cadmatic v6.0 basic user

240
Customer: Training course: NUPAS-CADMATIC PIPING Basic User V6.0 Date: Trainer: Folder no: 1 1 Workspace, Design Areas Query measure & Query object 2 Create & modify views 3 Navigation commands & Digitizing commands 4 Object types 5 Locate equipment 6 Basics of pipe routing 7 Using eBrowser 8 Pipe routing 9 Insert valve & instruments 10 Making penetrations & holes 11 Insert beams 12 Route HVAC 13 Model plates 14 Route Cable trays 15 Set operations 16 PM drawings & revision control 17 Plotting and exporting PM drawings 18 Bill of material & Listings 19 Piping Isometrics 20

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Page 1: Cadmatic V6.0 Basic User

Customer:

Training course:

NUPAS-CADMATIC PIPING Basic User V6.0

Date:

Trainer:

Folder no:

1

1 Workspace, Design Areas Query measure & Query object

2 Create & modify views

3 Navigation commands & Digitizing commands

4 Object types

5 Locate equipment

6 Basics of pipe routing

7 Using eBrowser

8 Pipe routing

9 Insert valve & instruments

10 Making penetrations & holes

11 Insert beams

12 Route HVAC

13 Model plates

14 Route Cable trays

15 Set operations

16 PM drawings & revision control

17 Plotting and exporting PM drawings

18 Bill of material & Listings

19 Piping Isometrics

20

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1

www.cadmatic.com

CADMATIC3D PROCESS PLANT DESIGN SOLUTION FOR

PROCESS, MARINE AND PULP&PAPER INDUSTRY

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ELOMATIC/CADMATIC - Turku White House

2

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History

3

ELOMATIC1970

19811985

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What is a 3D-Model ?

4

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Why to create a 3D-Model ?

- Just create ONE 3D-model and use it in SEVERAL tasks• Drawings (Lay Out, Sections,…)• Calculations (quantity, process calculations,…)• Isometric-drawings (prefabrication, pipe racks, bending machines,..)

• Visual reports (maintenance, project meetings,…)• etc…

- Stretch your imagination !!!

- + It takes about same time to create a 3D-model than 2D-drawing - - Administrating 3D-Software is more difficult than in 2D-Designing

5

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Why 3D-Design ?

- Improve the quality of engineering and cut down the error rate...

• E.g. collision control, specifications

- ...with less time

• E.g. Less documents are needed, Design Tools...

- Distributed design (Several designers can build one 3D-model)- Etc…

6

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What are differences between 2D and 3D-design

- Creating Model- Model as Database- Documents are identical- Material data in the Model- Dimensions in the Model

- Creating Documents- All data in the Documents- Documents independent- Materials in material documents- Dimensions in some documents

7

One modification in the model.Easy to control

Modification to many documents.Laborious to control

Modeling Production of Documents

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3D DESIGN PHASES

8

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Efficient 3D-modeling organization

- One person is responsible Administrator• Main task is focus to Administration• Good administration is most profitable work• Also a Deputy Administrator is needed

- In big projects responsible designers for • Modeling buildings• Modeling equipment• Document production

- Layout- and piping design• Project Manager divides project to area responsible designers • Main designer first routes main pipelines into model and is

responsible that model is congruent• Area responsible designers are responsible for modeling certain

area

9

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CREATE WORKSPACE IN PROJECT

1

Navigate to the project

It is strongly recommended to store workspace on local computer to avoid too much traffic through network .

Workspace will be created with the Windows Login name. Arrow after workspace name indicates link to the workspace location, in this example C:\CadPro\Training

Create Workspace Choose a folder on your local computer

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Run DM Tools, set properties

- If Diagram is used, select Manage Diagram Database

- If the Database Administrator Password was not defined earlier it is asked now

2

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CREATE PROJECT – DIAGRAM RELATED THINGS

- The program is trying to connect to the Database server

• Can’t open Database as it has not yet been created

• The Database is created

3

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Clean the binary environment• Empty database tables are

created automatically- The COMPLOOKUP table is

created automatically

4

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Create Area for Diagram- Start Diagram

• Synchronize systems and pipelines

- Check out all the diagrams• Diagrams are opened

from ASCII format

5

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CREATE PM DESIGN AREA

1

Navigate to your workspace and activate object menu

Write name of the new design area

Select configuration directory and profile > Save > Done New PM area is created

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INITIALIZING NEW DESIGN AREA

2

Double click area icon

W A I T

Define area limits. If not the 1’st area, then possibility to cover project space or selected areas.

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- Area is “temporary local copy” of the common model in COS database- One design area per designer- Overlapping areas and areas, which contain whole model- Only objects checked out by the current design area can be edited

3

Designer A

PM Area

Designer B

PM Area

Designer C

PM Area

Designer D

PM Area

ORIGO

X

YDESIGN AREAS (Building)

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- Area is “temporary local copy” of the common model in COS database- One design area per designer- Overlapping areas and areas, which contain whole model- Only objects checked out by the current design area can be edited

4

XY

DESIGN AREAS (Ship)

Z

Designer A

Designer A Designer B

Designer B

Designer C

Designer C

Designer D

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INITIALIZE AREA - GENERATE VIEWS

5

Views are generated.

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NC-PIPING DESKTOP MANAGER

- Activate icons by single click- Open by double-click

1

Icons

Cadmatic Help

Object MenuGo up one folder

Browse for folder

Last used folders

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NC-PIPING DESKTOP AT WORKSPACE LEVEL

- Start module by double clicking corresponding icon

2

Designer’s Workspaces icons (here only one designer)

Diagram

Component Manager Plant

Modeller

Pipe

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OBJECT MENU

- The commands in the Object menu depends on the activated icon.

3

If no Icons active Plant Modeller / Diagram / Pipe active

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OBJECT PROPERTIES 1/2

- STC = Site Specific Configuration, this data includes site specific settings e.g. plotters, printers, graphics fonts etc.

- Change STC:

1. Click ”Select” and select right *.stc folder

2. Click ”Save”

4

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OBJECT PROPERTIES 2/2

- Select workspace profile

- Change workspace profile :

• 1. Click ”Select” and select workspace profile

• 2. Click ”Save”

- In Workspace Profile is defined e.g. license host, location of Cadmatic executables (path to Cadmatic installation folder), etc.

5

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REMOVE LOCK

- If program crashes (e.g. power failure) Remove Lock before starting the module again

6

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INQUIRIES (Queries) IN NUPAS-CADMATIC Piping

- Measure; Is used also as basic tool making user able to navigate in model- Attributes; Inquire Plant Modeller attributes only from objects- Object Properties; Getting information of an object. System, pipeline,

weight, owner, center of gravity, etc- Find; Finding objects by a Simple Search or by Advanced Queries- Browse Pipeline; Display selected pipeline in a temporary window for

example to check that you have inserted all the components.

1

inquiries menu

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NAVIGATING IN MODEL

2

IMPORTANT FUNCTIONS

Zoom in 1

Zoom out 3

Change active view TAB or 4

Show whole view (Extents) ;Scroll mouse

Zoom

1. Left click somewhere in the model to activate command “Object Properties”

2. Use navigate commands to navigate in model

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INQUIRE OBJECTS IN MODEL

3

1. Select from Inquiries-menu “Object Properties”or left click somewhere in the model

2. Use navigate commands to navigate inside object IN EVERY VIEW

3. Select object by left mouse click or spacebar

4. Accept highlighted object by pressing enter

F12

Spacebar

• function OK, DONE, SET DEFINED

• accept what is highlightedENTER

• Pick object with 3D Cursor

• Cursor inside object in every viewLeft

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SIMPLE FIND

4

1. Select from Inquiries-menu “Simple Find”

2. Can search for PM object id OR following tags

- nam (Name of object)

- vpo (Valve position Id)

- Ipo (Instrument position Id)

- pli (Pipeline Id)

- or other tag can be selected by ‘Tag selection’

For Advanced Search – See Advanced User -> Making and using Queries

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Creating Default views

1

1. Activate views you want to create. 2. If needed edit view-name in this field3. Select view type, wireframe or shaded4. Select Lighting style (if shaded view)5. Limitations of views to be created can be given in three ways•Design area limits. Limits in views will be fitted to show whole design area-model•Digitize 3D box. Limits will be fitted to show what's inside box.•Pick objects to views. Limits will be fitted to show picked objects.

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Configure OpenGL Visual

- Requires OpenGL support from hardware

- Double buffer YES always on

• With value NO works slowly and poorly

- HW accelerated YES always if possible, if not, try with lower resolution of screen.

- Buffers at least, what ”Search Visual” gives

• Higher values can be tested (max. 32)

- If message of incorrect values appears, remove ”Test”marks and click ”Search Visual”. Then you get suitable values for your hardware.

