cccepdf 140723105921-phpapp02
DESCRIPTION
TRANSCRIPT
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G A M I F I C AT I O N F O R L & DC C C E P R E S E N TA T I O N
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@ M R FA C E P L A N TA D A M C L A R E M . E D
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T H E 2 1 S T C E N T U R Y I S P L AY
• What is a game?
• What can and can’t games do?
• How does one incorporate games?
• What makes this a good idea?
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N O T G A M E T H E O R Y
What is a game?
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G A M E S :
• Are systems
• Require players
• Have varying levels of complexity
• Can be anywhere
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O U T S I D E R E Q U I R E S P L AY E R S
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TA B L E T O P VA R Y I N G C O M P L E X I T Y
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D I G I TA L G A M E S A R E S Y S T E M S
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A L M O S T A N Y T H I N G
What can games do?
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G A M E S C A N ’ T:
• Change people’s thinking on their own
• Be a complete solution
• Be forced on people!
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G A M E S C A N :
• Communicate ideas and values
• Reflect axioms in communities
• Change how people think
• Expose people to new scenarios
• More!
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B E C A R E F U L
Incorporating Games
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P L AY I N G G A M E S
• Serious games, simulations, etc.
• Can be a standalone training exercise
• You know this
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D O N O T U S E T H E G A M I F I C AT I O N F O R C E
• Don’t expect more from people
• Add a layer without changing workflow
• Effectiveness comes from coaching
• Extrinsic motivation works 50% of the time
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S E A M L E S S
• Fit into existing workflows
• Use passive data collection
• Make it granular
• Make it large
• Everyone has the same goals with the same difficulty
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H AV E F U N !
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B E C A U S E Y O U C A N !
Why do any of this?
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• Provide realtime feedback
• Monitor and track progress & evaluate employees
• Omnipresence of technology
• Push boundaries in a safe way
• Adapt or die
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T H E 2 1 S T C E N T U R Y I S P L AY
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Q U E S T I O N S ?
Thanks!