chapter 5 knowledge representation

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Chapter 5 Knowledge Representation Xiu-jun GONG (Ph. D) School of Computer Science and Technology, Tianjin University [email protected] http:// cs.tju.edu.cn/faculties/gongxj/course/ai /

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Chapter 5 Knowledge Representation. Xiu-jun GONG (Ph. D) School of Computer Science and Technology, Tianjin University [email protected] http:// cs.tju.edu.cn/faculties/gongxj/course/ai /. Outline. Knowledge & Knowledge representation Methodology for KR Logic Production System - PowerPoint PPT Presentation

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Page 1: Chapter 5  Knowledge Representation

Chapter 5

Knowledge Representation

Xiu-jun GONG (Ph. D)School of Computer Science and Technology, Tianjin

University

[email protected]

http://cs.tju.edu.cn/faculties/gongxj/course/ai/

Page 2: Chapter 5  Knowledge Representation

Outline Knowledge & Knowledge representation Methodology for KR

Logic Production System Semantic Net Frame Script Object-Oriented

Summary

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Knowledge

What is Knowledge ?

Information

Knowledge

Knowledge = Facts + Rules + Control Strategy +(sometimes ) Faiths

Data

Signal

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Taxonomy of Knowledge Facts: declarative knowledge

thief(john), likes(john, wine) Rules: procedural knowledge

may_steal(X, Y) if thief(X) and likes(X, Y) Control Strategy: meta, super knowledge

reasoning strategy note form search strategy

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Attributes of Knowledge Range : Special ←→ General

Intend : Expository ←→ Instructional

Certainty : Certain ←→ Uncertain

Contain/Conflict :←→ Contain Conflict ( in faith)

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Knowledge Representation Knowledge representation is an issue

that arises in both cognitive science and AI. In cognitive science it is concerned with how

people store and process information. In AI, the primary aim is to store knowledge so

that programs can process it and achieve the verisimilitude of human intelligence.

AI researchers have borrowed representation theories from cognitive science.

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Some issues in KR How do people represent knowledge? What is the nature of knowledge and how

do we represent it? Should a representation scheme deal with

a particular domain or should it be general purpose?

How expressive is a representation scheme?

Should the scheme be declarative or procedural?

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Methodology of KR Logic Production System Semantic Net Frame Script

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Propositional Logic Propositional logic uses true statements to form

or prove other true statements. Representation (syntax): How to represent a proposition. Reasoning (algorithm): How to create or prove new

propositions. Representation of propositional logic

A propositional symbol and connectives (!, *, +, =>, <=> )

Example: C = “It’s cold outside” ; C is a proposition O = “It’s October” ; O is a proposition If O then C ;if it’s October then it’s cold outside

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Predicate Logic Same connectives as propositional logic Propositions have structure: Predicate/Function +

arguments. R, 2 ; Terms. Terms are not individuals, not propositions Red(R), (Red R) ; A proposition, written in two ways (southOf UnicornCafe UniHall) ;a proposition (+ 2 2) ; Term, since the function + ranges over numbers

Quantifiers enable general axioms to be written (forall ?x

(iff (Triangle ?x) (and (polygon ?x) (numberOfSides ?x 3)))

Easy to inference

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Logic as a KR language advantages

With a semantics Expressiveness

Disadvantages Inefficient Undecidability Unable to express procedural knowledge Unable to do default reasoning No abduction

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Production System (1) Production rules are one of the most popular and

widely used knowledge representation languages Production rule system consists of three

components working memory contains the information that the

system has gained about the problem thus far. rule base contains information that applies to all the

problems that the system may be asked to solve. interpreter solves the control problem, i.e., decide which

rule to execute on each selection-execute cycle. Used both for KR and Problem solving system

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Production System (2) Advantages:

Naturalness of expression Modularity Restricted syntax Ability to Represent Uncertain Knowledge

Disadvantages Inefficient Less expressive

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Semantic Nets Intuition base:

An important feature of human memory is the high number of connections or associations between the different pieces of information contained in it.

There are two types of primitive Nodes correspond to objects, or classes of

objects, in the world Links are unidirectional connections between

nodes and correspond to relationships between these objects

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Semantic Nets Major problem with semantic nets is that

although the name of this knowledge representation language is semantic nets, there is not, ironically, clear semantics of the various network representations. For the above example, it can be interpreted as the representation of a

specific bird named Tweety, or it can be interpreted as a representation of

some relationship between Tweety, birds and animals.

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Common used links IS-A

PART-OF

MODIFILES: on, down, up, bottom, moveto,…

Link types are set up for specific domain knowledge

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Examples of Semantic Net (1) Represent a table

leg4leg1 leg3

table

leg2

topSupport

is-a

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Analysis of Semantic Net For a particular Domain, you

make up a set of link-types create a set of nodes connect them together ascribe meaning

Write Programs to manipulate the knowledge Lisp CL

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Examples of Semantic Net (2) My car is tan and John’s car is green

car

car1 tan

car2 green

I

john

owner

owner

color

color

is-a

is-a

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Inference in a Semantic Net (1) Inheritance

the is-a and instance-of representation provide a mechanism to implement this.