2

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View Tool 1/5

3

Views are managed by tool called View Tool. This tool enables you to modify parameters of a 3D view

These parameters include :

� Defining parameters 3D-Box

� Projection type parallel or perspective

� Pipe centerline visible or not visible

� Visualization parameters

� Define line attributes (e.g.. line type, line width)

� Lights setup

� 3D-Box Preview and Draw Set

� Select set to be visualized

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View Tool 2/5, Defining View Box

- View Direction is direction from where you are looking to view point.- Up Vector defines which direction points up in the view (default usually OK)

4

Depth

View pointLim

its

Limits

UMin

UMax

VMax

VMin

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View Tool 3/5, Defining View Box

5

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Moving View Box in Model while a command is active

- With Commands (Alt+1) and (Alt+2) you can move the View Box of the active view forward or backward one step.

- With Command (Alt+3) you can move the View Box of the active view so that the current cursor position will be in the view front plane.

6

(Alt+1)

(Alt+2)

(Alt+3)

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View Tool 4/5, Lights Setup

7

Rotation Slope

Top: 315° 60°

Front: 315° 60°

Back: 135° 60°

Left Side: 215° 60°

Right Side: 45° 60°

Good light setting for views:

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View Tool 5/5, Filtering & Visibility level of objects

8

- Edit view filter to show visibility level nr. 5 = show from 0 – 5 (no airducts and cabletrays)

- Define what visualization levels are shown in each view

Select set in View Tool = Visualize objects in a Set

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Visualization control

9

Visualize objects in a Set: Will show only selected objects.

Re-visualize Set into Views: Will addselected objects to show.

Erase set from Views: Will erase selected objects from views.

Define visibility level according to object types

(0 = pipes, 1 = standard components, 3 = equipments, 4 = beams, 5 = structurals, 6 = airducts and cabletrays.)

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Some examples

10

Example 1. Want to see only equipment (pumps, tanks, etc.)Way a.Views → Visualization control → Visualize Objects in a Set → Right mouse button → All of a kind → Then pick up from menu Equipment → OK → Enter/Set Defined →Select views → OK.

Way b.Views → Visualization control → Visualize Objects in a Set → Right mouse button →Include Objects in a System → Pick right system/systems → OK → Enter/Set Defined →Select views → OK.

Example 2. Want to see everything else but equipment.Views → Visualization control → Erase Set from Views → Right mouse button → All of a kind → Then pick up from menu Equipment → OK → Enter/Set Defined → Select views → OK.

Example 3. (right after Example 2.) Want to see equipment again.Views → Visualization control → Re-visualize Set into Views → Right mouse button →All of a kind → Then pick up from menu Equipment → OK → Enter /Set Defined →Select views → OK.

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VISUALIZER / OpenGL CONFIGURATION

11

•Create as on-demand basis creates a shaded object when the object is first time used by views.

•Check memory limit before creating. Limits usage of physical memory of shaded views. Use limits if you have problems with shaded views or with walkaround. Use smaller value than you have physical memory (CPU) installed into computer

"Default Transparency" allows you to define the transparency value used with objects marked as transparent but that are using opaque surface material. An opaque surface material has the alpha component (fourth) set to 1.0 in its colors. To make these objects transparent the visualizer temporarily replaces this alpha value with value (1 - transparency/100).

Occlusion Test, Visibility of a Point

To determine if some point P is visible, we shoot a ray from the cyclopean origin O (on and near the fish's mouth) to P (see Fig. ). First, if and the angle between the ray and the fish's x-axis is less than 150 degrees then P is within the view volume. Second, to examine if P is occluded, we test if the ray intersects other objects (fishes or static obstacles) in the fish's view volume.

=> Options => User Settings => Visualization => Configure OpenGL Visualizer

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Settings / User Interface

12

Possible to change ”personal” 3D digitizing –settings

Setup that controls how much view scale is changed due to mousewheel/keyboard events.

Values are stored under PM area

To have new values effective, PM area has to be saved and restarted

=> Options => User Settings => User Interface

= 100% compared to view scale= 10% compared to view scale= 1 mm per keyboard stroke

= detail scale shows view in scale 1:10= 100 mm per keyboard stroke

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SMART KEYS

- IT IS RECOMMENDED TO USE SMART KEY COMMANDS FROM KE YBOARD

- IF YOU DON’T REMEMBER SMART KEY, IT IS ALSO POSSIBL E TO SELECT COMMANDS FROM MENU BY MOUSE RIGHT CLICK

1

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2

F1

F12

Spacebar

SPECIAL COMMANDS

• CANCEL

• forget active command

• go to the previous step

ESC

• function OK, DONE, SET DEFINED

• accept what is highlightedENTER

• point OK, placing accepted

• this place is answer to the latest questionLeft

Spacebar

• Redo previous command

• When no command or menu activeENTER

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DIGITIZING

3

IMPORTANT FUNCTIONS

Zoom in 1

Zoom out 3

Change active view TAB or 4

2D Hit dis-/enabled Ctrl+2

Horizontal dis-/enabled 5

Vertical dis-/enabled 6

Display location , (=comma)

Show whole view (Extents) ;

Detail scale ‘ (= quote)

Shade control commands

Scroll mouse Zoom

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DIGITIZING, SHADE CONTROL COMMANDS

4

7•Hide Objects

• Command affects all objects between view point and cursor in active view

8• Restore Visibility

• restores visibility of hidden objects in active view

9 • Make Transparent

0• Make Opaque

• restores visibility of transparent objects in active view

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ROTATING SHADED WORK VIEWS

5

• Possible to rotate active work view using mouse or keyboard• View direction can be changed either by rotating or commanding PM to make the view from one of the principal directions• Origin of rotation is always the current location of 3D cursor• Cursor can be locked with navigation commands to a connection point or to some other ”point of interest” during rotation

Ctrl + Shift +

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ROTATING SHADED WORK VIEWS

6

Alt+Left: Rotate view to left 1 degree as seen from the viewe r

Alt+Shift+left: Rotates active view to the left 10 degrees

Alt+Ctrl+Left: Make active view to be seen from the tip of X-neg axis

Alt+Right: Rotate view to right 1 degree as seen from the view er

Alt+Shift+Right: Rotates active view to the right 10 degrees

Alt+Ctrl+Right: Make active view to be seen from the tip of X axis

Alt+Up: Rotate view to left 1 degree as seen from the viewe r

Alt+Shift+Up: Rotates active view to the left 10 degrees

Alt+Ctrl+Up: Make active view to be seen from the ti p of Y axis

Alt+Down: Rotate view to left 1 degree as seen from the viewe r

Alt+Shift+Down: Rotates active view to the left 10 degrees

Alt+Ctrl+Down: Make active view to be seen from the tip of Y-neg axis

Alt+Ctrl+Add: Make active view to be seen from the tip of Z axis

Alt+Ctrl+Subtract: Make active view to be seen from the tip of Z-neg axis

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NAVIGATION

- Navigating means moving your cursor in 3D-model

- Navigating is done by moving mouse, arrow buttons or by navigating commands

- It is possible use several navigate commands sequentially beforeaccepting the cursor location

7

1.st navigation to object vertex point

2.nd navigation 250mm to x direction

3.rd navigation 150mm to 135°direction and now cursor location is OK so navigation is accepted

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• When using keyboard shortcuts DO NOT USE WRONG COMMAND TYPE !

• Very common mistake is e.g. to use POINT command, when program is asking value for radius or length in the component modeller or to use POINT function, when program is asking what is the direction.

RIGHT ANSWER TO RIGHT QUESTION

QUESTION

POINT DIRECTION PLANE VALUE

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• “intelligent picking”

• picks info from node

• right size, direction, compatibility

• default hit distance 100mm

P

J• “most intelligent picking”

• same as “p”, but removes seam

• pipes are automatically connected

Q• “dummy picking”

• goes to connection, doesn’t pick info

• default hit distance 400mm

• can be used before “p” or “j”

For navigation only

CONNECTING COMMANDS

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Q • Nearest Connection

W • Nearest Pipe geom. point

E • Nearest Vertex

• or end point of cylindrical primitive of equip or strc

PICK POINT FROM MODEL

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C • Absolute X, Y & Z

• abbreviations from Aliases or from the coordinate system

• calculations

• NOTE ! Default values are according to current location of cursor and NOT according to previous active point

ABSOLUTE COORDINATE

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D • Relative X, Y & Z

• abbreviations & calculations

• NOTE ! Default values are distance of the cursor from the previous active point

• if direction is locked then only distance to the locked direction is asked

RELATIVE displacement

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13

S • Distance, Fii & Beta

• NOTE ! Default values are distance of the cursor from the active point

X

Y

0

90

180

-90

-180

Fii

XY-plane

Z

0

90

0

-90

Beta

DISTANCE, FII & BETA

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14

F • Nearest Face

Shift+S• Nearest Surface

PICK FACE or SURFACE

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15

R • Point & the Normal

start point show point on plane

show normal of plane

result location

1 3

4

press “R”2

plan

e

• Note ! Direction in the start point has to be locke d

Navigate to plane which is defined with point and normal

normal

5

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Shift+C or F11• Nearest Centerline

