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JPK

Gro

up2016 Product Intelligence & Innovation Summit

September 21-22 • Chicago, IL

Competitive Wargaming andSimulations Workshop

Develop situational awareness of competitive position

September 21, 9:45am

As Chief Executive Officer of Aurora WDC, Mr. Johnson spends most of his timeguiding the overall strategy of the business and directing the firm’s external

consulting opportunities with clients. Prior to this promotion in March 2010, heserved the prior seven years as Chief Operating Officer and Director of Researchwith the firm. Prior to joining Aurora in 2003, Mr. Johnson was in the Investment

Management industry as an account and portfolio manager. He serves asWisconsin’s SCIP chapter chair, was Program Chair of the 2009 SCIP

International Conference, and is a SCIP Catalyst Award recipient.

View presentation online at:www.jpkgroupsummits.com/attendee6

Derek Johnson – Aurora WDC

1

Welcome to JPK Chicago

Competitive Wargaming & Simulations Workshop

September 21, 2016

2

WELCOME!!!

3

First Things First…

– Human instinct in business to be very competitive (“strong desire to win”).

– Like airline pilots learning in the sim, business leaders can often learn in the

sim (“something that is made to look, feel, or behave like something else”).

– Simulated learnings (good, bad or ugly) are generally a LOT LESS

EXPENSIVE than they are in the real world!

4

Agenda (9:45 to 12:00)

• Overview & Basics

In the real world, most competitive issues are usually focused on tactical and operational problems or

responses to emerging competitive threats rather than “grand strategy” initiatives that require external

support and guidance to make actionable. This is why the hottest trend in business wargaming today is

“skilling up” teams of internal facilitators with the ability to take on tactician support roles for exercises

attacking the following seven (7) business problems:

1. Product Extensions and New Feature Design

2. New Market or Segment Entry with Existing Products and Services

3. Reacting to New Competitors with Asymmetric Market Power or Resources

4. Anticipating Disruptive Threats to your Business Model or Industry Structure

5. New Leadership Changes at Major Incumbent Competitors or your own Company

6. Mergers, Acquisitions and Alliances to Fortify Talent, IP or Product/Feature Development

7. Addressing Shifting Customer Needs/Wants Ahead of Competitor Reactions

• War Game Process: Step-by-Step

• Exercises

5

Derek Johnson, CFA

Aurora WDC

@dljalpha

[email protected]

608-268-3470

• Chief Executive Officer – Aurora WDC

– Promoted to CEO in March 2010

– Chief Operating Officer – Aurora WDC (2008 – 2009)

– Director, Global Research & Analysis (2003 – 2007)

• Practicing Intelligence Since March 2003

– Work closely with 8-person Directors team to shape the ways the firm can best influence and support the external marketplace.

– Pride myself in a completely transparent and protective leadership style, while trying to bring out the best in those around me.

• Other Insights

– Advanced techniques like Wargaming are just not utilized enough or effectively within most Intelligence toolkits.

– Reside in the small Madison, WI suburb of Waunakee with my wife, Allie, three kids (Benji, Sage, and Raine), and two dogs (America and Rooney).

– Hollywood look-a-like: John Malkovich.

About Your Facilitator

6

Let’s Get Started

7

Why do cars have brakes?

8

How you answer that question

reveals a great deal about how you

approach both Risk and Reward.

Why do cars have brakes?

How many answered it this way? Brakes help you SLOW DOWN.

How many answered it this way? Brakes help you GO FASTER.

9

9

War Games Support All Planning Levels

Vision, Mission, &

Purpose

The Strategy

Operational Level

Tactical Concerns

α The reasons for which we are in this business

α What we value in the bigger picture

α Which stakeholders are important to us and

why

α How do we plan to satisfy our stakeholders?

α Which goals, markets (scope), and resources?

α What will be our basis for competing?

α Links our strategy and tactics

α Focuses on key market and services positions

α Specific objectives … e.g., sales or market share

α Operationalizing plans at the front lines

α Varies from situation to situation

α Nearest-term targets, how we make money

10

War Games Bring Value!

Shared experience learning and team building

Focus on assumptions and “what ifs”

Tangible deliverables

11

“Aims of the Games”

1Force participants to change perspective on strategic decision-making

Turn known and yet-unknown information into actionable intelligence

2

3

4

Encourage exploration of new strategic plans for a designated time period

Give insight into the future of the business environment

12

Necessary Basics

13

buckdawson.blogspot.com

1. Good presentation skills

2. Not afraid to rattle cages

3. Executive Sponsorship

4. Understanding of Process

(that works for your

organization)

5. Rigor and availability to

conduct the actual

exercise

6. Discipline to develop the

After-Action Report

Necessary Basics

14

Your Role in Defining Purpose and Scope

Provide guidance on what the purpose of the game will be, taking

into account the needs of your Sponsor and other key stakeholders

Come to the Sponsor prepared to answer questions on new

entrants, potential M&A in the relevant market, and a good

understanding of potential disruptors

Limiting the scope will not only reduce your workload prior to the

game, it will create much more focus on the key issues your

Sponsor wants explored

Most importantly – Ensure that the game is designed to deliver

executable strategies and tactics that can be measured

15

What does it Cost?

