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Prepared By Jay Dave © RKU 2014 Object-Oriented Analysis and Design Process overview 1 Chapter 13 Application Analysis

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Chapter 13 Application Analysis. Application Interaction Model Application Class Model Application State Model Adding Oerations. Topic Covered. Most domain model focus on building a model of intrinsic concepts. - PowerPoint PPT Presentation

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Page 1: Chapter 13 Application Analysis

Prepared By Jay Dave© RKU 2014

Object-Oriented Analysis and DesignProcess overview

1

Chapter 13

Application Analysis

Page 2: Chapter 13 Application Analysis

Prepared By Jay Dave© RKU 2014

Object-Oriented Analysis and DesignProcess overview

• Application Interaction Model• Application Class Model• Application State Model• Adding Oerations

Topic Covered

Page 3: Chapter 13 Application Analysis

Prepared By Jay Dave© RKU 2014

Object-Oriented Analysis and DesignProcess overview

• Most domain model focus on building a model of intrinsic concepts.• While Application model focus on the details of the application and consider interaction.• You can construct application interaction model with following steps:

– Determine the system boundary– Find actor– Find use cases

Application Interaction Model

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Object-Oriented Analysis and DesignProcess overview

– Find initial and final events– Prepare normal scenarios– Add variation and exception scenarios– Find external events.– Prepare activity diagram for complex use cases.– Organize actors and use cases– Check against the domain class model.

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Application Interaction Model

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Determine the system boundary• Must know scope of an application to specify

functionality.• It means, you must decide what system

includes and what it omits.• If boundary is correct, you can treat system as

box where internal details are hidden and changeable.

• At this state, determine purpose of the system.5

Application Interaction Model

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• Don’t consider humans as part of system, • Ex. From problem statement (Chap 11),

mentioned “ design system for human cashiers and Automatic Teller machine (ATM)..”

• So here there will two different system is going to be design.– Human Cashier (Will be used at Bank)– ATM ( At ATM location).

Note: Will focus on ATM behavior only.6

Application Interaction Model

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Object-Oriented Analysis and DesignProcess overview

Finding Actors• Identify the external object that interact

directly with the system called Actors• Actors includes

– Humans, external devices and other software systems.

• In finding actors, we are not searching for individual but for standard behavior.

• Each actor should be idealized.7

Application Interaction Model

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• It is possible for different kinds of external to play the same actor.– Ex. ATM application, the actors are Customer,

Bank and Consortium.

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Application Interaction Model

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Finding Use Cases• For each actor, list the functionality different

ways in which the actor uses the system called Use Cases.

• Use cases partition the functionality of a system into a small number of discrete units.

• Each use cases should represent a kind of service that system provides – something that provides value to the actor.

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Application Interaction Model

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• Keep similar level of detail for use cases– “Apply for loan”– It should not be “Withdraw cash from saving

account using ATM” . Restate with “Make Withdrawal”

• Now draw preliminary use case diagram. • Show actors and use cases, connect actors to

use cases.• Usually, you can associate a use case with the

actor that initiates it.10

Application Interaction Model

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• You should also write a one or more sentence for each use case.

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Application Interaction Model

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• Initiate session: ATM establish the identity of the user and make a list of accounts and actions.

• Query Account: System provides general data for an account, such as current balance, date of last transaction etc.

• Process Transaction: transaction like deposit, withdraw and transfer.

• Transmit Data: ATM uses the consortium’s facilities to communicate with the appropriate bank computers.

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Application Interaction Model

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Finding Initial and Final Events• Use case diagram does not show behavior

clearly.• To Understand behavior, you must understand

the execution sequences of each use cases. • Determine which actor initiate the use case.• In may case, initial event is request for

services that use case provides.

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Application Interaction Model

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• In many cases, initial event is occurrence that triggers a chain of activity.

• Similar, determine final event(s).– For ex. For “apply of loan” would continue until

• Application submit• Loan grant or reject• Loan is delivered.• Paid off and Closed.

• User must define the scope for termination.14

Application Interaction Model

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• For ATM Example:– Initiate session:

• Initial Event is customer’s insertion of a cash card.

• Two Final Event: system keeps cash card and system returns the cash card.

– Query Account:• Initial Event is customer’s request for account

data.• Final event is system retrieve data for customer.

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Application Interaction Model

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• Process Transaction:– Initial event is customer’s initiation of transaction.– Two final event : committing or aborting it.

• Transmit Data:– Initial event:

• customer’s request for account data.• Recovery from network, power or kind of

failure.– Final event: successful transmission of data.

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Application Interaction Model

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Preparing Normal Scenarios• For each use case, prepare one or more story

base scenarios.• Scenario illustrate the major interactions,

external display and information exchange.• Scenario is a sequence of events among a set of

interacting objects.• Think in terms of sample interactions.• Sometime problem statement describes full

interaction sequences, but most of time you will have invent.

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Application Interaction Model

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• So prepare scenarios for “normal” cases – interaction without any unusual inputs or error conditions.

• Information values exchanged are event parameters.– Ex. Entered password has password value as a

parameter.• So for each event, identify the actor that

caused the event and the parameters of the events.

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Application Interaction Model

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Adding variations and Exception Scenarios• Once normal scenarios prepared, consider

“Special” cases, such as omitted input, maximum and minimum values and repeated values.

• Then consider “error” cases, including invalid values and failures to respond.

• Consider various other kind of interactions also such as help request and status inquiries.

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Application Interaction Model

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• ATM Example:– ATM can’t read the card– Card has expired– ATM times out waiting for a response– Amount is invalid– Machine is out of cash or paper.– Communication lines are down.– Transaction rejected because of suspicious

patterns of card usage.

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Application Interaction Model

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Finding External Events• To find all external events – includes all inputs,

decisions, interrupts, and interaction to or from users or external devices.

• An Event can execute effects for a target object.• Use scenario to find out normal events, unusual

event and error conditions.• In simple words, transmission of information to

an object is Event.22

Application Interaction Model

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• For ex. Enter password is message from external User to application object ATM.

• Event instances whose values affect the flow of control should be different kinds of events.– Account OK, Bad Account and Bad Password are

different events.• Based on event entered, prepared sequence

diagram for it.

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Application Interaction Model

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• Prepare a sequence diagram for each scenario.

• It shows participation in an interaction and sequences of message among them.

• From sequence diagram, you can then summarize the events that each class sends and receives.

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Application Interaction Model

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Application Interaction Model

Sequence diagram for the process Transaction Scenario

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Application Interaction Model

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Preparing Activity diagrams for Complex use Cases

• Sequence diagram capture dialog and interplay between actors.

• Do not clearly show alternatives and decisions.

• Activity diagram let you consolidate all the behavior by documenting forks and merges in the control flow.

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Application Interaction Model

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Organizing Actors and Use cases• Next step to organize use cases with

relationship (includes, extend and generalization)

• It will helpful for large and complex systems.• For. Admin might be an operator with

additional privileges.