Shift+E • Nearest Edge

• Pipe, Airduct or Beam

PICK “LINE” FROM MODEL

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17

A • Lock to line

• Asks Direction of line to be locked

Shift+A or F5

• Release from line

• Used when direction is locked to line and free cursor movement is needed

LOCK & RELEASE LINE

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Shift+R• Back to Original Location

• Cursor returns back to previous active point

• Used usually, when user has unintentionally moved his mouse

BACK TO ORIGINAL LOCATION

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G

• Average of a point set

• Show (and accept) two or more points

• “snowflake” indicates current average

• when average is OK accept it by “Enter” and cursor is locked to the average point

1’st average point

2’nd average point

Average

COMPUTE AVERAGE

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X

Y

Z

• set x-, y- or z- coordinate to a specific value

• if direction is locked (forced to line) cursor is moved to plane, where frozen coordinate has given value

start pointgiven value

result location

12

3

inte

rsec

tion

plan

e

FREEZE COORDINATES

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21

Shift+W • Nearest 2D Vertex

• Locked to point

Shift+D • Nearest 2D Line

• Locked to Line

F • Nearest 2D Line Extended

• Locked to Plane

HIT 2D-ANNOTATIONS

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3D - NAVIGATION

- Basically 3D-Navigation means defining x, y and z coordinate in 3D-Model• It is possible to define x, y and z with SEVERAL navigate commands

22

Locking line means also that two coords are defined

x- and y-coord is defined

1. Lock x-and z-coord

2. define y-coord

Relationship between x- and y-coord, z-coord is defined

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23

point

line

plane

linefree

• after navigation commands cursor is usually locked to point, line or plane

• if location is wrong, how to release ?

Locked to

Point

Line or Plan

RELEASING OF THE CURSOR

Release

“5” & “6”

Shift+A (or F5)

free

point

point

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DIRECTION

24

Alt+x Alt+Ctrl+X

Alt+y Alt+Ctrl+Y

Alt+z Alt+Ctrl+Z

• Select direction along X-axis

• Select direction along negative X-axis

• Select direction along Y-axis

• Select direction along negative Y-axis

• Select direction along Z-axis

• Select direction along negative Z-axis

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25

C• dx,dy & dz. Used mainly for axial dir.

• values from -1 to 1

S• Fii and beta

• Most common special commands “C” & “S”

• Default values acc. to cursor movements

empty = 0

same as 1.0

DIRECTION

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26

Shift+Q• From Nearest Connection

• Outwards is 1’st alternative

• Direction OK = NO = Inwards

DIRECTION

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27

R • Plane through Point and Normal

• combines commands “p” and “n”

• Usually best command for “non-axial” directions, if it’s not possible to pick plane from the model

F • Pick nearest face

X,Y,Z • Axial directions

PLANE

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SNAP / GRID / ORTHO

28

F6• Go to nearest grid point

• Locked to grid point

• Release grid point

F7 • Grid on / off

F8 • Ortho on / off

• Only with 2D-lines

F9 • Snap on / off

F10 • Snap and grid settings

Note !

Snap, grid and ortho available only in Diagram and 2D-Drafting module

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GRIP AND SNAP SETTINGS

29

Grid on / offGrid outfit type Grid color

Snap on / off

Grid X and Y spacing

Grid and snap basepoint

Snap X and Y spacing

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EDITABLE SMART KEYS

- It is also possible to use user defined smart keys

- E.g. smart keys for navigation are defined in the file pms600\pm\english\menu\navigate.m

- E.g. smart keys for direction are defined in the file pms600\pm\english\menu\def_dir.m- Open file in text editor (e.g. Notepad) and change smart key-characters

- Example lines:

- Valid characters : Letters A-Z, digits 0-9, Enter, Space, Backspace, Tab, Esc, Left, Right, Up, Down, Insert, Delete, Home, End, Page Up, Page Down, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Ctrl and Shift

- NOTE !!! User defined smart keys must begin with “A lt”

30

val 1103;str Lock parallel to y-axis 'Alt+Y';dat 0 1 0;;val 1103;str Lock parallel to z-axis 'Alt+Z';dat 0 0 1;;val 'A';str Release from Line 'A';;

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PICKING ONE OBJECT

31

• Pick object with 3D Cursor

• Cursor inside object in every view

O• Picks object with 2D Cursor in active view by using hit cylinder

Shift+O• Moves cursor inside active (highlighted) object in every view. Used usually after ‘o’ to find the object.

SpacebarLeft

N• Picks object by its name

• Filters helps you to find objects

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PICKING SEVERAL OBJECTS

32

Pick “one by one” (3D pick)Previous set again

Set is OK!

UndoIf you know, what you are doing

Select Groups (of previous component)

Select Attributes (of previous component)

Select by Position Id or Group name

Pick “one by one” (2D pick)

Forget the whole thing

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PICKING SEVERAL OBJECTS

33

Members of one Group (Pick from model or by Name)Members of several Groups (by Name)

Groups as members of Groups

User defines 2 corner points (3-Dimensionally)

Pipe or Airduct between 2 connections (use LC)E.g. by Valve or Instrument PositionProblem: One segment contains several NS:sBy owner (design area)By Object Type (Equipment, Pipe, Airduct etc.)

System is often very handy to use

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PICKING SEVERAL OBJECTS

34

A = Selected BEFORE this command

B = Selected AFTER this command

All components in one Pipe run

“DYNAMIC”

Sets

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Plant Modeller: User Interface - Ribbon

- Menu system replaced by the Ribbon- Quick Access Toolbar contains commands you use frequently.

1

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Plant Modeller: User Interface - Ribbon

- Four methods to minimize/maximize ribbon• Right-click any tab and check / uncheck Minimize the Ribbon.• Double-click any tab. • Click arrow in Quick Access Toolbar and click Minimize the Ribbon.• Press CTRL+F1.

- Custom commands can be added to the Ribbon > see Manual

2

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Plant Modeller: User Interface - Messages

- Message Window can be docked (above the status bar) or floating- Selection, which messages are shown in Message Window

3

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Plant Modeller: User Interface – Application Button

- In Application Button you can find some basic commands to manage objects as well as commands to manage environment.

4

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Plant Modeller: User Interface – Quick Access Toolbar

- Easy to add or remove commands to/from Quick Access Toolbar- QAT can be shown above or below the Ribbon

5

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Plant Modeller: User Interface – Heads Up Display, HUD

- You can change the visibility of HUD messages and prompts using command Application Button>Options>User Settings>User Interface.

6

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Plant Modeller – Messages

- Modify access control messages are more informative and guiding.

- Selectable what kind of messages are written to the message box

• Usually only prompts are interesting• Trace messages only for troubleshooting

- Time of action in the message log to make troubleshooting easier

7

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OBJECT TYPES

1

Layout > Insert Equipment

1-254 node points

Layout > Insert Structural

NO node pointsPiping > Insert Standard Components

HVAC > Insert Standard Components

2- 5 node points

Appear in isos

Piping > Route Pipe

2-256 node points

Whatever nr of components

Non rotatable components

Appear in isos

Beams > Beam Tool

Beams > Single Beam

Profiles - 2 node points

HVAC > Route

4 shapes: Piped, transition piece, curve, half curve

Cable Trays > Route Cable Trays

2- 5 node points

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LOCATING EQUIPMENT TO MODEL

1. LAYOUT ���� Insert Equipment (Alt + E)

2. Select right System.

3. Pick up the right equipment from library.

1

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LOCATING EQUIPMENT TO MODEL

4. Change base point if needed by ‘B’.Rotate by ‘Ctrl+R’.Accept the location of equipment.

5. Give Name (Position id) for equipment ���� DONE.

6. You can insert another equipment. You can exit t heCOS browser with “Cancel”.

2

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COS Object browser

- Same COS Object browser available in all applications- Search, Select and manage objects in COS Database- Flexible queries

• Queries via hierarchy• Text search• Advanced query / Simple query

- Views• Graphical presentation via view methods provided by host application• Show selected attributes

- Traversal along dependency chains

1

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Using hierarchies to select system

2

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Query via hierarchy : Select Equipment

3

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Query via “Cadmatic Query” : Select Equipment

4

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Query via Text search : Select Equipment

5

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COS Object browser views : Select Equipment

6

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COS Object browser

7

Right Mouse Click to open Management commands

Open / Close Attributes window

Select how to present COS Objects

Double Click to edit attribute or open preview picture

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Basics of Pipe Routing

- Route Pipe � to add pipe components into model (flanges, reducers, pipes)

- Insert flanges, valves and standard components- Piping modifications (delete, move, cut, etc.)

- Browse Pipeline is very useful command to use before making ISOMETRIES. You can check your pipelines very easily.

1

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Basics of Pipe Routing

- Select System

- Select Pipeline

- Select Specification- Select Insulation

- Add Nominal Size

2

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Define systems

- Everything in model must have a System. For example pipes in "Fresh Water", building in "Building", Steel constructions in "Platforms" or "Supports", Pumps in "Equipment" etc…

New system:

- Give a name, which describes System best way, pick up color and ”Stipple” for it.

