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Page 1: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Computer Graphics Computer Graphics &&

Image Processing Image Processing

Chapter # 9Chapter # 9

Morphological Image Processing

Page 2: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

ALI JAVED Lecturer

SOFTWARE ENGINEERING DEPARTMENT

U.E.T TAXILA

Email:: [email protected]

Office Room #:: 7

Page 3: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

INTRODUCTION

• The word Morphology denotes a branch of biology that deals with the form and structure of animals and plants.

• Here we use the same word in the context of Mathematical Morphology, which means as a tool for extracting image components that are useful in the representation and description of region shape, such as boundaries, skeletons etc.

• The language of Mathematical Morphology is set theory.

• Sets in Mathematical Morphology represents objects in an image.

• Motive is to extract useful features from shape

Page 4: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

INTRODUCTION

• Morph means shape

• We do Morphology for shape analysis & shape study.

• Shape analysis became easy in case of binary images.

• Pixel Locations describe the shape.

• Digital Morphology is a way to describe or analyze the shape of a digital image

Page 5: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Basic Concepts From Set theory

.B xandA x|xBA B, andA of difference The

.Ax|xA A, of complement The

.B xandA x|xBA B, andA ofon intersecti The

.Bor xA x|xBA B, andA ofunion The

.Ba A,aevery for if B,A written B, ofsubset a isA

A.a A write ofelement an not is a indicate To

A.a A write ofelement an is a indicate To

sets. be B andA Let

c

Page 6: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Examples

A

B

A

B

B

A

A

B

BA BA

cA cBABA

A

Page 7: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

The Cross Product

.z ,z |)z ,(z then Zintegers, ofset therepresents ZIf

Example

Bb andA a |b) (a, BA x

bygiven is B,A x written B, andA ofproduct -cross The

sets. be B andA Let

21212 Z

Page 8: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Focus on Half Tone images

• Morphological image processing assumes objects that are represented in images using only two “color” values say black and white.

• The coordinates of the black (or white) pixels form a complete description of the objects in the image.

• An object in a half-toned image is specified completely as a subset A of Z2

Page 9: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Notation Specific To Morphological Processing

.Aafor ,|(A)

is Zz somefor ,(A) written z,by A ofon translatiThe

.ZA),-a(-a)a,-(aa- Here,

.Aa where-a,x|xA

bygiven is ,A written A, of reflection The

. Zofsubset a beA Let

z

2z

22121

2

zaxx

Page 10: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (I)

Brief Description To expand or to increase something.

Basic effect Gradually enlarge the boundaries of regions of foreground

pixels on a binary image.

Common names: Dilate, Grow, ExpandDilate, Grow, Expand

Page 11: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (II)

How It Works

A & B are sets in Z^2, the dilation of A by B, denoted as

is defined as,

This equation is based on obtaining the reflection of B about its

origin and shifting this reflection by z.

The dilation of A by B is the set of all displacements, z, such that B

and A overlap by at least one element. Based on this

interpretation the above equation can be written as,

Page 12: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (III)

Another Representation

A & B are sets in Z^2, the dilation of A by B, denoted as

is defined as, ={c I c=a+b , a E A, b E B}

Where A represents the image being operated on, and B is another set of

pixels, a shape that operates on the pixels of A to produce the result,

the set B is called the structuring element and its composition defines

the nature of specific dilation.

See Example on board::

Page 13: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (IV)

Guideline for Use

Effect of dilation using a 3×3 square structuring element

3×3 square structuring element

Set of coordinate points ={ (-1, -1), (0, -1), (1, -1), (-1, 0), (0, 0), (1, 0), (-1, 1), (0, 1), (1, 1) }

Page 14: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (V)

BAA

A

B

Dilation By A Circular Structuring Element

Page 15: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (VI)

A

Dilation By A Rectangular Structuring Element

A BA

B

Page 16: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (VII)

Example: Binary dilation (Region Filling)

Dilation is also used as the basis for many other mathematical

morphology operators, often in combination with some logical

operators.

Region filling is a morphological algorithm

Original image Region filling

Page 17: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (VIII)

Conditional dilation Combination of the dilation operator and a logical operator Region filling applies logical NOT, logical AND and dilation

iteratively.

notkk AJXX ),(Dilate 1

Xk is the region which after convergence fills the boundary.J is the structuring element.Anot is the negative of the boundary.