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Application Interaction Model

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Application Interaction Model

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Checking Against the Domain Class model• Application and domain models should be

mostly consistent.• The actors, use cases and scenarios are all

based on classes and concept from domain model.

• Cross check the application and domain models to ensure that there are no inconsistencies.

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Application Interaction Model

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• Construct an application class model with following steps:–Specify User Interfaces–Define Boundary classes.–Determine controllers.–Check against the interaction model.

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Application Class Model

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Specifying User Interface• Most interaction divided into two parts

– Application Logic– User Interface

• A user interface provides the user with way to access its objects, command (function/Features) and application options.

• Same program logic can accept input from command lines, files, mouse buttons, touch pane, physical push buttons, or remote links. 33

Application Class Model

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• It is acceptable to sketch out a sample interface to help you visualize the operation of an application.

• Might need mock up the interface so that user can try it.

• Dummy procedure can simulate application logic. It will help you to evaluate the “look and feel” of the user interface.

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Application Class Model

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Application Class Model

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Defining Boundary Classes• It is always helpful to define boundary classes to

isolate the inside of a system from the external world.

• A boundary class is a class that provides a staging area for communication between a system and an external source.

• It understand the format of one or more external sources and converts information for transmission to and from the internal system. 36

Application Class Model

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• For ex. To summarize the communication between ATM and consortium, we need to define boundary classes (CashCardBoundary, AccountBoundary).

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Application Class Model

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• Determining Controllers• A controller is active object that manages

control within the application.– It receives signal from outside world.– Reacts to them– Invokes operation on the objects in the system.– Send signals to outside world.

• A controller is piece of reified behavior captured in form of object.

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Application Class Model

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• For Ex. ATM has two major control loops.– Outer loop verifies customer and account.– Inner loop services transactions.

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Application Class Model

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Checking against the Interaction Model• Once you build class model, go over the use

cases and think about how they would work.• For Examples

– user sends a command– Parameters of command must come from UI

object.– Requesting a command itself must come from

some controller.• Finally, simulate use case with the classes.

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Application Class Model

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Application Class Model

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• Application state model focuses on application classes and enhances the domain state model.

• Application class are more important than domain classes.

• Identify application classes with multiple states and use the interaction model to find events for these classes.

• Then organized event sequences for each class with a state diagram.

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Application State Model

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• Next check various state diagram to make sure that common events match.

• Finally check state diagram against the class and interaction model.

• So to construct application state model with following steps:– Determine application classes with states.– Find events– Build state diagram

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Application State Model

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– Check against other state diagram– Check against the class model– Check against the interaction model.

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Application State Model

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Determining Application Classes with States• Identify classes that are prominent to users

and important to the operation.• Consider each application class and determine

which one have multiple states.• User interface classes and controller classes

are good candidate.• In contrast, boundary classes are less likely to

be involved in state model.45

Application State Model

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Finding Events• From prepared scenario, extract events.• Don’t overlook common interaction and

highlights the major events.• Difference between domain and application

processes for state model.– With Domain model, first we find states and then

we find events. Because its focus on data.– With Application model, first we find events and

then states.• Ex. Insert card, enter password etc.

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Application State Model

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Building State Diagram• Next step, build state diagram for each

application class.• Select any one class and consider a sequence

diagram for it.• Now find event from that.• Interval between any two event is a state.• Give each state a name.• Now merge other sequence diagrams into the

state diagram. 47

Application State Model

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• Now finds loops within the diagram. If a sequence of events can be repeated indefinitely then they form a loop.

• Once loops found, merge other sequence diagram and look for alternative path.

• Another alternative is to partition a state diagram into two concurrent sub-diagram, using one subdiagram for the main line and other for distinguishing information.

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Application State Model

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• Once normal events considered, add variation and exception cases.

• When diagram covers all scenarios, you are finished with state diagram.

• Now refer each state diagram figure. for ATM Example.

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Application State Model

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Application State Model

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Application State Model

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Application State Model

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Application State Model

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Checking against other state diagram• Check state diagram for each class.• Every event should have sender and receiver. • Follow the effects of input event from object to

object to make sure that they match scenarios.• For Ex. SessionController initiates the

TransactionController, and the termination of the TransactionController causes the SessionController to resume.

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Application State Model

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Checking against the Class Model

• Same way, make sure that the state diagram are consistent with the domain and application class models.

• ATM Example: Multiple ATMs concurrently access an account. And account access need to be controlled to ensure that only one update a time is applied. 55

Application State Model

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Checking against the Interaction Model• When state model is ready, go back and check

it against the scenarios of interaction model.• Simulate each behavior sequence by hand and

verify that state diagram give correct behavior.• If error discovered, change state diagram or

scenarios. Don’t assume that the scenarios are always correct.

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Application State Model

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Adding Operations• Till now we did not focus on operations

because the list of useful open-ended and it is difficult to know when to stop adding them.

• Following are source through which we can add operations:– Operations from Class model , Operations from

Use Cases, Shopping-List Operations and Simplifying operations.

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Application State Model

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• Operation from Class model: To add operation, note down attributes values and links implies by Class model because it does not shows explicitly.

• Operation from Use Cases: To add operation, we are using use cases. Most complex functionality of system comes from use cases.

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Application State Model

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• Shopping list operations: Shopping list mean Operations are not dependent on particular application but are meaningful in their own right.

• ATM Exam:– Bank.createSavingAccount()– Bank.CreateCheckingAccount()– AddAccount()– Remove Account()– Close()

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Application State Model

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• Simplifying Operations: Study class model for similar operation and variations in form on a single operations.

• Use inheritance where possible to reduce the number of distinct operations.

• If needed then only introduce New superclass.• Locate each operation at correct level within

the class hierarchy.

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Application State Model

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Chapter 12

Domain Analysis

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• Introduction• Overview of Analysis• Domain Class Model• Domain State Model• Domain Interaction Model

Topic Covered

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• During analysis, we build models and begin to understand the requirements deeply.• To build a domain model, you must interview business expert, examine requirements statements, and study related requirements.• Successful analysis model states what must be done, without restricting how it is done and avoid implementation decisions. Introduction

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Overview of Analysis

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• As fig. shows, analysis begin with problem statement during system conception.

• Problem statement can be incomplete or informal but analysis makes it more precise and expose ambiguities.

• You must understand real-world system described by the problem statement, and abstract its essential features into a model.

• Sequence can be problem statement build model (Domain) build model(application).

Overview of Analysis

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• Analysis model addresses the three aspects of objects.– Static structure of objects (Class Model)– Interaction among objects ( Interaction

Model)– Life-cycle histories of objects (State Model)

Overview of Analysis

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• First step in analyzing the requirements is to construct a domain model.

• Static structure of the real world system is captured.

• The domain model describes real-world classes and their relationships to each other.

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Overview of Analysis

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• Information for the domain model comes from the – Problem statement, – Artifacts from related systems, – Expert knowledge of the application domain and– General knowledge of the real world.