- More colors can be defined with Configure colors tool

3

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Define pipelines

- Pipes are routed according Systems. First when routing a Pipe, you pick up the right system then you choose the right pipeline from this system.

- Give pipelines name and choose specification(s) for it. Add required attribute information.

4

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Specifications

- Piping Specification or Pipe Class is rule, which defines what type of pipes, flanges, bends, branches, valves, etc. are allowed to use.

- Meaning of this is, that when routing a pipe, after you picked right system and pipeline, you automatically have right type of piping parts and standard components in use.

- Specifications are managed by NC-PIPING administrators

5

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Using eBrowserHierarchy Trees

1

Orbit PointUndo/Redo Last Visibility Change

ScenesSettings

Take Snapshot Image

Help

Find objectView DirectionMeasure

Hide Sidebar

Show Coordinates Show/hide insulations

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Using eBrowser

2

Navigation

Hold down the left mouse button to move around in the model. You can walk forward or backwards by moving the mouse cursor up or down, respectively. Turn by moving the mouse cursor left or right. It is possible to move forward or backward and turn at the same time. The cursor's distance from the center of the browser window controls the speed of movement. There are two special modes: panning and turning.

Panning

Moving the mouse cursor has different effects when the Shift button is being hold down. In this mode, the viewer moves in the direction of the mouse cursor. This means that you can only move in the plane that is perpendicular to the view direction.

Turning

The modes described above do not allow you to look up or down. To do that, you must hold down the Ctrl (Control) key. In this mode, the viewer turns in the direction of the mouse cursor.

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3

Examine mode commands

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1

E F GI H K J

L

M

A B

C

DNA

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Suction side of Pump 1, Line A

- Piping > Route Pipe (=Route) -> near pump suction connection -> q-p -> Yes -> Select system, pipeline and specification ->Done

- x -> NNN - 1000 -> Done -> Left Click (=LC)

- w (to last point) -> y -> cl-3200 -> Done -> LC

- w (to last point) -> x -> NNN-400 -> Done -> LC- w -> z -> z=tt+1730 -> Done -> LC

- d -> dy= about 1000 -> Done -> LC -> u (curve points y, line is locked)

- Right Click (=RC) -> Add Comp. -> Reducers -> 150 - 100 ->Done- y -> cl+3000 -> Done -> LC -> RC -> Add Comp -> Flanges -> Shorten pipe -> Done

-> Yes

- Route -> Near last end flange -> q-p -> Yes -> Done -> u -> RC -> Add Comp -> End Parts - Blind Flange -> Done -> Yes

2

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Pressure side of Pump 1, Branch B

- Route -> near conn. -> q-p -> Select system, pipeline and specification -> Done

- Activate Y-Z view

- RC -> Add Comp -> Reducers -> 125-80 -> Done -> F5 (release from Line)- -> go near main run pipe -> F11 -> LC

- -> go inside main run pipe -> RC -> Make Branch -> Enter -> Yes

3

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Suction side of Pump 2, Branch C

- Route -> q to gasket face between flanges -> c ->y= cl+700+2*400 ->Done

- RC -> Make Branch -> Enter -> Select system, pipeline, specification andnominal size DN100 -> Done

- Ctrl+Alt+z (=down)

- F5 (release from Line) -> q (to pump2 suction connection) -> LC- d -> dx= -400 -> Done -> LC

- s -> rad. 400, Fii=-135, Beta=0 -> Done -> LC

- cursor near pump 2 suction -> q-p -> Yes -> Yes

4

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Pressure side of Pump 2, Branch D, without slope

- Route -> near pump2 press.conn. -> q-p -> Yes -> Select system, pipeline and specification ->Done

- RC -> Add Comp -> reducers 125-80 - Done

- z -> z= tt+2430 -> Done -> LC

- d -> dy = about 1000 -> Done -> LC -> u ->- r (Go to plane) -> w (near Branch C; near 45 deg. elbow) -> LC -> s -> fii = -45,

beta=0 -> Done -> LC - s -> Rad. = 1000, fii = 45, beta=0 -> Done -> LC -> u

- r (Go to plane) -> F11 (near main pipe) -> LC -> Alt+x -> Done -> LC

- activate Y-Z view- w (to pipe end) -> 6 -> inside main pipe -> F11 (near main pipe) -> RC-> Make

Branch -> Enter -> Yes

5

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Pressure side of Pump 2, Branch D, slope 1:100

- Check from Options -> Tolerances / Adjustable

deviation from axis directions (0.5)

- Route -> near pump2 press.conn -> q-p -> Yes -> Select system, pipeline and specification ->Done

- RC -> Add Comp -> reducers 125-80 - Done- z -> z= tt+2430 -> Done -> LC

- s -> Rad. = 1000, fii = 90, beta = -b100 (=0.57295) -> Done -> LC -> u ->

- r (Go to plane) -> w (near Branch G; near 45 deg elbow) -> LC -> s -> fii = -45, beta=0 -> Done -> LC

- s -> Rad = 1000, fii = 45, beta= -b100 -> Done -> LC -> u - r (Go to plane) -> F11 (near main pipe) -> LC -> Alt+x -> Done -> LC

- activate Y-Z view

- w (to pipe end) -> 6 -> near main pipe -> RC-> Make Branch -> Enter -> Yes

6

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Branch E

- Route -> q to gasket face between flanges -> d -> dy=-300 ->Done

- RC -> Make Branch -> Enter -> Select system, pipeline, specification andnominal size DN100 -> Done

- Ctrl+Alt+z (=go downwards, -z) -> Done

- F11 -> c -> z=as is -500, others as they are -> LC- s -> fii=90, Beta= -60, Rad= about500 ->Done -> LC

- u -> z -> z=tt+530 -> Done -> LC

- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

7

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Branch F

8

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Branch G

- Route -> q to gasket face betw. fl. -> d -> dy=-300-2*400 ->Done

- RC -> Make Branch -> Enter -> Select system, pipeline, specification andnominal size -> Done

- Ctrl+Alt+z -> near deck -> f (Go to Nearest Face) -> LC -> Enter -> Yes

9

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Branch H

- Route -> cursor inside main pipe -> c -> y=cl+700, others as they are

- RC -> Make Branch -> Enter -> Select system, pipeline, specification andnominal size -> Done

- Ctrl+Alt+z -> z -> z=tt+670+500 -> LC

- w (to pipe end) -> c -> x=as is, y=cl+335, z=tt+670 -> Done -> LC- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

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Branch I

- Route -> q to Branch H pipe floor end -> d -> dy= 350 -> Done -> LC

- Select system, pipeline, specification and nominal size -> Done

- w (to H pipe lower elbow midpoint) -> d=> dy= 350 -> LC- w -> a -> cursor to near H-pipe centerline -> F11 -> "No" (Direction points upwards) -

> 5 -> 6 -> move cursor about 500mm to locked direction -> LC -> u- y -> y=cl+700+400 -> Done -> LC

- check, that X-Z or Y-Z view is active

- w (to pipe end) -> 6 -> move cursor inside main pipe -> RC -> Make Branch- Enter -> Yes.

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Branch J

- Route -> cursor inside main pipe -> c -> y=cl-900, others as they are -> RC -> Make Branch -> Enter

- Select system, pipeline, specification and nominal size -> Done -> Ctrl+Alt+z

- z -> z=tt+975 -> Done -> LC

- (activate X-Z view) s => fii= 180, Beta= -15, Radius=about500 -> Done -> LC- u -> y=> x=NNN-900 -> Done -> LC

- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

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Branch K

- Piping > Follow Pipe -> q to Branch J pipe floor end -> d -> dy= 310 -> LC -> Select system and pipeline -> Done

- Select Spec nominal size, default curve and default pipe -> Apply

- Navigate inside Branch J pipe floor end -> LC -> Yes -> Select direction -> Give values v= 310 and u=27 -> Apply -> LC -> Enter -> Yes (End Follow Pipe after 1st elbow)

- q to Branch K upper end -> j -> Yes -> x -> x=NNN-400 -> LC

- activate X-Z or Y-Z view- w (to pipe end) -> 6 -> move cursor to main pipe -> RC -> Make Branch

- Enter -> Yes.