Site & Catering + Profiles + Travel

+ Opportunity Cost = REAL COST

16

Let’s Break Down The Process

17 17

Define Intelligence Goals & Objectives: - To create a simulation of future competitive behavior

- To anticipate the probabilities and impacts to your business of certain scenarios coming true

- To exercise greater control over ongoing competitive storyboarding

Inputs- Sponsor Commitment

- 20-40 key stakeholders

- Decide on 1-2 day format

- 4-6 week prep calendar

Starting Point

PROCESS

PLANNING

α Pre-Briefing Book

α Market, Competitor Profiles

α Team Assignments

α Logistics Considerations

EXECUTION

α 2 Rounds of Play (generally)

α Probability-Impact Grid

α Intelligence Gaps

α Strategic Lessons Learned

Benefits & Outcomes:- Plan profiles that enable the Sponsors to "sell" the more significant strategic options generated

by the simulation

- Understand how competitors and other market players will react

- Is used to provide that critical link between strategy and tactics.

- Explore and test future competitive strategies in order to discover any weaknesses in a plan and to identify possible consequences of plan adoption

- Probability-Impact Grid (PIG) that allows ongoing risk and opportunity assessment

End Result

AFTER-ACTION

α Competitive Storyboard

α Immediate Action Items

α Strategic Alterations

α What’s Next?

Decision Scope Actors Prep Play Insights

1 2 3 4 5 6

2

3 4 5 6

6

18

Planning Horizon Considerations

Outline scope and objectives

Secure team buy-in, budget

Prepare RFPs, vendor selection and POs

Secure meeting facility and food service

Hold the date on calendars

Designate team leads

Conduct kick-off meeting

Customize exercises and templates

Conduct internal and external interviews

Prepare/review briefing book / pre-reading assignments

Make team assignments

Distribute pre-reads

Schedule Wargame After-Action Report

2+ months leading up to Wargame:

Confirm attendance and revise teams if necessary

Meet with team leads to address questions and revisit expectations

Review meeting logistics room set up, audio-visual/computer equipment, name tag/placards, etc

Week of Wargame:

Conduct post-Wargame debrief with lead/sponsor and vendor

Confirm time and attendees for After-Action Report

Review vendor final report (may include multiple iterations)

Secure and store all Wargame enduring materials

Transfer and integrate learnings into strategies and tactics

One to two weeks after Wargame:

19

Is a War Game the Way to Go?

Decision Scope Actors Prep Play Insights

α What do you hope to achieve by running a war game?

α Assess the time horizon, level of uncertainty, intelligence gaps

α Can be valuable for team building or rehearsing a tactical or strategic move.

α Assess the availability of resources (including human and time)

α Generic war games are often good for first time

α A longer, tailored war game will be most beneficial for testing a complex situation.

1

20

Scope Actors Prep Play InsightsDecision

2

1. To determine whether a wargame is really appropriate

2. To get Sponsor commitment and set expectations

3. To confirm the war game’s preliminary purposes and

scope

4. To identify potential participants

5. To identify potential sources of design input

6. To define a preliminary development schedule

7. To identify responsibility for administration and logistics

8. To agree on specific next steps

War Game Definition and Scoping

21

War Game Objectives – Example 1

Hard Deliverables(measurable results we are looking to get from the game)

Soft Deliverables (change in Participants' perceptions – better

understanding of competitors / market)

1. Growth Strategy document designed

to provide actionable

recommendations on how to increase

market share by x% over the next 3

years.

2. Road-test specific strategies related

to;

a. M&A

b. Home delivery/online ordering

c. Nutritional labeling

d. Private label

3. With a number of uncertainties in the

market right now, company needs a

strong, documented SWOT and Four

Corners Analysis with Implications

and Strategies;

4. Consumer needs Gap Analysis

1. Raise awareness of the participants

on the dynamics in the

marketplace;

2. Induce the participants to think

outside the box as it relates to

strategies and tactics;

3. Increase the involvement of the

participants in the daily activities

and tactics of the business;

4. Provide the participants an

understanding of the motives and

strategies of the competition.

22

• Determine the end game of our growth strategy, e.g. Continue with status quo (3-4%

annual sales growth), become more aggressive and take a new cost position or enter

new markets to accelerate growth in an attempt to double the size of the company.

• Determine product prioritization of what products will be worked on and allocated

resources.

• Determine where to focus investments and cost reductions to more effectively compete

against both traditional premium and newer aggressive market entrants.

• Anticipate competitive responses, of both direct and indirect competitors, to the product

prioritization, investment focus and cost reductions changes.

• Determine how we will respond to the competitor responses.

• Develop a competitive strategy vs. competitors to remain a market leader and increase

sales.

• Identify and consider the changes that we are seeing in the competitive environment in

the US with new players.

• Identify weaknesses in target competitors where we can take advantage.

• Uncover blind spots or weaknesses where we may be vulnerable.

