copper demon copper demons make more use of the discard pile than most demons. drill rocket does...

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Copper Demon Copper Demons make more use of the Discard Pile than most Demons. Drill Rocket does much more damage than an attack of that level normally does, but it runs the risk of discarding an important card. Fortunately, Salvage can get cards back out of the Discard Pile, making Weapons much more useful than normal. Copper Demons are very physically strong, but despite that, they prefer to attack from a distance by forging drills out of their double- jointed right arm. There are several theories about the origin of this strategy, but close examination of the right arm shows that most of a Copper Demon’s strength is in the joints, which are used to fire the drills. Copper Copper Demon 1 reflex 3 hands 40 EP 0 reflex 1 hand 1 reflex 3 hands 1 Metal Powerup 1 Metal Powerup 1 Fire Powerup Salvage: Take a card out of your Discard Pile. If it’s an Ammo card, put it into your hand. Otherwise, shuffle it into your deck. Physical Attacks Drill Rocket: Deals 20 damage. Discard the top card of your deck.

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Page 1: Copper Demon Copper Demons make more use of the Discard Pile than most Demons. Drill Rocket does much more damage than an attack of that level normally

Copper DemonCopper Demons make more use of the Discard Pile than most Demons. Drill Rocket does much more damage than an attack of that level normally does, but it runs the risk of discarding an important card. Fortunately, Salvage can get cards back out of the Discard Pile, making Weapons much more useful than normal.

Copper Demons are very physically strong, but despite that, they prefer to attack from a distance by forging drills out of their double-jointed right arm. There are several theories about the origin of this strategy, but close examination of the right arm shows that most of a Copper Demon’s strength is in the joints, which are used to fire the drills. Copper Demons have adapted their elbows to work like ballistae, rather than normal levers. Life on Earth still can’t do that.

Copper Demon

1 reflex 3 hands 40 EP

0 reflex 1 hand

1 reflex 3 hands

1 Metal Powerup

1 Metal Powerup1 Fire Powerup

Salvage: Take a card out of your Discard Pile. If it’s an Ammo card, put it into your hand. Otherwise, shuffle it into your deck.

Physical Attacks

Drill Rocket: Deals 20 damage. Discard the top card of your deck.

Page 2: Copper Demon Copper Demons make more use of the Discard Pile than most Demons. Drill Rocket does much more damage than an attack of that level normally

Essential Copper Demon

Essential Copper Demons are much more symmetrical than their Standard counterparts, and much better suited for close-range fighting. Burnout is a risky move, since it uses up a Fire Powerup for good, but drawing three cards can give you an incredible boost in power, depending on which cards you draw. On the other side of the coin, Knockdown does an impressive job of shutting down an opponent, as long as that opponent isn’t using a Weapon.

Essential Copper Demons radiate more heat than Standard Copper Demons, which lets them keep their body more solid. Normally this would slow them down, but Essential Copper Demons are somehow faster than their original forms. The reason is still unknown.

No one has ever gotten a Copper Demon past Essential form. It could be a long time before anyone does.

Essential Copper Demon

2 reflex 4 hands 100 EP

Physical Attacks

Burnout: Discard one Fire Powerup. Draw 3 cards.

Knockdown: Deals 30 damage. Turn two of your opponent’s Powerups. Flip a coin. If heads, the target is Tired.

1 reflex 2 hands

2 reflex 4 hands

1 Fire Powerup

2 Metal Powerups1 Fire Powerup

Page 3: Copper Demon Copper Demons make more use of the Discard Pile than most Demons. Drill Rocket does much more damage than an attack of that level normally

Specials

Putting even more focus on the Discard Pile, Ore Supplement lets Copper Demons work with Weapons more effectively. Used in combination with a Standard Copper Demon’s Salvage attack, Re-Forge gives you almost complete control over your own weaponry, since it uses a Weapon in your Discard Pile to get you a different Weapon from your deck.

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