The steps to be performed to construct a domain class model:

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Domain Class Model

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3. Find associations. 4. Find attributes of objects and links. 5. Organize and simplify classes using

inheritance. 6. Verify that access paths exist for likely

queries. 7. Iterate and refine the model. 8. Reconsider the level of abstraction. 9. Group classes into packages

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Domain Class Model

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1. Finding Classes• First Step, find relevant classes for objects

from application domain.– It includes houses, person, machines etc.

• Classes often correspond to nouns.• Eg- ” a reservation system sell tickets to

performances at various theater”-– Tentative classes would be Reservation, System,

Tickets, Performance and Theaters.

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Domain Class Model

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• Idea is to capture concepts. not all nouns are concepts, and concepts are also expressed in other parts of speech.

• For the Case study of the ATM: The following are the classes extracted from problem statement nouns. 71

Domain Class Model

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Domain Class Model

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• Additional classes that do not appear directly in the statement but can be identified from our knowledge of the problem domain

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Domain Class Model

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2.Keeping the Right classes• Discard unnecessary and incorrect classes

according to the following criteria.• Redundant classes: If two classes express

the same concept, you should keep the most descriptive name. –ATM example. Customer and user are

redundant; we retain customer because it is more descriptive.

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Domain Class Model

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• Irrelevant classes: If class has little or nothing do with application, eliminate it.– ATM Ex. cost is outside the scope of the ATM

software.• Vague classes: class should be specific.

– ATM Example, System, Security provision, Banking network etc are not specific thing.

• Attributes: Names that primarily describe individual objects should be restated as attributes.

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Domain Class Model

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• ATM Example, Account Data, Cash, Transaction data are purely indicating attributes not a class.

• Operations: If a name describes an operation that is applied to objects and not manipulated in its own right, then it is not a class. – Eg-if we are simply building telephones, then call

is part of the state model and not a class

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Domain Class Model

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– But Billings system for telephone calls a Call would be important class with attributes date, time, origin and destination.

• Roles: The name of a class should reflect its intrinsic nature and not a role that it plays in an association.– Ex.Owner of a car in a car manufacturing

database, not correct as a class. It can be a person( owner, driver, lessee)

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Domain Class Model

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• Implementation Constructs: Eliminate constructs from the analysis model that are irrelevant to the real world. – We may need them during design and not now.– Ex. Transaction Log class.

• Derived classes: As a general rule, omit classes that can be derived from other classes.– Mark all derived classes with a preceding

slash(‘/’)in the class name.

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Domain Class Model

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3. Preparing a Data Dictionary• Prepare a data dictionary for all modeling

elements.• Describe the scope of the class within the

current problem, including all assumptions or restrictions on its use.

• It also describes associations, attributes, operations and enumeration values.

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Domain Class Model

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• Account, • ATM, • Bank, • BankComputer, • CashCard, • Cashier,

• CashierStation • CentralComputer, • Consortium, • Customer, • Transaction

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Data Dictionary for the ATM classesDomain Class Model

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4. Finding Associations• Find A structural relationship between two or

more classes is an association. • A reference from one class to another is an

association.• Associations often correspond to verbs or verb

phrases.– Ex. Physical Location ( part of, NextTo)– Directed Actions (Drives)– Communication (Talks To) 82

Domain Class Model

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– Ownership ( Has, Part of)– Satisfaction of condition ( WorksFor, Manages).

• Idea here is to capture relationships

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Domain Class Model

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Domain Class Model

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Domain Class Model

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5. Keeping the Right AssociationsDiscard unnecessary and incorrect associations,

using the following criteria:• Associations between eliminated classes: If

you have eliminated one of classes then either you eliminate association or restate it.– Ex. Banking Network includes cashier stations and

ATMs.– ATM dispenses cash

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Domain Class Model

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– ATM prints receipts– Bank provide software– Cost apportioned to banks– System provides record keeping and– System provides security.

• Irrelevant or implementation associations: Eliminate any association that deals with implementation or outer problem statement.– Ex. System handles concurrent access (Implementation)

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Domain Class Model

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• Actions: An association should describe a structural property of the application domain not a transient event.– Ex. ATM accepts Cash card (Interaction

cycle)It is not a permanent relationship between

ATM and Cash.– Eliminate ATM interact with user. Central

computer clears transactions with bank .88

Domain Class Model

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• Ternary associations: You can decompose most association among three or more classes into binary associations.

• Always decomposed without losing information.

• Ex. Bank computer processes transaction against account can be convert into Bank computer processes transaction and transaction concern accounts.

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Domain Class Model

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• Derived associations : Omit association and attributes, they may be redundant.– Ex. GrandParentOf can be defined in terms of pair

of ParentOf.– Ex. youngerThan expresses condition on the

birthdate of two person, not additional information.

• Derived association don’t add information, they useful for understanding.

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Semantics of Association• Misnamed Association: Name are important

to understanding and should be chosen with care.– Ex. Bank computer maintain accounts. Rephrase as

Bank hold account.• Association End name: Add association end

name where appropriate.– Ex. Person manages person. It would be

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• Qualified Associations: Most names are not globally unique. So context combines with the name to uniquely identify the object.– Ex. Company name unique within one state but

may be duplicated in other state.– So combining State + Company name will uniquely

identify company.– Ex. bankCode differentiate bank in a consortium.

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• Multiplicity: Don’t put much effort as it is often changes during analysis.

• Missing Association: Add any missing association that are found during analysis.– Transaction entered on cashier station, Customers

have accounts and transaction authorized by cash cards.

– To perform above, we need to introduce relationship from Cashier to cashier station. So association Cashier authorized on cashier station needed 93

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• Aggregation: it is specially for mechanical parts or bills of material.– Don’t spend much time trying to defer between

association and aggregation.– Ex. Bank is part of Consortium and indicate the

relationship with aggregation.• Now combining all things together, class

diagram prepare.

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6. Finding Attributes: • Attributes are data properties of objects like

colour, weight etc.• Attributes usually correspond to nouns followed

by possessive phrases, such as “the color of the car”

• Attributes are less likely to be fully described in problem statement.

• Only consider attributes directly relevant to application. Get important attributes then add details to it.

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• Avoid derived attributes.– EX. Age is derived from birthdate and currentTime

• Looks for attributes on associations.– Ex. Workfor association attribute can be salary,

title etc.

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7. Keeping the Right Attributes• Eliminate unnecessary and incorrect

attributed with the following criteria:• Objects: if element is important rather than

just its value, then it is an object.– Ex. Boss refers to a class and Salary is an

attributes.• Name: Name often refer as Qualifier rather

than attributes.• Name is an attribute when its use does not

depend on context, 98

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– Ex. Names of person are not unique therefore its attributes.

• Identifiers: it mean referencing objects used for some work.– Ex. ATM transaction always generate Transaction

ID for each operation. So you can count Transaction ID as attributes.