Inheritance also provides a means of dealing with default reasoning

A C AB CIS-A IS-A IS-A

clyde bird bird fly clyde flyIS-A can can

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Inference in a Semantic Net (2) Intersection search

The notion that spreading activation out of two nodes and finding their intersection finds relationships among objects.

Many advantages including entity-based organization and fast parallel implementation.

However very structured questions need highly structured networks

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Inference in a Semantic Net (3)

car

car1 tan

car2 green

I

john

I

car1 what?

car

is-a

is-a

is-a

owner

owner

owner

color

color

color

What color is the car1?What color is the car1?

tan

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Frame representation Frame: a knowledge representation

technique which attempts to organize concepts into a form which exploits interrelatioships and common beliefs

frame-based KR is analogous to object-oriented programming; the difference is the entities encoded

A frame is similar to a record data structure or database record:

Frame has slot names and slot fillers, and usually arranged in a hierarchy

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Structure of frame (1)Frame name slot: value , value, …… . . . slot: facet: value, value, …… facet: value, value, ……

Frame: printer superset: office-machine subset: {laser-printer, ink-jet-printer} energy-source: wall-outlet maker: Epson date: 1-April-2003

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Structure of frame (2) Frames often allowed slots to contain

procedures. “if-needed” procedures, run when value

needed if-added” procedures, run when a value is

added (to update rest of data, or inform user).

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Class and instance frames

(frame) instance: representing” lowest-level” object; a single object or entity

(frame) class: describes different frames (either instances or classes)

every instance has an “is-a” link, pointing to its class possibly more than one “is-a”

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Example of frames (1)Frame Name:

Properties:

Bird

ColourWingsFlies

Unknown2

True

Frame Name:

Class:

Properties:

Tweety

Bird

ColourWingsFlies

Yellow1

False

Class frame

Instance frame

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Example of frames (2)

Panda

Type: AnimalColour: Black and whiteFood: EatFunc: ……..

Name:Height:Age: 0Sibling

Bamboo

Type: PlantGrowFunc: ……..

Location: Height: 2

Jenny

Name: JennyHeight: 1.6Age: 5Sibling:

Vicky

Name: VickyHeight: 0.7Age: 1Sibling:

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Capability of frame representation Advantages

Domain knowledge model reflected directly Support default reasoning Efficient Support procedural knowledge

Disadvantages Lack of semantics Expressive limitations

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Scripts for KR Rather similar to frames: uses inheritance

and slots; describes stereotypical knowledge, (i.e. if the system isn't told some detail of what's going on, it assumes the "default" information is true), but concerned with events.

Somewhat out of the mainstream of expert systems work. More a development of natural-language-processing research.

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Definition of scripts A script is a remembered precedent,

consisting of tightly coupled, expectation-suggesting primitive-action and state-change frames [Winston, 1992]

A script is a structured representation describing a stereotyped sequence of events in a particular context [Luger, Stubblefield,1998]

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Why scripts? (1) Because real-world events do follow

stereotyped patterns. Human beings use previous experiences to understand verbal accounts; computers can use scripts instead.

Because people, when relating events, do leave large amounts of assumed detail out of their accounts. People don't find it easy to converse with a system that can't fill in missing conversational detail

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Why scripts? (2) Scripts predict unobserved events. Scripts can build a coherent account from

disjointed observations. Applications

This sort of knowledge representation has been used in intelligent front-ends, for systems whose users are not computer specialists.

It has been employed in story-understanding and news-report-understanding systems.

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Components of Scripts Script name

Entry conditions: Roles Props Scene 1 Scene 2 … Results

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Script: restaurant example (1)Script: RESTAURANTTrack: Coffee ShopProps: Tables Menu Food Check MoneyRoles: Customer Waiter Cook Cashier Owner

Scene 1:Entering顾客进入餐厅注意桌子看往哪里坐朝桌子走去在座位坐下

Scene 2:Ordering(Menu on table)顾客拿起菜单顾客招呼服务员服务员走向顾客

(Customer ask for Menu)

顾客招呼服务员服务员走向顾客

顾客向服务员要菜单服务员去拿菜单服务员走向桌子

服务员把菜单交给顾客* 顾客从菜单中选择菜肴

服务员说“没有”

服务员记下服务员通知厨师厨师制作菜肴

进入 Scene 3

进入 Scene 4

不付款离开餐厅

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Script: restaurant example (2)

Entry conditions: Customer is hungry Customer has money

Results: Customer has less money Owner has more money Customer is not hungry Customer is pleased(optional) Scene 4:Leaving

服务员写帐单顾客把钱交给服务员顾客把小费交给服务员服务员走向出纳员服务员把钱交给出纳员

不付款离开餐厅

Scene 3:Eating厨师把菜肴交给服务员服务员把菜肴交给顾客吃下菜肴

返回 Scene 2 *

顾客离开餐厅

Page 37: Chapter 5  Knowledge Representation

Summary: KR as Logic (Declarative)

Propositional Predicate

Procedural Rules Productions systems

Structure Frames Scripts

Associations Semantic net

Page 38: Chapter 5  Knowledge Representation

White and black 1.6m

2m 0.7m

Animal Panda Jenny 5 yr

Plant Bamboo Vicky 1 yr

Kind_of

Kind_of

IS_A

IS_A

AGE

AGE

With_Color

has_food

Height Height

Height

Is_ sibling