cenriqueortizmobilitycontextinteractionsdatadesign4mobile-1222279401267527-8
TRANSCRIPT
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
Mobility and Peoples Context,Interactions and Data
C. Enrique OrtizSeptember 24, 2008(Updated: Oct 1st 2008)
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
About C. Enrique Ortiz
Long time mobile technologist, strategist,implementer, blogger
Founder of Artemis Wireless Werks, eZeeinc., MobileMonday Austin, other
Implementer of current mobile technologieswho spends quite a bit of time thinkingabout mobile futures
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
Goal of this Presentation
To make you Think
About interactions, the mobile context and data
when designing your nextmobile application & user experience
Because designing the User Experience goesbeyond UI Elements. And designers must embracePeople Data as a function of Human-ComputerInterfaces.
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Why Context, Interactions & Data?
Individualize the experience(made for or directed or adjusted to a particular individual)
People-Centric (Mobile) Computing
It is about designing software that is
Practical, Relevant and Interesting!(to a particular target individual)
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Why Context, Interactions & Data?
Practical is about maximizing usability i.e. quick access to information with less clicks
Relevant is about the information that matters i.e. tell me about deals in my current area
Interesting is fun, and keeps users coming back tyour application i.e. what a neat app
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Why Today?
Faster networks, flat-rates,
fewer walled gardens, better
interoperability
Advanced features
and capabilitiesMost personal
gadget ever!
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How to Enable?
Make it easy for users to Reach and Interact Support many interactions
Capture the Interactions and related Data the activities, the digital footprints
Understand the Interactions
Give the interactions meaning by applying the users(mobile) context
Classify, Analyze, Understand the Data; and adjust
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Interactions
Initiate application interactions Interact with physical objects, search, indentify
The Interactions to support will all depend
On your target audience Your application requirements, and existing
technology adoption gaps
Interaction support can be costly
NFC / RFID 2D Barcodes
1-800-723-8421
Voice Call
Text sub
to 32342
Short Codes
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Interacting with the Physical World
Short Codes
Visual Tags
Radio Tags Proximity : Ticketing, payments, other
Contactless
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Interactions & Information Ubiquity
Information Ubiquity is information everywhere Addressable (and thus identifiable) information, and/or
workflows for that matter Physical interactions, application triggers and physical
browsing. A number to call, a URL, a short-code, barcodes,radio tags On books, magazines, posters, soda cans, billboards For advertisement, for authentication, for control, for quick action,
access to information
Some interactions are more manual than others, some areone way, others two-way
The Mobile Handset is at the center of this ubiquityphenomena
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
Interactions Actions vs. Intentions
An interaction can express Intent orAction(i.e. fully realized transaction) Think about intent vs. action as weights applied
to the meaning of an Interaction
Action has more weight than Intent
Yet both are extremely valuable and provide
both explicit and hidden information Capture both; classify appropriately
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Mobile Context
The users mobile context can be definedas the set of and the intersection between
facts, events, circumstances, andinformation that surrounds the (mobile)user at a given point in time.
Enhances and augments the meaning ofeach interaction, by providing additionalinformation about a given interaction
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Mobile Context Augmenting themeaning of Interactions
Interactions are more Informative
Timely
Accurate information (accuracy)
Useful information (relevant)
Connected (to friends and family, and other)
Dynamic (always changing)
Adaptive (to current circumstances)
Transformational (promotes behavioral changes)
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Peoples Data
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Data vs. Time
Provides meaning onlyover time
Over time can be costlyto store. Leverage Web 2.0
services such asAmazon S3
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Data Analytics
Interactions typically result on a Query
Real-time analysis of interaction + context + digitalfootprints + relationships to business data yields
relevant information Key to this is business data classification And the correlation algorithms such as time-based,
history, usage, probability-based recommendation,business-rules, other
Non real-time trend analysis of same data yieldshidden information over time for an individual orgroups
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Data Analytics
Interaction analysis can provide usefulinformation: Popular handsets; optimize application for
particular handset?
Important regions; translate application to newlanguages?
Popular application features; features toenhance
Popular business data
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Privacy, Users and Identity
The young demographics seem not to careas much for privacy (as long as something ofvalue is provided
What about those who care?
Provide identity abstractions that allows forinteraction and analysis without identifying
individuals
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Effects on the UI
The end result is a more practical UI, onethat requires less navigation and yields theright information, faster
The UI can be designed to take advantage ofthe different Interaction-types, and evenmake such Interactions simpler to use
The UI can take advantage of user contextto improve or filter searches, and similar
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People-Centric Mobile Computing
How all of this fits in?
1) Macro, 2) Contextual
and 3) Micro Views.
Behavioral economics or
computing is about
understanding human
and social factors tobetter understand
(economic) decisions and
better influence the user.
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Use Cases
Retailers maximize promotions by deliveringpromotions that matter to the user
A user searches for a particular kind of store. The
query returns past stores of interest andrecommends new ones, all at walking distance
User learns about or identifies a product orretrieves a promotion by waving the handset (ortaking a picture of barcode) by object, poster ormagazine
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
In Conclusion
Because designing theUser Experience goesbeyond UI Elements,designers must embrace
People Data andBehavioral Computingi.e. People-CentricMobile Computing, as afunction of Human-
Computer Interfacedesign.
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Copyright C. Enrique Ortiz 2008 http://CEnriqueOrtiz.com
Of Interest
People-Centric Mobile Computing (Enriquesweblog)
Physical World Interactions (Enriques weblog)
Data-mining our identity, digital footprint, and socia (Communities Dominate Brands)
Backtracking on our digital footprints
(Communities Dominate Brands) Social Advertising Intelligence (Xtract)
http://weblog.cenriqueortiz.com/mobile-context/http://weblog.cenriqueortiz.com/physical-world-interactions/http://communities_dominate.blogs.com/brands/2008/04/datamining-our.htmlhttp://communities_dominate.blogs.com/brands/2008/07/backtracking-on.htmlhttp://www.xtract.com/analytics/2008/06/17/social-advertising-intelligence-white-paper/http:/www.xtract.com/analytics/2008/06/17/social-advertising-intelligence-white-paper/http://www.xtract.com/analytics/2008/06/17/social-advertising-intelligence-white-paper/http:/www.xtract.com/analytics/2008/06/17/social-advertising-intelligence-white-paper/http://communities_dominate.blogs.com/brands/2008/07/backtracking-on.htmlhttp://communities_dominate.blogs.com/brands/2008/04/datamining-our.htmlhttp://weblog.cenriqueortiz.com/physical-world-interactions/http://weblog.cenriqueortiz.com/mobile-context/ -
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Contact C. Enrique Ortiz
Emails:
Twitter: eortiz
Website: http://CEnriqueOrtiz.com
Weblog: http://CEnriqueOrtiz.com/weblog
mailto:[email protected]:[email protected]://cenriqueortiz.com/http://cenriqueortiz.com/webloghttp://cenriqueortiz.com/webloghttp://cenriqueortiz.com/mailto:[email protected]:[email protected]