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Multiplication Flash Cards by Susan Brown

Copyright © 2016 by Susan Brown. All rights reserved.

Warm Hearts Publishing

Terms of Use:The purchase of this material entitles the buyer to print and/or reproduce the pages for homeschool, classroom and small group use only. The printing and reproduction of these materials for an entire school or district is prohibited. All other use or reproduction of these materials requires the prior written consent of the author.

Disclaimer:Any perceived slights of specific persons, peoples, or organizations in this book are unintentional.

Fonts courtesy of Kimberly Geswein. Images courtesy of Footage Firm.

If you like this book, you may be interested in some of our other products.

Find these and more at:www.WarmHeartsPublishing.com

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1© 2016 Susan Brown Multiplication Flash Cards

Introduction

�e product is designed to help children memorize math facts in fun ways through the use of �ash cards, activities, and games. Some of the activities can be played solo while others are for groups of two or more people. Two methods of assembly are included in the instructions for the �ash cards. Note that for some of the activities described on the following pages, you will need a set of �ash cards that are printed on individual pages rather than back-to-back.

�e �ash cards in this set can be used with the Rocket Evasion Flash Card Game that comes in the product below. �is game includes variations for play that also make it usable for one or more persons. In addition, it can be made to �t the unique needs of each child since every player uses his own set of �ash cards. Learn more about it at: www.WarmHeartsPublishing.com.

Looking for more math �ash cards? Check out the products below. �ey are also designed to �t the Rocket Evasion Flash Card Game board so that children can enjoy practicing them as they do the �ash cards in this product. In fact, the addition and subtraction �ash cards are included in the product above. Learn more about them at: www.WarmHeartsPublishing.com.Prev

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Looking for more math �ash cards? Check out the products below. �ey are also designed to �t the

Preview

Looking for more math �ash cards? Check out the products below. �ey are also designed to �t the Rocket Evasion Flash Card Game

Preview

Rocket Evasion Flash Card Game board so that children can enjoy practicing them as they do the �ash

Preview

board so that children can enjoy practicing them as they do the �ash cards in this product. In fact, the addition and subtraction �ash cards are included in the product above. Prev

iew

cards in this product. In fact, the addition and subtraction �ash cards are included in the product above. Preview

Learn more about them at: www.WarmHeartsPublishing.com.Preview

Learn more about them at: www.WarmHeartsPublishing.com.Preview

Cop

yCop

y

Multiplication Flash Cards © 2016 Susan Brown2

Activities for Flash Cards

Name It

�is can be played with two players or two teams. Hold up a �ash card to two players. �e �rst person to give the right answer earns a point for themselves or for their team. Team members rotate each round.

Last One Standing

�is activity is like a spelling bee. Have everyone get in a line. Hold up a card to the �rst person. If he can answer it correctly in three seconds (or less if you want it to be more di�cult), he can go to the end of the line and play again. If not, he is out and must sit down. Play continues this way until there is only one player le�. If your class is too large, you may want to have the students line up in smaller groups and have multiple games playing. One of the players who got out could help you with holding up the cards for another group.

Tic-Tac-Toe

Hang the �ash cards up on a bulletin board, wall, or whiteboard in a Tic-Tac-Toe grid pattern. �e answer side should be face down. One player or team is X’s and one is O’s. �e two players or team members should take turns giving the answer for one �ash card. If the answer is correct, the �ash card can be replaced with an X or O card. �e object of the game is to get a row of three X’s or three O’s to win the game so players will have to strategize when choosing �ash cards to answer.

Around the Room

Players sit in desks or chairs for this game. Have the �rst person in the �rst row stand next to the student behind him. Show them the problem side of a �ash card. �e �rst person to say the correct answer gets to move on to the next person in the row. �e loser sits down in the seat he was standing by when he lost whether it is his own seat or not. Flash a �ash card to the winner and the next player. As before, the winner moves on to the next player while the other sits down. Play continues until one person is able to go all the way around the room and get back to his own seat. He is the winner of the game.

Hot Seat

Divide everyone into two teams. Pull out one desk for each team and put a set of �ash cards with the problem side up on each desk. �ese will be the Hot Seats. Have one player from each team come and sit in a Hot Seat. Say an answer. �e player who can �nd and hold up the correct �ash card �rst earns a point for his team. Players then shu�e the �ash cards and sit down. A new player from each team gets in the Hot Seat and play continues.

Grab It

�is is a game for two players. Lay out all of the �ash cards between the two players with the problems facing up. Call out an answer. Players race to be the �rst person to grab the right �ash card. �e one who does keeps the �ash card. Play continues until all of the �ash cards are gone. �e one with the most �ash cards at the end is the winner.

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answer side should be face down. One player or team is X’s and one is O’s. �e two players or team

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answer side should be face down. One player or team is X’s and one is O’s. �e two players or team members should take turns giving the answer for one �ash card. If the answer is correct, the �ash card

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members should take turns giving the answer for one �ash card. If the answer is correct, the �ash card can be replaced with an X or O card. �e object of the game is to get a row of three X’s or three O’s to win

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can be replaced with an X or O card. �e object of the game is to get a row of three X’s or three O’s to win the game so players will have to strategize when choosing �ash cards to answer.

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the game so players will have to strategize when choosing �ash cards to answer.

Players sit in desks or chairs for this game. Have the �rst person in the �rst row stand next to the student

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Players sit in desks or chairs for this game. Have the �rst person in the �rst row stand next to the student

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behind him. Show them the problem side of a �ash card. �e �rst person to say the correct answer gets

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behind him. Show them the problem side of a �ash card. �e �rst person to say the correct answer gets to move on to the next person in the row. �e loser sits down in the seat he was standing by when he

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to move on to the next person in the row. �e loser sits down in the seat he was standing by when he lost whether it is his own seat or not. Flash a �ash card to the winner and the next player. As before, the Prev

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lost whether it is his own seat or not. Flash a �ash card to the winner and the next player. As before, the winner moves on to the next player while the other sits down. Play continues until one person is able to Prev

iew

winner moves on to the next player while the other sits down. Play continues until one person is able to Preview

go all the way around the room and get back to his own seat. He is the winner of the game.Preview

go all the way around the room and get back to his own seat. He is the winner of the game.

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one player le�. If your class is too large, you may want to have the students line up in smaller groups and

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one player le�. If your class is too large, you may want to have the students line up in smaller groups and have multiple games playing. One of the players who got out could help you with holding up the cards for

Copyhave multiple games playing. One of the players who got out could help you with holding up the cards for

Hang the �ash cards up on a bulletin board, wall, or whiteboard in a Tic-Tac-Toe grid pattern. �e Copy

Hang the �ash cards up on a bulletin board, wall, or whiteboard in a Tic-Tac-Toe grid pattern. �e answer side should be face down. One player or team is X’s and one is O’s. �e two players or team Cop

yanswer side should be face down. One player or team is X’s and one is O’s. �e two players or team members should take turns giving the answer for one �ash card. If the answer is correct, the �ash card Cop

ymembers should take turns giving the answer for one �ash card. If the answer is correct, the �ash card can be replaced with an X or O card. �e object of the game is to get a row of three X’s or three O’s to win

Copy

can be replaced with an X or O card. �e object of the game is to get a row of three X’s or three O’s to win

Multiplication Flash Cards © 2016 Susan Brown6

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Multiplication Flash Cards © 2016 Susan Brown48

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