War Game Objectives – Example 2

23

Exercise #1 - Define the Scope of Your War Game

24

ActorsScope Prep Play InsightsDecision

Determining the Actors

“The Market”

Customers, Government, Channel Partners, etc.

Our Activities

From Strategy --- Operations --- Tactics

Our Competitors

Direct, Indirect, and New Forms

Level of success in the market is determined by all 3 lines of force. No matter how successful we are in implementing our

strategy, the actions of market externals and all forms of competition will impact our performance.

3

25

Roles of Competitor Teams

Anticipate how the competitor

will/could act

Get into its culture and mindset

Act and invest as it would

Consider a “Wild Card” competitor

26

Roles of the Market Team

The Market Team will represent the Customer’s interests and will rule on how well each of the teams meet the customer’s

needs and wants, as well as improve their standing in the customer’s eyes. The Market Team will also represent the interests

of any other stakeholder deemed necessary in order to meet the game’s deliverables. If a question requires input from a

regulatory body or local government, the Market Team will take on that role. The Market Team will also be responsible for the

following roles:

Anticipate how the market or customer will react to competitors’ moves

Award market share growth/decline after each round

Select “issues” to be considered

Determine future purchasing or vendor selection criteria

Rule on competitor teams’ “off the wall” moves

Enforce “Rules of Engagement”

Award resource gains/losses after each round

Must be credible and apolitical

Observe and comment on team dynamics

27

Who Should Participate?

A broad mix of functions is most effective.

Identify and include key influencers within the functional areas –

those whose buy-in will help when it comes to implementation of the

ideas surfaced during the game.

Those who best

understand the

relevant market

and have an open

mind to the outcome

Anyone who can

champion the

planning activities

post-game

28

Exercise #2 – Determine Actors & Players

Market Home Team Competitor 1 Competitor 2 Competitor 3

1

2

3

4

5

= SPONSOR

29

PrepScope Actors Play InsightsDecision

α Most time consuming part of the design process.

α Players will need comprehensive background information – Market & Competitor Profiles, pre-game assignments, Evaluation Methods, KIT/KIQ Research.

α Decide how teams will communicate.

α Players will need some introductory training.

α The final important preparation is the physical set up of the space(s).

Preparation of Profiles, Exercises and Evaluation Methods4

30

Market Profile

• The MARKET PROFILE in general, should include the following:

–Description of the market

–Segmentation Breakdown (Market Sizing, Share, Growth Rates).

–Market Highlights

–Market Trends

31

Competitor Profile

• Should include the following:

–Basic Overview

–Historical Context/Timeline

–Strategic Direction

–SWOT Analysis

–Financials/Financial Analysis

–Products/Services and Cost/Pricing

–Strategic Relationships

–Culture and Leadership

–Anecdotal Information

* Should include primary research, even if internal interviews.

32

Primary Research KITs/KIQs - Example

KIT: Competitive Environment

• KIQ: Who do they view as their primary competitors in the XYZ market? Who don't they view as competitors/threats in the XYZ market

segment? Why?

• KIQ: Has the competitive environment been stable over the last few years? Do they expect it to continue?

• KIQ: What would really shake up the competitive landscape? What would happen if someone new entered their core market (e.g., someone

who has other technology today and is credible in the space, but not historically a XYZ expert). What about an existing player getting more

aggressive to take business from them?

KIT: Forward-looking commentary around product and market development

• KIQ: What is their area of focus in XYZ going forward? (i.e. what applications or markets? See background material for examples of

applications)

• KIQ: Are they investing in innovation? If so, what type? (This could include such features as reducing noise, heat, increasing pressure or

flow ratings, etc.)

• KIQ: What applications are they pursuing / prioritizing? Which are not as important to them in the future? (Example: ABC has a strong

dental applications business, perhaps they could be placing greater emphasis on medical applications in higher margin market segment, etc.)

• KIQ: Is there room to differentiate product or business performance to win in this space? What are major drivers besides price? How do you

make your choice on supplier? How often do you review it / introduce new people? Are your product needs changing (flow/pressure - ie:

size)?

KIT: Market Trends

• KIQ: What major trends do they see that are impacting XYZ or the industry in general? Do they expect them to continue?

• KIQ: Customer trends (how customers want to buy, what they are looking for in a supplier, etc)

• KIQ: Regulatory, geographic (are there regulatory changes that are impacting the business (particularly in medical/dental space) What role is

geography playing, i.e. our customers looking for pump suppliers from certain geographies for any reasons such as lower pricing or higher

quality, better customer service, more flexible shipping/supply, etc.).

