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TCP/IP Protocol Suite 1 Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display. Chapter 3 Underlying Technology

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TCP/IP Protocol Suite 1 Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Chapter 3

Underlying

Technology

TCP/IP Protocol Suite 2

Chapter

Outline

TCP/IP Protocol Suite 3

3-1 WIRED LOCAL AREA NETWORKS

A local area network (LAN) is a computer network that is

designed for a limited geographic area such as a

building or a campus. Although a LAN can be used as

an isolated network to connect computers in an

organization for the sole purpose of sharing resources,

most LANs today are also linked to a wide area network

(WAN) or the Internet.

The LAN market has seen several technologies

such as Ethernet, token ring, token bus, FDDI, and ATM

LAN, but Ethernet is by far the dominant technology.

TCP/IP Protocol Suite 4

Topics Discussed in the Section

IEEE Standards Project 802

Enable intercommunication among equipment from a

variety of manufacturers

Specify functions of the physical layer and the data

link layer of major LAN protocols

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Figure 3.1 IEEE standard for LANs

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Topics Discussed in the Section

Frame Format

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Figure 3.2 Ethernet Frame

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Figure 3.3 Maximum and minimum lengths

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Minimum length: 64 bytes (512 bits)

Maximum length: 1518 bytes (12,144 bits)

Note

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Topics Discussed in the Section

Addressing

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Figure 3.4 Ethernet address in hexadecimal notation

4A:30:10:21:10:1A

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Addressing

A source address is always a unicast address

The destination address can be unicast, multicast, or

broadcast

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Figure 3.5 Unicast and multicast addresses

multicast: 1unicast: 0

The least significant bit of the first byte

defines the type of address.

If the bit is 0, the address is unicast;

otherwise, it is multicast.

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The broadcast destination address is a

special case of the multicast address

in which all bits are 1s.

Note

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Define the type of the following destination addresses:

a. 4A:30:10:21:10:1A

b. 47:20:1B:2E:08:EE

c. FF:FF:FF:FF:FF:FF

Solution To find the type of the address, we need to look at the second

hexadecimal digit from the left. If it is even, the address is unicast. If it

is odd, the address is multicast. If all digits are F’s, the address is

broadcast. Therefore, we have the following:

a. This is a unicast address because A in binary is 1010 (even).

b. This is a multicast address because 7 in binary is 0111 (odd).

c. This is a broadcast address because all digits are F’s.

Example 3.1

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Show how the address 47:20:1B:2E:08:EE is sent out on line.

Solution The address is sent left-to-right, byte by byte; for each byte, it is

sent right-to-left, bit by bit, as shown below:

Example 3.2

← 11100010 00000100 11011000 01110100 00010000 01110111

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Topics Discussed in the Section

Ethernet Evolution

Standard Ethernet

Fast Ethernet

Gigabit Ethernet

Ten-Gigabit Ethernet

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Figure 3.6 Ethernet evolution through four generations

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Standard Ethernet

Access Method: CSMA/CD

Stations on a traditional Ethernet are connected using

a physical bus

Medium is shared between stations and only one

station at a time can use it

All stations receive a frame send by a station. The real

destination keeps the frame while the rest drop it

Avoid collision: “sense before transmit” --- CSMA

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Figure 3.7 Space/time model of a collision in CSMA

T i m e T i m e

B A C D

B starts

at time t1

Area where

A’s signal exists

C starts

at time t2

Area where

B’s signal exists

Area where

both signals exist

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Figure 3.8 Collision of the first bit in CSMA/CD

TCP/IP Protocol Suite 22

In the standard Ethernet, if the maximum propagation time is

25.6 μs, what is the minimum size of the frame?

Solution

The frame transmission time is Tfr = 2 × Tp = 51.2 μs. This

means, in the worst case, a station needs to transmit for a

period of 51.2 μs to detect the collision. The minimum size of

the frame is 10 Mbps × 51.2 μs = 512 bits or 64 bytes. This is

actually the minimum size of the frame for Standard Ethernet,

as we discussed before.

