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  • 8/7/2019 Companion Purviews Cards

    1/9

    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Imprisoning Crystal (Earth )Dice pool: Strength + CratCost: 5 Legend, +1 Legend per Legend dot o the targetReference: Companion, part 2, p.30Description:A massive shard o crystalcoalesces around the Scions target.

    Rust/Shine (Earth )Dice pool: NoneCost: 2 LegendReference: Companion, part 2, p.30Description:With a pass o the hand, the Scioncauses a coating o rust or oxidization to ormon a metallic object or conversely removes such acoating, restoring an item to its untarnished orm.

    Delay Rot (Death )Dice pool: Intelligence + MedicineCost: 1 LegendReference: Companion, part 2, p.30Description:With a brie touch and theexpenditure o one point o Legend, the Scioncauses a subject to cease rotting and becomecompletely preserved against decay

    Death of the Soul (Death Dice pool: Strength + OccultCost: 1 Willpower + 20 LegendReference: Companion, part 2, p.30Description: Te God indicates a singledivine target within line o sight, then seversthat target rom its connection to divinity.

    Absorb Light (Darkness )Dice pool: NoneCost: 2 LegendReference: Companion, part 2, p.30Description: Te Scions body turnspitchblack, and he becomes a sinkhole orlight.

    Afraid of the Dark (Darkness )Dice pool: Manipulation + EmpathyCost: 1 LegendReference: Companion, part 2, p.29Description: For a single instant, thesubject sees everything cast in shadow,with rightening overtones and hideous,nightmarish contortions.

    Labyrinthine Lingering(Chaos )Dice pool:Wits + AwarenessCost: 5 LegendReference: Companion, part 2, p.29Description: Compasses wildly spin, GPSlocators lose their signal and landmarks shitand cant be pinned down.

    Unlikely Pattern(Chaos )Dice pool:Wits + CratCost: 1 Willpower + 10 LegendReference: Companion, part 2, p.29Description:Te God picks up a series o items,then throws them up into the air. When they land, theyamazingly come together in the orm desired by the God

    Paper Tiger (Animal )Dice pool: Intelligence + ArtCost: 1 Willpower + 5 Legend per act o creation; 1 Legend per uReference: Companion, part 2, p.2829Description:Some demigods use the primalpower o their ichor to grant lie with the Create

    Animal Boon, others use the artistic work ocreation to inuse their conjurations.

    Animal communication (Animal )Dice pool: Stamina + Animal KenCost: 1 Willpower + 1 LegendReference: Companion, part 2, p.28Description: Scions learns to absorb thecapabilities o an animal by devouring such acreature and drawing orth its essence rom thedigested esh.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Mortal Stroke (War )Dice pool: NoneCost: 1 Legend + 1 Willpower per weaponReference: Companion, part 2, p.36Description: Te Scion touches one orseveral weapons and invokes the power o herLegend to grant them supernatural killingpower.

    Rastrad (War )Dice pool: NoneCost: 3 Legend + 1 Willpower + cost o other Boons and KnacksReference: Companion, part 1, p.18Description: Te warpspasm o Irish legend,the Scion with this Boon can channel a potentwarpower, breathing in the very ury andtwisting unpredictability o battle itsel.

    Fusion (Sun )Dice pool: Strength + ScienceCost: 10 Legend + 1 WillpowerReference: Companion, part 2, p.36Description: As long as this inner usionreaction continues, the God is capable o absorbingmatter, transorming it into newer, denser materialand releasing energy simultaneously.

    Divine Threnody (Sky )Dice pool: Intelligence + ArtCost: 2 LegendReference: Companion, part 2, p.35Description:With a simple use o DivineTrenody, the Scion can dampen sound.

    Life-Giving Rays (Sun )Dice pool: Charisma + MedicineCost: 1 LegendReference: Companion, part 2, p.35Description:All healing times (Scion: Hero,p. 1967) are halved ater an hour o beingwithin the Scions rereshing light, includingor the Scion hersel.

    Weather Witch (Sky)Dice pool: Intelligence + ScienceCost: 1 LegendReference: Companion, part 2, p.35Description: By tasting the wind, puttinga nger up in the air or testing the eel o herjoints, the Scion gains the ability to predict thevagaries o natural weather.

