Example
Rhetorical question Fantastic, fun and fabulous.
Repetition Buy now.
Rule of Three Do you need a holiday?
Imperative Please help these poor, helpless animals.
Emotive Language Fun, fun, fun!
Task: Use arrows to match the persuasive device to the correct example.
Step 2: To apply this knowledge by identifying and analysing persuasive devices in Old Major’s speech
Persuasive device Colour
Rhetorical question
Repetition
Rule of Three
Imperative
Emotive Language
Task: Highlight at least one example of each persuasive device in Old Major’s speech. Use the correct colours when highlighting!