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Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com ® TM CHARACTER WEAPONS CHARACTERISTICS CHARACTER NAME SPECIES PLAYER CAREER SPECIALIZATION TREES AVAILABLE XP BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE SKILLS TOTAL XP SOAK VALUE CURRENT THRESHOLD WOUNDS CURRENT THRESHOLD STRAIN MELEE RANGED DEFENSE GENERAL SKILLS CAREER? RANK Astrogation (Int) Athletics (Br) Charm (Pr) Coercion (Will) Computers (Int) Cool (Pr) Coordination (Ag) Deception (Cun) Discipline (Will) Leadership (Pr) Mechanics (Int) Medicine (Int) Negotiation (Pr) Perception (Cun) Piloting - Planetary (Ag) Piloting - Space (Ag) Resilience (Br) Skulduggery (Cun) Stealth (Ag) Streetwise (Cun) Survival (Cun) Vigilance (Will) COMBAT SKILLS CAREER? RANK Brawl (Br) Gunnery (Ag) Melee (Br) Ranged - Light (Ag) Ranged - Heavy (Ag) KNOWLEDGE SKILLS Core Worlds (Int) Education (Int) Lore (Int) Outer Rim (Int) Underworld (Int) Xenology (Int) Other: CUSTOM SKILLS WEAPON SKILL DAMAGE RANGE CRIT SPECIAL CHARACTER SHEET

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  • Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com

    ®TM

    CHARACTER

    WEAPONS

    CHARACTERISTICS

    CHARACTER NAME

    SPECIES

    PLAYER

    CAREER

    SPECIALIZATION TREES

    AVAILABLE XP

    BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE

    SKILLS

    TOTAL XP

    SOAK VALUE

    CURRENTTHRESHOLD

    WOUNDS

    CURRENTTHRESHOLD

    STRAIN

    MELEERANGED

    DEFENSE

    GENERAL SKILLS CAREER? RANK

    Astrogation (Int)

    Athletics (Br)

    Charm (Pr)

    Coercion (Will)

    Computers (Int)

    Cool (Pr)

    Coordination (Ag)

    Deception (Cun)

    Discipline (Will)

    Leadership (Pr)

    Mechanics (Int)

    Medicine (Int)

    Negotiation (Pr)

    Perception (Cun)

    Piloting - Planetary (Ag)

    Piloting - Space (Ag)

    Resilience (Br)

    Skulduggery (Cun)

    Stealth (Ag)

    Streetwise (Cun)

    Survival (Cun)

    Vigilance (Will)

    COMBAT SKILLS CAREER? RANK

    Brawl (Br)

    Gunnery (Ag)

    Melee (Br)

    Ranged - Light (Ag)

    Ranged - Heavy (Ag)

    KNOWLEDGE SKILLS

    Core Worlds (Int)

    Education (Int)

    Lore (Int)

    Outer Rim (Int)

    Underworld (Int)

    Xenology (Int)

    Other:

    CUSTOM SKILLS

    WEAPON SKILL DAMAGE RANGE CRIT SPECIAL

    CHARACTER SHEET

  • Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com

    MOTIVATIONS CHARACTER DESCRIPTION

    EQUIPMENT LOG

    TALENTS AND SPECIAL ABILITIES

    TYPE:

    GENDER:

    AGE:

    HEIGHT:

    BUILD:

    HAIR:

    EYES:

    NOTABLE FEATURES:

    TYPE: TYPE:

    MAGNITUDE: MAGNITUDE:

    WEAPONS & ARMOR

    TYPE:

    PERSONAL GEAR

    NAME PAGE # ABILITY SUMMARY

    GROUP’S CONTRIBUITON RANK:

    CRITICAL INJURIES

    SEVERITY: RESULT:

