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    C o n f i d e n t i a l

    Course : BCA

    Semester : IV

    Subject Code : BC 0048

    Subject Name : Computer Networks

    Unit number : 6

    Unit Title : Data Link Layer

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Data Link Layer

    Objectives

    After going through the presentation, you should be able to:

    Describe Design issues of data link layer.

    Discuss Error Detection and correction

    Describe data link layer protocols.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Lecture outline

    Introduction

    Design issues of DLL

    Error Detection and Correction

    Data Link Layer Protocols

    Summary

    Data Link Layer

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Introduction

    The data link layer is the second layer from bottom of the seven-layer

    OSI model

    It responds to service requests from the network layer. It issues

    service requests to the physical layer. This is the layer, which transfersdata between adjacent network nodes in a wide area network or

    between nodes on the same local area network segment.

    The data link layer provides the functional and procedural means to

    transfer data between network entities and might provide the means to

    detect and possibly correct errors that may occur in the Physical layer.

    The data link layer is split into MAC and LLC sub layers.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    The data link layer takes the packets from the network layer and

    encapsulates bit stream into units called frames for transmission.

    Each frame contains a frame header, a payload field for holding the

    packet, and a frame trailer.

    The DLL design issues are listed below:

    In general, provide service to the network layer. The network layer

    wants to be able to send packets to its neighbors without worrying

    about the details of getting it there in one piece.

    Framing: Encapsulating the packets

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Sender checksums the frame and sends checksum together with

    data. The checksum allows the receiver to determine when a frame

    has been damaged in transit.

    Receiver recomputes the checksum and compares it with thereceived value. If they differ, an error has occurred and the frame is

    discarded.

    Perhaps return a positive or negative acknowledgment to the sender.

    A positive acknowledgment indicates the frame was received without

    errors, while a negative acknowledgment indicates the opposite.

    Flow control

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Services provided to the network layer :

    The function of the data link layer is to provide services to the network

    layer.

    The principal service is transferring data from the network layer on the

    source machine to the network layer on the destination machine.

    Other services provided to the network layer are

    The network layer is interested in getting messages to the

    corresponding network layer module on an adjacent machine.

    The remote Network Layer peer should receive the identical message

    generated by the sender .

    The Network Layer wants to be sure that all messages it sends, will

    be delivered correctly (e.g., none lost, no corruption).

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Services provided to the network layer :

    The DLL provides three types of services

    1. Unacknowledged connectionless service

    2. Acknowledged connectionless service

    3. Acknowledged connection-oriented service

    4. Unacknowledged connectionless service :

    This service consists of having the source machine send independent

    frames to the destination machine without having the destination

    machine acknowledge them. No logical connection is established

    beforehand or released afterward. If a frame is lost due to noise on the

    line, no attempt is made to detect the loss or recover from it in the DLL.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Services provided to the network layer :

    2. Acknowledged connectionless service :

    Here no logical connections are used, but each frame is individually

    acknowledged.

    Thus the sender knows whether a frame is been delivered to the

    destination or not. If the acknowledgement has not arrived within a

    specified period then the frame is retransmitted.

    This service is useful over unreliable channels, such as wireless system.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Services provided to the network layer :

    3. Acknowledged connection-oriented service :

    This service is the most sophisticated service of DLL.

    With this service the source and destination machines establish a

    connection before any data are transferred.

    Each frame sent is indeed received. Each frame sent over the connection

    is numbered. It guarantees that each frame sent is received.

    Again this services calls for the three phases:

    Connection establishment:

    where source and destination stations initializes variables and counters or

    buffers required for the data transferor to keep trackof received frames etc.

    Data transfer: frames are actually transmitted

    Connection termination: where a connection is released.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Framing :

    The DLL translates the physical layer's raw bit stream into discrete units

    (messages) called frames.

    That is because the physical layer just accepts a raw bit stream and to

    deliver it to the destination. This bit stream is not guaranteed to be error

    free.

    The number of bits received may be less than, equal to, or more than the

    number of bits transmitted. They may also have different values. It is up

    to DLL to detect and if necessary correct errors. If not correct at least

    detect errors and take proper action like ask for retransmission etc.

    The usual approach of DLL is to break the bit stream up into discrete

    frames and then for the purpose of error detection or correction, it uses

    some coding technique

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Error control :

    Error control is concerned with insuring that all frames are eventually

    delivered and possibly in order to a destination as they are sent from the

    source.Reliable delivery is achieved using the ``acknowledgments with

    retransmission. Here the receiver returns a special acknowledgment

    (ACK) frame to the sender indicating the correct receipt of a frame.

