casual connect 2013: single screen metrics in a multi-screen world

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12FEB2013 HAMBURG SINGLE-SCREEN METRICS IN A MULTI-SCREEN WORLD PETER WARMAN CEO NEWZOO

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Page 1: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

12FEB2013 HAMBURG

SINGLE-SCREEN METRICS IN A MULTI-SCREEN WORLD

PETER WARMAN CEO NEWZOO

Page 2: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

12FEB2013 HAMBURG

SINGLE-SCREEN METRICS IN A MULTI-SCREEN WORLD

PETER WARMAN CEO NEWZOO

Page 3: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

ENTERTAINMENT SCREEN

© 2013 Newzoo

Page 4: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

COMPUTER SCREEN

ENTERTAINMENT SCREEN

© 2013 Newzoo

Page 5: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

COMPUTER SCREEN

ENTERTAINMENT SCREEN

FLOATING SCREEN

© 2013 Newzoo

Page 6: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

COMPUTER SCREEN

ENTERTAINMENT SCREEN

FLOATING SCREEN

PERSONAL SCREEN

© 2013 Newzoo

Page 7: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

FLOATING SCREEN

PERSONAL SCREEN

© 2013 Newzoo

First Time Gamer Eva, 43 years old Location: Vietnam

Page 8: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

COMPUTER SCREEN

ENTERTAINMENT SCREEN

FLOATING SCREEN

PERSONAL SCREEN

Facts On Screens and Dads

17% of all German gamers

play on all four screens, totaling

6,500,000 Germans

71% of 6.1 million American paying

mobile gamer Dads with kids at home spend that money

mainly on their kids.

© 2013 Newzoo

Only 46% for Moms…..

#1 MultiScreen Gamers in the World

UK: 26%

Page 9: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

THE OFFICE yesterday

© 2013 Newzoo

Page 10: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

today

© 2013 Newzoo

Page 11: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World
Page 12: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

Page 13: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

© 2013 Newzoo

Games Metrics

Let’s Lean Back And lets take a fresh look

Page 14: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Three Reasons To lean back and take a fresh look

Investors are lost

1 2 3

Consumers spread their budget

Cost of acquisition is too high

© 2013 Newzoo

Page 15: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Investors © 2013 Newzoo

Games Industry 1

Page 16: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

The Gap between investors and our industry

Source: Digi-Capital

© 2013 Newzoo

We understand

our industry

But investors haven’t got a

clue

Page 17: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

The Jargon Versus trends that matter…

2011/2012 o Social Gaming o Cloud Gaming o (Mobile Gaming)

2012/2013 o Mid-Core Gaming o Social Casino Gaming o Gamification

© 2013 Newzoo

Page 18: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

The Gap between investors and our industry

© 2013 Newzoo © 2013 Newzoo

Page 19: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

by confusing investors with our jargon, old school segmentation, and lack of providing the

total picture and global perspective. The result: No clear outlook on the future = No (external) investments.

© 2013 Newzoo

….but….

We are taking a huge risk

Page 20: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

….add to that an abundance of ….

Misleading headlines

Page 21: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

….add to that an abundance of ….

Misleading headlines

Page 22: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Lets help the investor to look around before he crosses

Page 23: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

The Global Picture a healthy market

North America $21.8bn

+1% CAGR

Europe $18.8bn +3% CAGR

Latin America $3.8bn

+14% CAGR

Middle-East & Africa $1.0bn +21% CAGR

Asia-Pacific $22.2bn +13% CAGR

Total

$68bn +7% CAGR

Source: Newzoo 2012 Games Market Revenue Report

274m gamers

169m gamers

89m gamers

47m gamers

298m gamers

880m gamers

© 2013 Newzoo

2012

Page 24: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

access

screens

fre

e

biz

z m

od

els

organisation

services

pro

fit

valu

e

2. GAMES ARE FREE

4. BALANCING BUSINESS MODEL

1.C

ON

SUM

ERS

USE

4 S

CR

EEN

S 3. G

AM

ES AR

E SERV

ICES

MARKET GROWTH

PLAYERS MONEY

TIME PAYERS

© 2013 Newzoo

CONSUMER PERSPECTIVE

INDUSTRY PERSPECTIVE

5. GLOBALISATION

The 5 trends that really matter and determine growth

+8%

+26% +17%

+8%

+33% +18%

+1% +3%

avg. spend per paying gamer

-26% ($21.2/month)

2012 vs 2011 2012 vs 2011

Page 25: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Lets help the investor to put growth segments in perspective