33

Envelope of Objectives

Market and Competitive Map • Used to define the “battleground” and to develop strategic and operational

level plans

• Defines current size and distribution of competition by segment as well as

minimum and maximum likely growth

• Often involves several segmentation schemes and different measures of

sizeY N Y

42MOB-WG

3/00Ka ppa West, Inc.M a n a ge m e nt Co n su l ta nts

Linking the Map and Triage

Accept Loss

Delayed Secondary

Attention

Immediate Concentrated

Attention

Triage

0

2

4

6

8

1 0

1 2

1 4

1 6

1 8

2 0

2 2

2 4

A B C D E F G H I J

Segment

Unit

of

Measure

Gap Analysis

Green/Amber/Red Matrix

KappaWest, Inc.Management Consultants

© 2001 KappaWest

LANT-ASOT

Green/Amber/Red Matrix for Acquisitions

CriterionGreen

We’ll Seek Out

AmberWe’ll Look At

RedWe Won’t Consider

Lines of

Business

Size

Location

Technologies

Ownership

Culture

13

Stakeholder Analysis

Tool Include? / PG PagesApplicability

Application/Notes

• Helps to identify key gaps between objectives and what normal course of

business will generate

• Allows a preliminary triage of potential gap closers

• Defines the boundaries of the organization’s operations

• Sets what must, may and may not be addressed in the plan

• Critical to ensuring any plan is focused on satisfying the organization’s

stakeholders

• Used to help define key goals and constraints

• Deals with all significant present and anticipated stakeholders and their

concerns

S O T

Y Y Y

Y N N

• Helps to convert key position-based strategic goals into operational level

“numbers”

• Recognizes that specific numbers should not be set too far ahead

• Might apply to share-of-market, revenue, profitability and other key

indicators of success and progress Y N N

Y Y Y

1 2 3 4

Maximum Likely

Minimum Likely

Bio-Rad FTS Stakeholder Analysis – 1 (Internal)

Stakeholder Concern Driver / Satisfier

Current Position Comments

T S G

GAP ANALYSIS

Objective and Sources Period

-2 Years -1 Year Current +1 Year +2 Years +3 Years +4 Years

Objective 20

(Actual) 24

(Actual) 35 45 60 80 95

Source 1 20 24 28 34 40 35 30 Existing Product Line and

Markets

Source 2 - - 6 7 7 7 5 Existing Product Line

Kickers

Source 3 - - 1 2 6 10 15

Expansion to West Coast

Source 4 - - - - 2 8 12

Gemini Product Line

Source 5 - - - - - 3 8

Libra Product Line

Total from all defined sources

- - 35 43 55 63 70

Gap - - 0 2 5 17 25

Gap = Objective – Total of all Sources

Analysis Tools for Team Exercises

34

Force Field Diagram

Porter’s four Corners Analysis

Probability Impact Grid

Silver Bullet Analysis

Contribution/Feasibility Grid

Tool Include?Applicability

Application/Notes

• Used to help assess and triage a broad range of potential gap closers

• Helps to build consensus about what must, may and will not be done

• Used to help identify the company’s real and relevant strengths and

weaknesses applicable to market needs and wants

• Helps to focus efforts on more critical efforts

• Helps to identify the key internal and external factors that have helped or

hindered the organization’s success and what will probably affect it in future

• Used to identify what must be incorporated into the plan to exploit its “drivers”

and neutralize its “restrainers”

• Used to help assess and triage a broad range of possible events and trends

to focus efforts on the more critical ones

• Helps to build consensus among planners about what the plan must and

should deal with

S O T

Y N N

Y N Y

Y Y N

Y Y Y

Y Y Y

Bio-Rad FTS Silver Bullet Analysis BU

Date 1/15/15

Buyers’ Needs

and Wants

Competitors’

Weaknesses

Our

Strengths

Customer Need or Want

Competitor Status Codes Notes

Bio

Codes 3 = Clearly Best 2 = As good as best 1 = Good enough 0 = Not good enough X = Hopeless ? = Don’t Know

• Used to determine a competitor’s Course of Action.

• Focused on future strategic intent.

• Takes into account values, mindset and motivation.

Analysis Tools for Team Exercises

35

Decision/Selection Map

Business Model Canvas

Technology Roadmaps

Risk Profile

Risk Profile Situation Prepared by:

Prepared on:

This situation has the

following risk characteristics:

Maximum win is 5.

There is a 30%

probability of winning 2

or better.

There is a 60%

probability of breaking

even or better.

There is a 40%

probability of a loss.

There is a 10%

probability of a loss

exceeding 2.

The maximum loss is 3.

The net utility is

positive.

6

5

4

3

2

1

-1

-2

-3

-4

-5

-6

Break

Even

Level of

Win or

Loss

Probability0% 100%

Can Win/Will Win Analysis

Tool Include?

set of strategic or operational -level

alternatives

ApplicabilityApplication/Notes

• Used to help assess relative importance of different criteria in addressing

selected markets or segments

• Also very helpful in determining how to negotiate with a potential buyer,

partner or acquisition, or to sell a major “deal”

• Helps to assess the degree of “risk” associated with each of a particular set

of strategic or operational-level alternatives

• Used to help evaluate and “sell” appropriate option(s)

• Also helps to see where and how to reduce risk

• Supports a more rigorous assessment of whether a proposed strategy can

work, and based on current plans, if it will work

• Also helps to identify what can/should be done to improve the probability of

success

S O T

N N Y

Y N Y

Y N Y

Y Y Y

Y N Y

• Used to determine if there are areas of our business

model that we can tweak to increase its effectiveness.

• Much easier to alter the business model than to

make changes to the technology pathway.