    In some systems, the receiver also returns a negative acknowledgment

    (NACK) for incorrectly-received frames. This is nothing more than a hint

    to the sender so that it can retransmit a frame right away without waiting

    for a timer to expire.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Flow control :

    Flow control deals with throttling the speed of the sender to match that

    of the receiver.

    Usually, this is a dynamic process, as the receiving speed depends onsuch changing factors as the load, and availability of buffer space.

    There are two approaches

    1. feedback-based flow control

    2. rate based flow control

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Design issues of DLL

    Flow control : ( continued)

    1. Feedback-based flow control : in this the receiver sends back

    information to the sender giving it permission to send more data or

    at least telling the sender how the receiver is doing.

    2. Rate based flow control: In this the protocol has a built in

    mechanism that limits the rate at which senders may transmit the

    data without using feedback from the receiver.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Error Detection and Correction

    There are two types of attacks against errors:

    Error Detecting Codes:

    Include enough redundancy bits to detect errors and use ACKs andretransmissions to recover from the errors.

    Error Correcting Codes:

    Include enough redundancy to detect and correct errors.

    To understand and deal with errors, we consider the following some ofthe terms and conventions used:

    1. Messages (frames) consist of m data (message) bits and rredundancy bits, yielding an n = (m+r)-bit codeword.

    2. Hamming Distance: Given any two codewords, we can determinehow many of the bits differ. Simply exclusive or (XOR) the twowords, and count the number of 1 bits in the result.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Error Detection and Correction

    3. Significance? If two codewords are d bits apart, d errors are required

    to convert one to the other.

    4. A code's Hamming Distance is defined as the minimum Hamming

    Distance between any two of its legal codewords (from all possiblecodewords).

    5. n general, all possible data words are legal. However, by choosing

    check bits carefully, the resulting codewords will have a large

    Hamming Distance. The larger the Hamming distance, the better able

    the code can detect errors.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Error Detection and Correction

    Parity Bits :

    parity: A single parity bit is appended to each data block (e.g. each

    character in ASCII systems) so that the number of 1 bits always adds up

    to an even (odd) number.

    If the total number of bits including the appended bit is even, the paritybit appended is called even parity. Similarly, If the total number of bits

    including the appended bit is odd, the parity bit appended is called odd

    parity

    of even parity:

    Data is 1000000

    After using even parity the code becomes 10000001

    Data is 1111101

    After using even parity the code becomes 11111010

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Data Link Layer Protocols

    Various transmission control protocol are

    Asynchronous DLC protocols (ADLC)

    Binary Synchronous protocol (Bisync or BSC)

    Synchronous DLC (SDLC) High Level DLC (HDLC)

    Asynchronous DLC protocols :

    An asynchronous DLC protocol is primarily used for low speed data

    communication. Framing is done at byte level.

    Framing start bit a 0 bit & Stop 1 bit. Often parity is used for each

    character.

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Data Link Layer Protocols

    Binary Synchronous protocol (Bisync or BSC) :

    Binary Synchronous protocol (Bisync or BSC) is developed by IBM in

    1966, and is also a byte oriented protocol.

    It organizes data into block of 512 characters. Receiver transmits positive

    acknowledgement (ACK) or Negative acknowledgement (NAK).

    It supports error checking on block checking character (BCC). Receiver

    calculates BCC independently and compares the block for error.

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    Unit-6 Data link Layer

    Data Link Layer Protocols

    Synchronous Data Link control (SDLC) Protocol :

    SDLC developed again by IBM in mid of 1970s to supports high speed

    transmission.

    It is a Bit oriented protocol & can support either half duplex or Full duplex

    modes of transmission.]It uses Cyclic Redundant Code, known as FCS for error detection.

    High-level Data Link Control(HDLC) Protocol

    HDLC is adopted as part of X.25. It is Bit oriented that is it uses bit

    stuffing and bit delimiters.

    It uses 3-bit sequence numbers and up to 7 unacknowledged frames can

    be outstanding at any time

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    C o n f i d e n t i a l

    Unit-6 Data link Layer

    Summary

    The data link layer is the second layer from bottom of the seven-

    layer OSI model.

    The data link layer is split into MAC and LLC sub layers.

    The data link layer takes the packets from the network layer and

    encapsulates bit stream into units called frames for transmission. If the total number of bits including the appended bit is even, the

    parity bit appended is called even parity.

    The most popular error detection code is polynomial codes or cyclic

    redundancycodes (CRCs).

    Most common Data Link Layer Protocols are

    Asynchronous DLC protocols(ADLC), Binary Synchronous protocol (Bisync

    or BSC), Synchronous DLC (SDLC) and High Level DLC (HDLC)

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