compression for 3dtv -with special focus on mpeg standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards Compression for 3DTV Compression for 3DTV - with special with special focus on MPEG standards focus on MPEG standards Dr. Dr.- Ing. Aljoscha Ing. Aljoscha Smoli Smolić Fraunhofer HHI Fraunhofer HHI Image Processing Department Image Processing Department Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards Overview Introduction, terms, market and standards 3D scene representation Conventional stereo video coding Video plus depth coding Multi-view video coding (MVC) Multi-view video plus depth (MVD) coding (3D mesh compression) Summary & Conclusions PDF Created with deskPDF PDF Writer - Trial :: http://www.docudesk.com

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Page 1: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Compression for 3DTV Compression for 3DTV -- with special with special focus on MPEG standardsfocus on MPEG standards

Dr.Dr.--Ing. Aljoscha Ing. Aljoscha SmoliSmolićć

Fraunhofer HHIFraunhofer HHIImage Processing DepartmentImage Processing Department

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� (3D mesh compression)

� Summary & Conclusions

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Page 2: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

3DV/FVV Processing Chain

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

3DV and FVV as Functionalities

� 3D Video (3DV, also known as stereo) and Free Viewpoint Video (FVV) describe functionalities

� Expand the user‘s sensation beyond what is offered by classical 2D video

� They do not exclude each other , can be combined in a single system

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Page 3: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Free Navigation

� Arbitrary selection of viewpoint and direction within real world audio-visuel scenes

� Well-known from computer graphics , virtual reality, computer games

� Synthetic scenes, objects or static views of real objects, 2D video

� Or restricted to predefined viewpoints (Formula 1 on Premiere)

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Free Navigation in Real Scenes

� New technology allows generation of intermediate views in between real existing camera view

� Image-Based rendering, 3D reconstruction

� Allows e.g. viewing sports or theatre from arbitraryviewpoints

� New technology for the whole chain:� Acquisition, signal processing, modelling, representation,

compression, transmission, rendering, display

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Page 4: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Free Viewpoint Video

� Same functionality as CG objects� free navigation, can be

viewed from any viewpoint/direction

� Integration into complete scenes (virtual/augmented/real)

� But: depict appearance, motion, deformation of real world objects

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Generation of a 3D depth impression from seperate viewsfor each eye

� Well-known e.g. from IMAX

3DV / Stereo Video

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Page 5: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Demo

3DV / Stereo Video

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Applications

� 3DV: Extension of 2D video to 3D with depth impress ion� DVD, broadcast, cinema, mobile, specific applications

(medicine, military, etc.)� Buy a DVD of a Hollywood movie in 3D

� FVV: Extension for interactive viewpoint selection� Production, special effects� DVD, broadcast, cinema, mobile, specific applications

(medicine, military, etc.)� Buy a DVD of a concert, opera, theatre, sports event in

FVV� E.g. final of FIFA worldcup

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Page 6: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Market Potential

� 3DV and FVV will create huge markets for equipment (production and consumer side) and content in the near future

� 3D displays� Set-top boxes, SW� Content� Equipment for acquisition� Equipment/SW for content creation� …

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Standards� Development of consumer markets (esp.) requires

interoperability of systems and equipment from different providers

� This means standard formats for content

� Consider impact of MPEG-2 video and mp3 on media related industry and society

� Note: these are “just” digital and compressed formats of their analog counterparts, basically nothing new

� FVV and 3DV expand the sensation

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Page 7: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MPEG/VCEG Standards for FVV and 3DV

� Standards are necessary to make 3DV and FVV happen

� MPEG investigated the needs for related standards in a sub-group called 3DAV

� Work continues in the JVT of MPEG and VCEG

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� A lot of things are already possible with MPEG-4, which is a rich multimedia framework

� Additions have been made to the computer graphics specifications (MPEG-4 AFX) to support specific FVV systems

� 2 new standards are finalized or being created� Auxiliary Video Data Representation� Multi-view Video Coding (MVC)

� More to come, e.g. MVD

MPEG/VCEG Standards for FVV and 3DV

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Page 8: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Scene Representations

