challenge week 1: pong animation

5
Pong! 3D Animation with Blender 2.71 J Le Rossignol

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The Challenge for Week 1, is to create a 3D version of Pong

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Page 1: Challenge Week 1: Pong Animation

Pong!

3D Animation with Blender 2.71J Le Rossignol

Page 2: Challenge Week 1: Pong Animation

Making a simple Animation Pong is a simple animation of a ball

bouncing between two paddles

1. Build the scene2. Animate the objects3. Render the finished product

Page 3: Challenge Week 1: Pong Animation

Build the Scene

Objects Short-cut keys

Cubes x 2 UV Sphere

Save Early Save Often! <crtl> + S

<shift> + A = Add ObjectG = Grab / TransformR = RotateS = Scale-------------------------------------X, Y, Z for that direction only<shift> + X, <shift> + Y, or <shift> + Z to exclude that direction

Page 4: Challenge Week 1: Pong Animation

Animate the objects

Shortcuts Insert Keyframe Menu

I = Insert a key frameThen lock in the

location.<alt> + I = Remove a key frame.

NB: You MUST have the object selected and be at the key frame in the timeline.

Page 5: Challenge Week 1: Pong Animation

Render the finished scene

Properties Panel -> Render Settings Change the

Resolution to X = 320 Y = 240

Output Change to the Desktop,

with a suitable name Change PNG, to AVI

JPEG