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TRANSCRIPT
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Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com
®TM
CHARACTER
WEAPONS
CHARACTERISTICS
CHARACTER NAME
SPECIES
PLAYER
CAREER
SPECIALIZATION TREES
AVAILABLE XP
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE
SKILLS
TOTAL XP
SOAK VALUE
CURRENTTHRESHOLD
WOUNDS
CURRENTTHRESHOLD
STRAIN
MELEERANGED
DEFENSE
GENERAL SKILLS CAREER? RANK
Astrogation (Int)
Athletics (Br)
Charm (Pr)
Coercion (Will)
Computers (Int)
Cool (Pr)
Coordination (Ag)
Deception (Cun)
Discipline (Will)
Leadership (Pr)
Mechanics (Int)
Medicine (Int)
Negotiation (Pr)
Perception (Cun)
Piloting - Planetary (Ag)
Piloting - Space (Ag)
Resilience (Br)
Skulduggery (Cun)
Stealth (Ag)
Streetwise (Cun)
Survival (Cun)
Vigilance (Will)
COMBAT SKILLS CAREER? RANK
Brawl (Br)
Gunnery (Ag)
Melee (Br)
Ranged - Light (Ag)
Ranged - Heavy (Ag)
KNOWLEDGE SKILLS
Core Worlds (Int)
Education (Int)
Lore (Int)
Outer Rim (Int)
Underworld (Int)
Xenology (Int)
Other:
CUSTOM SKILLS
WEAPON SKILL DAMAGE RANGE CRIT SPECIAL
CHARACTER SHEET
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Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com
MOTIVATIONS CHARACTER DESCRIPTION
EQUIPMENT LOG
TALENTS AND SPECIAL ABILITIES
TYPE:
GENDER:
AGE:
HEIGHT:
BUILD:
HAIR:
EYES:
NOTABLE FEATURES:
TYPE: TYPE:
MAGNITUDE: MAGNITUDE:
WEAPONS & ARMOR
TYPE:
PERSONAL GEAR
NAME PAGE # ABILITY SUMMARY
GROUP’S CONTRIBUITON RANK:
CRITICAL INJURIES
SEVERITY: RESULT:
OBLIGATIONS
CREDITS
ENCUMBRANCE
MISCELL ANEOUS
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Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com
TALENTS AND SPECIAL ABILITIES
NAME PAGE # ABILITY SUMMARY
BACKGROUND AND NOTES
Name: The Child "Baby Yoda"Species: ?Career: MysticSpecializations: SeerPlayer: Soak: 2 (4)WT: 11WT Current: ST: 13ST Current: RngDef: MelDef: Brawn: 1Agility: 2Intellect: 4Cunning: 1Willpower: 3Presence: 4Check Box8: OffCheck Box9: OffCheck Box10: YesCheck Box11: YesCheck Box12: OffCheck Box13: OffCheck Box14: OffCheck Box15: OffCheck Box16: YesCheck Box17: OffCheck Box18: OffCheck Box19: OffCheck Box20: OffCheck Box21: YesCheck Box22: OffCheck Box23: OffCheck Box24: OffCheck Box25: OffCheck Box26: OffCheck Box27: OffCheck Box28: YesCheck Box29: YesCheck Box30: OffCheck Box31: OffCheck Box32: OffCheck Box33: OffCheck Box34: OffCheck Box35: OffCheck Box36: OffCheck Box37: YesCheck Box38: YesCheck Box39: OffCheck Box40: OffCheck Box41: OffOtherKnowledge: CustomSkill1: CustomSkill2: CustomSkill3: CustomSkill4: CustomSkill5: CustomSkill6: Check Box42: OffCheck Box43: OffCheck Box44: OffCheck Box45: OffCheck Box46: OffCheck Box47: OffWeapon1: The ForceWeaponSkill1: 3 Force DiceWeaponDamage1: WeaponRange1: WeaponCrit1: WeaponSpecial1: Weapon2: WeaponSkill2: WeaponDamage2: WeaponRange2: WeaponCrit2: WeaponSpecial2: Weapon3: WeaponSkill3: WeaponDamage3: WeaponRange3: WeaponCrit3: WeaponSpecial3: Weapon4: WeaponSkill4: WeaponDamage4: WeaponRange4: WeaponCrit4: WeaponSpecial4: Weapon5: WeaponSkill5: WeaponDamage5: WeaponRange5: WeaponCrit5: WeaponSpecial5: Weapon6: WeaponSkill6: WeaponDamage6: WeaponRange6: WeaponCrit6: WeaponSpecial6: Weapon7: WeaponSkill7: WeaponDamage7: WeaponRange7: WeaponCrit7: WeaponSpecial7: Weapon8: WeaponSkill8: WeaponDamage8: WeaponRange8: WeaponCrit8: WeaponSpecial8: Total XP: 200Current XP: Gender: Age: Height: Build: Hair: Eyes: NotableFeatures: Weapons&Armor: Repulsor basinet (2 soak)Robes (1 soak)PersonalGear: CriticalInjury: GroupObligation1: GroupObligation2: Unleash: Make an avg Discipline check as short ranged attack. If check succeeds spend two pips to hit. Base damage is Willpower (3) with a crit rating of 4. Gain 1 conflict.Credits: Encumbrance: BackgroundNotes: Motivation1: Bind p.286Motivation2: Heal/Harm p.292Mot1Desc: The Force user restrains an enemy, preventing the target from acting. Spend a pip to immobilize the target within short range until the end of the user's next turn. If dark side pips are used, target suffers 1 wound per pip spent on the check (ignoring soak).Mot2Desc: The Force user bolsters an ally with renewed vigor or saps a foe of vital energy. Heal: Spend pips to heal number of wounds equal to Intellect (4) from an engaged living creature. Harm: Spend pips to inflict wounds equal to Intellect to engaged creature (ignoring soak). Gain 1 conflict.Obligation1: Protect/Unleash p.300Obligation2: Magnitude1: ObligationDesc2: Protect: Make an avg Discipline check. Spend pips to reduce damage from weapon that hits self or engaged PC equal to Willpower plus successes.Magnitude2: ObligationDesc1: The Force user guides the flow of energy, protecting himself and others or unleashes blasts of energy upon his foes.