More geometry-based More image-based

StaticTexture,SingleGeometry

View-dep.Texture,SingleGeometry

StaticTexture,View-dep.Geometry

View-dep.Texture,View-dep.Geometry

Sprites

Layered-Depthimages

Lumigraph

Light-fieldrendering

Incarnations of 3D model

Conventional graphics pipeline Warping Interpolation

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Page 9: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Scene Representations

More geometry-based More image-based

StaticTexture,SingleGeometry

View-dep.Texture,SingleGeometry

StaticTexture,View-dep.Geometry

View-dep.Texture,View-dep.Geometry

Sprites

Layered-Depthimages

Lumigraph

Light-fieldrendering

Incarnations of 3D model

Conventional graphics pipeline Warping Interpolation

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Scene Representations

More geometry-based More image-based

StaticTexture,SingleGeometry

View-dep.Texture,SingleGeometry

StaticTexture,View-dep.Geometry

View-dep.Texture,View-dep.Geometry

Sprites

Layered-Depthimages

Lumigraph

Light-fieldrendering

Incarnations of 3D model

Conventional graphics pipeline Warping Interpolation

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Page 10: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Scene Representations

More geometry-based More image-based

StaticTexture,SingleGeometry

View-dep.Texture,SingleGeometry

StaticTexture,View-dep.Geometry

View-dep.Texture,View-dep.Geometry

Sprites

Layered-Depthimages

Lumigraph

Light-fieldrendering

Incarnations of 3D model

Conventional graphics pipeline Warping Interpolation

Video “Per-Pixel” Depth

255

0

Znear

Zfar

+

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Scene Representations

� Suitable for FVV and 3DV

� Pure FVV: rendering of one view from the representation

� 3DV: rendering of a stereo pair corresponding to eye positions

� A lot of very different data types are used for FVV and 3DV

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Page 11: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Generation of a 3D depth impression from separate views for each eye

� Well-known e.g. from IMAX

� 2 video signals are used

Conventional Stereo Video

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Page 12: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Stereo images are very similar

� Images are related through scene geometry and camera properties

� Predict one view from the other

� Displacement of a pixel with respect to other image: disparity

Conventional Stereo Video

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Disparity

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Page 13: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Analogy: dense motion field� Use principles of motion estimation/compensation for

prediction

� Specific differences:� Different statistics of disparity and motion vectors� Disparities can be very large� Adjustments of entropy coding� Temporal adjacent images are more similar� Disocclusion more evident� Problems of white & color balancing� Scene lighting, surface reflections

Conventional Stereo Video

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Inter-view Prediction

� Algorithms well known, standards available (MPEG-2 MV Profile)

� Limited gain, temporal prediction works well

� Significant gain only for I frames

� No commercial relevance

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Page 14: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Downsampling

� Downsample one view

� Does not degrade 3D impression significantly

� Toggle between left/right

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Limitations of Conventional Stereo Video� Problem of conventional stereo video (2 fixed views):

� head motion parallax viewing is not supported

� Viewer expects occlusions/dis-occlusions when watching 3D scenery

� Unnatural impression when moving head (impression that whole scene moves)

� Can be overcome adding free viewpoint functionality :� View is adapted to user motion

�Tracking�Multi-view displays

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Page 15: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Depth-Based Rendering

Image Depth

3D Warp

Virtual view

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Page 16: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MPEG-C Part 3

We would like to thank the Image Based Realities Gr oup of Microsoft Research for providing the Breakdancers and Ballroom data sets.

