client server virtual worlds erik hill, sheldon brown, daniel tracy, david firestein, kittinan...
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Client Server Virtual Worlds
Erik Hill, Sheldon Brown, Daniel Tracy, David Firestein, Kittinan Ponkaew
UCSD Center for Hybrid Multicore Productivity Research
Scalable City: Massive Scale Virtual Worlds
• Massively multiplayer continuous world
• Hundreds of thousands of interactive objects
• Large aggregate bandwidth requirements
Challenges/IssuesOriginally develop multicore accelerated single user, immersive system, to complex virtual world. Create compute and conceptual ecosystem.
3 10gb interfaces to compute accelerators
Development Server Framework
IBM Z10 mainframe computer at San Diego Supercomputer Center
2- IFL’s with 128mb Ram, zVM virtual OS manager with Linux guests
6 tb storage fast local storage – 15K disks
4 SR and 2 LR 10gb ethernet interfaces
8HS22 blades- 16 Xeons – 96 cores
4 QS20 blades- 8 Cell CPU’s
2 QS22 blades- 4 Cell CPU’s
4 way Xeon Server – 32 core
10gb interface
to internet
nVidia Tesla accelerator – 4 GPU’s on linux host
Many Clients
3
The Objectives
• Improve collaboration across graduate management institutions.
• Provide students with time and cost efficient experiential learning opportunities that facilitate the development of global leadership competencies.
Organizational Psychologists Computer
Scientists
Visual Artists
MBA Faculty/Admin
MBA Students
Management Consultants
Industry Representatives
The People
Client Server needs
• Support 1000’s of simultaneous users• Virtual Business simulation• Voice over IP• Voice Recognition• Analytics of user behavior• Real time Facilitator Tools
Current State of Technology• Front End: Unity 3D• Back End: Lightweight server
– Much room for improvement
• Group/Private text chat• Preliminary Voice Chat
• Collaborative 3D Web Browser• Integrated business simulation
– Web based
• Team building exercises
October Launch: Business Simulation Competition
• Eight multi-national teams of 4 competing over 16 quarters running an automobile company
• Teams manage company strategic positioning, product pricing, marketing, supply chain, and other operational decisions
• Just in time learning and professional real-time facilitation to be provided
Virtual Business Management
• Movie demo…
Virtual Business Management
• Movie demo….
Virtual Business Management
Behavioral Knowledge / Skills / Competency Data
Personal Dimensions Leading Others Leading in a Global Environment
Cognitive Agility Influencing & Supporting Global Citizenship
Personal Resilience Transparent Interaction Global Leverage
Self-Knowledge Relationship Building Global Governance
Cultural Adjustment Team Building Global Innovation
Focused Drive Planning & Execution Global Execution
Psychometric Assessment Data
Interests / Values Personality Abilities
RIASEC Interests Big Five Critical Thinking
Entrepreneurship Self-Efficacy Verbal Reasoning
Industries / Function Emotional Intelligence
Expatriate Assignment
Bio Data
Age Country Degree Gender Province Work Experience / Objective
Ethnicity University Photo
Participant Assessment
Leadership Competency Research• Can leadership competencies be developed in a virtual world environment?• Can leadership competencies be accurately and reliably assessed via virtual world
behavior? If so, what aspects of assessment can be automated verse human observation?
• What are the interest-ability-personality profiles of MBA students around the world? Do profiles differ across those who pursue different functions or industries post graduation?
Future Activities• Virtual conferences• Ethics case studies• Distributed team building
exercises/activities
• Career counseling and assessment
• Cross-university clubs• Employee recruitment