• Attributes on Association:– If value require the presence of link then

attributes of the association should derived. 99

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– Ex. Workfor association attribute can be salary, title etc

• Internal Values: if an attributes describes internal state of an object then eliminate it.

• Fine Detail: Omit minor attributes that are unlikely to affect most operation.

• Discordant attributes :- an attribute that seems completely different from and unrelated to all other attributes then remove it.

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• Boolean Attributes: Convert Boolean attributes into enumeration.

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8. Refining with Inheritance• Next step, to share common structure.• Apply in two directions:

– Bottom Up• By Generalizing common aspects of existing

classes into a superclass.– Top Down

• By Specializing existing classes into multiple classes

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• Bottom Up Generalization:– Searching for classes(from bottom up) with similar

attributes, associations and operation.– For each generalization, define a superclass to

share common features.– May have to slightly redefine some attributes or

classes to fit in. But don’t push too hard it create wrong generalization.

– Ex. RemoteTransactiona and CashierTransaction are similar and can be generalized by Transaction.

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• Top-Down Specialization:–It main derived from application

domain itself.–Look for noun phrases composed of

adjectives:• Fixed menu, sliding menu and text menu.

–Avoid excessive refinement.

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• Generalization Vs. enumeration :- – Generalization is all about common structure– Enumeration is all about list of values.– Ex. CurrentAccount and SavingAccount share

common structure but it does not affect behavior within the ATM application. So Type can introduces as attributes of account and enumerate it.

• Multiple Inheritance: if require then apply because it increasing both conceptual and implementation complexity 106

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• Similar association: – when the same association name appears more

than once with the same meaning, try to generalize the associated class.

– Ex. EntryStation generalizes CashierStation and ATM.

• Adjusting inheritance Level– Assign attributes and association to specific

classes in the class hierarchy.– You may need some adjustment to get everything

right.107

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9.Testing Access Paths• Verify that access paths exist for likely queries.• Trace access paths through the class model to

see if they yield sensible results. • Make sure you have not overlooked any

associations.

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10. Iterating a Class model• A class model is rarely correct after a single

pass.• If you find any deficiency, go back to an earlier

stage if necessary to correct it. So iterate and refine the model.

• There are some sing of missing classes.– Asymmetries in association and generalization.– Disparate attributes and operation on a class.– Difficulty in generalizing cleanly. 110

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– Duplicate association with same name and purpose.– A role that substantially shapes the semantics of a

class. Ex. It mean converting association into a class. • Look out for missing associations

– Missing access paths for operations– Lack of attributes, operations and association on a

class.– Redundant information:

• Adjust the placement of attributes and associations

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11.Shifting the level of abstraction• Abstraction makes a model more complex but

can increase flexibility and reduce the number of classes.

• In case of abstraction, we need to think in terms of pattern.

• A pattern distills the knowledge of experts and provide a proven solutions to a general problem.– Ex. Management hierarchy. 113

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12.Group classes into packages.• The last step of class modeling is to group

classes into packages. • A package is a group of elements(classes,

association, generalizations and lesser packages) with common theme.

• When you place classes and association in a package, you are making semantic statement.

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• Therefore, package might be:– Tellers – Cashier, Entry Station, Cashier Station,

ATM– Accounts – Account, cash card, card authorization,

customer, transactions, update, cashier transaction, remote transaction.

– Bank- consortium, bank• Each package can add details to it.

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• The Following steps are performed in constructing a domain state model– Identifying classes with states – Finding states – Finding Events – Building state diagrams – Evaluating state diagrams

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1. Identifying Classes with states• Study list of domain classes.• Look for classes that can be characterized by a

progressive history or represent cyclic behavior.

• Identify significant states in the life cycle of an Object. Not every state occurs in every cycle.– ATM Example, Account is appropriate behavior for

ATM. Life cycle of Account is progressive and cycling to and from problem states.

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Finding States• List the state for each class.• Characterized the object by their

– Attributes Values– Associations that may participants – Attributes and association that are meaningful in

certain states only.• Avoid names that indicate how the state

came.119

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• By looking at events and considering transitions among states, missing states will become clear.

• Ex. Some states for Account– Normal (Normal access)– Closed ( Closed by customer)– Overdrawn ( withdrawal exceeds the balance)– Suspended ( blocked for some reason)

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Finding Events• Now find events that cause transitions among

states.• Think about stimuli (input) that cause a state

to change.• Find other events that takes object into a

specific states– Ex. Pickup receiver on telephone, it enters into

Dialing State.– But many telephone has pushbuttons that invoke

specific functions. 121

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• So there are some additional event that occur within a state and don’t cause a transitions.

• For Domain State model, make focus on events that cause transition among states.

• Ex. Event includes: close account, withdraw excess funds, repeated incorrect PIN, suspected fraud and Administrative action.

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Building State diagrams• Determine for which state, each event applies.• Add transitions to show the change in state

caused by the occurrence of an event when an object is in particular state.

• Once you have specified the transitions, check does it represent an error or not? If yes then add transitions to error state.

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Evaluating State Diagram• Examine each state model. Are all states

connected? • Path from initial state to the final state?• Are the expected variations represent it?• Are there any dead states that terminate the

cycle?• Find missing path and states from it.• When complete, it should indicate life cycle of

the class. 125

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Chapter

Process Overview

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• Development Stages– System Conception– Analysis– System Design & Class Design– Implementation & Testing– Training, Deployment and Maintenance

• Development Life Cycle– Waterfall Development– Iterative Development

Topic Covered

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System Conception• System Conception deals with origin of the system or

application.• S/W development begins with

- business analyst or users conceiving an application & formulating tentative requirement.

Development Stages

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Analysis• Focuses on creation of models.• It specify What must be done, not how it should be done.• Task of Analyst

- Must work with the requester (client) to understand the problem, because problem statement are rarely complete or correct.

• There are two stages of analysis:– Domain Analysis & Application Analysis

Development Stages

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• Domain Analysis– Focus on real-world things whose semantics

the application captures– Ex. Airplane Flight is real-world object,

Flight reservation system must represent it.• Domain model is mainly to decide which

information to capture and how to represent it.

Development Stages

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• Application analysis– Focuses the computer aspects of the application that are visible to users.– Ex. Flight reservation screen is part of flight reservation system.– It does describes the application appears from the outside.– It does not describe the implementation of the application

Development Stages

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System Design• During system design, developer makes strategic decisions relevant to system architecture.• Architecture is high level plan or strategy for solving application problem.• Architecture is depend on requirement and based on past experience.• Must understand how a new system interacts with other systems.

Development Stages

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Class Designer• Task of class designer

–Add details to analysis model–They determine data structures &

algorithm for each of the operation of window class.

–They elaborate both domain & application objects using same OO concept & notation.

Development Stages

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Implementation• It is the stage of writing code.• Translating design elements into programming language and database code.• Tools can used to generate code.