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Branch L

- Route -> q to Branch J up -> d -> dy= -400 -> RC -> Make Branch -> Enter

- Select system, pipeline, specification and nominal size -> Done -> Ctrl+Alt+z

- z -> z= tt+400 -> Done -> LC - RC -> Create offset by using two curves -> Dir. angle 180, Offset 100 -> Done

- cursor near deck -> f -> LC -> Enter -> Yes

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Branch M

- Route -> cursor near pump2 pressure side 1’st elbow midpoint -> w -> d -> dy=1000 -> RC -> make Branch ->Enter

- Select system, pipeline, specification and nominal size -> Done -> Alt + x

- F11 (to CL of pipe) -> c -> x= "current value”+220, others as they are -> Done -> LC

- RC -> Add Component -> Flange "SHORTEN PIPE"-> Done -> Yes- Route -> Near last end flange -> q-p -> Yes -> Done -> u -> RC -> Add Comp -> End

Parts - Blind Flange -> Done -> Yes

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Branch N 1/2

- Piping > Follow Pipe -> q to Pressure side of Pump 2 -> d -> dx= -300 -> z -> z=tt+1500 -> LC -> Select system and pipeline -> Done

- Select Spec, nominal size (DN100), default curve and default pipe -> Apply

- Move cursor inside Branch D pipe -> LC -> Yes -> Select direction -> Top Equal (u= -300 and v= 12.7) -> Apply -> m -> Enter -> Yes (Quit Follow pipe after elbow pointing down above the “main pipe”)

- Piping / Move Geometry Point / ...Parallel to Y -> Move cursor inside Branch N near pipe end (Pump end) -> LC -> Enter -> (activate X-Y view) -> F5 (Release from Line) -> Move cursor inside Branch D pipe -> C/F11 (Go to Nearest Centerline) -> LC (This fixed the up going pipes CL to same Y-coord)

- Route -> cursor near Branch N near pipe end (Pump end) -> q -> j -> Yes -> z -> z=tt+1000 -> LC -> d -> dy=about 500 ->LC -> u -> F5 -> Move cursor near pump place corner point -> e (Nearest Vertex) -> d -> dy=200 -> LC -> w (to last point) -> z -> tt -> LC -> Enter -> Yes (Routed pipe to the deck)

- See next page...

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Branch N 2/2

- Piping / Move Geometry Point / ... No Constraint-> Move cursor inside Branch N near pipe end (The “main pipe” Branch end elbow) -> LC -> Enter -> (activate X-Y view) -> w (to pipe end) -> a (Lock to Line) -> s -> Fii : 45, Beta : 0 -> 5 -> 6 -> r -> cursor inside main pipe -> C/F11 -> LC -> Alt + x -> LC

- Route -> cursor near Branch N near pipe end (elbow above “main pipe”) -> q -> j -> Yes -> cursor inside main pipe -> RC -> Make Branch -> Enter -> Yes

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TOOLS FOR EDITING EXISTING PIPES AND COMPONENTS

1

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TRIM ENDS

- Possibility to trim unconnected end of a pipe (straight piece) with a plane perpendicular to axis directions or by plane defined by user

- Not possible to continue pipe routing from trimmed pipe end

Using command:- Accept location for trimming (”space”) and accept (”enter”)

2

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MOVE GEOMETRY POINT

3

− Possibility to stretch pipes

− Pick the part you want to stretch, move cursor or give distance with ‘d’

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MOVING EQUIPMENT

4

Possibility to move equipment so that pipes are stretching according movement of equipment

- first straight piece of pipe will be modified

Using command:

− move equipment in normal way

− before accepting new location select from menu Connect & Join (”j”)

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Possibility to change nominal size of pipes and piping components

User interface - Questions:

− Start of run = first part to modify

− End of run = last part to modify

− Replace NS with NS = old and new nominal size

NOTE!

− new parts are taken directly from piping spec

− will not change part if it is not in the piping spec

− parts are connected even they are not compatible with each otheranymore after the modification

• warnings are given in these cases

5

CHANGE NOMINAL SIZE

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CHANGE PIPING COMPONENTS

For changing a piping part or standard component, one part or parts between 2 points. (… Along Run)

User interface - Questions:

- Part to be changed = replaceable part and at the same time first part to be replaced when using ”… Along Run- option.

- End of Run = last part to be replaced when using ”… Along Run- option

NOTE!

- will not replace parts when:

• geometry type will be different

• angle is changing

- first and last part need to be connected to each other, like ”Objects connecting two points”.

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- Select a set of pipes and standard components

- Spec Manager is opened and user can check parts with problems and select which objects are regenerated

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REGENERATE FROM SPEC

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- In Spec Manager can be regenerated both piping objects and insulations

- If more than one spec has been assigned to pipeline or it object is out of spec, spec can be changed by ‘Set Spec’

- ‘Out of Spec’ objects can be selected only if it is allowed to the pipeline

- By ‘Change’ the new object can be selected from spec

8

REGENERATE FROM SPEC

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- Regenerates pipe segments and standard components between selected parts according to specifications of pipeline.

User interface - Questions:

• Start of run = first part to regenerate

• End of run = last part to regenerate

NOTES:

- will not regenerate:

• branch <> T-piece or vice versa

• if geometry type is different (e.g. fixed elbow / flexible elbow)

• if part or size is missing from specification

- first and last part need to be connected to each other, like ”Objects connecting two points”

9

REGENERATE FROM SPEC

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PIPE ROUTING MENU

1

Add flange, elbow, reducer etc. to the end of pipe

Connect pipes with stub-in, tee, weldolet etc.

Tees <> Stub-insThinner <> Thicker pipe

Accept point (Left click, space bar)

UndoConnect (use “j” to remove seam too)

Elbows <> Bending

Enable online collision control

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1

205

86

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2

86

1. Route Main pipe

2. Route temporary pipe so that distance between pipes is e.g. 86 mm

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3

3. Select Command “Piping” > “Route Pipe”and move your cursor inside the main pipe

where you want to create a branch

4. Select mouse right click and command "Make Branch With Component"

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4

5. Select component and size 6. Select pipeline and system

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5

7. Define Branch direction8. Define Pipe direction after

branch

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6

9. Select “Yes” 10. Release cursor by selecting “A”

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7

11. Define position for component by using temporary pipe

12. Route pipe

13. Delete temporary pipe

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ADD VALVE TO PIPELINE

- At this exercise, a valve is added to the existing pipe- PIPING -> Insert Valve - >Take cursor "inside" pipe, and when at the right place (c, w, q, d from

Navigate-commands can be used), press the right mouse button and choose - >" Insert into Line" = L -> chosen pipe turns to white, DONE = F12.

1

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2

− Choose from panel right COMPONENT CLASS and below that right FUNCTIONAL DESCRIPTION. If really used Insert into Line or “L" previously, the right size is automatically picked.

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3

- Then Valve appears to model to the pipeline. Program asks if orientation is OK. Orientation is direction in pipeline-axis. Important, for example, when inserting non-return valves.

Next program asks, rotation around connection line. Rotation = "handlebar under or above pipeline"

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4

− Give asked attribute values and Done

− Add Valve with Attributes continues, so more valves can be located to model right away.

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5

Primary Pipe Supports are inserted same way, but "Insert Into Line" is NOT used

USE: "Insert Onto Line" = O

Use "Standard Component" from PIPING-menu. If Pipe supports need attributes, for example, for listing purposes, can project administrator create similar "Support" procedure as with valves.

ADD SUPPORT TO PIPELINE

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6

Use “Piping ->Insert-> Instrument"

Instrument nipples are inserted as

"Insert as Outlet" = T

The direction of nipple is shown (move a little to the direction you want the outlet direction to be)

ADD INSTRUMENT NIPPLE TO PIPELINE

T

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7

Standard components can be modified:− Slide along center line

• Possibility to change reference point (K, O)

− Rotate− Orientation can be changed

MODIFYING STANDARD COMPONENT

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INSERTING BEAMS TO MODEL

1. Structural � Beam� Insert

2. Pick up the right SYSTEM.

3. Select the right beam profile and size

1

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INSERTING BEAMS TO MODEL

4. Next give Start Point (c,d,e etc. navigate) � SPACEBAR � End Point for Beam (c,d,e etc. navigate) � SPACEBAR

5. Program asks for Local U-axis for profile, means rotation around length-axis- give required direction with mouse or Alt-X, Alt-Y, Alt-Z, c, s � DONE

6. Now beam could be moved, if needed. First Base Point (according to which beam will be moved) then new location for that point. Use navigate-commands. If move is not necessary � Esc

7. Insert Beam command continues, so it's possible to insert next beam to the model. Press Cancel to quit command.

2

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Beam Tool (Alt + B)

1

- spec driven beam selection for different tasks (e.g. platforms, foundations, pipe supports etc.)

- selectable reference point- set operations and trim/stretch from

specified end easily available

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ROUTING AIRDUCTS

1. HVAC � Route �Navigate to Start Point for Airduct � SPACE

1

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2

2. Direction of Width � show with arrow keys. Important. Later you define width and height of air duct. Also important if listings with sizes are created.

3. Pick up the System by using COS browser

4. Specify dimensions of duct � OK

5. Select the plate and wall thickness.

6. Give end point of air duct (Navigate commands!), accept with SPACEBARRound air ducts (Spiro) are routed as pipes using Pipe routing commands.

