combining technology with the 6 “c’s” of motivation by narayani massand prt, hamdard public...
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Combining Technology with the 6 “C’s” of Motivation By Narayani Massand PRT, Hamdard Public School
What is motivation?
• Motivation is the inner power or energy that pushes toward acting, performing actions and achieving.
• Motivation is a desire to achieve a goal, combined with the energy to work towards that goal. Students who are motivated have a desire to undertake their study and complete the requirements of their course.
Types of motivation
1. Extrinsic Motivation: Extrinsic motivation comes from outside of the performer. It means when I am motivated by extrernal factors. Money is the most obvious example, but coercion and threat of punishment are also common extrinsic motivations.
Types of Motivation
• Intrinsic Motivation:Intrinsic motivation is when I am motivated by internal factors, as opposed to the external drivers of extrinsic motivation. Intrinsic motivation drives me to do things just for the fun of it, or because I believe it is a good or right thing to do.
What do students want ?
• They want to be challenged, not decimated.
• They want teachers who are real people, who recognize them as human beings -- teachers who care about them -- not just their test performance.
• They want caretakers who check on them regularly, who support their individual learning, who inform them individually of their progress.
The Six Cs of Motivation
• Choice
• Challenge
• Control
• Collaboration
• Constructing Meaning
• Consequence
What are they and how do you use with in the classroom?
Choice
• Giving students choices promotes intrinsic motivation.
• Students are more motivated to learn about subjects and content of personal interest to them.
• The choices must be relevant to the students either in feeling or value.
Challenge
• Placing expectations just beyond the students’ skill level provides motivation.
• Set goals high, but not too high to become frustrating.
• Provide opportunities for students to provide feedback on the level of difficulty.
• Zone of Proximal Development (ZPD)
• Students thrive at tasks at or just beyond their skill levels.
Control
• Allowing students to take ownership for their actions and learning gives a sense of ownership and control over their learning.
• Giving them some control over decision-making in the classroom lets them be a part of the entire learning experience.
• Give students the opportunity to self-evaluate.
Collaboration
• Encouraging students to share ideas enhances thinking and learning and provides inspiration.
• Collaborative pairs• Allow students to
teach to their peer.
Constructing Meaning
• Allowing students to find the value and importance in the tasks they are asked to complete helps to motivate them and enhances their ability to construct meaning.
• Conduct individual or small group conferences to discuss the importance of the work that the students are doing.
• When learning certain tasks (i.e. learning to read, use a computer, adding a subtracting) have others demonstrate the importance of the skill in life.
Consequences
• The end results in a learning project. This is how the students can show others what they have learned.
• Displaying student work• Entering student work in
contests or competitions• Creating a performance for
others.• Publishing student work• Having a celebration when the
work is completed.
The 7th C…
• Technology is a motivator itself!
• Keeps student attention• Interactive• Concepts become visual• Taps into visual learning
styles• Authentic and challenging
Connecting to Technology
control
Consequences
Constructingmeaning
collaboration
challenge
choice
Technology
control
Consequences
Constructingmeaning
collaboration
challenge
choice
Technology
How can technology improve student motivation in
learning?
Technology improves motivation when students …..
• use computer application-adjust problems and tasks to maximize students' experience of success.
• use technology applications -to produce, demonstrate, and share their work with peers, teachers, and parents.
• challenging, game-like programs and technology applications designed to develop basic skills and knowledge.
Thank you &
Have a great summer break!!!!!