Development Stages

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Testing• Now system is ready but it must be carefully tested before delivered to customer.• Tester once again revisit the original requirement and verify the proper functionality.• Can discover errors or bugs.• Tester perform testing on all hardware and software platform

Development Stages

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Training• Organization must train users so that they can get full benefit from an application.• Team should prepared separate user documentation(i.e. Help file or user manual) Development Stages

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Deployment• Deployment mean, product release• Once training is over, system is ready to install.• System must work on various platform and on various configuration.• It should support multiple languages.

Development Stages

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Maintenance• Bugs that remain in the original system

will gradually appear during use and must be fixed.

• Preserve the long-term viability of the application.

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• Waterfall Development– In this approach, developer has to follow strictly

linear sequence with no backtracking.– First, capture requirement, construct analysis

model then prepare system design, class design and followed by implementation, testing, deployment.

– Suitable for well understood applications with predictable outputs from analysis and design, such systems seldom occur.

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• A waterfall approach also does not deliver a useful system until completion.

• Drawback : This makes it difficult to assess progress and correct a project that has gone wrong.

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Iterative Development• More flexible. • There are multiple iterations as the system

evolves to final deliverable. • Each iteration includes a full complement of

stages: analysis, design, Implementation and testing.

• This is the best choice for most applications because it gracefully responds to changes and minimizes risk of failure. 142

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143

Management and business users get early feedback about progress.

Software Development Life Cycle

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Enumeration• An enumeration is a data type that has finite set of

values:• For ex.

• Enumeration often occur and are important to users.– i.e. it display only the possible values or users are restricted to

access only allowed values or data.• Do not use generalization to capture the values of an

enumerated attributes

Calendarweek: Week

<<enumeration>>week

SundayMondayTuesday…….Saturday

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• An enumeration list of values• Generalization Structuring the description of objects.

– Ex. We are not introducing generalization for “Card” Class because most games do not differentiate the behavior of “Suit”.

Card

suit:suitrank: rank

<<enumeration>>Suit

SpadesClubsHeartsdiamonds

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UML notation

• Top section: Write keyword enumeration in between “<<>>” above enumeration name.• Second section : List the enumeration values.

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Multiplicity

• Multiplicity is a constraint on the cardinality of a set.• Multiplicity for an attribute specifies the number of possible values for each representation of attributes.• Common specifications are

– Mandatory single value [1]– An optional single value [0..1]– Many[*]

• It specify whether an attribute is mandatory or optional• It indicates if an attribute is single valued or can be a collection.

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• If not specified, it is assumed to be a mandatory single value[1]

Person

name: string[1]address:string[1..*]birthdate:date[1]

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Scope• It indicates if a feature applies to an object or

a class.• You should avoid attributes with class scope

because they can lead inferior model.• It is better to model group explicitly and assign

attributes to them.

Personname

PhoneMailBox

maxMessageCountphoneNumberpassword

PhoneMessage

maximumDurationmaxDaysRetaineddateRecordedtimeRecordedpriority

1 * *

*

0..1

source

owner

1

{ordered}

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• Upper model is inferior because the maximum duration, maximum day retained and maximum message count have a single value for the entire phone mail system.

• It is acceptable to use an attribute with class scope to hold the extent of a class ( Set of objects for a class)

Personname

PhoneMailBox

phoneNumberpassword

PhoneMessagedateRecordedtimeRecordedpriority

1 **

*

0..1

source

owner

1

{ordered}

MailCategory

maxMessageCount maximumDurationmaxDaysRetained

1

*

owner

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• It is also acceptable to define operations of class scope.• It is convenient to define class scoped operations to provide summary data.

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Visibility

• Visibility refers to the ability of a method to reference a feature from another class and has the possible values of – Public, – Protected– Private– Package

• Public features: Any method freely access• Protected features: only methods of the containing class and its descendant via inheritance can access• Private features: only methods of the containing class can access.• Package features: Methods of classes defined in the same package as the target class can access.

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• UML denotes visibility with a prefix.– Character “+” precedes public– Character “-” precedes private– Character “#” precedes protected– Character “~” precedes package

• Several issues when choosing visibility– Comprehension

• You must understand all public features to understand the capabilities of a class. • Others are merely an implementation convenience.

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• Extensibility– Many classes can depend on public methods, so it can be highly disruptive to change their signature.– Fewer classes depend on private, protected, and package methods, there is more latitude to change them.

• Context– Private, protected and package methods may rely on preconditions or state information created by other methods in the class. – A private method may calculate incorrect results or cause the object to fail.

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Association ends

• A binary association has two ends, a ternary association has three ends and so forth.Few properties:• Association end name:

– An association end may have meaningful name.– Names clarifies multiple references to a class and facilitate navigation

• Multiplicity:– Can specify multiplicity for each association end.

• Ordering:– Objects for a “many” association end are usually just a set.

• Bags & Sequences:– Objects for a “many” association end also be a bag or sequence.

• Qualification:– One or more qualifier attributes can disambiguate the objects for “many” association end

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Additional properties

• Aggregation:– It may be an aggregate or constituent (element) part.– Only binary association can be a aggregation:

• One association end must be an aggregate• Other must be a constituent

• Changeability:– It specifies the update status of an association end.

• Navigability– UML shows navigability with an arrowhead on the association end attached to the target class.– Arrowheads may be attached to zero, one or both ends of an association.

• Visibility– Similar to attributes and operations, association ends may be public, protected, private or package.

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N-ary AssociationsProject

Person

Language*

*

*

programmer

• N-ary associations mean associations among three or more classes.– Ex. Programmers use computer languages on projects.

• UML notation:– It is diamond with lines connecting to related classes.– If the association has a name, written in italics next to the

diamond.Note:• Avoid n-ary associations – most of them can be decomposed into

binary associations, with possible qualifiers and attributes.

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• N-ary association can have a name for each end just like binary associations.

• You can not traverse n-ary associations from one end to another as with binary associations.

Semester

ListedCourse

Professor

*

*

*

DeliveredCourse

roomNumberTextbook

* *

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• Ex. A professor teaches a listed course during a semester. The resulting delivered course has a room number and any number of textbooks.

• Programming language can not express n-ary associations.• So you need to promote (support) n-ary associations to

classes.• When you promote n-ary associations to a class, might change

the meaning of a model.• An n-ary associations enforces that there is most one link for

each combinations.– Ex. For each combinations of professor, semester and

ListedCourse there is one DeliveredCourse • So if you were implementing below fig. special application

code would have to enforce the uniqueness of Professor + Semester + ListedCourse.

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Semester

ListedCourse

Professor

DeliveredCourse

roomNumber Textbook

1

1

*

* * *

*

1

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• UML has two forms of part-whole relationships:– Aggregation - A general form – Composition – More restrictive.

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Aggregation

• Definition:– An aggregation as relating an assembly class to one constituent part class.– An assembly with many kinds of constituent parts corresponds to many aggregations.– For ex.

• College consists of students, professor, courses etc.• Here college is assembly and the others are constituents. • Therefore, college to student is one aggregation, college to professor is another aggregation.