Page 18: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (IX)

X0 One pixel which lies inside the region

Dilate the left image

Negative of the boundary

Original image

AND

Step 1 Result

Page 19: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (X)

Dilate the left image

Negative of the boundary

AND

Step 2 Result

X1

Page 20: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation (XI) Repeating dilation and AND with the inverted boundary until

convergence, yields

Final Result

Step 3 Result Step 4 Result Step 5 Result Step 6 Result

OR

Original image Result of Region Filling

Page 21: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (I)

Brief Description Erosion is one of the basic operators in the area of

mathematical morphology.

To delete or to reduce something

Pixels matching a given pattern are deleted from the image.

Basic effect Erode away the boundaries of regions of foreground pixels

(i.e. white pixels, typically).

Common names: Erode, Shrink, ReduceErode, Shrink, Reduce

Page 22: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (II)

How It Works

A & B are sets in Z^2, the erosion of A by B, denoted as

In words, this equation indicates that the erosion of A by B is

the set of all points z such that B, translated by z, is

contained in A.

Page 23: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (III)

Guideline for Use

Effect of erosion using a 3×3 square structuring element

A 3×3 square structuring element

Set of coordinate points ={ (-1, -1), (0, -1), (1, -1), (-1, 0), (0, 0), (1, 0), (-1, 1), (0, 1), (1, 1) }

Page 24: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (IV)

Example: Binary erosion (separate touching objects)

Original image (a number of dark disks) Inverted image after thresholding

The result of eroding twice using a disk shaped structuring element 11 pixels in diameter

Using 9×9 square structuring elementleads to distortion of the shapes

Page 25: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (V)

Erosion By a Circular Structuring Element

A

B

BA

Page 26: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Erosion (VI)

Erosion By a Rectangular Structuring Element

A

B

BA

Page 27: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Dilation & Erosion

Dilation and erosion are duals of each other with respect to set complementation and reflection. That is,

=

See the proof on board

Page 28: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Opening (I)

Brief Description The application of an erosion followed by the dilation using

the same structuring element is referred to as an opening operation.

Opening tends to “open” small gaps or spaces between touching objects in an image.

Opening is also used to remove noise (Pepper noise). The erosion step in an opening will remove isolated pixels as

well as boundaries of object and the dilation step will restore most of the boundary pixels without restoring the noise.

Common names: OpeningOpening

Page 29: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Opening (II)

How It works

Opening is defined as an erosion followed by a dilation.

Opening is the dual of closing.

Opening the foreground pixels with a particular structuring

element is equivalent to closing the background pixels with

the same element.

BBABA

Page 30: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Opening (III)

Binary Opening Example Separate out the circles from the lines

The lines have been almost completely removed while the circles remain almost completely unaffected.

A mixture of circle and lines Opening with a disk shaped structuring element with 11 pixels in diameter

Page 31: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Opening (IV)

Binary Opening Example Extract the horizontal and vertical lines separately

There are a few glitches in rightmost image where the diagonal lines cross vertical lines.

These could easily be eliminated, however, using a slightly longer structuring element.

Original image The result of an Opening with 3×9 vertically oriented structuring element

The result of an Opening with 9×3 horizontally oriented structuring

element

Page 32: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Closing (I)

Brief Description Closing is similar to an opening except that the dilation is

performed first followed by the erosion using the same structuring element.

If an opening creates small gaps in an image, a closing will fill them, or “close” the gaps.

Closing is also used to remove white pixel noise (Salt noise).

Common names : ClosingClosing

Page 33: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Closing (II)

How It works

Closing is defined as a dilation followed by an erosion.

Closing is the dual of opening.

Closing the foreground pixels with a particular structuring

element is equivalent to opening the background pixels with

the same element.

BBABA

Page 34: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing
Page 35: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing
Page 36: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (I)

Brief Description General binary morphological operation that can be used to

look for particular patterns in an image. A tool for shape detection Basic operation for binary morphology

Almost all the other binary morphological operators can be derived from Hit-and-Miss Transform.

Common names: Hit-and-miss Transform, Hit-or-miss Hit-and-miss Transform, Hit-or-miss TransformTransform

Page 37: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (II)

How It Works The structuring element used in the hit-and-miss can

contain both foreground and background pixels.

