course overview/systems...
TRANSCRIPT
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Course Overview/Systems Engineering
• Course Overview– Goals– Web-based Content– Syllabus– Policies– Project Content
• Tools of Systems Engineering– History– Project Organization– Task-based Management
© 2003 David L. Akin - All rights reservedhttp://spacecraft.ssl.umd.edu
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Contact Information
Dr. Dave AkinSpace Systems Laboratory
Neutral Buoyancy Research Facility/Room [email protected]://spacecraft.ssl.umd.edu
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Goals of ENAE 483/484 (and 788D)• Learn the basic tools and techniques of systems
analysis and space vehicle design• Understand the open-ended and iterative nature
of the design process• Simulate the cooperative group engineering
environment of the aerospace profession• Develop experience and skill sets for working in
teams• Perform and document professional-quality
systems design of focused space mission concepts
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Outline of Space Systems
• ENAE 483 (Fall)– Lecture style, problem sets and quizzes– Design as a discipline– Disciplinary subjects not contained in curriculum– Engineering graphics– Engineering ethics
• ENAE 484 (Spring)– Single group design project– Externally imposed matrix organization– Engineering presentations– Group dynamics– Peer evaluations
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Web-based Course Content
• Data web site at spacecraft.ssl.umd.edu– Course information– Syllabus– Lecture notes– Problems and solutions
• Interactive web site at www.ajconline.umd.edu– Communications for team projects– Surveys for course feedback
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Syllabus Overview
• Fundamentals of Spacecraft Design• Vehicle-Level Estimation and Design• Discipline-Level Detailed Design
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Syllabus 1: Fundamentals of Space Systems
9/2 - Systems Engineering9/4 - Space Environment9/9 - Orbital Mechanics9/11 - Engineering Graphics9/16 - Engineering Ethics9/18 - Rocket Performance/Multistaging9/23 - Engineering in Teams9/25 - Design Case: Project SCOUT
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Syllabus 2: Vehicle-Level Design
9/30 - Parametric Analysis10/2 - Cost Analysis10/7 - Mass Estimating Relations and Budgets10/9 - Reliability, Redundancy, and Resiliency10/14 - Advanced Costing Analysis
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Syllabus 3: Discipline-Level Design• Propulsion, Power, and Thermal
10/16 - Propulsion System Design10/21 - Power System Design10/23 - Thermal Design and Analysis
• Loads, Structures, and Mechanisms10/28 - Structural Design and Analysis
10/30 - Midterm Examination11/4 - Structural Practices
• Crew Systems11/6 - Space Physiology11/11 - Life Support Systems Design11/13 - Human Factors and Habitability
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Syllabus 4: Discipline-Level Design
• Avionics Systems11/18 - Navigation and Guidance11/20 - Data Management and Information
Technology11/25 -Communications, Command, and Control
11/27 - Thanksgiving Break12/2 - Scheduling Margin12/4 - Scheduling Margin12/9 - Team Project 2 Presentations12/16 - Team Project 2 Presentations
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Policies
• Grade Distribution– 20% Problems– 20% Midterm Exam– 10% Team Project 1*– 20 % Team Project 2*– 30% Final Exam
• Homework Late Policy– On time: Full credit– Before solutions: 70% credit– After solutions: 20% credit
* Team Grades
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Projects for ENAE 483 - Fall 2002
Project Diana– Minimum cost and time system for resuming human
lunar exploration– “Pathfinder” project to illustrate techniques and
applications this term– Single-person project (me!)