– We define each individual pairing as an aggregation.– So that we can specify the multiplicity of each constituent part within the assembly.

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• Aggregation is an special form of binary associations.• Most important property of aggregation:

– Transitivity• If A is part of B and B is part of C, then A is part of C.

– Antisymmetric• If A is part of B, then B is not part of A.

• Aggregate operations imply transitive closure and operate on both direct and indirect parts.

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Aggregation v/s Association

• Aggregation is not an independent concept, it is a special form of association.• If two objects are tightly bound by a part-whole relationship, it is an aggregation.• If two objects are usually considered as independent and have linked, it is association. To find whether there is a aggregation or not, some tests includes:

– Use the phrase part of– Some operations on the Whole apply to its parts– Some attributes values circulate from whole to all or some parts.

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UML notation:• Like association, except a small diamond indicates the assembly

end. • Decision to use aggregation is

– Matter of Judgment– Arbitrary

College

ProfessorStudent

Courses

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Aggregation v/s Composition• Composition is a form of aggregation with two

additional constraints.– A constituent part can belong to at most one

assembly.– Once its assigned, it has coincident lifetime with

the assembly.• Composition implies ownership of the parts by

the whole. • Composition is convenient for programming

– Ex. Deletion of assembly object triggers deletion of all constituent objects.

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UML notation:• Composition is a small solid diamond next to assembly

class.

EX. A company consists of divisions, which in turn consists of departments.

• A Company is indirectly a composition of departments.

Company

Person

Division Department1

*

* *1

1WorksFor

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Object-Oriented Analysis and DesignProcess overviewPropagation of operations

• Propagation is the automatic application of an operation to a network of objects. When the operation is applied to some starting object.

• Ex. A persons owns multiple documents.• Copy operations propagate from document to paragraph to

characters. • Copying a paragraph copies all the characters in it.• Operation does not propagate in the reverse direction: A

paragraph can be copied without copying the whole document.

Personcopy()

Documentcopy()

Paragraphcopy()

Character

1 *

Owns

1 *

Copy4

1 *

Copy4

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UML notation:• Small arrow indicating the direction and operation name next to the affected association.Note: this notation is not part of the UML and is a special notation.

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Abstract Classes

• An abstract class is a class that has no direct instances but whose descendant classes have direct instances.• A Concrete class is a class that is instantiable; it can have direct instances.• Only concrete classes may be leaf classes in an inheritance tree.

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• Baker and candelstickMaker are concrete classes because they have direct instances.

Worker

Baker CandlestickMaker

{ note: listing of workers is incomplete}

Concrete Class: it can have direct instances.

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ComputePay()

yearToDateEarnings

Employee

ComputePay()weeklyRate

FullTimeEmployee

ComputePay()hourlyRate

PartTimeEmployee

Abstract Class and Abstract operation: it has not direct instances.

FullTimeEmployee and PartTimeEmployee are concrete classes because they can be directly instantiated.

UML Notation:Abstract class name listed in italic font or may place

keyword {abstract} below or after the name.

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• An abstract class can define signature for an operation without supplying corresponding method.

• An abstract operation defines the signature of an operation for which each concrete subclass must provide its own implementation.

• A concrete class may not contain abstract operations.UML Notation:• An abstract operation is designated by italics or the

keyword {abstract}. Note:• Abstract nature of a class is always provisional,

depending on the point of view or application.

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Multiple Inheritance

• It permits a class to have more than one superclass and to inherit features from all parents. • More complicated form of generalization than single inheritance. • Advantage is greater power in specifying classes and an increased opportunity for reuse.• Disadvantage is a loss of conceptual and implementation simplicity.• Multiple inheritance mean either the conceptual relationship between classes or the languages mechanism that implements that relationship.• Distinguish between

– Generalization : conceptual relationship– Inheritance : Language mechanism.

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Kinds of multiple Inheritance• Common form of multiple inheritance is from

sets of disjoint classes.• Each subclasses inherits from one class in each

set.

FullTimeIndividualContributor

FullTimeEmp PartTimeEmp Manager IndividualContributor

Employee

employementStatus managerialStatus

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• Here, FullTimeEmp and PartTimeEmp are disjoint; and Manager and IndividualContributor are also disjoint classes.

• We can also define additional combinations classes here like FullTimeManager, PartTimeContributor, PartTimeManager and FullTimeIndividualContributor.

• Each generalization should cover a single aspect (A generalization set name).

• Therefore, here class Employee has two aspect – Employment Status– Managerial Status

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• So, FullTimeIndividualContributor inherits Employee features along two paths via employmentStatus and managerialStatus.• Conflicts among parallel definitions create ambiguities. • You should avoid such conflicts in models or explicitly resolve them.

– For Ex. FullTimeEmp and IndividualContributor both have attribute called name.– FullTimeEmp.name could refer as person’s full name and IndividualContributor.name might refer as person’s title.

• Solution is restating the attributes of classes.

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• Multiple inheritance can also occur with overlapping classes.

landVehicle watervehicle

Amphibiousvehicle boatCar

Vehicle

{overlapping, incomplete}

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• AmphibiousVehicle is both Land and water vehicle. So there is a overlapping.• UML uses constraint to indicate an overlapping generalizations set;• Notation is a dotted line cutting across affected generalization with keyword in braces.

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Definition:– One instance happens to participant in two overlapping

classes.

Person

Faculty

UniversityMember

Student Staff

Instructor

1 *

{Overlapping: }

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• UML permits multiple classification but most OO languages handle it poorly. • Fig. show that Person as an object composed of multiple UniversityMember object. • This workaround replaces inheritance with delegation.• This is not totally satisfactory, there is a loss of identity separates roles.

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Workaround

• Dealing with multiple inheritance is implementation issue but early restructuring of a model is often the easiest way to work around its absence.• Two approaches make use of delegation, which is an implementation mechanism by which object forwards an operation to another object for execution.• Restructuring technique

– Delegation using composition of parts– Inherit the most important class and delegate the rest.– Nested generalization

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• Delegation using composition of parts– You can recast superclass with multiple independent generalization as a composition in which each constituent part replaces a generalization. – Single object having a unique ID by a group of related objects that compose an extended object.– Inheritance of operations across the composition is not automatic.– Composite must capture operations and delegate to appropriate part.

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Object-Oriented Analysis and DesignProcess overviewEmployee

EmployeeEmployment EmployeeManagement

FullTimeEmployee PartTimeEmployee IndividualContributorManager

1

11

1

employmentStatus managerialStatus

You need not create various combination as explicit classes.

All combinations of subclasses from the different generalizations are possible.

Workaround for multiple inheritance - delegation

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• Inherit the most important class and delegate the rest.– Maintain identity and inheritance across the most important

generalization.– Reduce the remaining generalization to composition and delegate

their operations.

Employee EmployeeManagement

PartTimeEmployee IndividualContributorManager

1 1

employmentStatus managerialStatus

FullTimeEmployee

Workaround for multiple inheritance – inheritance and delegation

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• Nested Generalization:– Factor on one generalization first, then the other.– This approaches multiplies out all possible combinations.– This preserves inheritance but duplicates declarations and

code and violates the spirit of OO programming.