Operations If the foreground and background pixels in the structuring

element exactly match foreground and background pixels in the image, then the pixel underneath the origin of the structuring element is set to the foreground color.

If it doesn't match, then that pixel is set to the background color.

Page 38: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (III)

Effect of the hit-and-miss based right angle convex corner detector

After obtaining the locations of corners in each orientation, we can then simply OR all these images together to get the final result .

Four structuring elements used for corner finding in binary images

Page 39: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (IV)

Guidelines for Use The hit-and-miss transform is used to look for occurrences

of particular binary patterns.

It can be used to look for several patterns. Simply by running successive transforms using different

structuring elements, and then ORing the results together.

The operations of erosion, dilation, opening, closing,

thinning and thickening can all be derived from the hit-and-

miss transform in conjunction with simple set operations.

Page 40: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (V)

Some structuring elements that can be used for locating various binary features

1) is used to locate isolated points in a binary image. 2) is used to locate the end points on a binary skeleton.

Note that this structuring element must be used in all its

orientations, and thus the four hit-and-miss passes are

required.

3a) and 3b) are used to locate the triple points on a skeleton. Both structuring elements must be run in all orientations so

eight hit-and-miss passes are required.

Some applications of the hit-and-miss transform

Page 41: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (VI)

The triple points (points where three lines meet) of the skeleton

The hit-and-miss transform outputs single foreground pixels at each triple point by structuring elements 3a) and 3b).

This image was dilated once using a cross-shaped structuring element in order to mark these isolated points clearly, and this was then ORed with the original skeleton.

Page 42: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Hit-and-Miss Transform (VII)

The end points of the skeleton

The hit-and-miss transform outputs single foreground pixels at each end point by structuring element 2).

This image was dilated once using a square-shaped structuring element, and this was then ORed with the original skeleton.

Page 43: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (I)

Brief Description Remove selected foreground pixels from binary images,

somewhat like erosion or opening. Thinning is normally applied only to binary images.

Common names: ThinningThinning

Page 44: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (II)

How It Works

Thinning is the dual of thickening. Thickening the foreground is equivalent to thinning the

background. The operator is normally applied repeatedly until it causes

no further changes to the image.

A: image, B: structuring element

Page 45: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (III)

Operation The thinning operation is calculated by translating the origin

of the structuring element to each possible pixel position in

the image, and at each such position comparing it with the

underlying image pixels. If the foreground and background pixels in the structuring

element exactly match foreground and background pixels in

the image, then the image pixel underneath the origin of the

structuring element is set to background (zero). Otherwise, it is left unchanged.

Page 46: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (IV)

Page 47: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (V)

Skeletonization by Morphological Thinning

At each iteration, the image is first thinned by the left hand structuring element, and then by the right hand one, and then with the remaining six 90°rotations of the two elements.

The process is repeated in cyclic fashion until none of the thinnings produces any further change.

Structuring elements for Skeletonization by morphological thinning

Page 48: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (VI)

Some other common structuring elements

1) Simply finds the boundary of a binary object, the detected

boundary is 8-connected. 2) Does the same thing but produces a 4-connected boundary. 3a) and 3b) are used for pruning

Note that skeletons produced by this method often contain

undesirable short spurs produced by small irregularities in the

boundary of the original object. These spurs can be removed by a process called pruning, which

is in fact just another sort of thinning.

Page 49: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (VII)

The detected lines have all been reduced to a single pixel width. Note however that there are still one or two ‘spurs’ present,

which can be removed using pruning.

Result of thinning Result of pruning for the five iterations

Page 50: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (VIII)

Example: Thinning (character recognition)

1) shows the structuring element used in combination with

thinning to obtain the skeleton. 2) was used in combination with thinning to prune the

skeleton and with the hit-and-miss operator to find the end

points of the skeleton. Each structuring element was used in each of its 45°rotations.

Structuring elements used in the character recognition example

Page 51: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (IX)

A simple way to obtain the skeleton of the character is to thin the image until convergence.

The line is broken at some locations, which might cause problems during the recognition process.