Page 26: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

The Two New Screens The reason why we are here today

© 2013 Newzoo

Page 27: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

33% 66%

$

OF ALL*

DOWNLOADS OF ALL*

MONEY

TO SMARTPHONES AND TABLETS WERE

GAMES

SPENT ON SMARTPHONES AND TABLETS WAS SPENT ON

GAMES *BASED ON iOS APP STORE DATA IN 44 COUNTRIES & PLAYSTORE DATA OF 17 COUNTRIES

© 2013 Distimo/Newzoo

$9bn +32% >500M >175M CONSUMER SPEND ANNUAL GROWTH MOBILE PLAYERS PAYING PLAYERS

The Global Picture mobile (tablet and smartphone) games (2012)

Page 28: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

access

screens

fre

e

biz

z m

od

els

organisation

services

pro

fit

valu

e

2. GAMES ARE FREE

4. BALANCING BUSINESS MODEL

1.C

ON

SUM

ERS

USE

4 S

CR

EEN

S 3. G

AM

ES AR

E SERV

ICES

MARKET GROWTH

PLAYERS MONEY

TIME PAYERS

© 2013 Newzoo

Mobile Games All growth KPIs above average

+34%

+69%

+17%

+35%

avg. spend per paying gamer

-19% ($5.4/month)

+26%

+8%

+33%

+1%

TOTAL MARKET

TOTAL MARKET

TOTAL MARKET

TOTAL MARKET

CONSUMER PERSPECTIVE

INDUSTRY PERSPECTIVE

5. GLOBALISATION

2012 vs 2011 2012 vs 2011

Page 29: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

2 Spreading the Budget

Page 30: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

Page 31: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

All Mobile Screens overlap of use and complementary smartphone and tablet markets

© 2013 Newzoo

CHANGE IN 6 MONTHS

Page 32: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Back to the Screens using the Newzoo Screen SegmentationTM Model

© 2013 Newzoo

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

71% 50%

32% 7%

29% 64%

14% 37%

37% of all US paying gamers also spend money on a Floating screen

7% of all money spent on games

by US gamers goes through the

Personal screen

Page 33: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Back to the Screens using the Newzoo Screen SegmentationTM Model

© 2013 Newzoo

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

81% 59%

30% 6%

23% 55%

12% 32%

32% of all German paying gamers also spend money on a Floating screen

6% of all money spent on games

by German gamers goes through the

Personal screen

Page 34: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Shall I follow… …my paying gamers across his screens?

© 2013 Newzoo

US UK GER FR IT ES BE NL RU BR PL TR AUS

13.500.000 WoT Gamers

PERSONAL SCREEN

COMPUTER SCREEN

CONSUMER

8.900.000 spend money on

mmos

4.100.000 also spend money on

smartphones

Page 35: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Shall I follow… …my paying gamers across his screens?

Cross-Franchise Gaming of 1.8M Temple Run & 0.5M Kingdoms of Camelot Gamers (Germany)

© 2013 Newzoo

Page 36: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

“your paying players spend a maximum of 30%

of their budget on your single screen game”

- Peter Warman, CEO Newzoo

Shall I follow… …my paying gamers across his screens?

© 2013 Newzoo

Page 37: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

3 Cost of Acquisition

Page 38: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Single Screen Metrics are very cool

© 2013 Newzoo/Distimo

downloads

revenues

24 DEC 2012 - 19 JAN 2013

24 DEC 2012 - 19 JAN 2013

Page 39: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World
Page 40: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

© 2013 Newzoo

Single Screen Metrics are very cool but watch out

1. Cost of acquisition 2. Conversion 3. ARPPU 4. Lifetime Value

OOOPSSS!! My COA is unaffordable

What do I do now?

Metrics

Page 41: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

© 2013 Newzoo

Games as IP Marketing across all screens. What travels best? Content! Games

Consumers Drive Change And expect IP to travel across screens

Page 42: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

EU US JP

iOS vs GooglePlay Top 200 grossing games, December 2012

© 2013 Newzoo

US TUR POL

Women play, Men pay

Age/gender of payers

Revenues

Page 43: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

© 2013 Newzoo

Know Your Gamer Especially the ones that pay

work situation income work situation income

Page 45: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

In an Ideal World We would exactly understand consumers and have all the metrics

© 2013 Newzoo

ENTERTAINMENT SCREEN

COMPUTER SCREEN

FLOATING SCREEN

PERSONAL SCREEN

CONSUMER

Screens

Connectors

SOCIAL NETWORKS

THE CLOUD

THE REAL WORLD

Games Metrics

Page 46: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World
Page 47: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

several key clients cannot be disclosed

© 2013 Newzoo

You are not the first Newzoo Clients

Page 48: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

Let’s Close That Gap! Peter Warman, Newzoo, Hamburg, 12 February 2013

© 2013 Newzoo

Page 49: Casual Connect 2013: Single Screen Metrics in a Multi-Screen World

[email protected] www.newzoo.com

This keynote is available in the Newzoo mobile

app now

© 2013 Newzoo

12FEB2013 HAMBURG

SINGLE-SCREEN METRICS IN A MULTI-SCREEN WORLD

PETER WARMAN CEO NEWZOO