community over code: how to build a successful project

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Communities Over Code How to Build a Successful Project Joe Brockmeier (@jzb) PRESENTED BY: Manager, Community Team (OSAS) This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.

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Communities Over CodeHow to Build a Successful Project

Joe Brockmeier (@jzb)PRESENTED BY:

Manager, Community Team (OSAS)

This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.

About Me (Briefly)

· Red Hat since August 2013

· Apache Member, CloudStack PMC, Incubator PMC

· Former openSUSE Community Manager

· Technology Journalist ~1999-2008, 2010-2012

· Likes books, Vim, cats, music, beer, and polar bears – not necessarily in that order.

What We'll Cover

· Why “Community Over Code”?

· Defining Success

· Governance and Community

· Infrastructure

· Marketing

· How Can We Help?

Don't Forget:@devconf_czHashtag:#devconfczMe: @jzb

What is “Community Over Code”?

Community Over Code

· How You Do Things is as Important as What You Do

· A Healthy Community Can Roll with Changes

· People Come and Go – No One is Irreplaceable or Permanent

· “But they're a great contributor” – doesn't matter

· “We'll do it right later” – maybe there won't be a later...

Core Principles

· Communication & Openness (“If it didn't happen on the mailing list...”)

· Mentorship

· Earned Rights (“Leave Your Hat at the Door”)

· Quality > Speed

· All Contributions Matter

· Users Matter

Defining Success

What Does Success Look Like?

· Define Project Goals

· What are you building, for whom, and why?

· Measurable

· Can you track your success? Can you trace it back to causes?

· Communicate the Goals Often, to Everybody

· It's easy to lose sight of the big picture.

· You can be successful accidentally, but don't count on it!

Governance &Community

Governance

· One Size Can't Fit All

· Have Clear Guidelines on How Things Are Done

· How does a user become a contributor?

· How does a contributor become a core contributor / earn rights?

· Golden Rule

· Diversity

· Skills and people

Governance Suggestions

· Everything happens on the mailing list*

· 72 hours for feedback

· Use “lazy consensus” to make decisions*

· Exceptions: Legal, missing stakeholder, security, etc.

· Leave your Hat at the door

· Company / titles shouldn't matter

· Make decisions stick

· Document, document, document

Infrastructure

Care & Feeding for Community

· Mailing Lists

· Forums ?

· Bug Tracker

· Documentation / Wiki

· Code Repositories

· Trello / Kanban, etc.?

· Continuous Integration (CI) & Testing Infra

· Translation tools

Face to Face

· Nothing beats in-person bonding.

· We still don't have beer over TCP/IP!

· You can't depend on in-person collaboration all the time – but try to make it happen sometimes!

· Find time for learning, doing, and socializing.

· Carry as much as possible back to the rest of the community.

Marketing & Promotion

Audience & Goals

· What are your goals?

· Fuzzy goals == unfocused

· Who are you trying to reach?

· Personas / profiles of users

· What do they want?

· Craft a story / message around how your project fits their needs. May need to “fix” the project!

· Feedback loop

· Talk to users, use their ideas!

Project Voice and Messaging

· Tailor Website to users

· Have talking points / messaging for the project that explains it to new folks

· Explain benefits, not features or low-level technology

· Show me how to be successful, quickly

Blogging and Social Media

· Take the time to write about what you're doing.

· Video / screencasts are also good – but remember the old-timers.

· Find contributors to help run social media, blogs, etc.

· Provide social media guidelines!

· Advanced: Editorial calendar, SEO, scheduled tweets, target influencers

Releases!

· Start planning release announcements early

· Ideally, before the first alpha

· Identify publications that might be interested

· Identify partner projects that might help promote your project

· Go big, but don't just focus on releases!

Summary

· Community is a process, not an end state

· You will never, ever, ever be “done”

· Successful communities change

· Single-company projects < Diverse projects

· If you build it, you still have to promote it

· If you're not growing, you're dying

· Golden Rule

Questions?

[email protected]:

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