Example 3.3

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Figure 3.9 CSMA/CD flow diagram

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Figure 3.10 Standard Ethernet implementation

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Figure 3.11 Fast Ethernet implementation

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In the full-duplex mode of Gigabit

Ethernet, there is no collision;

the maximum length of the cable is

determined by the signal attenuation

in the cable.

Note

TCP/IP Protocol Suite 30

Figure 3.12 Gigabit Ethernet implementation

TCP/IP Protocol Suite 31

TCP/IP Protocol Suite 32

3-2 WIRELESS LANS

Wireless communication is one of the fastest

growing technologies. The demand for connecting

devices without the use of cables is increasing

everywhere. Wireless LANs can be found on college

campuses, in office buildings, and in many public

areas. In this section, we concentrate on two

wireless technologies for LANs: IEEE 802.11

wireless LANs, sometimes called wireless Ethernet,

and Bluetooth, a technology for small wireless LANs.

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Topics Discussed in the Section

IEEE 802.11

Wireless Ethernet

Architecture: BSS & ESS

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Figure 3.13 Basic service sets (BSSs)

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Figure 3.14 Extended service sets (ESSs)

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Topics Discussed in the Section

Access Method: CSMA

MAC protocol: CSMA/CA

TCP/IP Protocol Suite 37

All other stations

• • •

Source Destination

TimeTime Time Time

Figure 3.16 CSMA/CA and NAV

DIFS

SIFS

RTS1

SIFS

CTS 2

SIFS

Data3

ACK 4

NAV

(No carrier sensing)

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Figure 3.17 Frame format

TCP/IP Protocol Suite 39

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Figure 3.18 Control frames

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Figure 3.19 Hidden station problem

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The CTS frame in CSMA/CA handshake

can prevent collision from a hidden

station.

Note

TCP/IP Protocol Suite 45

Time Time Time

AB C

Figure 3.20 Use of handshaking to prevent hidden station problem

RTS

CTS CTS

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Figure 3.21 Exposed station problem

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Figure 3.22 Use of handshaking in exposed station problem

RTS RTSRTS

CTS

DataData

RTSRTS

Collision

here

CTS

TCP/IP Protocol Suite 48

Topics Discussed in the Section

Bluetooth: small wireless LAN

Connect devices of different functions such as

telephone, notebooks, computers, cameras, printers,

and so on.

Piconet

Scatternet

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Figure 3.23 Piconet

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Figure 3.24 Scatternet

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72 bits 54 bits 0 to N bits

Access code Header Data

Figure 3.25 Frame format types

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3-3 POINT-TO-POINT WANS

A second type of network we encounter in the

Internet is the point-to-point wide area network. A

point-to-point WAN connects two remote devices

using a line available from a public network such as

a telephone network. We discuss traditional modem

technology, DSL line, cable modem, T-lines, and

SONET.

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Topics Discussed in the Section

65K Modems

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Figure 3.26 56K modem

Uploading,quantization noise

Downloading,no quantization noise

TCP/IP Protocol Suite 55

Topics Discussed in the Section

DSL Technology

ADSL

VDSL

HDSL

SDSL

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ADSL is an asymmetric communication

technology designed for residential

users; it is not suitable for businesses.

Note

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Figure 3.27 Bandwidth division

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Figure 3.28 ADSL and DSLAM

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Topics Discussed in the Section

Cable Modem

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Figure 3.29 Cable bandwidth

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Figure 3.30 Cable modem configuration

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Topics Discussed in the Section

T Lines

T-1 Line

T-3 Line

TCP/IP Protocol Suite 63

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Topics Discussed in the Section

Synchronous Optical Network (SONET)

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Topics Discussed in the Section

Point-to-Point Protocol (PPP)

Link Control Protocol (LCP)

Network Control Protocol (NCP)

PPP over Ethernet (PPPoE)

TCP/IP Protocol Suite 67

Figure 3.31 PPP frame

TCP/IP Protocol Suite 68

3-4 SWITCHED WANS

The backbone networks in the Internet can be

switched WANs. A switched WAN is a wide area

network that covers a large area (a state or a

country) and provides access at several points to the

users. Inside the network, there is a mesh of point-

to-point networks that connects switches. The

switches, multiple port connectors, allow the

connection of several inputs and outputs.

