cloud-based video editor presentation
TRANSCRIPT
Cloud-based Video Editor
The Weather Company
Cloud-based Video Editor
• To develop a light weight, cloud based video editor that works on top of existing streaming technologies
• Enable video editors to make rough cuts and basic edits on video pulled from a live stream
• A live stream is running and an editor should be able to scrub through video, mark in and out points and create short on-demand clips with a focus on speed and frame accuracy
Project Importance
• TWC has a streaming infrastructure that can be leveraged
• Project Context: Enables companies to create a light-weight and scalable editing platform that doesn’t require a large on-premise solution
• Strategic Benefits: This is a current gap between heavy non-linear editors (NLEs) and existing cloud based tools that exist in the marketplace. Development of capability that could extend to other industries/clients
Project Details
• Project timeline: Q4 2015 – Q1 2016• Internal project approval• Total budget: TBD• Which parts of your project require external help?
Development of the UI / functionality of the editor leveraging existing, vendor provided APIs
• Budget for external help: TBD• What would an ideal partner bring to the table? Experience
building scalable, cloud based solutions. A strong focus on user experience. Video streaming formats experience a must (ie HLS, Dash). Video editing workflows experience a plus
Project DetailsVideo exists in already encoded / packaged digital formats (ie social media, live streams, HLS, Dash)
Existing video edit workflows require digital video to be downloaded locally and re-transcoded, adding time to the overall workflow and processing of video
Challenges:
Speed is key to any news or sports organization. Think tornado video updates being clipped and pushed as on-demand videos. Seconds matter!
More and more video is user generated and not studio produced --- the need to be able to quickly turn this type of video is increasing daily
Cloud-based solutions allow editors to work from anywhere, without specific software requirements.
Frame accuracy is key
Preserving traditional NLE tools (ie j/k/l keyboard functionality) is a must for editors