� Depth: monochromatic 8 bit video signal

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Generation of 2 views for each eye from one video and per pixel depth information

� Rendering of a stereo pair at the decoder� Virtual views can be generated within a certain operating

range => head motion parallax viewing� Requires tracking of user

Interactive Stereo Video

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Page 17: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Interactive Stereo Video

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� 3D impression without glasses� Automatic gaze tracking with built-in camera sensors� Automatic adjustment of 3D rendering due to user motion

FhG-HHI Autostereoscopic Display

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Page 18: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� 3D impression is individually adjustable due to rendering at decoder� Strength of depth impression� Position in relation to the screen (in front, behind,

distance)

� ATTEST:� Efficient compression of depth data is possible� Only 10% of related rate for video signal without

noticeable artifacts

Interactive Stereo Video

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Coding of „Video plus Depth“

Video

Depth

+

0 250 500 750 1000 1250 150032

34

36

38

40

42

44

46

48

50

52

20% of base layer bitrate

`Interview’

Bitrate [kbit/s]

H.264/AVC (v6.1a)MPEG-4 (R/D opt.)MPEG-4 (MS-Ref.)MPEG-2 (TM-5)

PS

NR

[dB

]

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Page 19: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

3D-TV System of the ATTEST Project

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Handling of Disocclusions

• Best approach: Pre-process (smooth) depth-images such thatno disocclusions appear !

Original Depth2D Gaussian Filter Smoothed Depth

* =

( ) ( ) ( )222 222

1 σ

πσ/, vuevuG +−=

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Page 20: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Handling of Disocclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Limitations of Single Video plus Depth

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Page 21: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Disocclusion artifacts increase with distance of virtual view from available original view

Does not support wide range multi-view 3D displays

Very limited free viewpoint navigation

Problem of depth estimation

Limitations of Single Video plus Depth

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Video + depth as data representation for 3DTV

Enables 3DV with limited FVV

Very simple but efficient

Results from ATTEST: depth can be compressed very efficiently using video coders such as AVC (5-10% bitrate compared to color signal)

MPEG-C Part 3

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Page 22: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Initiative driven by Philips, FhG-HHI and other partners:

Define a simple container format that includes vide o + depth + auxiliary data (stereo config)

Fast solution: no long standardization process

MPEG-C Part 3

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Full specification has been proposed, evaluated and accepted by MPEG

January 2007 FDIS

ISO/IEC 23002-3 Representation of Auxiliary Video a nd Supplemental Information

ISO/IEC 13818-1:2003 Carriage of Auxiliary Data

MPEG-C Part 3

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Page 23: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Multi-view Video Coding (MVC)

� FVV and 3DV representations require transmission of multiple synchronized video signals that show the same scenery from different viewpoints

� Huge amount of data that need to be compressed efficiently

� Contains a large amount of inter-view statistical dependencies

We would like to thank the Image Based Realities Gr oup of Microsoft Research for providing the Breakdancers and Ballroom data sets.

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Page 24: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC Applications

� Multi-view displays, e.g. MERL, Philips

� Autostereoscopic for multiple users

� Support head motion parallax viewing

� Integral imaging

� FVV based on ray-space, light-field

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Page 25: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Multi-view Video Coding (MVC)

� Evaluations have shown that specific MVC exploiting inter-view statistical dependencies provides significant coding gain

� Only for dense camera settings, not for dome-type arrangements

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Camera Settings

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Page 26: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Räumlich-zeitliche Prädiktion I

1st order neighbors

• T (temporal)

• S (inter-view)

• L/R (combined)

Multi-view Prediction

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

J JT better than S better than R/L

Influencing factorsFrame rate, camera distance, complexity of Content (motion, spatial detail)

Räumlich-zeitliche Prädiktion II

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Page 27: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC Standard

� MPEG decided to launch a new standard based on H.264/MPEG4-AVC

� MPEG-4 Part 10, Amd. 4

�Evaluation of Call for Proposals January 2006�WD July 2006�PDAM January 2007�FPDAM July 2007�FDIS January 2008

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Test Data & Conditions

� 8 MV data sets with 5-16 sequences each

� Different frame rates, image resolutions, camera distances, camera setups

� Representative test set for MV applications

� 3 bitrates, low, medium, high quality

� Over 200 sequences to be generated

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Page 28: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC Call for Proposals

� Current reference model is based on a proposal made by FhG-HHI

� Proved best performance out of 8 proposals in response to a CfP in formal subjective tests

