camerjam mobile cultural sector fraunhofer fit

16
© Fraunhofer-Institut für Angewandte Informationstechnik FIT © Fraunhofer-Institut für Angewandte Informationstechnik FIT Collaborative Virtual and Augmented Environments Tidy City and other mixed reality experiences Dr. Leif Oppermann

Upload: james-cameron

Post on 29-Nov-2014

601 views

Category:

Technology


0 download

DESCRIPTION

Mobile for the Cultural Sector event presentations

TRANSCRIPT

Page 1: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Collaborative Virtual and Augmented Environments

Tidy City

and other mixed reality experiences

Dr. Leif Oppermann

Page 2: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Fraunhofer FIT

Fraunhofer

60 institutes

18.000 employees

Invented MP3

Fraunhofer Institute for Applied

Information Technology FIT

Sankt Augustin near Bonn

Headed by Prof. Jarke

Goal: optimize the applicability and

usability of IT

Page 3: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

What is Augmented Reality (AR)?

Variation of Virtual Reality (VR)

AR extends perception; VR replaces it

Key characteristics (Azuma,1997):

Combines real and virtual

Interactive in real time

Registered in 3D

Page 4: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

The context of our work

Mixed Reality – MR

RealityVirtual Reality

Augmented Reality Augmented Virtuality

Page 5: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

What does FIT offer in this context?

>15 years experience in building MR systems,

novel user interfaces and interaction techniques

Putting ideas into practice

Cooperative prototyping

Recent highlights

Gandhara exhibition

Underwater AR

Mobile AR game „TimeWarp“

3D Multitouch interface

Mobile, easy to configure location-based game

„Tidy City“

Page 6: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Example 1: Gandhara

Interactive 3D stereo visualisation of the Bamiyan Buddha

for the German Arts and Exhibition Hall

Shown in Bonn and Berlin 2008-2009

Page 7: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Example 2: Timewarp

Mobile AR Game

Playful environment for learning about the

historical background of cities

Here: Cologne

Quest for the vanished „Heinzelmännchen“

of Cologne in different epoches

Audio visual design to give historical

impression

Participants aid Heinzelmännchen

Live for a month in early 2010

Big press coverage

Page 8: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Reducing the effort of staging

Ease of use

Authoring

Location

Mobile

Huge efforts for staging Gandhara,

Time Warp, and similar experiences

Having a venue

Writing the software

Designing the content

Providing the hardware

Orchestrating the experience

...

Too much effort for high impact

Democratisation of creation process

Page 9: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

TOTEM – Theories and Tools for Distributed Authoring

of Mobile Mixed Reality Games

Project start: September 2009

3 year duration

Partner: Fraunhofer FIT, Germany & Carnot Institut

TELECOM EURECOM, France

Main Goals:

Provide tools for creation and orchestration of

Mobile Mixed Reality Games

Build a community around these tools

Explore game design and presence research

questions concerning such games

Page 10: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

From complex to simple

Complex

• Limited time

• Expensive

• Few users

Simple

• Always on

• Affordable

• Mass market

Geocaching

Tidy City

Time Warp

Can you see

me now?

Gandhara

Page 11: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Tidy City, a mixed-reality scavenger hunt

The world is in confusion. Landmarks have become

dislocated, cities are in disarray. Players can tidy up

by picking up misplaced items and bring them back

to their proper locations. // Michael Straeubig

The name of the game is a reference to the project

“tidy up art” of the Swiss artist Ursus Wehrli

Developed as part of the TOTEM project on

authoring mobile mixed reality games

Page 12: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Solve location-based riddles

Overview

Pick-up

Discover

Solve & score

Page 13: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Preparing for a workshop in-situ

with the location survey tool

Finishing at the desktop using

the web-based authoring system

Page 14: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Impressions from public stagings

Video:

http://www.totem-games.org/?q=node/111

Page 15: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Tidy City facts

Scalable location-based game concept

Casual game, no time pressure

Easy game mechanics

Players interact and discover

Works on consumer Android devices

Comes with simple authoring tools

Fits educational, cultural, heritage settings

Does it fit your setting?

We offer workshops

Page 16: Camerjam mobile cultural sector fraunhofer fit

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Further information

Fraunhofer FIT

Schloss Birlinghoven

53754 Sankt Augustin

Germany

Contact:

Leif Oppermann

[email protected]

+49(0)2241 – 14 27 24

www.totem-games.org