cc1007ni: further programming week 3 - 4 dhruba sen module leader (islington college)
TRANSCRIPT
CC1007NI: Further Programming
Week 3 - 4
Dhruba SenModule Leader (Islington College)
Abstract Classes
What is Abstration?An abstract class is one that cannot be
instantiated.
All other functionality of the class still exists, and its fields, methods, and constructors are all accessed in the same manner.
You just cannot create an instance of the abstract class.
What is Abstration?If a class is abstract and cannot be instantiated,
the class does not have much use unless it is subclassed (Inheritance).
This is typically how abstract classes come about during the design phase.
A parent class contains the common functionality of a collection of child classes, but the parent class itself is too abstract to be used on its own.
Why abstraction?If you want a class to contain a particular method
but you want the actual implementation of that method to be determined by child classes, you can declare the method in the parent class as abstract.
‘abstract’ KeywordUse ‘abstract’ keyword to declare a class or
method as abstract.E.g.
public abstract class Animal public abstract void eat()
Abstract methodsAbstract method would have no definition, and its
signature is followed by a semicolon, not curly braces as follows:
E.g.public abstract double computePay();
<no method body, no curly braces, semicolon at the end>
Abstract methodsDeclaring a method as abstract has two results:
The class must also be declared abstract. If a class contains an abstract method, the class must be abstract as well.
Any child class must either override the abstract method or declare itself abstract.
Abstract methodsA child class that inherits an abstract method
must override it. If they do not, they must be abstract, and any of their children must override it.
Eventually, a descendant class has to implement the abstract method; otherwise, you would have a hierarchy of abstract classes that cannot be instantiated.
Simulations
Programs regularly used to simulate real-world activities
•They are often only partial simulations
•They often involve simplifications.–Greater detail has the potential to provide greater accuracy
–Greater detail typically requires more resources
Predator-prey simulationsThere is often a delicate balance between
species.A lot of prey means a lot of food.A lot of food encourages higher predator numbers.More predators eat more prey.Less prey means less food.Less food means ...
The foxes-and-rabbits project
Main classes of interestFox
Simple model of a type of predator.Rabbit
Simple model of a type of prey.Simulator
Manages the overall simulation task.Holds a collection of foxes and rabbits.
Example of the visualization
Room for improvementFox and Rabbit have strong similarities but do
not have a common superclass.The update step involves similar-looking code.The Simulator is tightly coupled to specific
classes.It ‘knows’ a lot about the behavior of foxes and
rabbits.
The Animal superclassPlace common fields in Animal:
age, alive, locationMethod renaming to support information hiding:
run and hunt become act.Simulator can now be significantly decoupled.
The act method of AnimalStatic type checking requires an act method in Animal.
There is no obvious shared implementation.
Define act as abstract:abstract public void act(List<Animal> newAnimals);
Abstract classes and methodsAbstract methods have abstract in the
signature.Abstract methods have no body.The presence of at least one abstract method
makes the class abstract.Abstract classes cannot be instantiated.Concrete (i.e. non-abstract) subclasses complete
the implementation.
The Animal classpublic abstract class Animal{ fields omitted /** * Make this animal act - that is: make it do * whatever it wants/needs to do. */ abstract public void act(List<Animal> newAnimals); other methods omitted}
ReviewAbstract methods allow static type checking
without requiring implementation.Abstract classes function as incomplete
superclasses.No instances.
Abstract classes support polymorphism.
Interfaces
• Interfaces
•Multiple inheritance
Main concepts to be covered
Abstract classes and methodsAbstract methods have abstract in the
signature.Abstract methods have no body.The presence of at least one abstract method
makes the class abstract.Abstract classes cannot be instantiated.Concrete (i.e. non-abstract) subclasses complete
the implementation.
The Animal classpublic abstract class Animal{ fields omitted /** * Make this animal act - that is: make it do * whatever it wants/needs to do. */ abstract public void act(List<Animal> newAnimals); other methods omitted}
Further abstraction
Selective drawing (multiple inheritance)
Multiple inheritanceHaving a class inherit directly from multiple
ancestors.Java forbids it for classes.Java permits it for interfaces.
No competing implementation.
Interfaceinterface
A Java programming language keyword used to define a collection of method definitions and constant values. It can later be implemented by classes by means of the "implements" keyword.
Interfaces as method specifications Interfaces specify method signatures only
(like abstract methods.. The only difference is all the methods of an interface must be like this).
Each method signature is followed by a semi-colon (;)
An Actor interface public interface Actor{ fields omitted
/** * Perform the actor's daily behavior. */ void act(List<Actor> newActors); other methods omitted}
Features of interfacesAll methods are abstract.There are no constructors.All methods are public.All fields are public, static and final.
Multiple interfacesBecause interfaces simply specify method
signatures, a single class can implement several different interfaces in order to ensure more methods can be implemented.
Classes implement an interfacepublic class Fox extends Animal implements Drawable{ any desired properties // implement required methods [modifiers] returnType methodName1(arguments) { executable code }
any other desired methods}
public class Hunter implements Actor, Drawable{ ...}
Implementing an Interface When a class implements an interface, it is
essentially signing a contract. Either the class must implement all the methods
declared in the interface and its superinterfaces, or the class must be declared abstract.
The method signature in the class must match the method signature as it appears in the interface. A class that implements the ActionListener interface must contain the method ActionPerformed
Interfaces as typesImplementing classes do not inherit code, but ...... implementing classes are subtypes of the
interface type.So, polymorphism is available with interfaces as
well as classes.
Example Interfaces
Interfaces are useful for the following:Capturing similarities among unrelated classes
without artificially forcing a class relationship Declaring methods that one or more classes are
expected to implement Modelling multiple inheritance, a feature of some
object-oriented languages that allows a class to have more than one superclass
THANK YOU.