character final

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The final presentation for my character project.

TRANSCRIPT

Page 1: Character Final
Page 2: Character Final

Humanity has discovered the 3rd Dimension, home to the void of

space where huge planets made of food lie in wait.

The Nova Mining Corp, an international mining and food

conglomerate has begun the task of mining these planets for

humanity. Something has gone wrong however, the mining

operations have ceased and unknown creatures

are attacking the miners.

You take on the role of Captain Graham Trent, mining operator,

stranded on the world of Zark who must escape before you are

killed.

Page 3: Character Final

INITIAL CHARACTER DESIGNS

Page 4: Character Final
Page 5: Character Final

Only half the head is shown, the character is to

remain slightly anonymous

Page 6: Character Final

Quad-Ray resizes

matter, fires in

pulses, used for

mining food fragments.

Weapon fires in

pulses, requires

operator to stand

still when firing.

Page 7: Character Final

Companion provides

support to the

Captain.

Equipped with

anti-grav gun and

backpack.

Page 8: Character Final
Page 9: Character Final

Companion 12 is a

lively, cowardly

but loyal friend

to Captain Trent.

Anti-gravity and

gravity support

are provided by

anti-matter.

Page 10: Character Final

Companion 12

doesn't realise he

is no longer

human.

Brain and fluid

change with

expression. Red

for angry, blue

for sad.

Page 11: Character Final

P "PEPPER" is a

monster/boss

creature

encountered

throughout the

game. It serves as

the main

antagonist the

player.

Page 12: Character Final

"PEPPER" deploys

smaller pods from

its body, these

little pods are

drones that attack

the player.

Page 13: Character Final

The "DRONES" are

little pea

monsters.

They are deployed

in large numbers

to compensate for

their poor

durability and

characteristics.

Page 14: Character Final

PEPPER's

expressions are

quite minimal,

mainly the eyes

and the horns.

PEPPER is a

sentient creature

and is intelligent

enough to regist

and project

emotions.

Page 15: Character Final

The Environment

consists entirely of

items of food.

Things like steak and

chips, tomatoes,

gravy, peas, carrots,

jungles of broccoli,

etc

Although edible the

environment is still

dangerous with pools

of deadly gravy and

lethally hot chips.

This necessitates the

use of hazard suits

for humans.

Page 16: Character Final

The objective of the game is to escape as quickly as possible by reaching

the end of the map. Points are awarded to the fastest player.

Speed is key, the player must make quick decisions when faced with threats or obstacles. Using the scale

gun and gravity gun the player can form solutions to overcome the environment or monsters.