• Used to set phase lines in the development of new

product features and functions.

• Can include M&A activity as well.

Lost Opportunity Review

Client name: Date:

Project Title: By:

Part 1

Bio-Rad was not selected as the solution provider because of the following reasons:

3. Another vendor provided a better solution than Bio-Rad (move to Part 2) X

4. Other reasons

Part 2

The key criteria used to evaluate Bio-Rad and the other vendors are listed below.

Selection Criteria

Bio-Rad Ranking Not acceptable Not as good as

another

vendor

About as good Better than the

others

Understanding what was needed Responsiveness to Customer Quality of Proposal Fees and terms References and Reputation

Part 3

What could Bio-Rad have done to increase its chance of winning?

Analysis Tools for Team Exercises

36

Evaluation Methods (1)

There are the eight Evaluation Methods typically used by the Market Team in judging the performance of the Competitors Teams in each Round of the game:

(1) Market Map Model – an Excel model that shifts share, and allocates growth to the Competitor Teams, based on a pre-determined segmentation scheme. This tool is normally used when all the players are established in the market, but can be used during a launch scenario when a following Round will leave each team with market share.

(2) Strategic Dollars (a proxy for the company’s overall market power. This is a simplification for the game’s sake so that they do not have to prepare a full budget. The allocation is based on an exercise the Market Team goes through early in the game, and then the teams invest their Units behind their strategic initiatives. It forces them to triage, as they will not have the resources to do all that they want to do. The number of Units they have to spend goes up or down based on their performance (and their internal stakeholders confidence in their plans and actions).

(3) Decision/Selection Map – a more rigorous version of the Needs/Wants Analysis that rewards teams that listen to their customer and develop strategies and tactics to improve their competitive position on meeting VALIDATED needs and wants.

(4) Qualitative Feedback Sheets – What did the teams present that the Market liked hearing, what they didn’t, and more importantly, what they want to know more about… This will allow the Market Team to shift a team’s focus if they are off-track or chasing a rabbit down a hole. It also will encourage them to further explore ideas that impressed the Market, but were not thoroughly defined or validated.

37

Evaluation Methods (2)

(5) Peer Evaluations – After each rounds’ presentations, each of the Competitor Teams will fill

out an evaluation form that focuses on what they saw from the others that might keep them up

at night. The Market Team then includes this analysis in their feedback to the Competitor

Teams.

(6) Contribution / Feasibility Grid – This exercise is conducted when we want to assess the ROI

of several different projects / programs under consideration when we know we will be forced to

triage even good ideas due to resource constraints.

(7) Stock Market Simulation – Each Team’s share price is adjusted after each round in the game

to account for their performance in keeping their most important stakeholders content.

(8) Opportunity Loss Review – Used in Bid and Tender Games. This exercise allows the

Customer Team to “steer” the competitors so that they not only have a better chance of winning,

but understand where their gaps actually are.

38

Rules of Engagement - Example

• No mergers or acquisition unless approved by the Market team

• No addition of resources unless approved by the Market Team

• No international expansion

• No selling of business units or product lines

• All Partnerships must take into account the timeframe selected for the game and must be approved by the Market Team (there may be press releases distributed throughout the game on this issue)

• The Market Team will respond to questions, presented in writing. They may reward a particularly good question with a definitive answer; they may tell you that an answer is forthcoming if the team is willing to invest in market research; or they may tell you that there is no way for you to acquire the intelligence you are seeking. All rulings by the Market Team are final.

• Expect that you will be forced to triage. You will not have enough time or resources to do everything you want to do. There will be rewards for strategic initiatives that have near-term impacts.

39

• A list of potential market events that could significantly impact

your business, given the time horizon selected for the game.

Not all will be used, and there will be ideas explored that you

wouldn’t have thought of previously.

#Event / Scenario Title

Government approval of legislation that has impact on your business

Competitor announces they will be manufacturing their own products

International competitor announces they will be opening two new North American

sales offices and one new manufacturing facility

Competitor acquisition of a disruptive technology or competing product

Consumer, financial, labor market update

Market forecasts or impacts to industry growth rates

Market Events

40

Exercise #3 – Determine Market Events & Rules of Engagement

Market Events Rules of Engagement

41

PlayScope Actors Prep InsightsDecision

α Two days is common, run as a series of ‘rounds’ representing a time period. Rounds are usually 2-4 hours.

α Teams have limited time to prepare action, teams will submit their plans to market team.

α The actions will then be fed into the evaluation methods.

α Each team receives limited feedback about the actions of the other teams.

α In-game press releases used to change game parameters.

α Have administrative and technical support available.

α The outcomes should be recorded.