Employee

FullTimeEmployee PartTimeEmployee

employmentStatus

FullTimeManager

PartTimeManager

FullTimeIndividualContributor

PartTimeIndividualContributor

fullTimeEmpStatus partTimeEmpStatus

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• There are several issue when selecting the best workaround.– Superclass of equal importance– Dominant superclass– Few subclass– Sequencing generalization sets– Large quantities of code– Identity

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• Superclass of equal importance:– If a subclass has several superclasses it may be best to use

delegation and preserves symmetry in the model.• Dominant superclass:

– If one superclass clearly dominate and others are less important, preserve inheritance through this path.

• Few subclasses:– If the number of combinations is small, consider nested

generalization otherwise avoid.• Sequencing generalization sets.

– In a case of generalization, factor on most important criterion first, then second most and so forth.

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• Large quantities of code:– Try to avoid nested generalization, in a case of duplicate large quantities of code.

• Identity:– Consider the importance of maintaining strict identity. Only nested generalization preserves this.

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Definition• Metadata is data that describes other data.

– For ex. A class definition is metadata.• Models are inherently metadata, they describe the things

being modeled.

modelNameyearbasePrice

CarModelmodelNameyearbasePrice

PhysicalCar

Company Person

*

manufacturer1

*1 Describes

owner 1

*

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• A car model describes many physical cars and holds common data.• A car model is metadata relative to a physical car, which is data.

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Constraints

Definition• A constraint is Boolean condition involving model elements, such as objects, classes, attributes, links, associations and generalizations sets. • A constraint restricts the values that elements can assume.

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salary

Employee

boss 0..1

*lengthwidth

Window

priority

Job

Ex-1. No employee’s salary can exceed the salary of the employee’s boss. ( a constraints between two things)

Ex-2. No window can have an aspect ratio of less than 0.8 or greater than 1.5 ( a constraint between attributes).

Ex-3. Priority of a job may not increase (a constraint on the same object)

Employee.salary < boss.salary 0.8< length/width<1.5 Priority never increase

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Constraints on Generalization sets

• Class models capture many constraints through their structure.– For ex. The semantics of generalization imply certain structural

constraints.• With single inheritance the subclasses are mutually exclusive• UML had few keywords for generalization sets.

– Disjoint• The subclasses are mutually exclusive. Each object belongs exactly one of

subclasses.– Overlapping

• The subclasses can share some objects. An object may belongs to more than one subclass.

– Complete:• The generalization lists all the possible subclasses.

– Incomplete:• The generalization may be missing some subclasses.

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Constraints on Links• Multiplicity is a constraint on cardinality set.• Multiplicity for an associations restricted the number of

objects related to a given object.• Qualification also constraints an association.• A qualifier attribute does not merely describe the

association but also significant in resolving the “many” objects.

• An association class implies a constraint.• An association class has constraint that an ordinary class

does not; it derives identity from instances of the related classes.

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• There is no particular order on the objects of a “many” end for ordinary association.• But, constraint {ordered} indicates that elements of a “many” associations end have explicit order.

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Use of constraints Declaration lets you express a constraint’s intent,

without supposing an implementation. That mean, convert constraints to procedural

form before implementation. Practically, you can not enforces every constraint

with model’s structure, but you should try to enforce the important ones.

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UML notation• Two alternative notations of constraints:

– Delimit a constraint with braces or – place it in a “dog-eared” comment box.

• You should try to position constraint near affected elements.

• A dashed arrow can connect a constrained element to the element on which it depends.

{Constraint2: }priority

Job

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• The subject is not primarily about OO-language or coding.• This subject emphasize on initial stages of process development

i.e. Requirement Gathering Planning etc.

• Object-oriented analysis and design (OOAD) is a software engineering approach that models a system as a group of interacting objects.

OOAD Concept

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OOAD is divided into two parts as follows:• OOA (Object Oriented Analysis):

– Definition :Object Oriented Analysis (OOA) is concerned with developing requirements and specifications • OOD (Object Oriented Design)

– Definition: Object Oriented Design (OOD) is concerned with developing object-oriented models of a software/system to implement the requirements identified during OOA

OOAD Concept

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• What is an object?1) any concept that represent a single thing2) a representation of a specific entity in the real world3) may be tangible (physical entity) or intangibleExamples: In the case of LMS, software or system itself is intangible object and student and Library clerk act as tangible objects.

What is an object?

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• Organize software as a collection of discrete objects that incorporate both data structure and behavior.– Data structure data pattern or data style or

formation of data– Behavior things that the object can do that

are relevant to model• OO approach has 4 characteristics:

– Identity– Classification– Inheritance– Polymorphism

What is Object-Orientation?

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• Identity • Classification

• Polymorphism

• Inheritance

Characteristics of Objects

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• Definition : Discrete (i.e. unique) & distinguishable entities called objects.

Ex. A person is an object.His name is Identify Ex. Ram

Note:• Objects are uniquely identifiable by name.• Each objects has its own inherent identity.• In other words, two objects are distinct even if an their attribute values (i.e. name and size) are identical.Ex. Twins are two distinct person by identity

Characteristics of Objects - Identity

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• Definition:– Objects with the same data structure

(attributes) & behavior ( operation) are grouped into a class.

• In OO systems, class is a set of objects that share common structure and common behavior

• Classes are important mechanisms for classifying objects.

• Each class describes a possibly infinite set of individual objects.

Characteristics of Objects - Classification

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• Each objects is said to be instance of its class.

• Objects has its own value for each attributes but shares the attributes names & operations.

Example : Class Name : Circle Attributes : radius, center Operation : setCenter(), setRadius()

Characteristics of Objects - Classification

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• Definition: Sharing of attributes & operations (features) among classes based on hierarchical relationship.– A superclass has general information that subclass

refine and elaborate.– Each subclass incorporates all the features of its

superclass and adds its own features.– In other words, defining new classes from the

existing one.

Characteristics of Objects - Inheritance

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Note: subclasses need not repeat the features of the superclass.Advantage: common features of several classes into a superclass can reduce repetition within design and programs.

Characteristics of Objects - Inheritance

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class Person { String name; String age; void birthday () { age = age + 1; }}

class Employee extends Person { double salary; void pay () { ...}}

Every Employee has a name, age, and birthday method as well as a salary and a pay method.

Person

Employee

Inheritance is implied by is-a or kind-of relationship.

Characteristics of Objects – Example of Inheritance

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• Definition– Same operation may behave differently for

different classes.– In simple words, “ One name multiple form”– Here operation mean – it’s a procedure or

transformation that an object perform or is subject to.

– For example , Class name is POLYGON– Attributes - vertices, border color, fill color.– Operations – Draw, erase, fill

– An implementation of an operation by a specific class is called Method

Characteristics of Objects – Polymorphism

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• OO Development refers to the software life cycle.i.e. Planning, Analysis, Design & Implementation

Why OO Development?• In essence of OO development is the

identification & organization of application concepts, rather than in a programming language.