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AIRDUCT EXAMPLE

- HVAC -> Route -> c-> x= NNN-500, y= cl-3000, z= 4450 -> LC- Alt + X (Direction of width, positive x-direction)- Select system (HVAC)- Width= 600, Height= 600- Select plate material (search plate, select ‘Virtual plate 0.0 mm’) -> OK- Shift + R -> z -> z= 4000-300 -> OK -> LC- y -> y= cl-400 -> OK -> LC- d -> dx= 0, dy= 800, dz= 100 -> OK- RC -> Create transition piece- Width2= 800, Height2= 400 -> OK- y -> y= cl+3000 -> OK -> LC- x -> x= NNN-2800 -> OK -> LC- z -> z= 1010 -> OK -> LC -> Enter

3

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Replacing angles with curves

- HVAC -> Replace Angles -> With Curves- Navigate near the mid point of the angle (the second angle) -> LC -> OK- Inner radius = 100 -> OK

- HVAC -> Replace Angles -> With Half Curves- Navigate near the mid point of the angle (the 3rd angle) -> LC -> OK- Inner radius = 100 -> OK

4

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Modifying HVAC

- Straight ducts can be cut- Seam points can be joint, ducts have to be parallel and the same size- Ducts can be trimmed, cut plane is defined

- System can be changed- Plate material can be changed- Size for single ducts can be changed (width and height)

• Angles with curves or half curves only height can be changed

5

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Model Plates

1. Define Plate Origin2. Define direction of plate thickness (if you are

not using predefined directions (‘Insert Towards…’)

3. Choose template curves or create a new shape

1

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Route Cable trays

1. Cable Tray � Route

2. Change Reference point if needed by B (the default is the center line of the cable tray, possible to select from nine points) � Enter � Navigate to Start Point for Cable Tray � LC

3. Select Cable tray system, line and spec.Add Size.

1

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Route Cable trays

- Route Cable trays like pipes- Components from the cable tray specification

will be used

2

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Cable tray components

3

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Cable trays: Curves or Miters

- Possible to use curves or miters• To insert miters instead of curves, press

ALT+SPACE or on the menu, click ‘Force Use of Miters’ . This setting is valid until you click ‘Force Use of Miters’ again.

4

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Cable trays: Branches

- Select Insert or from the menu ‘Add Component’- Select the branch component- If you need to change the position of the branch, select Home or from the

menu ‘Try Next Position’ as many times as the position is correct

Original Home 2nd Home

5

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SETOPS menu

Set Operation Tool - To all kind of objects and for several objects at a time

• move � you can move what ever (checked out by you) in your model

• copying is same as duplicating• rotate � you can rotate what ever in your model• delete � you delete all kind of objects in your model

also as many as you want in same time

1

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Dynamic Queries

2

Possible to use ”Query” so that new components, which pass the test are automatically included.

• Ad-hoc Query = Query, which is used only once

• Project Query = Query saved under the project

• Private Query = Query saved under the design area

• Add others In Run = Adds all components, which are directly connected to the last selected component, to the active set (this is also example how it is possible to use macros in set definition).

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Project Query & Private Query

3

• Done = user can select some existing query from the list or

• New = creates new query

• Edit = modifies chosen query

• Delete= removes chosen query

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4

Set Operation Tool

- user can define if function or set is defined first

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My First Plant Modeler Drawing, 1. Sheet, Pages and Views

1

1. Start. Choose from Documents menu ”Drawings”

3. Name for Drawing.Write the name of

drawing to ”Name :” field.

4. Sheet. Choose from the Icgd-list the right ICGD for the Drawing

Here will be listed all drawings created in this

PM-area.2. New Drawing. Select

“New > Drawing”

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My First Plant Modeler Drawing

2

5. Header Fields. Select drawing attributes. Next give values of these attributes Values

given here should automatically fill some fields in the title box of drawing.

6. Open Drawing. Next the Object Browser is back. New drawing can be seen in the list.

Double Click the Drawing for editing.

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My First Plant Modeler Drawing

3

7. Browse Page. When view for Drawing is opened, choose from menu ”Browse

Page”. Then you will see the empty sheet and zooming is possible with wheel-

mouse or with ”1” and ”3” from keyboard.

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My First Plant Modeler Drawing

4

8. Views. Next create views into drawing. From main Drawing menu are the usual

View creating functions available.

Drawing views are created and stored separately from ”work views”. Because both type of views might be open at same time, the drawing views should have

different names than the ”work views”.

”Copy Views into Drawing” allows one to copy either ”work view” or view from another drawing to current

Drawing. Only closed work views can be copied. Name of view remains same.

Source of views to be copied; Work Views or other Drawings

Activate views to be copied by left mouse click.

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My First Plant Modeler Drawing

5

9. Default views. Create Default views, which includes all objects in model.

Change Name of Default views. Only Wireframes allowed for Drawing views

Select the right style for this type of drawing

Choose “Pick objects to views”

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My First Plant Modeler Drawing

6

10.Default views. Create Top view, which includes all objects in model.

Choose “All” and then “OK”. Then the view will be created on top of the “bounding box” which

includes all objects in model.

Accept Set with enter.

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My First Plant Modeler Drawing

7

11. Close views, ALL work views AND new drw views.

Select all and “Close”

12. Assign Views to Page. Choose from menu “Pages” and from sub menu

“Assign View to Page”

13. Select views.From opening panel,

select from list the Top view you created.

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14. Change scale. After choosing the view, it can be located to drw-sheet by moving the cursor.

While locating the view (before accepting the placing), press right mouse button to get menu

and choose from there “Set Scale”

Change scale from 25 to 50

15. Locate view. After changing the scale, locate the view to sheet by accepting the

location with mouse left click.

After accepting the location, view frame becomes green and

the name of view appears.Size of view on sheet changes!

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16. Check appearance. Use “Browse Page” to check the

appearance of view.17. Assign view to page

with “Assign View to Page”from “Pages” menu.

Choose view

18. Change Scale by taking menu, choose Set Scale, correct values.

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19. Align view. Move view under the top view and choose from menu “Align with View Above”

Because views were created at same time with the default views function, the 4 locations of

view points are in same lines. Now views (not Axo) can be “lined” according each other, so the

“projections” will be correct.

Active views “X” is locked, and only “Y” is free. Accept

location for view.

Check Appearance with “Browse Page”

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20. Assign more views. Assign the last two views to Page with “Assign View to

Page” Change the scales and locate them.

Other commands in Pages-menu, needed at this point.

These must be clear...

With “Set View Position and scale”can view be moved and re-scaled.

So back to that step, where you have chosen “Assign View to Page”

With “Set Reference Point for Positioning” is able to put manually a point to view, with which

is possible to use “Align View with view ….”options when placing views to sheet.

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My First Plant Modeler Drawing, 2. Title box, Annotations

12

21. Title box. Add text to fields in Title box, revision fields, etc. Choose from

“Pages”-menu “Edit Titles in Active Page”

In Drawing sheet are located several “Text boxes”. Some of them might get their content straight by properties of

model or database.

Some get content straight from Header-data (Step 5.).

The rest of Text-boxes are supposed to be filled by Designer, this Step 21 here is about that. Those Text-

Boxes, fields are filled separately to each page of Drawing (if more than one page in Drawing)

“Next” & “Prev” Activates next or previous text-field to be updated/filled.

“Pick” allows Text field to be picked manually from sheet and then be filled

“Erase” empties the field and “Recall”scrolls through old given values.

After updating required fields, “OK”.

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My First Plant Modeler Drawing

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22. Annotate & Start up-file. From menu, choose “Annotate Views” and then from

next panels list pick correct view.

When annotating a view for the first time, designer is asked to pick correct start-up file. In start-up file

is given default properties for annotations.

Like color in screen, Line widths, format of dimensions (“ or mm, etc), DXF-layers, etc.

Information, which start-up file should be used (if more than one present) must be provided by project administrator or project management.

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23. Annotation menu. After choosing view, View opens for annotating and new type of menu is appearing.

Add/edit “Dummy”Texts to view

Draw/edit Lines to view (Polyline)

Draw/edit Arcs or Circles to view.

Create/edit Hatches to view.

Dimensions...

“Dummy” symbols

Intelligent symbols, Labels

Editing several annotations at same time by collecting

them to “Sets”

Edit one annotation, whatever type

Delete one annotation, whatever type

Export/import DDL/DXF from/to view.

Some View annotation macros.

Done - Quit annotating

Use HELP if this document is not enough...

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24. Example, Add Text to view

24.1.Choose TEXT/INSERT

24.2 Write text to field

24.3 Press OK

24.4 Locate text to view with cursor and accept location with

left mouse button.

24.5. Press Cancel, if more text is not needed to view

The Size and other properties of text are as default according

startup-file, which was chosen in Step 22.

If different type and or size is needed, change

properties from “Properties”-button.

Note that the changed properties will remain until changed again.

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My First Plant Modeler Drawing

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25. Example, Add Dimension

25.1 Choose DIMS INSERT

25.2 Locate Dim line, accept

25.3 Locate 1st dim point, “e” to corner of pillar,

accept

25.4 Locate 2nd dim point, “q” to middle of

tank, accept

25.5 Accept Dimensioning with “Enter”

25.6 Take menu with right mouse button...

25.7 … and choose

properties25.8 From Type,

choose vertical dim.

25.9 Give vertical dim as in steps 25.2 -5

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26. Example, Add Pos idlabel for tank and pipe.