Playing the Game5

42

DAY 1

Time Room Notes

8:00 – 8:15 am Training Room Opening comments and introductions –

8:15 – 8:45 am Training Room War Game Methodology Briefing – Tim Smith

8:45 – 9:15 am Training Room War Game Process and Tools Presentation – Tim Smith

9:15 – 9:30 am Coffee Break

9:30 am – 1:00 pm Break-out rooms:Round 1 of the War Game

Includes working lunch

1:00 – 2:00 pm Training Room Round 1 presentations

2:00 – 2:15 pm Coffee Break

2:15 – 5:00 pm Break-out rooms: Round 2 of the War Game

5:00 pm End of day 1

6:00 pm Group Dinner

Sample Agenda Day 1

43

DAY 2

Time Room Notes

8:30 – 9:00 am Training Room Finish Round 2

9:00 – 10:30 am Training Room Round 2 presentations

10:30 – 10:45 amCoffee Break

Probability / Impact Grid exercise

10:45 – 11:45 am Training Room Probability Impact Grid Exercise

11:45 – 12:45 am Lunch

12:45 am – 2:45 pm Break-out rooms: Planning Round

2:45 – 3:00 pm Coffee Break

3:00 – 3:20 pm Training Room Immediate Action Items / Announce Winner

3:20 – 3:35 pm Training Room Closing remarks

Sample Agenda Day 2

44

Round 1 Objectives

• Each team will go through a series of exercises designed to help us

put together the strategy of our respective teams.

• The primary objective is to get into the mindset of the team we have

been selected to represent and do our best to “win” in the selected

market.

• The goal will be to come up with strategies and tactics that best

position the teams vs. their competitors, fully exploiting opportunities

and proactively blocking the other teams.

• The two essential tools the teams will utilize are:

– Silver Bullet Analysis

– Four Corners

45

Team Task - Round 1

Task Task Level Suggested Time Worksheet Page(s)

Part 1: Get started (before we discuss strategy, let’s make sure we are all on the same page)

1.0 Get Organized ----- 5 3

1.1 Silver Bullet Analysis Mandatory 20 – 30 6

1.2 Key Questions to Consider Mandatory 10 – 20 7

1.3 Potential Partner Matrix Optional 10 – 20 8

Part 2: Develop strategy

1.4 Questions for the Market Team Optional 15 – 20 9

1.5 Business Model Canvas Mandatory 20 – 30 11

Total Time Available for this Assignment 90 Minutes -----

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Trust

Silver Bullet Analysis

SILVER BULLET ANALYSISUpdated On:

Account Name:

Segment or Customer Needs and Wants CommentsHome Comp A Comp B Comp C

Competitor and Status

Status Codes:

3. Best in class

2. As good as any other competitor

1. Good enough, but competitor(s) better

? Don’t know

X Not good enough

Notes:

a. Only one “3” on a line

b. If any competitor has a “3” on a line, no

other competitor is better than a “1”

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Why Porter’s Four Corners Model?

• Predictive – Porter’s Four Corners Model is a predictive tool designed by Harvard’s Michael Porter that helps in determining a competitor’s course of action

• Future focused – It is unlike other predictive models which predominantly rely on a firm’s current strategy and capabilities to determine future strategy

• Looks at competitor’s motivation – Porter’s model additionally calls for an understanding of what motivates the competitor

• Realistic – This added dimension of understanding a competitor's internal culture, value system, mindset and assumptions help in determining a much more accurate and realistic reading of a competitor’s possible reactions in a given situation

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Teams Present - Round 1

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Round 2 Objectives

• After witnessing competitors present their strategies, and receiving feedback

and evaluation from the Market Team, the Competitor teams will go into Round

2 with the same primary objectives of exploiting opportunities and developing

countermoves to competitive threats.

• We will again go through a series of exercises designed to help us clearly and

concisely communicate our team’s strategies and tactics to the Market Team at

the conclusion of the Round.

• At the end of Round 2, the Market Team will select a winner based on

established evaluation criteria selected by the Sponsors.

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Team Task - Round 2

Task Task Level Suggested TimeWorksheet

Page(s)

2.1 React to competitors Strongly Suggested 15 – 20 3

2.2 Dealing with Special Issues Strongly Suggested 15 - 20 4

2.3 Meeting with the Market Team Strongly Suggested 10 – 20 5

2.4 Business Model Canvas Mandatory 30 - 40 6

Total Time Available for this Assignment 90 Minutes -----

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Trust

Business Model Canvas

Key Partners /

Channels

Key Activities Value Proposition Customer

Relationships

What relationships do we

want to reinforce?

What is critical to our

value proposition?

What needs are we

satisfying?

Which customers need

more focus?

Where could we be held

hostage?

What should we be doing

more of?

What segment is

unaddressed?

Which are creating conflict?

How are we helping to

solve their problems?

Cost Structure Revenue Streams Messaging Customer

Segmentation

How can we save

resources?

Are there potential

revenue streams we

should explore?

Loyal Physicians vs.

Competitors?

Is there a way we could

segment the market to give

us an advantage?

Will you focus on

evidence?

How will you

differentiate?

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Teams Present - Round 2

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Planning Round

• The purpose of this exercise is to generate action and

contingency plans focused on the major opportunities and

threats triaged from the Probability/Impact Grid exercise.

• The teams will go out one more time and develop a Plan Profile

on the selected issues that will give us momentum and an action

plan to execute on once we leave the session.

This is the most critical point of the 2 days.

