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Chapter1: C++, SFML, Visual Studio and Starting the First Game

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Page 1: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter1: C++, SFML, Visual Studio and Starting the First Game

Page 2: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 3: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 4: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 5: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 6: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 7: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 8: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 9: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 10: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 11: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 12: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 13: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 14: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 15: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 2: Variables, Operators, and Decisions – Animating Sprites

Page 16: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 3: C++ Strings, SFML Time – Player Input, and HUD

Page 17: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 18: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 4: Loops, Arrays, Switch, Enumerations and Functions – Implementing Game Mechanics

Page 19: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 5: Collisions, Sound, and, End Conditions – Making the Game Playable

Page 20: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 21: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 6: Object-Oriented Programming, Classes, and SFML Views

Page 22: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 23: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 24: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 25: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 7: C++ References, Sprite Sheets and Vertex Arrays

Page 26: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 27: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 8: Pointers, the Standard Template Library, and Texture Management

Page 28: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 9: Collision Detection, Pickups and Bullets

Page 29: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 30: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 10: Layering Views and Implementing the HUD

Page 31: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 32: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 33: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 11: Sound Effects, File I/O and Finishing the Game

Page 34: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 12: Abstraction and Code Management – Making Better Use of OOP

Page 35: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 36: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 37: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 38: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 39: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 40: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 41: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 13: Advanced OOP – Inheritance and Polymorphism

Page 42: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 43: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 44: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 14: Building Playable Levels and Collision Detection

Page 45: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 46: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 47: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 48: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
Page 49: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between

Chapter 16: Extending SFML Classes, Particle Systems and Shaders

Page 50: Chapter1: C++, SFML, Visual Studio and Starting the First Game€¦ · productive IDE, and a variety of programming languages including C#, Visual Basic, and C+ -+. Choose between
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