    OBLIGATIONS

    CREDITS

    ENCUMBRANCE

    MISCELL ANEOUS

  • Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com

    TALENTS AND SPECIAL ABILITIES

    NAME PAGE # ABILITY SUMMARY

    BACKGROUND AND NOTES

    Name: The Child "Baby Yoda"Species: ?Career: MysticSpecializations: SeerPlayer: Soak: 2 (4)WT: 11WT Current: ST: 13ST Current: RngDef: MelDef: Brawn: 1Agility: 2Intellect: 4Cunning: 1Willpower: 3Presence: 4Check Box8: OffCheck Box9: OffCheck Box10: YesCheck Box11: YesCheck Box12: OffCheck Box13: OffCheck Box14: OffCheck Box15: OffCheck Box16: YesCheck Box17: OffCheck Box18: OffCheck Box19: OffCheck Box20: OffCheck Box21: YesCheck Box22: OffCheck Box23: OffCheck Box24: OffCheck Box25: OffCheck Box26: OffCheck Box27: OffCheck Box28: YesCheck Box29: YesCheck Box30: OffCheck Box31: OffCheck Box32: OffCheck Box33: OffCheck Box34: OffCheck Box35: OffCheck Box36: OffCheck Box37: YesCheck Box38: YesCheck Box39: OffCheck Box40: OffCheck Box41: OffOtherKnowledge: CustomSkill1: CustomSkill2: CustomSkill3: CustomSkill4: CustomSkill5: CustomSkill6: Check Box42: OffCheck Box43: OffCheck Box44: OffCheck Box45: OffCheck Box46: OffCheck Box47: OffWeapon1: The ForceWeaponSkill1: 3 Force DiceWeaponDamage1: WeaponRange1: WeaponCrit1: WeaponSpecial1: Weapon2: WeaponSkill2: WeaponDamage2: WeaponRange2: WeaponCrit2: WeaponSpecial2: Weapon3: WeaponSkill3: WeaponDamage3: WeaponRange3: WeaponCrit3: WeaponSpecial3: Weapon4: WeaponSkill4: WeaponDamage4: WeaponRange4: WeaponCrit4: WeaponSpecial4: Weapon5: WeaponSkill5: WeaponDamage5: WeaponRange5: WeaponCrit5: WeaponSpecial5: Weapon6: WeaponSkill6: WeaponDamage6: WeaponRange6: WeaponCrit6: WeaponSpecial6: Weapon7: WeaponSkill7: WeaponDamage7: WeaponRange7: WeaponCrit7: WeaponSpecial7: Weapon8: WeaponSkill8: WeaponDamage8: WeaponRange8: WeaponCrit8: WeaponSpecial8: Total XP: 200Current XP: Gender: Age: Height: Build: Hair: Eyes: NotableFeatures: Weapons&Armor: Repulsor basinet (2 soak)Robes (1 soak)PersonalGear: CriticalInjury: GroupObligation1: GroupObligation2: Unleash: Make an avg Discipline check as short ranged attack. If check succeeds spend two pips to hit. Base damage is Willpower (3) with a crit rating of 4. Gain 1 conflict.Credits: Encumbrance: BackgroundNotes: Motivation1: Bind p.286Motivation2: Heal/Harm p.292Mot1Desc: The Force user restrains an enemy, preventing the target from acting. Spend a pip to immobilize the target within short range until the end of the user's next turn. If dark side pips are used, target suffers 1 wound per pip spent on the check (ignoring soak).Mot2Desc: The Force user bolsters an ally with renewed vigor or saps a foe of vital energy. Heal: Spend pips to heal number of wounds equal to Intellect (4) from an engaged living creature. Harm: Spend pips to inflict wounds equal to Intellect to engaged creature (ignoring soak). Gain 1 conflict.Obligation1: Protect/Unleash p.300Obligation2: Magnitude1: ObligationDesc2: Protect: Make an avg Discipline check. Spend pips to reduce damage from weapon that hits self or engaged PC equal to Willpower plus successes.Magnitude2: ObligationDesc1: The Force user guides the flow of energy, protecting himself and others or unleashes blasts of energy upon his foes.