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Probability-Impact Grid (PIG)

• The diagram to the right is the

Probability/Impact Grid exercise.

• This exercise allows the

participants of the war game to

discuss, as a group, the various

competitor moves and market

events that surfaced during the

simulation, and decide what the

probability of them occurring really

is, along with the potential impact

they would have on the company.

• The circled numbers represent

where the group felt the

event/scenarios fell out. Those that

fell in either the blue or red box

have the highest impact, along with

the greatest likelihood of occurring.

• The Sponsors then meet to decide

which they want to explore further

in the planning round. Those filled

in yellow were the ones selected for

the planning round.

• Although Event #3 was rated by the

group as having a devastating

impact and a high probability of

occurring, the Sponsor felt that

there was little the organization

could do regarding this issue, given

their resources.

The event / scenarios in the blue-shaded area were

determined to have the greatest potential impact, and the

highest likelihood of occurring.

The event / scenarios in the red-shaded

Area were determined to have devastating

impact, along with a high likelihood of occurring.

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InsightsScope Actors Prep PlayDecision

What, So What… NOW WHAT?

α Outcomes need to be collected and organized into a meaningful ‘after-action or after-game report’.

α Once the report is complete it must be followed up and the insights gained during the CS should be acted upon.

α Players must be debriefed.

Develop the Deliverables and Insights6

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After-Action Sample:

Competitive Highlights

Team Round 1 Synopsis Round 2 Synopsis

Home

Team

• Standard, but steady

• Took the feedback from the Market to

heart, but were not very pro-active

towards competitors

• Their positioning idea was original and innovative

• Did not back down to competitive messaging

• Liked prioritization of customer segments

Rival 1 • Strategy seemed to be all over the

place in Round 2

• Did a good job of addressing

customer needs and wants

• Very aggressive on proven market results

• Clear strategy on their product vs. ours

• Broad-based attack on our launch

Rival 2 • Clear leader in Round 2

• Very coherent strategy

• Very clear strategy, but not enough on execution

• Social media comms was good, but over-

resourced

Rival 3 • Seemed a bit all over the place in

Round 2

• Not very clear on what their response

to product launch was

• Market liked the discounting plan

• Also liked the comparison to other flawed

products

• Provocative sales force increase & loyalty

program

The table below gives a brief description of how the Market Team felt each of the two competitive

rounds played out. For more detail on how they evaluated the teams, and the reasoning behind it,

please refer to the Market Team section of the report.

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After Action Sample:

Key Issues and Outcomes

Key Issue Competitor Will… Our Response

Defend lack of

customer

service data

Competitors message this issue to

mitigate launch

• We will set up feedback loop for representatives and customer

account team to gauge impact of lack of time-series data at

launch; share best practices on how to handle

• Develop rep response indicating that several other recent product

launches did not have time-series data at launch

Messaging • Tout their longevity in the product

class.

• Claim our product is “too radical,”

untested, barely passing

regulatory review

• 5 successful beta clients

• Rivals products have had negative returns for 5 years cumulative

• Educate on what is required and how to manage

• Can utilize heavier social media communication, particularly via

our large FaceBook and Twitter presence

Competitor

Increase in Ad

Spend

We expect that the incumbents will

increase their spend in an effort to

lock up key institutional clients

• Leverage consumer demand for new retirement options

• Maximize the impact of the news event around the availability of a

new class of product

Feet on the

Ground and

Selling

We expect at approval that there

may be some financial options data

that we won’t be permissible in

promotion.

• Right-size the new prods team to a competitive size

• Via the Blue Guide can we share product data that is still under

review

• Ability to communicate regularly with speakers via intel network

wiki on relevant product data

The issues highlighted below were derived from our Contribution / Feasibility Grid exercise.

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Define Intelligence Goals & Objectives: - To create a simulation of future competitive behavior

- To anticipate the probabilities and impacts to your business of certain scenarios coming true

- To exercise greater control over ongoing competitive storyboarding

Inputs- Sponsor Commitment

- 20-40 key stakeholders

- Decide on 1-2 day format

- 4-6 week prep calendar

Starting Point

PROCESS

PLANNING

α Pre-Briefing Book

α Market, Competitor Profiles

α Team Assignments

α Logistics Considerations

EXECUTION

α 2 Rounds of Play (generally)

α Probability-Impact Grid

α Intelligence Gaps

α Strategic Lessons Learned

Benefits & Outcomes:- Plan profiles that enable the Sponsors to "sell" the more significant strategic options generated

by the simulation

- Understand how competitors and other market players will react

- Is used to provide that critical link between strategy and tactics.

- Explore and test future competitive strategies in order to discover any weaknesses in a plan and to identify possible consequences of plan adoption

- Probability-Impact Grid (PIG) that allows ongoing risk and opportunity assessment

End Result

AFTER-ACTION

α Competitive Storyboard

α Immediate Action Items

α Strategic Alterations

α What’s Next?

Decision Scope Actors Prep Play Insights

1 2 3 4 5 6

2

3 4 5 6

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Your Take Home Exercise

α Select round 1 and 2 analysis exercises

α Select evaluation methods

α Develop an agenda

α Define market & competitor profiles

α Sell your war game internally

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Examples

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Wargame Example - Tactical

Ch

23.

