convince woody!

10
Convince Woody! Fabien Girardin Pompeu Fabra University Eleni Boursino INSEAD ENCompetence Open Workshop anchester, 11-12 January 2007

Upload: malory

Post on 25-Feb-2016

50 views

Category:

Documents


1 download

DESCRIPTION

Eleni Boursinou INSEAD. Convince Woody!. Fabien Girardin Pompeu Fabra University. TENCompetence Open Workshop Manchester, 11-12 January 2007. This talk is about. Adaptation of a serious game for lifelong competence development learning and distributed social networks - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: Convince Woody!

Convince Woody!Fabien Girardin

Pompeu Fabra UniversityEleni Boursinou

INSEAD

TENCompetence Open WorkshopManchester, 11-12 January 2007

Page 2: Convince Woody!

This talk is about

• Adaptation of a serious game for lifelong competence development learning and distributed social networks

• Research done in the context of the TENCompetence IP project.

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 3: Convince Woody!

Serious games

• Improve knowledge transfer processes• Motivate users• Experience-based learning• Make the users willing and able to

explore collaboratively and playfully new forms of knowledge exchange

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 4: Convince Woody!

EIS Framework

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 5: Convince Woody!

Social and collaborative tools

• Socio-constructivism• Web 2.0 paradigm• Wikis, chat, blogs

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 6: Convince Woody!

Digital Cinema Context

• A changing industry• Shift from analogue to digital• Geographically distributed professionals• Adapt to new roles• New competence development

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 7: Convince Woody!

Learning values of the game

• Get an awareness of the need of long term change

• Understand the major changes in the cinema production (roles of people, competences)

• Get distributed professionals to share and argue with current social and collaborative tools

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 8: Convince Woody!

Scenario

Convince Woody Allen to get assisted by an off-line editor

Director, assistant director, editor, production designer, production manager

The editor and the director could not accept to work with an intermediate pass between shooting and editing

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 9: Convince Woody!

Methodology

• Evaluation of the learning process and its benefits

• Ethnography and participative observation• Post-game focus groups and interviews• Within a media production company

MediaPro

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007

Page 10: Convince Woody!

Expected outcomes

• Explore utility of a serious game with learners in their real professional context

• How “aware” and involved are the professional in the end?

• Explore synchronous and asynchronous collaboration in a distributed learning environment (information flow, interaction, collaboration)

TENCompetence Open Workshop on SOA and Lifelong Competence Development Infrastructures, Manchester 11th-12th January 2007