    Spirit Lamp (Psychopomp )Dice pool: Charisma + OccultCost: 2 LegendReference: Companion, part 2, p.3334Description: Te Scion tunes up her mysticresonance and unleashes her Legend energy tobecome a beacon to ghosts, spirits and strangewandering energies.

    Heart of the Maze(Psychopomp )Dice pool: Charisma + PresenceCost: 3 Legend, +3 Legend per additionalscene (see description)

    Reference: Companion, part 2, p.34Description: Te Scion tunes up her mysticresonance and becomes a beacon to wandering energies.

    Mirror of Lunacy (Moon )Dice pool: Manipulation + EmpathyCost: 2 Legend + 1 WillpowerReference: Companion, part 2, p.33Description: Te targeted Scion sees himselin the reection and suddenly realizes theextent o his madness.

    Silver Blessing (Moon )Dice pool: NoneCost: 1 LegendReference: Companion, part 2, p.33Description: For the rest o the Scene, theitem has all o the supernatural properties osilver.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Potability (Water)Dice pool: NoneCost: 1 LegendReference: Companion, part 2, p.3637Description: Potability allows the Scion totouch one source o water no larger than abathtub and cause any liquid in it to becomesae to drink.

    Drown (Water )Dice pool: Dexterity + ScienceCost: 1 Legend + 1 WillpowerReference: Companion, part 2, p.37Description:With a sot caress, the Scioncauses the targets lungs to start lling withuid.

    Siege Juggernaut (War )Dice pool: NoneCost: 10 LegendReference: Companion, part 2, p.36Description: For a demigod, the usual wayto do so is to blast right through them, apower epitomized by this Boon.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Heart of Mine (Magic )Dice pool: Stamina + EmpathyCost: 1 Willpower + 10 LegendReference: Companion, part 2, p.39Description: For a number o days equalto the successes scored on the activation roll,both parties share the same Fatebindings.

    Magical Purge (Magic )Dice pool: Intelligence + OccultCost: 1 Willpower + 15 LegendReference: Companion, part 2, p.39Description: the God literally tears theskein o Fate and destroys the ability o othermagicians to warm the loom.

    Steal Birthright (Magic )Dice pool: Manipulation + StealthCost:1 Legend per point o Birthright + 1 Legend per objecor being

    Reference: Companion, part 2, p.3839Description: Te God arranges totemporarily steal away one o the Birthrightso some other Scion.

    Transient Visitation (Magic )Dice pool: Charisma + PresenceCost: 1 Willpower + 5 LegendReference: Companion, part 2, p.38Description: By means o this spell, thecaster arranges to Visit her child via the worldo dreams.

    Meddlesome Fates (Magic )Dice pool: Manipulation + CommandCost: 1 Willpower + 5 LegendReference: Companion, part 2, p.38Description: Once cast, the spell creates anew Fatebinding between the two targets.

    Sanctify Band (Magic )Dice pool: Charisma + PresenceCost: 1 Willpower + 1 Legend per personReference: Companion, part 2, p.38Description: Everyone who is brought intothe sanctied Band gains the ability to shareWillpower points with other members o theBand.

    Tugg ing Heartstrings (Magic )Dice pool: Charisma + PresenceCost: 1 or more LegendReference: Companion, part 2, p.38Description: Te caster measures theFatebinding between two people possiblyincluding hersel and pulls on the thread todraw them closer.

    Bound Spirit (Magic )Dice pool: Manipulation + OccultCost: 1 or more LegendReference: Companion, part 2, p.38Description: Te magician utters a potentcurse, loops the targets thread o Fate arounda particular location and pulls it taut.

    Legendary Surge (Magic )Dice pool:Wits + EmpathyCost: 1 or more LegendReference: Companion, part 2, p.37Description: By using a thread o Fate as aconduit, the magician gits a target with someo his own Legendary energy.