HHI: Hierarchical B Pictures

12345678

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC Reference Model• Fully compatible to H.264/MPEG4-AVC• Reorganization of input images into a single stream prior to

encoding• Uses hierarchical B-pictures combined in temporal and inter-

view dimension

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Page 29: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

S0

S1

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S4

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T1 T2 T3 T4 T5 T6 T7 T8 T9 T10 T11T0

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Page 31: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Page 32: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Page 48: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Objective Results Ballroom

30

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36

37

192 256 320 384 448 512 576 640Avg. Rate [kbps]

Avg

. PS

NR

Y [d

B]

Inter-view PredicitionSimulcastAnchor

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

34.0

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36.0

37.0

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Avg

. PS

NR

Y [d

B]

Inter-view PredictionSimulcastAnchor

Objective Results Race1

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Page 49: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Summary Objective Results

0.0

0.5

1.0

1.5

2.0

2.5

3.0

3.5

Ballro

om Exit Uli

Race1

Flamen

co2

Break

danc

ers

Rena

Akko&

Kayo

Avg

. PS

NR

ga

in [d

B]

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Subjective Results

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Page 50: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Subjective Results

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Subjective Results

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Page 51: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Results

� Fully H.264/MPEG4-AVC compatible bitstream

� Decoder needs to de-interleave the decoded pictures into MV video streams

� Sophisticated temporal+inter-view prediction structures can be implemented based on hierarchical B-picture syntax

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Full MVC Structure

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Page 52: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Simulcast

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

KS_IPP

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

KS_PIP

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

KS_IBP

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Page 54: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Full MVC Structure

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Objective Results

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Page 55: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Objective Results

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Page 56: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC High-level Syntax

• Improved random access

• Low delay

• Memory optimization

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

View Interpolation Prediction

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Page 57: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Illumination Compensation

Adopted for JMVM, technology under consideration

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC Core ExperimentsSpecific tools under investigation in Core

Experiments:

• Disparity vector prediction

• Disparity estimation/compensation

• Inter-view direct mode

• Motion skip mode

• Deblocking filter

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Page 58: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVC StandardMPEG-4 Part 10, Amd. 4

• High-level syntax will be included, part of WD

• IC is part of JMVM, under consideration

• Specific tools under investigation in Core Experime nts

• Inclusion of signal processing tools requires major redesign of H.264/AVC implementations

• Will only be done if “sum of improvements” exceeds a reasonable threshold (e.g. 30% bitrate saving)

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

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Page 59: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Up to 45 views are displayed at the same time� Others: Philips, MERL

Holografika Wide Range 3D Display

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

FVV Examples

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Page 60: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

FVV Examples

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Requirement

�These systems and applications require an input format that allows

� rendering a wide range (quasi) continuum of output views

�at the decoder

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Page 61: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� MVC� Usage of N views� No continuum� For large N very inefficient

� MPEG-C Part 3� Disocclusion artifacts increase with distance of virtual

view from available original view� Does not support wide range multi-view 3D displays� Very limited free viewpoint navigation

Extension to MVD

We would like to thank the Image Based Realities Gr oup of Microsoft Research for providing the Breakdancers and Ballroom data sets.

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Multi-view Video plus Depth (MVD)

•Usage of N videos with depth information•Interpolation of virtual intermediate views along all cameras (pair-wise switching)

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

< 180°

N originalcamera views

arbitraryview area

Multi-view Video plus Depth (MVD)

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

6 Original Views

Example – Synthesis of Motion Parallax

45 Virtual Intermediate Views

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Page 63: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Virtual View Interpolation

Camera 1 Camera 7

……………………………

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Virtual View Interpolation

……………………………

Camera 1 Camera 6

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Page 64: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVD System Overview

Transmission

CameraViews

3D Scene

DepthEstimation

3DRepresentation

3D Coding

Encoder

3D Decoding

Scene Rendering

Decoder

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVD System Overview

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Page 65: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MVD Signal Processing

