caitlin martins portfolio

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Bachelor of Science in Interior Design, Endicott College Masters of Fine Arts in Themed Entertainment Design, SCAD

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  • Childrens Exploratorium

    Note: Senior Thesis chosen to represent Endicott College in the 2013 Neo-Con Student Exhibit in Chicago

  • 53

    Concept Development

  • 55

    Mood Board

  • Design Concept:

    Designed a childrens museum that connected adults and

    childrens minds through the journey of the ramp experience, art

    studio, perception exhibit, and play space. Their connections

    ignite their creativities and curiosities, honoring the childs

    creativity and allowing an understanding of their world

    perceptions. Children learn best through somaesthetics and

    play which is used as a tool to adapt in different learning

    environments.

    Extensive research was developed on the range

    of learning styles and perceptions of childrens

    minds and play.

    C h i l d r e n s E x p l o r a t o r i u m

  • The art studio of the Childrens Exploratorium allows

    children to create art out of recycled materials, based

    off of what they experienced from the perception

    exhibit. Families, teachers, and staff work together in

    allowing children to artistically express themselves

    and their perspectives.

    Research supports the fact that spatial cognition is

    developed through working with 3-D dimensional art.

    Perception Exhibit - Activating senses

  • Exploring, walking, crawling, experimenting with high and

    low: all these experiences activate the tonic function and

    propioception, but above all engage the childs emotional

    body; that is, the body as source of big emotions and deep

    sensations. A body that becomes the primary source of the

    identity-building processes and the essential protagonist of

    the learning and knowledge-building processes.

    Play +

    The playspace of the Childrens Exploratorium allows children

    to physically move their bodies to explore different aspects of

    play. Furniture is movable, inspired by Emilio Reggios cognitive

    learning play furniture line.

  • Retail - Grace

  • M o r n i n g P r o d u c t s

    The journey of the store starts off with the main

    entrance, displaying the morning products.

    The design reflects the organic structure of

    morning routine.

    As you travel past the demonstration sinks, you

    enter the back entrance, displaying the night

    products.

    The design transports you through a more

    dynamic, fast paced life style, reflecting the day

    and night routine.

    Section of Top Entrance

  • N i g h t P r o d u c t s

    Custom Cash wrap

  • Restaurant Design

  • Office Design

    Design Concept:

    Restaurant Logo

    Design Inspiration

    F l a m e n c o

    The restaurant will focus on Spains exciting, vibrant culture of flamenco dancing and its rustic terrain. The design will invoke aspects of flamenco dancing through connecting terms that describe its powerful culture, dance, and aesthetic elements. Zest, vibrancy, rhythmic movement, sophistication are all terms that add spide to the designs influences. These include bold patterns and colors, worn finishes such as wood and stone, and a Chihuly-inspired glass ceiling reflecting the flamenco dress.

    The proposal was to design a restaurant for the Harbor Edge Hotel that is inspired by one of Charlestown, Boston, Ma trading history.

    At Flamenco, guests are enchanted when dining and drinking with friendsas if they are amongst Spains gathering crowds viewing the passionateand lively flamenco dancing culture.

  • B a c k B a r V i e w

  • Set Decoration

    The Alfred Hitchcock Hour The Magic Shop

    CAITLIN MARTINS PROD 410 SET DECORATIONS AND PROPERTIES

    WINTER 15

  • FOCAL POINTS

    Design Concept:

    T h e M a g i c S h o p

    The Magic Shop reflects the duality of Tony s personailty: 9 year

    old boy with a dark history - juxtaposing Stevens perspective of the

    50s lifestyle, Dulongs witchcraft, magic past and lifestyle, and Tony s

    transition to dark magic

    Atmosphere

    Atmosphere

    Furnishing, finishes, and props

  • ELEVATION A SCALE: = 1-0

    A

    B

    ELEVATION B SCALE: =

    1-0

    ELEVATION A SCALE: = 1-0

    A

    B

    ELEVATION B SCALE: =

    1-0

    ELEVATION C SCALE: = 1-0

    C

    D

    ELEVATION D SCALE: =

    1-0

    ELEVATION C SCALE: = 1-0

    C

    D

    ELEVATION D SCALE: =

    1-0

    NOTE: NOT TO SCALE

    ElevationA

    ElevationB

    ElevationC

    ElevationD

  • Stunt Show

  • Design Concept:

    Abraham L incoln the Vampi re Hunter

    Class was separated into teams and each team worked on creating

    a script and a timing stunts chart for a stunt show in an existing

    arena. Our group chose the movie, Abraham Lincoln the Vampire

    Hunter, for our IP and the location in Japans Universal Waterworld.

    My contributions to our team were producing the design concept

    of the behind the seat screens for Henry s letters, model building

    the sets, rendering Scene 1 in Photoshop, and story boarding the

    earlier scenes

    M.F.A. Themed Entertainment Design, SCAD Fall 14

    Studio

    Abraham Lincoln Vampire Hunter, The Stunt Show

    Spectacular!

    Script: Scene 1 - Springfield Illinois:

    Scene opens on a busy street in Springfield. Audience

    receives first note telling them to remain extra vigilant,

    especially around the pharmacy. Abe walks through

    the crowded streets of Springfield, enters the

    pharmacy (open vignette), fills a prescription. As he

    is leaving he meets eyes with another customer who is

    about to enter the pharmacy. His 6th sense tells him,

    this is a vampire...

    - Team member s written part of script for scene 1

  • Abraham L incoln the Vampi re Hunter

  • Lobby Design

  • Design Concept:

    Night Time View

    Preliminary Sketch of Lighting

    T s u n a m i L o b b y

    The concept of the hotel lobby space is influenced by the Japanese painting print, The Great Wave off Kanagawa by Katsushika Hokusai. It illustrates the rushing tsunami wave near Mount Fuji. The design will illustrate a modern, minimalist version of the painting by evoking elements of curvilinear forms, complimentary hues of blue and orange balanced with neutral hues of brown and white, and textural elements that reflect the print s prominent crashing waves motif.

  • Office Design

  • Office Design

  • Digital and Print Artwork

  • Photoshop

    A r t w o r kPrismacolorPrismacolor/Color Pencil

    Photoshop

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