cd4tel workshop

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CD4TEL 2011 – Computational Design for Technology Enhanced Learning is a technical session organized as part of the International Conference on Computational Science and its Applications (ICCSA 2011).

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Page 1: CD4TEL Workshop

CD4TEL 2011 – Computational Design for Technology Enhanced Learning

Methods, Languages, Applications and Tools

Technical Session at ICCSA 2011, Santander, Spain, June 20, 2011

organized by

Michael Derntl, Manuel Caeiro and Davinia Hernandez-Leo(RWTH Aachen University , University of Vigo, Universitat Pompeu Fabra)

http://elearn.pri.univie.ac.at/cd4tel/

Page 2: CD4TEL Workshop

• 16 high-quality submissions• Each submission reviewed by three experts• 5 papers were accepted for presentation

• Different perspectives of research in the CD4TEL area:

– standardization in design of game-based learning; (Kelle, S., Klemke, R., Gruber, M., Specht, M. Standardization of Game Based Learning Design)

– the integration of individual and collaborative electronic portfolios; (Parada, H.A., Pardo, A., Delgado-Kloos, A., Towards combining individual and collaborative work spaces under a unified e-portfolio)

– the provision of an editing environment for different actors designing professional training; (Aguirre-Cervantes, J.L., Pernin, J-P., A Scenario Editing Environment for Professional Online Training Systems)

– a simplified graphical notation for modeling the flow of activities in IMS Learning Design units of learning; (Vidal, J.C., Lama, M., Bugarín, A., Simplified Workflow Representation of IMS Learning Design)

– and a pattern ontology-based model to support the selection of good-practice scripts for designing computer supported collaborative learning. (Chacón J., Hernández-Leo, D.,

Blat, J., From a Pattern Language to a Pattern Ontology Approach for CSCL Script Design)