    Measured Foe (Magic )Dice pool: Perception + EmpathyCost: 1 LegendReference: Companion, part 2, p.37Description:A glance at the threads about aparticular person can tell much o that personscapabilities, his weaknesses and the way thathe handles problems.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Twist Geas (Enech )Dice pool: Manipulation + PresenceCost: 512 Legend + 1 WillpowerReference: Companion, part 1 p.23Description: So det is the Scionsinteraction with enech that he can twistits ows and eddies around an individual,changing it irrevocably.

    Beyond the Ninth Wave(Enech )Dice pool: NoneCost: 20 Legend + 1 WillpowerReference: Companion, part 1 p.2324Description:Te Scion withdraws himselpast the metaphorical ninth wave o a Godly power,

    withdrawing rom the enech o that part o the world.

    Lay Mortal Geas (Enech )Dice pool: Charisma + PresenceCost: 12 Legend + 1 Willpower (or 12 Legend + 1Willpower dot)

    Reference: Companion, part 1 p.23Description: Tis Boon unctions as Layoken Geas, save that it lays a Mortal Geas onthe target.

    Assumption of the Land(Enech )Dice pool: Stamina + Empathy (twoSpeed 5, DV 2 exclusive actions)

    Cost: 5 Legend + 1 WillpowerReference: Companion, part 1 p.2223Description:He sang this song, taking into himselthe powers o Eire and making himsel one with the land.

    Lay Potent Geas (Enech )Dice pool: Charisma + PresenceCost: 5 Legend + 1 Willpower (or 5Legend + 1 Willpower dot)

    Reference: Companion, part 1 p.22Description: Tis Boon unctions as Layoken Geas, save that it lays a Potent Geason the target.

    Bards Tongue (Enech )Dice pool: Manipulation + PresenceCost: 2 LegendReference: Companion, part 1 p.2122Description: Te words o the bard arealways heeded because he has taken care tosee deeply into someones nature and knowsthe truth o them.

    Body and Spirit (Enech )Dice pool: Charisma + Empathy (Spd 3, DV 1)Cost: 1 Legend, or 1 Legend + 1 Willpower iused on another

    Reference: Companion, part 1 p.21Description: Te Scion who uses thisBoon chooses to declaim his best attributesand admit to his weakest.

    Lay Token Geas (Enech )Dice pool: Charisma + PresenceCost: 1 Legend + 1 Willpower (or 1 Legend+ 1 Willpower dot)

    Reference: Companion, part 1 p.21Description:With this power, the Scion tapsinto the potent ows o enech and may levy theexpectations o greatness on those around him.

    Heros Geas (Enech )Dice pool: NoneCost: NoneReference: companion, part 1 p.20Description: Heroes and Gods are held toa greater standard.

    Brehons Eye (Enech )Dice pool: Perception + EmpathyCost: 1 LegendReference: Companion, part 1 p.20Description: With this power, the Scionassumes a canny and wise attitude, watchingcareully and allowing those insights toinuence her judgment.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Ultimate Effect (Scire )Dice pool: Intelligence + ScienceCost: 1 Willpower + 15 LegendReference: Companion, part 2 p.28Description: I knowledge is power, thenultimate knowledge is ultimate power.

    Deep Secret (Scire )Dice pool:Wits + StealthCost: 1 Willpower + 10 LegendReference: Companion, part 2 p.28Description: Te Scion calls to mind acertain act that she knows rom personalexperience.

    Masterful Vector (Scire )Dice pool:Wits + MarksmanshipCost: 3 LegendReference: Companion, part 2 p.27Description: A quick appraisal o asituation allows the demigod to surmiseimmediately the best way to exert a orcesuch that it afects as many targets as desired.

    Anticipation (Scire )Dice pool: NoneCost: 10 LegendReference: Companion, part 2 p.27Description: Te Atlantean can derive anaccurate conjecture regarding the outcomeo any action.

    Remote Control (Scire )Dice pool: Dexterity + ControlCost: 3 LegendReference: Companion, part 2 p.27Description: With the simplest o gestures,the Atlantean exerts precise command overthe technologies o the golden civilization.

    Proper Tool (Scire )Dice pool: NoneCost: 2 LegendReference: Companion, part 2 p.2627Description:Te Atlantean simply invokesthis Boon and all items that she wears, carriesor holds become protected rom environmentalhazards to the same degree that she is.