N original images

Rectification

Disparity Matching

N-1 rectified image pairs

N-1 rectified pairs video plus disparity

Depth Map Creation

Analysis

De-Rectification

N video-plus-depth representations

• • • •

• •

• • • •

• •

• • N-1 rectified pairs video plus depth

Rectification

Parallax map Creation

M rectified video-plus-depth images

M rectified video- plus-parallax images

Virtual view rendering

M rectified display views

Rendering

De-Rectification

N video-plus-depth representations

M display views

• • • •

• •

• •

• •

• •

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Alternative: LDV

• Layered Depth Video (LDV)– One video– One associated depth map– One background video layer (those parts that are occluded by

original pixels)– One background depth layer

• May be more efficient (less data)

• May be more difficult to generate (occlusion layers)

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Page 66: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Initiative in JVT� There are advanced 3D video applications and systems, which are

not efficiently supported by standards

� These require a format that allows rendering a wide range (quasi) continuum of output views at the decoder

� MVD is a format that would support this, LDV as alternative

� Can be regarded as extension of MVC, MPEG-C Part 3

� Proposal: start a study to investigate how MVD can be efficiently supported by standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Work Plan

• Specification of requirements,

• Evaluation of available ISO and ITU standards rega rding efficient support of MVD,

• Collection and generation of MVD test data,

• Specification of test conditions,

• Coding experiments, including available standards and new algorithms,

• Subjective tests including 3D displays and free vi ewpoint functionality.

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Page 67: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Overview

� Introduction, terms, market and standards

� 3D scene representation

� Conventional stereo video coding

� Video plus depth coding

� Multi-view video coding (MVC)

� Multi-view video plus depth (MVD) coding

� 3D mesh compression

� Summary & Conclusions

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Capturing a real dynamic scene with N cameras� Transformation into a special data representation� Interpolation of arbitrary intermediate views� Allows free navigation within the scene (within practical

limits)

Free Viewpoint Video

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

� Courtesy of: Stephan Wuermlin et al., ETH Zuerich, Switzerland

FVV Acquisition

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

FVV Segmentation

� Courtesy of: Stephan Wuermlin et al., ETH Zuerich, Switzerland

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

3D Model Reconstruction and Rendering

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Object ReconstructionShape-from-Silhouette-Approacha) Hierarchical Voxel Modelingb) Marching-Cubes-Approachc) Surface Smoothingd) Mesh Reduction

T. Lewiner et al.: Efficient Implementation of Marching Cubes Cases with Topological Guarantee", Journal of Graphics Tools, Vol. 8, pp. 1-15, 2003.

G. Taubin: Curve and Surface Smoothing Without Shrinkage, Proc. IEEE International Conference on Computer Vision (ICCV 95), 1995.H. Hoppe, Efficient Implementation of Progressive Meshes, Computers & Graphics, Vol. 22, No. 2, pp. 27-36, 1998 / Tool in DirectX

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Page 70: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Free Viewpoint Video

� Same functionality as CG objects� free navigation, can be

viewed from any viewpoint/direction

� Integration into complete scenes (virtual/augmented/real)

� But: depict appearance, motion, deformation of real world objects

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Integrated Scene with FVV

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MPEG-4 Representation

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

MPEG-4 Representation

� Geometry: 3D mesh

� Textures (video streams): H.264/AVC

� Rendering: view-dependent texture mapping

� Supported by MPEG-4 due to recent extension of AFX developed by Fraunhofer HHI

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Coding Results for Textures

28

30

32

34

36

38

40

42

50 100 150 200 250 300

Bitrate [kbit/s]

PSNR [dB]

MPEG-4 (Part 2) Core Profile without shape

MPEG-4 (Part 2) Core Profile with object shape

H.264/AVC High Profile

H.264/AVC High Profile with pre-processing

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

D3DMC

Intra/InterSwitch

OctreeClustering

Scal./Quant.

m t( )+

+

MPEG-43DMC

Reconstr./Inv Scal.

OctreeReconstr.

