challenge week 1: pong animation
DESCRIPTION
The Challenge for Week 1, is to create a 3D version of PongTRANSCRIPT
Pong!
3D Animation with Blender 2.71J Le Rossignol
Making a simple Animation Pong is a simple animation of a ball
bouncing between two paddles
1. Build the scene2. Animate the objects3. Render the finished product
Build the Scene
Objects Short-cut keys
Cubes x 2 UV Sphere
Save Early Save Often! <crtl> + S
<shift> + A = Add ObjectG = Grab / TransformR = RotateS = Scale-------------------------------------X, Y, Z for that direction only<shift> + X, <shift> + Y, or <shift> + Z to exclude that direction
Animate the objects
Shortcuts Insert Keyframe Menu
I = Insert a key frameThen lock in the
location.<alt> + I = Remove a key frame.
NB: You MUST have the object selected and be at the key frame in the timeline.
Render the finished scene
Properties Panel -> Render Settings Change the
Resolution to X = 320 Y = 240
Output Change to the Desktop,
with a suitable name Change PNG, to AVI
JPEG