26.1 Choose LABELS-INSERT

26.2 Choose label for

equipment posid

26.3 Pick equipment from model, accept

highlighted with Enter. Reference line starts from

point, where cursor is when Enter is

pressed.

26.4 Locate label with cursor, accept with left-click

26.5 After accept, next equip label could be placed, Escape

takes back to menu for choosing label.

26.6 Choose label for Pipeline26.7 Pick Pipe

26.8 Locate label

26.8 Locate more labels...

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DRAWINGS MENU

Make view related annotations e.g. labelsMake page related annotationsBrowse page

1

Plot all pages of active drawingSave drawing to your workspaceSave drawing to your workspace & update COSSave & Check In drawing to your workspace

Before creating any drawing all designers in the project should update COS. A Drawing page consists of Sheet Format, Drawing Views, Bill Of Material & 2D Annotations

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VIEWS COMMANDS

2

Create, open or copy drawing viewsCopy existing PM-views into drawing

View control commands

Delete annotations from open view

Commands related to work views

You can use only wireframe views in Drawing.

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PAGE COMMANDS

Assign/de-assign drawing views

Set positions and scale of drawing views

Manage drawing pages

Change different sheet for active page

3

Annotation for both Page & Views is possible.

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- Possible to part number only objects, which belong to the BOM group.- Add object to BOM group is used to define objects in the BOM group

Change sheet format-command under ”Pages” menu is usually used together with this command.

MANAGE BILL OF MATERIAL (BOM)

BOM is a group of objects for material listing. Select an ICGD with material list to create material list in Drawing.

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5

Check Line thickness before plotting

Used to check, which annotations are special page related annotations

DRAWING SETTINGS

These are view settings related to work with drawing and which are applied to all drawing views in Design Area.

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6

Define PLOTTER for each different sheet

Creates ”Automatic” Views and locates views into

page

TOOLS (MISCELLANEOUS FUNCTIONS)

New part numbers can be given to the parts in annotating a view by inserting label of a part number.

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EDIT DRAWING HEADER DATA

- “Pages” > “ Edit Titles in Active Page” is for PAGE related header field. This command is for DRAWING attributes.

- Common header data for all sheets can be defined as Drawing attributes by using “Manage COS”. - It is possible that pages of one drawing are using different sheets with different header fields

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EXPORT DOCUMENT

- Export Drawing to selected format- Possibility to use AutoCAD template drawing- One-to-one scaling as default

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2D DRAFTING MODULE

1

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OVERVIEW

- In Cadmatic system there is a common 2D Drafting Module:

2

PM Annotate view Diagram Drafting Symbol Editor

- The user interface and menus vary slightly in details according to application

PM Annotate Page Pipe Drafting

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COORDINATES AND LOCATING POINTS

3

ORIGO

ORIGO

PM Annotate View

� 3D-model Coordinates

� 3D and 2D-Navigating commands available

Diagram, Pipe and PM Annotate Page

� Sheet Coordinates

� Only 2D-Navigating

Symbol Editor

� Symbol Coordinates

� Only 2D-Navigating

ORIGO

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TEXT

4

Insert Text via Text editor

Edit Text via Text editor

Update active Properties to existing Text

Set Text Properties

Delete Text

Move Text

Edit & Move with one text selection procedure

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5

SPECIAL SIGNS (degree, plus-minus, diameter)

New signs added to Cadmatic fonts:

SIGN Dec Hex

• degree 176 B0

• plus minus 177 B1

• diameter 248 F8

Additions to font files:

LINE TEXT

• 145 degree 37 17 15 35 37

• 146 plus minus 24 64, 46 42, 21 61

• 217 diameter 21 30 70 81 85 76 36 25 21, 20 86

How to add a special character if no “Add Sign” button available:

for example degree sign > press [Alt] and type 0176

(0 at start means that this is decimal value)

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LINES

6

Set Line Properties

Update active Properties to existing polyline

Insert polylineStarts with locating vertex points.

Rectangle is animated during vertex positioning

Deletes line and starts new delete loop

Edit location of points of existing polyline

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ARCS AND CIRCLES

7

Update active Properties to existing Arc or Circle

Set Arc / Circle Properties

There are seven different methods to insert an arc

Three methods to insert circle since angle is 360

Delete arc/circle

Edit arc/circle

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HATCH

8

Show objects which belong to hatch face

Define Hatch face or hole by using existing objects

Define Hatch face or hole by creating new objectsHatch Properties

Options for defining hatch face or hole

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How to make a hatch 1/3

9

1. Define hatch face

a) By creating new objects

Drafting tool is opened

With Drafting tool define hatch boundary curve e.g.

b) By using existing objects

Pick existing 2D-drafting objects e.g. lines, arcs

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How to make a hatch 2/3

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2. Define possible holes to hatch face

- Select “NEW_HOLE” from “Define Hatch Area”

-Define holes to hatch face by using existing objects or by creating new objects

3. Set hatch properties

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How to make a hatch 3/3

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4. Set hatch options

- “Add boundaries to hatch” means that boundaries are added around the hatch

- “Delete objects created for hatch” means that created new hatch boundary objects will be deleted

5. Check hatch by selecting “Preview”

- This can be done at any time

6. Select “OK” and hatch is complete

7. The hatch editor works in a loop, so at this point you are inserting next hatch. Pressing “Cancel” will terminate the loop

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DIMENSION LINES

12

Insert previous selected Dimension type

Set Dimension Properties

Update active Properties to existing Dimension

PM_layer

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DIMENSION TYPES AND FORMATS

13

Dimension FormatAngular Dimension Types Linear Dimension Types

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2D-SYMBOLS

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Set Symbol Properties pm_sym_layer

Update active Properties to existing Dimension

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LABELS

15

Insert Label

Move Label Reference line

Move Label Text and Reference Line

Update active properties to existing Label

Set Label Properties

Some customize label types in the base project

PM_TXT_layer

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SET OPERATIONS

16

Rotate selected objects around selected base point

Resize selected objects

Update active properties of selected objects to current

Duplicate selected objects in drawing

Mirror selected objects

Do not handle neither hatches nor dimension lines

Keeping source object is possible

Move selected objects

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SET OPERATIONS

17

Append selected objects to new group

Insert / remove objects from selected group

Change layer for selected objects

Change color for selected objects

Change line width for selected objects

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IMPORT AND EXPORT

18

DDL = Files are ASCII format files of Cadmatic 2D graphics data. Used for importing and exporting data inside Cadmatic system.

ASY = Files are ASCII format files that contain definition of 2D symbol. Importing works only for symbols which are made in Symbol Editor

Tools to resize, move or delete imported 2D files Similar to corresponding tools in Set Operations

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REFERENCE DRAWINGS

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External Cad-system

“Import 2D DXF as Reference Drawing”

External Cad-system

“Check Reference Drawing”

Update in external Cad-system

Imported reference drawing

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TIPS & TRICKS

- Use associative annotations- Define 2D startup files so, that there is no need to change defaults. If need

to use e.g. several text sizes then fix text size in the symbol definition.- Object data and coordinates are easily available, never write this kind of

information manually- Automatic annotations sometimes handy e.g. equipment and valve

positions, pipe end fills and insulation symbols- Do not draw frame lines or module lines manually

20

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ASSOCIATIVE ANNOTATIONS

- Changing settings can be done from drawings menu:

- If annotations are placed as ”associate”, they remain so, even if you disable associatively. Change setting will affect only in new annotations.

- Be careful with imported items (e.g. from AutoCAD) if associative annotations are used.

1

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- Will associatively be used

- Automatic checking whenever view is opened

- If move of object is smaller than ”Small movement” value, will text NOT be moved, only end point of reference line of is moved.

•Pos. id

•Pos. id

•400

•800

Move

2

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MANAGING UPDATES

3

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REVISION CONTROL TOOL

1

Two main functions

• to control changes between revisions of drawing views

• to define visualization settings of drawing views

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Previous revision

2

REVISION CONTROL – STATUS COLORS

Current status

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- To be used for every drawing view, where there is probably need to control changes between revisions

- “Save Revision” button• 0 revision

• before 2D annotations to control changes during the 2D annotation process

• Other revisions (including the 0 revision)• when 2D annotations are completed to set timestamp for the next

revision

3

REVISION CONTROL – WHEN TO USE

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REVISION CONTROL – DEFAULT VISUALIZATION

4

- Tool started 1st time• Set of visualized and erased objects generated according to entry time

visualization• Set of transparent objects is not generated

- 2nd time and later if static set based visualization is used• modified objects keep their old status

• visualized/erased/transparent• new objects added to the set of visualized objects

- 2nd time and later if query based visualization is used• visualization according to queries

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REVISION CONTROL / “STANDARD” VIEW

COMMANDS

- Following visualization Control commands are used only for views where there is no any need for revision control

• Visualize Objects in a Set• Re-visualize Set into Views• Erase Set from Views• Set Transparent• Set Non-transparent

- “Annotate View” command in the Drawing menu can be used for the 1st revision, but later it is never used. Instead “Annotate View” inside “Revision Control” is used.