    Intuitive Adaptation (Scire )Dice pool: NoneCost: 1 LegendReference: Companion, part 2 p.26Description: Te Atlanteans bonusfrom the Fundamental (Scre ) Boon now

    extends to any task in which the Atlanteanuses a technological device.

    Consequence (Scire )Dice pool: NoneCost: 1 LegendReference: Companion, part 2 p.26Description: With but a glance, the Scionlooks at a simple object or tool and ponders,What would happen i I.

    Literati (Scire )Dice pool: Intelligence + ScienceCost: 1 LegendReference: Companion, part 2 p.26Description: in a moment, all o theinormation contained on the item oodsinto the Scions mind.

    Fundamental (Scire )Dice pool: NoneCost: 1 LegendReference: Companion, part 2 p.26Description: Te Atlanteans player addsthe characters Scre rating to all dice poolsinvolving the Crat or Science Ability

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    [email protected]

    Reshape Shen (Taiyi )Dice pool:Willpower + Legend + CommandCost: 20 LegendReference: Companion, part 3 p.21Description: Ultimate mastery o theDao enables a God to transorm otherGods, spirits or lesser immortals.

    Grand Unity Transformation(Taiyi )Dice pool: NoneCost: 10 LegendReference: Companion, part 3 p.20Description:Te shen regard death itsel as justanother change o orm and state. Even a demigodcan return rom death with help, and at cost.

    Divinize Kuei (Taiyi )Dice pool: NoneCost: 10 LegendReference: Companion, part 3 p.20Description: At will, the character cantransorm a ghost into a lesser immortalwith a maximum Legend o 4.

    Resurrection Anchor (Taiyi )Dice pool: NoneCost: 10 LegendReference: Companion, part 3 p.20Description: Te shen regard death itselas just another change o orm and state.Even a demigod can return rom deathwith help, and at cost.

    Living Hexagram Metamorphosis(Taiyi )Dice pool:Wits + MedicineCost: 5 LegendReference: Companion, part 3 p.20Description: ales o Gods and sagesoten describe them transorming peopleand animals as well as inanimate objects.

    Qi Hand (Taiyi )Dice pool: NoneCost: 2 Legend per item per actionReference: Companion, part 3 p.19Description: As demigods master theGreat Principle, they can manipulateobjects using currents o Qi in a orm otelekinesis.

    Eight Trigram Transformation(Taiyi )Dice pool:Wits + CratCost: 3 LegendReference: Companion, part 3 p.19Description: Te Scion transormsmatter into new orms and substances.

    Five-Cycle Conjunction (Taiyi )Dice pool: NoneCost: NoneReference: Companion, part 3 p.18Description: Increasing mastery o Yin,

    Yang and the Five Elements enables a studento aiyi to protect his own Purpose Purview

    Boons rom YinYang Destruction.

    Yin-Yang Destruction (Taiyi )Dice pool: Legend + Occult or ScienceCost: 1 Legend (+1 Willpower)Reference: Companion, part 3 p.18Description: A Scion learns how tocounter the supernatural orce in powersdirected against him.

    Five-Cycle Augmentation (Taiyi )

    Dice pool: NoneCost: 1 LegendReference: Companion, part 3 p.18Description: Tis enhances the targetcharacters use o the Boon or spell as ihis Legend were one higher than its actualvalue.

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    1990-2008 White Wolf Publishing

    Created and designed by Darrius0077

    d [email protected]

    One with the Storm (Duality )Dice pool: NoneCost: 1 Willpower + 1 LegendReference: Companion, part 4 p.23Description: In hostile environmental conditions (extremecold, driving rain, parching heat), the Scion can actually alterthe properties o her body to reect the climate around her.

    Know Thy Enemy (Duality )Dice pool: Perception + EmpathyCost: 1 LegendReference: Companion, part 4 p.23Description: Te Scion can, throughmeditation and study, assume the personalityo her oe.

    Transmute Pain (Duality )

    Dice pool: Stamina + IntegrityCost: 1 WillpowerReference: Companion, part 4 p.23Description: Te Scion employing this Booncan reduce the amount o physical pain heeels by inicting physical pain upon others.