communicating quality of experience data for the development of multimedia services

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Communicating Quality of Experience data for the development of multimedia services Peter Brooks, Teolys (F) Bjørn Hestnes, Telenor R&D (N) Svein Heiestad, Telenor R&D (N) Carl Aaby, TANDBERG (N)

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Communicating Quality of Experience data for the development of multimedia services. Peter Brooks, Teolys (F) Bjørn Hestnes, Telenor R&D (N) Svein Heiestad, Telenor R&D (N) Carl Aaby, TANDBERG (N). Real-Time. Non Real-Time. Download Push TV Anytime. Live streaming Almost live TV. - PowerPoint PPT Presentation

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Page 1: Communicating Quality of Experience data for the development of multimedia services

Communicating Quality of Experience data for the development of multimedia services

Peter Brooks, Teolys (F)Bjørn Hestnes, Telenor R&D (N)Svein Heiestad, Telenor R&D (N)Carl Aaby, TANDBERG (N)

Page 2: Communicating Quality of Experience data for the development of multimedia services

•Download•Push•TV Anytime

Non Real-TimeNon Real-Time

• Live streaming• Almost live TV

• VoiceMail• VideoMail• E-Mail• Web surfing

Real-TimeReal-Time

• Multimedia Conf• Videotelephony• Data conferencing• Avatar-telephony• Audio telephony• Real-time text

Page 3: Communicating Quality of Experience data for the development of multimedia services

Real-Time Person-to-Person CommunicationReal-Time Person-to-Person Communication

• Multimedia• Video• Data• Avatar• Audio• Text

Page 4: Communicating Quality of Experience data for the development of multimedia services

Real-Time Person-to-Person CommunicationReal-Time Person-to-Person Communication

• Multimedia• Video• Data• Avatar• Audio• Text

Input-Output devices

End-to-end components

EncodersEncoders

keyboardkeyboard

microphonemicrophone

cameracamera

screenscreen

keyboardkeyboard

microphonemicrophone

cameracamera

screenscreen

RoutersRouters

DecodersDecoders

PANsPANs Wireless Network AccessWireless Network Access

Tunnels, Firewalls, EncryptionTunnels, Firewalls, Encryption

WANsWANs

ISPsISPsProtocols• TCP-IP• UDP-IP

Protocols• TCP-IP• UDP-IP

Input-Output devices

Page 5: Communicating Quality of Experience data for the development of multimedia services

Making informed decisions…• Requirements for QoE data• Making QoE data available within industry

Based on case studies with• Network operators• Equipment manufacturers• Service providers

Page 6: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 7: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 8: Communicating Quality of Experience data for the development of multimedia services

The main topics of concern• User choice– Reliability of service– Duration of call– Cost-benefit

• User appearance– Head / Upper body– Eye contact– Perception of other

• User groups– Business persons– Deaf persons– Blind persons

• Purpose of communication

– Negotiation– Problem solving– Showing surroundings

• Group communication– Multi-point– Window configuration– Human support

• Technical parameters– Delay– Packet loss– Resolution

Page 9: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 10: Communicating Quality of Experience data for the development of multimedia services

Key concepts & lessons

•Packet loss• Jitter•Lip-synchrony / asynchrony•Frame-rate / resolution•Reliability of service•Multi-point social presence•Heterogeneous

transcoding

•User communication modes•User task types• Influence of participant

status•Configurations for blind

persons•Configurations for deaf

persons•Quality of Experience

Page 11: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 12: Communicating Quality of Experience data for the development of multimedia services

Intermediate Guideline Format

IF Communication SituationUSING Service PrescriptionWITH Technical ParametersTHEN Usage Outcome

Page 13: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 14: Communicating Quality of Experience data for the development of multimedia services

Who would use QoE data?

• Strategic network planning• Sales• Marketing• System integration• Network testing• Development engineering• Technical research• HF research

Network operator• Sales• Marketing• Development engineering• Customer support• Technical research• HF research

Equipment manufacturer

• Service creation• Service host• Service operator• Service support • Sales• System integration• Terminal testing

Service provider

Page 15: Communicating Quality of Experience data for the development of multimedia services

Base knowledge

Test result #1 Test result #2 Test result #n

IF ----------USING ----------WITH ---------lTHEN ----------

Guideline #1Guideline #1 Guideline #2Guideline #2GuidelinesGuidelines

IntermediateGuidelines

IntermediateGuidelines

Base Knowledge Units

Base Knowledge Units

IF ----------USING ----------WITH ---------lTHEN ----------

IF ----------USING ----------WITH ---------lTHEN ----------

Guideline #nGuideline #n

Abstracting test results

Page 16: Communicating Quality of Experience data for the development of multimedia services

Requirements for QoE data

• Provide guidelines on key topics

• Provide tutorials

• Link QoS and QoE variables

• Provide QoE data for different guideline

users

• Provide information about user behaviour

that is feasible to apply

Page 17: Communicating Quality of Experience data for the development of multimedia services

Example QoE measure

IF Communication SituationUSING Service PrescriptionWITH Technical Parameters

THEN Usage Outcome

• Prevents adequate communication• Is usable• Offers acceptable quality• Offers good quality• Offers very good quality

Page 18: Communicating Quality of Experience data for the development of multimedia services

Making QoE data available within industry

ETSI Guide

Web-based system

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Conclusions• Service developers want end-user data• Much data not available• Tutorial support required• Standardisation bodies well positioned to disseminate

QoE data– ETSI STF284

– http://portal.etsi.org/stfs/hf/STF284.asp

Please visit the web-based system & provide your feedback!

Page 25: Communicating Quality of Experience data for the development of multimedia services

Communicating Quality of Experience data for the development of multimedia services

Peter Brooks, Teolys (F)Bjørn Hestnes, Telenor R&D (N)Svein Heiestad, Telenor R&D (N)Carl Aaby, TANDBERG (N)