c3artefacts pretty
TRANSCRIPT
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MINOR POTION OF RESILIENCE
Duration: Until end of roundWhen this potion is used the bearer's RES is
increased by 2.
3
MAJOR POTION OF RESILIENCE
Duration: Until end of roundWhen this potion is used the bearer's RES is
increased by 3.
5
SUPREME POTION OF
Duration: Until end of roundWhen this potion is used the bearer's RES is
increased by 4.
7
MINOR POTION OF VIVACITY
Duration: Until end of roundWhen this potion is used the bearer's INI is increasedby 2.
3
MAJOR POTION OF VIVACITY
Duration: Until end of roundWhen this potion is used the bearer's INI is increasedby 3.
5
SUPREME POTION OF VIVACITY
Duration: Until end of roundWhen this potion is used the bearer's INI is increasedby 4.
7
MINOR POTION OF SPEED
Duration: Until end of roundWhen this potion is used the bearer's MOV isincreased by 1.
3
MAJOR POTION OF SPEED
Duration: Until end of roundWhen this potion is used the bearer's MOV isincreased by 2.
5
SUPREME POTION OF SPEED
Duration: Until end of roundWhen this potion is used the bearer's MOV isincreased by 3
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MINOR PENDANT OF MIRAGES
The bearer of this Artefact gains the <<Target/+1>>ability. A fighter can only have one Pendant of
Mirages.
6
MAJOR PENDANT OF MIRAGES
The bearer of this Artefact gainst the <<Target/+2>>ability.. A fighter can only have one Pendant of
Mirages.
11
SUPREME PENDANT OF MIRAGES
The bearer of this Artefact gainst the <<Target/+3>>ability.. A fighter can only have one Pendant of
Mirages.
16
MINOR RUNE OF HEALING
The bearer of this Artefact gains the <<Cure/6>>ability.A Rune of Healing may be given to a Magician orFaithful, even if he is not a character A fighter can only have one Rune of Healing.An army can have only one Rune of Healing for every,even incomplete, 200 AP in it.
4
MAJOR RUNE OF HEALING
The bearer of this Artefact gains the <<Cure/5>>ability.A Rune of Healing may be given to a Magician orFaithful, even if he is not a character A fighter can only have one Rune of Healing.An army can have only one Rune of Healing for every,even incomplete, 200 AP in it.
10
SUPREME RUNE OF HEALING
The bearer of this Artefact gains the <<Cure/4>>ability.A Rune of Healing may be given to a Magician orFaithful, even if he is not a character A fighter can only have one Rune of Healing.An army can have only one Rune of Healing for every,even incomplete, 200 AP in it.
16
MINOR RUNE OF WILL
The bearer of this artefact gains the <<Resolution/1>>ability. A fighter can only have one Rune of Will.
6
MAJOR RUNE OF WILL
The bearer of this artefact gains the <<Resolution/2>>ability. A fighter can only have one Rune of Will.
12
SUPREME RUNE OF WILL
The bearer of this artefact gains the <<Resolution/3>>ability. A fighter can only have one Rune of Will.
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MINOR AMULET OF PROTECTION
The bearer of this Artefact gains the <<Insensitive/6>>ability. A fighter can only have one Amulet of
Protection.
5
MAJOR AMULET OF PROTECTION
The bearer of this Artefact gains the <<Insensitive/5>>ability. A fighter can only have one Amulet of
Protection.This amulet can be given to a fighter with the<<Insensitive/6>> ability. It is then simply turned into<<Insensitive/5>>.
10
SUPREME AMULET OF
The bearer of this Artefact gains the <<Insensitive/4>>ability. A fighter can only have one Amulet of
Protection.This amulet can be given to a fighter with the<<Insensitive/6>> or <<Insensitive/5>> ability. It isthen simply turned into <<Insensitive/4>>.
15
RING OF FORTUNE
The bearer of this Artefact gains the <<Luck>> ability.
20
SEAL OF NEGATION
The bearer of this Artefact gains the <<Negation>>ability.
7
RING OF BRAVERY
The bearer of this Artefact gains the <<Bravery>>ability.
9
SYMBOL OF POWER
The bearer of this Artefact gains the <<Focus>> ability.
14
CONSECRATED EMBLEM
The bearer of this Artefact gains the <<Illuminated>>ability.
14
CROWN OF THE STRATEGIST
The bearer of this Artefact gains the <<Strategist>>ability.
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MINOR POTION OF STRENGTH
Duration: Until end of roundWhen this potion is used the bearer's strength is
increased by 2.
3
MAJOR POTION OF STRENGTH
Duration: Until end of roundWhen this potion is used the bearer's strength is
increased by 3.
5
SUPREME POTION OF STRENGTH
Duration: Until end of roundWhen this potion is used the bearer's strength is
increased by 4.
7
OFFERING OF THE ZEPHYR
When the bearer of an Offering of the Zephyr is tosuffer a Damage roll due to enemy fire, the playercontrolling him rolls 1d6 and applies the correspondingeffect to the result:
1 or 2: The fighter suffers the Damage roll in the usualway3 or 4: The Damage roll is cancelled5 or 6: The fighter nearest to the Offering of the
Zephyr's bearer suffers the Damage roll in his place.If several miniatures are equally far from him, then theDamage roll is simply cancelled.
Offering of the Zephyr has no effect against projectiles
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