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What is OO Development?

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• Earlier, OO community focused on implementation part rather than analysis and design.

• It focuses excessively on implementation mechanisms rather than the underlying thought process that support.

• An OO development approach encourage software developers to work & thinks in terms of the application throughout software life cycle.

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OO Dev – Modeling Concept, Not implementation

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• OO development is a conceptual process independent of a programming language until the final stage.

• OO development is fundamentally a way of thinking & not a programming technique.

• It can serve as a medium for specification, analysis, documentation & interfacing as well as for programming

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OO Dev – Modeling Concept, Not implementation

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• OO Development & Graphical notation represents OO concept.

• OO process consists of building a model of an application & then adding details to it during design.

• Same notation is used from – Analysis Design Implementation.

• So information is not lost or translated into the next stage [Reusability].

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OO Dev – Modeling Concept, Not implementation

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• System Conception• Analysis• System Design • Class Design • Implementation

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OO Development Stages

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• System Conception means origin of the system.

• S/W development begins with - business analyst or users conceiving an

application & formulating tentative requirement.

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System Conception

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• System Conception• Analysis• System Design • Class Design • Implementation

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OO Development Stages

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• Task of Analyst- Must work with the requester (client) to

understand the problem, because problem statement are rarely complete or correct.

- To design the Analysis model which demonstrates what the desired system must do, not how it will be done.

- Analyst is not concerned about implementation decision.

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Analysis

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Analysis model

Domain model Application model

Description of real-world

objects reflected Within the system

Description of the parts of application system itself that are

visible to the user.

Ex. Bank account is domain model. Application model includes Saving accounts, current account, demat account etc.

Analysis

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System ConceptionAnalysisSystem Design Class Design Implementation

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OO Development Stages

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• Task of system designer - must decide what performance characteristics to optimize.- choose strategy to attack the problem.- making tentative resource allocation.

• Ex. Designer might decide to change the window screen for fast & smooth working, even when windows are moved or erased.

System Design

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System ConceptionAnalysisSystem Design Class Design Implementation

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OO Development Stages

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• Task of class designer- add details to analysis model- They determine data structures & algorithm for each of the operation of window class.- They elaborate both domain & application

objects using same OO concept & notation.

Class Design

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System ConceptionAnalysisSystem Design Class Design Implementation

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OO Development Stages

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Task of Implementers :-• Translates the classes & relationships developed during class design into particular programming language, database or hardware• During implementation, follow good software engineering practice so that traceability to the design is apparent (i.e. clear). Implementation

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• OO concepts apply throughout the System Development Life Cycle (SDLC)– i.e. Analysis design implementation

• Use same classes from stage to stage without a change of notation.

• Some classes are not part of analysis but are introduced during design or implementation.

Ex. Data structure such trees, hash table & linked list are not visible to users at the time of analysis.– but designers introduce them to support particular algorithms.

Summary of OO Development

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Models

Class Model

State model

Interaction model

Objects in the system and their relationship

Life history of objects in the system

Interaction among objects

Three Software Models

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Class model

•Describe the static structure of the objects in a system & their relationship •It define the context for software development.•Class model contains class diagram to express it.•A class diagram is graph phase.•Nodes are classes.•Arcs are relationship among classes.

Book Store

Relationship

classes

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State Model

• Describe aspect of an object that change over time.• State model specifies & implement control with state

diagram• A state diagram is a graph whose

• Nodes are state• Arcs are transitions between state caused by events

State 1 State 2

State Diagram

Event

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Interaction model

•How the objects in a system co-operate to achieve broader results.•Interaction model start with•Use case that are elaborate into with sequence and activity diagram.

Use CasesActivity Diagram

Sequence DiagramElaborate

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Use cases:Focus on functioning of systemSimple mean, what a system does for users

Sequence diagramShows the object that interact Time sequence of their interactions

Activity diagramElaborate important processing steps.Activity diagrams can be used to describe the business and operational step-by-

step workflows of components in a system

Interaction Model

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• Grady Booch• James Rumbaugh • Ivar Jacobson Are the man behind Invention of OO Modeling Technique.• Object Modeling Technique (OMT) concept evolved in 1991.

OO Modeling History

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• In 1994 James Rumbaugh joined Rational (now the part of IBM) in 1994 & began working with Grady Booch on UML Notations.• In 1995, Ivar Jacobson also joined Rational & added his concept to the unification work.

OO modeling History

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• In 1996 the Object Management Group issued a request for proposals for standard OO modeling notation.• Later Rational led the final proposal team, with Booch, Rumbaugh & Jacobson deeply involved.

OO modeling History

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OO modeling History

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OO themes are not unique to OO systems, they are particularly well supported.AbstractionEncapsulationCombining data and behaviorSharingEmphasis on the essence of an objectSynergy

OO THEME

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Abstraction:Focus on essential aspects of an application while ignoring details.

i.e. focusing on what an object is and does, before deciding how to implement it.Use of Abstraction:

Freedom to make decisions as long as possible by avoiding premature commitment to details.

Ability to abstract is probably the most important skill required for OO development.

OO THEME

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• Encapsulations ( Information Hiding):

– It is separates the external ( accessible to objects) aspects of an objects from the internal ( hidden from other objects) implementation details.

– It prevents portions of a program from becoming so interdependent that a small change has massive ripple effects.

– For ex. You may want to change the objects to • Improve performance, Fix a bug, Consolidate

code, Support porting

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OO THEME

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• Encapsulation is not unique to OO language but ability to combine data structure & behavior in a single entity makes encapsulation cleaner & powerful.

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OO THEME

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Combining data & Behavior• In non-OO code, to display the content of a window

must distinguish the type of each figure, such as circle, polygon etc & call the appropriate procedure to display it.

• In OO code, program invoke the “Draw” operations on each figure and each object implicitly decide which procedure to use, based on its class.

• So caller of an operation need not consider how many implementation exist.

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OO THEME

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• So, maintenance is easier, because the calling code need not be modified when a new class is added.

• In an OO system, the data structure hierarchy matches the operation inheritance hierarchy.

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Data structure Hierarchy

Procedure Hierarchy

Class Hierarchy

Is replaced by

OO THEME

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Sharing• OO technique promote sharing at different levels.• Sharing via inheritance is one of the main advantage of

OO language.• OO development not only lets you share information

within an application, but also offers the aspects of reusing designs & code on future projects.

• OO provides the tools to build libraries ( or collection) of reusable component.

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OO THEME

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Emphasis on the essence of an object:– In OO technology, focus is on what an objects is

rather than how it is used.– Use of an object depend on the details of

application and often change during development.

– OO development greater emphasis on data structure & lesser emphasis on procedure structure.

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OO THEME

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Synergy : • OO concepts can be used in isolation but

together they complement each other synergistically.

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OO THEME