collective intelligence: user-led mobile innovation

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This is a presentation that I recently gave at Collective Intelligence in Sydney, Australia. The focus of the presentation is on focusing on your customer base as a primary means of innovation. Ideas covered include democratised innovation, systems thinking, service design, and design thinking. Some mobile and web examples are used as to describe varying levels of engaging your customer base in customer-to-customer communication, and how this emerges new product opportunities. I have not included the detailed notes. If you are interested, please contact me.

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Page 1: Collective Intelligence: User-Led Mobile Innovation

COLLECTIVE INTELLIGENCEUSER-LED MOBILE INNOVATION

DR. ROD FARMERSenior ManagerExperience StrategyVodafone Hutchison Australia

Sunday, 4 October 2009

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[email protected]@rodfarmer linkedin.com/in/rodfarmer

ABOUT METM

Sunday, 4 October 2009

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LARGEST .AU MOBILE TELCO

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EXPERIENCE STRATEGYONLINE. INTRANET. EXTRANET. MOBILE. INNOVATION. DEVICES. EMERGING TECH.

Innovation. User Experience. Creative Services, Editorial. Publishing.

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6.3 MILLIONVHA

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4.6 BILLION2010

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70% SMARTPHONE

2011

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3% IPHONE34% MOBILE DATA

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MOBILE DIRECTIONS

USER LED INNOVATION

EXPERIENCE STRATEGIES

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EXPERIENCE STRATEGIES

USER LED INNOVATION

MOBILE DIRECTIONS

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SERVICE DESIGNFULL DISCLOSURE: WHAT I PREACH

DESIGN FOR EXPERIENCES THAT REACH MANY PEOPLE THROUGH MANY DIFFERENT TOUCHPOINTS, AND THAT HAPPEN OVER TIME

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SERVICE DESIGN

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TOUCHPOINTS (FORMERLY CONVERGENCE)

SYSTEMS THINKING (BEYOND SILOS)

CUSTOMER DRIVENCO-CREATION

SERVICE DESIGN

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WHAT IS THIS?

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AND THIS?

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DESIGN THINKING

INNOVATION

THROUGH INSPIRED

DESIGN

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DESIGN THINKINGCREATIVE OVER ANALYTICAL THINKING EMPATHY BEYOND THE INDIVIDUALHUMAN-CENTRED APPROACHCOLLABORATION

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HOW DOES THIS RELATE TO COLLECTIVE INTELLIGENCE?

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HOW DOES THIS RELATE TO COLLECTIVE INTELLIGENCE?FROM PRODUCTS TO PEOPLE

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col⋅lec⋅tiveOf, or relating to, charactestic of, or made by a number of people acting as a group

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in⋅tel⋅li⋅genceThe ability to acquire and apply knowledge, particularly towards a purposeful goal

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COLLECTIVE INTELLIGENCEThe emergence of learning and new information through the process of con!ict, cognition, coordination and cooperation

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SOCIO-TECHNICAL

COMPLEX

SYSTEMS

ADAPTATIVE

ENVIRONMENTS

RELATIONSHIPS

ORIENTED

BEHAVIOUR

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SYSTEMS COMPLEXITYNON-REDUCTIONIST. POSSESS MEMORY. NON-LINEAR. CHAOTIC RELATIONSHIPS. GOAL-ORIENTED. NON-DETERMINISTIC. CONTEXT SENSITIVE.

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AUTOPOESIS LIVING NETWORKSTHROUGH INTERACTION AND TRANSFORMATION CONTINUALLY REPRODUCE PROCESSES AND ENTITIES

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CUSTOMER EVOLUTIONSEE YOUR CUSTOMER BASE AS A LIVING NETWORK

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INNOVATION IS IN THE WILD

♫ ?

BELIEFS, DESIRES, INTENTIONS CHANGE

COMMUNITIES RE-FORM AND EVOLVE

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OUR USERS ARE BECOMING PROSUMERS OF CONTENT AND SERVICES

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SEED EVOLVE/EMERGE RE-SEED

S - E - R

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

MANUFACTURING USER-LED

Hedged bets on innovators

Poor utilisation of resources, time and money

Increased product development

Alienation and increased costs

• Convergence Culture

• Community-Driven

• Open Systems

• Encourages Prosumerism

• Emphasises Self-Expression

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

PARTICIPATE, CONTRIBUTE, SHAPE THE ENVIRONMENT

Sunday, 4 October 2009

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

PARTICIPATE, CONTRIBUTE, SHAPE THE ENVIRONMENT

MEMBERS OF COLLECTIVE WHOLE, NOT CONSUMERS OF COMMODITIES

Sunday, 4 October 2009

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

PARTICIPATE, CONTRIBUTE, SHAPE THE ENVIRONMENT

MEMBERS OF COLLECTIVE WHOLE, NOT CONSUMERS OF COMMODITIES

ENCOURAGE PROSUMERISM OVER PASSIVE CONSUMPTION

Sunday, 4 October 2009

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DEMOCRATISED INNOVATIONUSER-LED INNOVATION THROUGH COMMUNITY PARTICIPATION

PARTICIPATE, CONTRIBUTE, SHAPE THE ENVIRONMENT

MEMBERS OF COLLECTIVE WHOLE, NOT CONSUMERS OF COMMODITIES

ENCOURAGE PROSUMERISM OVER PASSIVE CONSUMPTION

SELF-EXPRESSION USED TO PROMOTE IMMERSION AND ENGAGEMENT

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communicationfostering customer-to-customer innovation

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SYNCHRONOUSASYNCHRONOUS

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EXAMPLESWEB

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EXAMPLESMOBILE

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1-to-N communication

(passive synchrous)

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1-to-N communication

(active synchronous)

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N-to-N communication

(active asynchronous)

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N-to-N communication

(passive asynchronous)

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ScorecardWatch TV! Highlights

Batting R B 4s 6s SR

AUS v NZ 349 245 d. 1st Inn

3/349 (36 Ov) 318 2nd InnNZ lead by 296 runs

Recent overs . 1 . 2 . . | . . 1 1 . 4 | . . . . . . | 3 1 WLast wicket: Healey (52), bowled Williams

Bowling (NZ)

AUS (2nd Inn) - 3/493 36.1 Ov

Broad, J.MPrevious Bowler

Broad, J.M

Current Bowler0/41 (7.4)

0/41 (7.4)

Ponting, R.B40 98 3 1 38.25

Striker

Katich, I.J40 98 3 1 38.25Non Striker

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AUS v IND

AUS v IND - 1st TestSCG - Sydney, Aug 24 - Aug 27

Match Starts Web 16 Sep 9:00 AM EST

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Sunday, 4 October 2009

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SOCIAL MOBILE EVOLUTIONCROWDSOURCING THE NEXT INNOVATION

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OPEN SYSTEMS

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OPEN PLATFORMS

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END-USER DEVELOPMENT

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INTEGRATED LIFESTREAMS

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MULTI-TARGETED EXPERIENCES

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SUMMARY• CROWDSOURCE TO CO-CREATE EXPERIENCES

• MOBILE EXPERIENCES WILL BECOME MORE SOCIAL

• BRING CUSTOMERS INTO YOUR SYSTEMS THINKING

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THANK YOU.

Sunday, 4 October 2009