61

Industry Pharma/Biotech

Company size Fortune 500

Planning level Tactical

Wargame Purpose Company was launching a product with new MOA into a crowded market.

They were looking for ways to counter messaging from existing

competitors before they launched. They also wanted projections on how

long it would take to capture significant share.

Wargame Outcome What the game showed was that it was unlikely that their new product

was going to displace any of the existing products, given the safety profile

and demonstrated efficacy. They were unwilling to play with price too

much, and decided to delay launch.

The competitor that “won” the game had production issues in the real

world, and this lead to the company purchasing the “winning” product at

a bargain.

Prepare for launch

Determined customer was more price sensitive than previously thought.

Wargame “opened eyes” about home team being significantly behind competitors in terms of safety and efficacy.

EWI tracking set up because of the game allowed them to respond quickly when chief competitor ran into problems.

Purpose

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Wargame Example – Strategic & Tactical Review

Ch

23.

62

Industry Biopharmaceutical

Company Size Top 15 Global Biopharmaceutical Firm

Planning Level Strategic & Tactical Decision Enablement/Competitor Mindset and Launch Pan

Review

Simulation Purpose Client preparing its launch plan for a potential first-in-class (NCE), that held the

promise to change therapeutic guidelines and clinical practice.

Client new to market and entering against 3 highly established companies/products.

Client wanted to better understand the likely mindset of the competitors and how

they could counter-position against their product and blunt their product adoption.

Simulation Outcome Client had a clearer understanding of the mindset of each competitor, based on

SWOT, Porter’s Four Corners Analysis, and competitor action plans, describing how

the basis of competition could play out.

The launch team dissected the mindset analysis and action plans, to ensure that

action-steps were clearly described to accentuate their owned advantage, and to

refute counter-positioning.

A GAP analysis revealed opportunities to strengthen areas of their business plan,

creating stronger clinical, economic evidence, and establishment of KOL networks,

given the strength of the incumbents.

Deeper understanding of the unique competitor mindset, what drives that mindset. Review of own launch plan and identification of opportunities for enhancement.

Client teams spent a full day in the head of the competition understand their culture and tactical strengths and weaknesses.

Client launch team was able to cross-match their plan against the competitors and identify GAPS and opportunities for enhancement.

Cross-functional team aligned around priorities and allocation of resources. Understanding of competitors galvanized the team toward a successful launch.

Purpose

Deliverables

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Wargame Example – Strategic & Tactical

Ch

23.

63

Industry Gold Mining

Company size Fortune 500

Planning level Strategic & Tactical

Wargame Purpose Company was launching to improve its’ process for identifying new

geological exploration fields to mine. This was driven by a near-term

tactical requirement as the best exploration areas were consistently

caught up in a bidding war amongst the major players, but this clearly had

longer-term, more strategic impact to the business.

Wargame Outcome Outlined how 3-5 very specific alterations to the client’s discovery

process would improve its’ chances of securing certain exploration fields

ahead of the competition.

While the #2 player “won” the game, the home team (#1 by market

share) learned how it might exploit/leverage certain “wild card” market

participants more effectively in joint venture (JV) situations.

Process alterations

Determined home team needed refinement in existing discovery process.

Wargame outlined very specific ways the home team can JV with “wild card” market players to improve its’ position in pursuit of major deals (securing the exploration field).

Brought cohesion to the home team in terms of common process for exploration and discovery.

Purpose

Deliverables

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Wargame Example - Strategic

Ch

23.

64

Industry Consumer Products

Company size Fortune 500

Planning level Strategic

Wargame Purpose Company was looking to increase throughput from their R&D unit, which

was not keeping pace with competitors on launching products.

Wargame Outcome The wargame showed that it wasn’t just one problem that was slowing

things down. As expected, the company’s risk profile played a part.

What also became apparent was that R&D had no clear reporting format

and ended up working on many projects that were either not likely to go

to market, or were pet projects with little or no market opportunities.

Understanding who their true stakeholders were, the BUs, was a key

learning that lead to change.

Improve ROI of our R&D

Determined our risk profile was substantially more conservative than our competitors, and that this was exploitable.

Consolidated R&D under the corporate umbrella, ending internal conflict for resources and reducing inefficiencies.

Group consensus on using consistent measures to track market opportunities and consumer trends.

Deliverables

Purpose

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Concluding Remarks

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My Parting Recommendations…

α Must clearly define the exercise’s objective

α Full support and buy-in from your Sponsor

α Plan ahead – 4-6 weeks minimum, ideally 8 weeks

α Follow through, follow through, follow through!

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Derek Johnson, CFA

Aurora WDC

@dljalpha

[email protected]

608-268-3470

• The Intelligence Collaborative

– October 26th – Alysse Nockels (Intel Security):

“How Not to Do Wargames”

– http://reconverge.net/event-type/intelcollab-

webinars/

• Network with others

– Keep the conversations going!

• Call or email me

– Always happy to be your sounding board!

Ways to Learn More…