)(ˆ to

o t( )d t( ) Arithmet.Coding

Memory

-y t( )

0)(ˆ td)(ˆ tm

)1(ˆ −tm

)1(ˆ −tm

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Differential 3D Mesh Coding (D3DMC)

• Tri-linear interpolation of eight estimated motion vectors

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Differential 3D Mesh Coding (D3DMC)

• Subdivision of space and resulting octree structure

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Arithmetic Coding

• Linear Quantization of the estimatedmotion vectors

• Entropy coding of the discreteestimated motion vectors. Usage of thewell-known Context-Based Adaptive Binary Arithmetic Coding (CABAC) framework of H.264/AVC

1

100

10000

-2000 -1500 -1000 -500 0 500 1000 1500 2000

X Y Z

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

RD-optimized D3DMC

• Block diagram of the encoder

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation

• Humanoid sequence provided by Vrije Universiteit Brussel (VUB) consisting of 117 keyframes in different resolutions

498 vertices 1940 vertices 7646 vertices

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 498 vertices

Original AFX-IC 22,7 kbit/s

D3DMC23,0 kBit/s

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 498 vertices

0,0001

0,001

0,01

0 5 10 15 20 25 30 35 40 45 50

Bitrate [kBits/s]

Dis

tort

ion

DA

Fixed D3DMC AFX IC RD-optimized D3DMC

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 1940 vertices

Original AFX-IC 60,1 kbit/s

D3DMC62,7 kBit/s

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Page 77: Compression for 3DTV -with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 1940 vertices

0,0001

0,001

0,01

0 20 40 60 80 100 120 140 160 180

Bitrate [kBits/s]

Dis

tort

ion

DA

Fixed D3DMC AFX IC RD-optimized D3DMC

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 7646 vertices

Original AFX-IC 128,1 kbit/s

D3DMC86,4 kBit/s

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Humanoid, 7646 vertices

0,0001

0,001

0,01

0 100 200 300 400 500 600

Bitrate [kBits/s]

Dis

tort

ion

DA

Fixed D3DMC AFX IC RD-optimized D3DMC

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Evaluation – Chicken, 3030 vertices

AFX-IC at 109 kbit/s D3DMC at 108 kbit/s

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Improvements

• Skinning: INT, France

• Scalable: University of Hannover, Stefanoski, Ostermann

• New standard for dynamic mesh compression under development in MPEG

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Message• FVV and 3DV are new functionalities that expand the user’s

sensation beyond classical 2D video

• Both can be combined

• Technology is available and being optimized

• Standards are available and being developed

• There is the potential for huge new markets

• => THIS IS READY FOR TAKE OFF

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

What needs to be done?

• Optimization of algorithms and processes (esp. with regard to error prone vision tasks as segmentation, depth estimation, etc.)

• Finalization of standards and addition of missing components (e.g. efficient format for MVD, LDV)

• Development of convincing applications and systems

• MARKETING

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Credits

• Besides credits on individual slides this presentation is based on work in the Image Processing and Interactive Media Departments @ Fraunhofer HHI:

Nicole Atzpadin Eddy CookePeter Eisert Christoph FehnPeter Kauff Matthias KautznerPhilipp Merkle Karsten MüllerMarkus Müller Sabine LukaschikJürgen Rurainsky Ralf SchäferOliver Schreer Klaas SchüürRalf Tanger Thomas Wiegand

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Literature

• A. Smolic, P. Merkle, K. Muller, C. Fehn, P. Kauff, and T. Wiegand: Compression of multi-view video and associated data . In press in "Three-Dimensional Television: Capture, Transmission, and Display." Editors: Haldun M. Ozaktas and Levent Onural, Springer, Heidelberg, 2007.

• A. Smolic, R. Sondershaus, N. Stefanoski, L. Vasa, K. Mueller, J. Ostermann, and T. Wiegand: A survey on coding of static and dynamic 3D meshes, In press in "Three-Dimensional Television: Capture, Transmission, and Display." Editors: Haldun M. Ozaktas and Levent Onural, Springer, Heidelberg, 2007.

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

ThankThank youyou !!

[email protected]://ip.hhi.de/~smolic/

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

Aljoscha Smolic, 3DTV-CON ‘07 Compression for 3DTV - with special focus on MPEG standards

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