central pennsylvania lacrosse officials association (cploa) officials training rule 3

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Central Pennsylvania Central Pennsylvania Lacrosse Officials Lacrosse Officials Association Association (CPLOA) (CPLOA) Officials Training Rule 3

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Page 1: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Central Pennsylvania Lacrosse Central Pennsylvania Lacrosse Officials AssociationOfficials Association

(CPLOA)(CPLOA)

Officials TrainingRule 3

Page 2: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Rule 3 – Time FactorsRule 3 – Time Factors

Page 3: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Length of the GameLength of the Game

Each game shall consist of 4 quartersGame times:

Varsity 12 min stop time quarters

Junior Varsity 10 min stop time quartersSenior (7 + 8 grade) 10 min stop time quartersJunior (5 + 6 grade) 10 min stop time quartersLightning (3 + 4 grade) 12 min running time quartersBantam (1 + 2 grade) 12 min running time quarters

2 min between Qs10 min between 2nd and 3rd Qs (halftime)

Page 4: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Game TimeGame Time

Mercy Rule – after the first half≥≥ 12 goals12 goals

clock switches to running timeIf 12 goals, resume normal timingPenalties during running time are running time

For all youth divisions the mercy rule is as follows:

4 goal leadlosing team maymay take the ball at

the midfield in lieu of a face-off

Page 5: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

More Timing StuffMore Timing StuffSection 3 – Final 2 minutes of regulation play: StallingStalling rules in

effectthe team that is ahead will be warned to “keep it in”once the ball has been brought into goal area.

If neither team is ahead then no need to call the stalling rule.Section 4 – Sudden-Victory Overtime

Coin toss to determine field positionAP remains as it was at the end of regulation2-minute interval between periods4-minute periodsGame ends when the first goal is scored1 timeout per team per overtime period

Page 6: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Even More Timing StuffEven More Timing StuffInterruption of the game:

If the game is interrupted it shall be resumed from the point of interruption unless the league deems otherwise.

Mutual agreement of both coaches and consent of the official, the game may be terminated

Lightning:If the official sees lightning or hears thunder the game will be suspended until no lightning is seen or thunder heard for a period of 30 minutes.

Forfeit: if offended team is ahead then score stands, if offended team is behind or tied then official score shall be offended team 1, opponent 0

Page 7: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

Play-On TechniquePlay-On Technique

• LOOSE BALL ONLYLOOSE BALL ONLY• Technical FoulsTechnical Fouls

– If offended team is disadvantaged by whistle• Hold whistle (allow play to continue)• Verbally signal “play-on”• Visually give “play-on” signal

– Play-on is over if• Offended team gains possession• Offended team commits violation

• Default should be “Play On”– You can never unblow your whistle

Page 8: Central Pennsylvania Lacrosse Officials Association (CPLOA) Officials Training Rule 3

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