5

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REVISION CONTROL – TO BE REMEMBERED

- Cut pipe/duct, Insert Flange Set, Insert into line• object is divided to two pieces

• one end is modified another one is new object- “Status colors” are status colors related to previous revision as long as

“Save Revision” is used- Status colors are not fixed – nearest color from the active color palette is

used. Recommended to define required colors to the shared color palette.- Possibility to combine query based settings with static set, but in this case

static set must be re-defined for each revision

6

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REVISION CONTROL TOOL - FUNCTIONS

Browse View / Annotate View

7

View settings

Check Changes

Save new revision

Define new visualization settings

•dynamic queries

•static sets

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PLOTTING AND EXPORTING PLANT MODELER DRAWING

1

BEFORE THE FIRST DRAWING HAS EVEN BEEN STARTED, SHEETS, DRAWING HEADER ATTRIBUTES, LINETATTRIBUTESTYLES AND LAYERS & LAYERSTYLES MUST HAVE

BEEN CREATED BY SYSTEM ADMINISTRATOR.

A designer must have been provided information about which one of the configuration files should be used with which type of document.

1. Start Up-files. These will give the default values for Annotations, which color, which dxf-layer, line-thickness, etc. Has great effect on how the annotations will appear on paper or in exported dxf or dwg. When start annotating, be sure to pick correct startup-file.

2. Line Attribute Styles. These files will set the 2d properties for 3d-objects. Which type of line and with which Line thickness will different 3d-objects be drawn to paper or exported document. 3d objects can be divided to have different Line-properties according what ever properties they have in model, database, etc. Before plotting choose the correct Line Attribute Style for views in drawing.

3. Layers & layer styles. In Layer style is defined which 3d-object in dwg goes to which layer when dwg is exported to dxf/dwg. Before that must all needed layers been defined by system administrator. Layer styles are defined inside Line attribute styles, so designer doesn’t have to choose layer style, it should be correct when correct Line Attribute Style is chosen.

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PLOTTING AND EXPORTING PLANT MODELER

DRAWING

2

1. Select Line Attribute Style1.1 From menu, pick

Views and Select Line Attribute Style

1.2 From list shown in panel, select suitable Line Attribute Style according to drawing

you want to creating.

Different styles may exist e.g. layout dwg, Pipe-system

dwg etc…

Here Styles can also be created (New) or modified

(Edit).

1.3 From this panel, select the views, which will get Line Attributes

according to selected Style

Select “OK” , software will scroll fast through all selected views and will set Lines for objects according to

style.

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PLOTTING AND EXPORTING PLANT MODELER DRAWING

3

2. Plot drawing.

2.1 Choose from menu “Output Plots & Lists”, Note! Plots ALL pages of dwg.

2.2 Choose correct plotter Name and Paper Size from Windows Print Setup panel.

After choosing correct plotter from Windows panel, opens the CADMATIC “Define Plot Parameters”Panel.

2.3 Check, that:

Type of plot file = ASCII

Plot scheduling = Immediate

If plotting Black & White, Plotter should be as shown.

Plot sheet comes automatically from the choice made in Windows panel.

Plot Scale 1, means, that A1 sheet is plotted as A1

If this “Plotter” is to be changed (e.g. color to B&W), the Windows Print Setup panel pops up again and plotter & paper size gets selected again there.

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PLOTTING AND EXPORTING PLANT MODELER DRAWING

4

3. Export drawing.

3.1 Choose from menu “Export Document”, Note! Exports ALL pages of dwg.

3.2 Select format for export

3.3 Change Base name of dwg, if needed. Number of page will be added after Base name

3.4 Select directory, where exported dwgs will be placed.

3.5 Select AutoCAD template drawing if needed and check scaling.

3.6 Choose “OK” to create exported dwg.

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- Possible to part number only objects, which belong to the BOM group- Add object to BOM group is used to define objects in BOM group

Change sheet command under ”Pages” menu is usually used together with this command.

MANAGE BILL OF MATERIAL (BOM)

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MATERIAL LISTINGS

- Components Listing is used if location information is required

• Mainly used for equipment

- Material Listing is used for material listings without location information

• Mainly used for piping and standard components

- Materials of a Pipeline is used for one pipeline materials, opens tool for choosing one pipeline

- Custom Listings. Project administrator may add "Custom listings" into the selection list.

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- Select the listing type and the "Generate Material Lists" tool is popped up.

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GENERATE MATERIAL LIST TOOL

1. Choose the right Icgd for listing you want to create

2. Give a name for list in “New Name” field or select existing one from “Report Name”

3. GEN REPORT � Define the set � Enter/Set Defined 4. Edit header fields of report if any

5. When finished with listings �Done

- List will be located under designers workspace located printspool directory

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PIPING ISOMETRICS PRODUCTION - GENERAL

- All isometric drawings are stored in the project database• Easy to manage drawings• Progress measurement• Queries

- Settings of Pipe program are project-specific, which guarantees that all isometrics produced in a project look the same

- Uniform tools for administration- Distributed design is applied for isometric drawings as well as PM drawings

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PIPING ISOMETRICS PRODUCTION

- Configuration of Manage Isos• Name generator• Generate Isos/Spools• Default Pipe Area

- Manage Isos panel gives information about the status of isometric drawing generation

- Commands:• Check Out • Check In• Create/Update• Browse Isos

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MANAGE ISOS

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Status of isometric

Isometric View Not in Isometric View

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MANAGE ISOS

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MANAGE ISOS

Manage Isos panel gives information about the status of isometric drawing generation:

• Iso Needs Update• Iso drawing exists but the

geometry of pipe has been changed after iso creation

• Iso Exists• Iso drawings exists and it’s up to

date• Iso Not Exists

• Iso drawing has not yet been created

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MANAGE ISOS: CREATE/UPDATE ISO DRAWINGS

• Isometric drawings are created here

• Both Isometric drawing and PM iso group are unique inthe project

• A pipe component can be a member of only one iso group

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HANDLING OF ISOMETRIC DRAWINGS IN PIPE

- Management via browser• Shows all the isometric

drawings in a project

• Easy to make own hierarchies• Default view is by system• Possible to make queries• Export• Plotting

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PIPING ISOMETRICS PRODUCTION

- The user can handle only groups and piping objects, which are checked out- When Annotating Isometric drawing the drawing must be checked out- When Updating existing Isometric drawing the drawing must be checked in

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CONFIGURATION OF MANAGE ISOS

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Name generator defines how names of Isos are generated.

- possibility to use e.g. pipeline name, flow media, user name etc. for name generation.

Definition if Iso or Spool or both drawings are produced.Definition if spools are generated or not.

Definition of spool generation.

Definition of automatic breaking of pipelines in Isometrics.

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SHARED SETTINGS ARE DEFINED BY ADMINISTRATOR

- Shared settings can be stored either in Library or in Project database.- If shared setting are not stored, then settings are valid only during current

session for current user. This gives opportunity to test different settings or to create some isos by using special settings.

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PIPING ISOMETRICS PRODUCTION - SOME SPECIAL FEATURES

- Batch plot settings to Pipe• Batch plot settings to Pipe (item in Pipe Settings). It is possible to define

plot settings for sheets. If used sheet has valid plot settings then Pipe does not ask plot settings from the anymore.

- Drafting styles are applied for drafting objects of isometric drawings as well as for PM drawings

- Flange rotation labels to show rotation of bolt holes

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MANAGE ISOS AT REPLICA SITE

- Request or relinquish ownership of iso groups, group members and iso documents

- Drawings can be requested or relinquished in Pipe

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Rescaling of objects

Dimensioning - Add single or all default, modify existing dimensions or delete single or all

dimensions

Triangles- Delete, add new or modify existing (relocate angle, dimension or change

side)

Coordinates- Add single or all default coordinates, move single or delete single or all

coordinates

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Part/Cut numbers- Add one by one (Numbering…), add all missing (Add Missing) - Add default when all are missing (Default Numbering)- Modify existing numbers (move, change label offset for all numbers,

delete one by one or delete all)

Drafting- Handling of texts, lines, arcs, hatches and 2D symbols- Deleting of drafting objects- Modifying attachments e.g. move, scale

Move - Move of any kind of objects, like labels, coordinates, dimensions, part/cut

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Save- Local save

Label- Insert, edit, move and delete labels- Insert special labels, like height mark, clearing of area, tag breaks etc.

Document- Editing of title box- Modifying of 3D attachments (import, rescale, move, delete)- Plot the iso- Change view direction- Rotate view direction

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Document- Change ICGD- Editing of 2D symbols- Read Old Annotation- Clear Picture

• Deletes all annotations

Text- Handling of texts

Tools- Moving of geometry on the sheet- Rotate valve if it’s not visible in iso (shown only as one line)

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Tools- Flow arrows- Add angular dimension for branch

Browse Page- The whole sheet is visualised

Delete- Deletes all kind of drafting objects

Queries - Different information of point, objects and iso

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Done- Exit without saving or- Saving and selection of document status and check-in

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