Original image Thresholded image Thinning result

Page 52: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (X)

Example: Improve broken line case (dilating twice)

Dilating thresholded image twice with a 3×3 square

structuring element

Result of thinning Result of pruning using two iterations for each orientation

of the structuring element

Page 53: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thinning (XI)

Example: Improve broken line case (dilating three times)

Dilating thresholded image three times with a 3×3 square

structuring element

Result of thinning Result of pruning using four iterations for each orientation

of the structuring element

Page 54: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thickening (I)

Brief Description Growing selected regions of foreground pixels in binary

images, somewhat like dilation or closing.

Normally only applied to the binary images and produces another binary image as output.

Common names: ThickeningThickening

Page 55: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thickening (II)

How It Works

The thickened image consists of the original image plus any additional foreground pixels switched on by the hit-and-miss transform.

Thickening is the dual of thinning. Thinning the foreground is equivalent to thickening the background.

The operator is normally applied repeatedly until it causes no further changes to the image. c.f. The operations may only be applied for a limited number of

iterations.

A: image, B: structuring element

Page 56: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Thickening (III)

Operation The thickening operation is calculated by translating the

origin of the structuring element to each possible pixel

position in the image, and at each position comparing it with

the underlying image pixels.

If the foreground and background pixels in the structuring

element exactly match foreground and background pixels in

the image, then the image pixel underneath the origin of the

structuring element is set to foreground (one).

Otherwise, it is left unchanged.

Page 57: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (I)

Brief Description Skeletonization is a process for reducing foreground regions

in a binary image to a skeletal remnant. The skeleton of A can be expressed in terms of erosions and

openings. That is, it can be shown as

With

Page 58: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (II)

The terms medial axis transform (MAT) and skeletonization are often used interchangeably, but we will distinguish between them slightly. The skeleton is simply a binary image showing the simple

skeleton. The MAT on the other hand is a gray-level image where each

point on the skeleton has an intensity.

Common names: Skeletonization, Medial axis transform

Page 59: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (III)

How It Works The skeleton/MAT can be produced in the following way.

Use some kind of morphological thinning that successively erodes away pixels from the boundary until no more thinning is possible.

Original image

Medial axis transform

Page 60: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (IV)

Guide Lines for Use

The skeleton is useful because it provides a simple and compact representation of a shape that preserves many of the topological and size characteristics of the original shape.

Get a rough idea of the length of a shape. Distinguish many qualitatively different shapes from one

another on the basis of how many ‘triple points’. Triple points: points where at least three branches of the

skeleton meet

Page 61: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (V)

Examples: Skeleton/MAT

Original Image Skeleton Medial Axis Transform

Original Image Skeleton Medial Axis Transform

Page 62: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Skeletonization/Medial Axis Transform (VI)

Original Image Skeleton Medial Axis Transform

Original Image Skeleton Medial Axis Transform

Page 63: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Convex Hull

Convex::An object is convex if for every pair of points within the object, every point on the straight line segment that joins them is also within the object. For example, a solid cube is convex, but anything that is hollow or has a dent in it, for example, a crescent shape, is not convex.

Page 64: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Convex Hull

Convex Hull::

the convex hull or convex envelope for a set of points X in a real vector space V is the minimal convex set containing X.

Page 65: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Convex Hull

Page 66: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Convex Hull

Page 67: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Extraction of connected components

In image processing, a connected components algorithm finds regions of connected pixels which have the same value

Page 68: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Extraction of connected components

Let Y represents the connected component in a set A and assume that point p of Y is known. Then the following iterative expression yields all elements of Y.

Where X0=p and J is the structuring element. If Xk=Xk-1 the algorithm will converged and we let Y=Xk.

The intersection with A at each iterative step eliminates dilation centered on elements labeled 0.

Page 69: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

Extraction of connected components

Page 70: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing

QUIZ

5 10 5 10

5 10 5 10

5 10 5 10

20 15 20 5

Q1: Explain the technique of density slicing? 5

Q2: Write the formulas for converting colors from RGB to HSI 5

Q3: Define coding, interpixel and psycovisual redundancy. List the techniques of removing all of these types of redundancy

5

Q4: Develop Huffman codes of the given image strip.10 5

5

15

5

Page 71: Computer Graphics & Image Processing Chapter # 9 Computer Graphics & Image Processing Chapter # 9 Morphological Image Processing