Switched WAN technology differs from LAN

technology in many ways.

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Switched WAN technology differs from LAN

technology in many ways.

switches are used to create multiple paths

connection-oriented technology

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Topics Discussed in the Section

X.25

Conflict with IP

Frame Relay

ATM: is a cell network

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A cell network uses the cell as the basic

unit of data exchange.

A cell is defined as a small, fixed-size

block of information.

Note

TCP/IP Protocol Suite 72

Figure 3.32 ATM multiplexing

A1

C1

A2

B1

C2

B2

C3

A3

A1C1A2B2 B1C3 C2A3

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Figure 3.33 Architecture of an ATM network

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Figure 3.34 Virtual circuit

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A virtual connection is defined by a pair

of numbers: the VPI and the VCI.

Note

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Figure 3.35 ATM layers

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Figure 3.36 Use of the layers

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The IP protocol uses the AAL5 sublayer.

Note

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Figure 3.37 AAL5

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Figure 3.38 ATM layer

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Figure 3.39 An ATM cell

TCP/IP Protocol Suite 82

3-5 CONNECTING DEVICES

LANs or WANs do not normally operate in isolation.

They are connected to one another or to the

Internet. To connect LANs and WANs together we

use connecting devices. Connecting devices can

operate in different layers of the Internet model. We

discuss three kinds of connecting devices: repeaters

(or hubs), bridges (or two-layer switches), and

routers (or three-layer switches).

TCP/IP Protocol Suite 83

Topics Discussed in the Section

Repeaters (hubs)

Bridges (two-layer switches)

Routers (three-layer switches)

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Figure 3.40 Connecting devices

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Figure 3.41 Repeater or hub

Sent

Maintained

TCP/IP Protocol Suite 86

A repeater forwards every bit; it has no

filtering capability.

Note

TCP/IP Protocol Suite 87

Figure 3.42 Bridge

71:2B:13:45:61:41 1

43

271:2B:13:45:61:4264:2B:13:45:61:1264:2B:13:45:61:13

Address Port

Bridge table

TCP/IP Protocol Suite 88

Figure 3.43 Learning bridge

a. Original

Address Port

c. After D sends a frame to B

71:2B:13:45:61:41 1

464:2B:13:45:61:13

Address Port

d. After B sends a frame to A

71:2B:13:45:61:41 1

4

271:2B:13:45:61:42

64:2B:13:45:61:13

Address Port

e. After C sends a frame to D

71:2B:13:45:61:41 1

4

3

271:2B:13:45:61:42

64:2B:13:45:61:12

64:2B:13:45:61:13

Address Port

M M M M

TCP/IP Protocol Suite 89

A bridge has a table used in filtering

decisions.

Note

A bridge does not change the physical

(MAC) addresses in a frame.

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Topics Discussed in the Section

Routers (three-layer switches)

Can connect LANs and WANs together

Has a physical and logical (IP) address for each of

its interfaces

Act only on the destination

Change the physical address of the package (both

source and destination) when it forwards the packet

TCP/IP Protocol Suite 91

Figure 3.44 Routing example

TCP/IP Protocol Suite 92

A router is a three-layer (physical, data

link, and network) device.

Note

A router changes the physical

addresses in a packet.

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A repeater or a bridge connects

segments of a LAN.

A router connects independent LANs or

WANs to create an internetwork

(internet).

Note

TCP/IP Protocol Suite 94

Summary:

To briefly discuss the technology of dominant wired LANs,

Ethernet, including traditional, fast, gigabit, and ten-gigabit

Ethernet.

To briefly discuss the technology of wireless WANs, including

IEEE 802.11 LANs, and Bluetooth.

To briefly discuss the technology of point-to-point WANs

including 56K modems, DSL, cable modem, T-lines, and SONET.

To briefly discuss the technology of switched WANs including

X.25, Frame Relay, and ATM.

To discuss the need and use of connecting devices such as

repeaters (hubs), bridges (two-layer switches), and routers

(three-layer switches).