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Projects for ENAE 483 - Fall 2002
• Team Project 1 (2-3 person teams)– Research a spacecraft from history (real or
planned)– Prepare an engineering overview presentation– Emphasis on research and graphics skills
• Team Project 2 (4-5 person teams)– Perform preliminary design of a space vehicle– Should follow along with lecture syllabus– Presentations at end of term– Lead-in to ENAE 484
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Team Project 1
• Intended to give you a start at systems engineeringand group dynamics– Picking and operating in small teams– How to perform research– Engineering graphics– Technical presentation preparation
• Prepare a viewgraph presentation describing a spacevehicle - Could be past, present, or planned for future,flown or unflown - but not science fiction! (Note:vehicles, not missions: e.g., “Apollo lunar module”, not“Apollo 17”)
• Details linked to course syllabus
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Team Project 2
• Orbital Space Plane– Rotate crews to/from International Space
Station– Based on ISS for emergency “bail-out”– Launch on EELV (Delta or Atlas)– Use same assumptions and documents as OSP
contractors• Design process should proceed throughout
the term• Formal design presentations at end of term
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Class Rosters• ENAE 483
Albritton, John WesleyBalkam, Matthew RichardBurley, Tia AlbertaButani, Shawn DCastell, Kathleen AnneCavaluzzi, Joseph EarlDaiub, Abraham ManuelEisenhower, Kevin CarlFarrell, Thomas PaulFelsecker, Alan JHasan, Syed OHerda, Paula CeciliaHughes, Matthew RobertMacko, Kevin Timothy
• ENAE 788DChung, Lauren RoseDoi, ShinobuFrigm, Ryan ClaytonGhosh, AmardipHack, James SamuelKoelln, Nathan ThomasRaymond, Juan C
• ENAE 483McGhan, Catharine LinetNaylor, Michael PearsonNazir, AdeelNickel, Craig AlanParker, John MichaelParker, Russell LawrencePullen, David KeatsSeabrease, Jason MichaelSeidel, Jessica LouiseSenai-Alemou, DanielTai, Emily MinwaiTwarek, Luke MichaelWinter, Robert MarkYamamoto, Susumu
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Project for ENAE 484 - Spring 2002
OSP - Cornerstone for Exploration• NASA is committed to developing Orbital Space
Plane for replacing the shuttle• How can OSP enable advanced exploration
missions?• What changes need to be made in OSP to
facilitate more ambitious missions?• Build from base of Clarke Station, SCOUT, best
products of Team Project 2
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Akin’s Laws of Spacecraft Design - #3
Design is an iterative process. Thenecessary number of iterations is onemore than the number you havecurrently done. This is true at anypoint in time.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Overview of Systems Engineering
• Developed to handle large, complex systems– Geographically disparate– Cutting-edge technologies– Significant time/cost constraints– Failure-critical
• First wide-spread applications in aerospaceprograms of the 1950’s (e.g., ICBMs)
• Rigorous, systematic approach to organizationand record-keeping
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A Conceptual Design PhaseDevelopment of performance goalsand requirementsEstablishment of Science WorkingGroup (science missions)Trade studies of mission conceptsFeasibility and preliminary costanalysesRequest for Phase A proposals
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A
Phase A
Preliminary Analysis PhaseProof of concept analysesMission operations concepts“Build vs. buy” decisionsPayload definitionSelection of experimentersDetailed trajectory analysisTarget program scheduleLevel 1 Requirements
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Effect of Study Phase Investment
0 5 10 15 20 250
20
40
60
80
100
120
140
160
180
Study Phase Cost as a Percentof Development Cost
Fina
l Ove
rrun
(%) t
o Co
mm
itmen
t at
Star
t of D
evel
opm
ent
Data points shown are for 26space programs including: • Hubble Space Telescope • TDRSS • Gamma Ray Obs 1978 • Gamma Ray Obs 1982 • SeaSat • Pioneer Venus • V oyager
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A
Phase B
Phase A
Definition PhaseDefine baseline technical solutionsComplete requirements documentComplete block diagrams andinterface definitionsAllocations of functions andresourcesDrawing package 50% completeCulminates in Preliminary DesignReview
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A
Phase C/D
Phase B
Phase A
Design Phase (Phase C)Detailed design processDrawing package 95% completeCulminates in Critical DesignReview
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A
Phase C/D
Phase B
Phase A
Development Phase (Phase D)“Cutting metal”Test and analysisSignificant reviews:
Test Acceptance ReviewFlight Readiness Review
Build, test, verify, integrate,launch, and prepare for on-orbitoperations
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Space System Development Process
Pre-Phase A
Phase E/F
Phase C/D
Phase B
Phase A
Operations and End-of-LifeMission OperationsMaintenance and TroubleshootingFailure monitoringEnd-of-life disposal
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Requirements Document
• The “bible” of the design and developmentprocess
• Lists (clearly, unambiguously, numerically) whatis required to successfully complete the program
• Requirements “flow-down” results in successivelyfiner levels of detail
• May be subject to change as state of knowledgegrows
• Critical tool for maintaining program budgets
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
OSP Level 1 Requirements (1)
1) The system, which may include multiple vehicles, shallprovide rescue capability for no fewer than four ISScrew as soon as practical but no later than 2010.
2) The system shall provide rescue capability that allowsthe safe return of deconditioned, ill or injuredcrewmembers with ongoing treatment until arrival atdefinitive medical care within 24 hours. Crew shouldnot require suits in the vehicle, but the vehicle shouldsupport crew wearing suits if the situation warrants.
3) The system for rescue shall provide for rapidseparation from the ISS under emergency conditionsfollowed by return to Earth.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
OSP Level 1 Requirements (2)
4) Safety requirements - system for crew rescue:a) The availability (defined as "a full-up vehicle able to perform its
mission") for the escape mission shall be at least: -- Objective:99% -- Minimum Threshold: 95%.
b) The risk of loss of crew shall be, with high confidence, lowerthan the Soyuz for the rescue mission.
5) The system shall provide transportation capability forno fewer than four crew to and from the ISS as soon aspractical but no later than 2012.
6) Safety requirement - system for crew transport: Therisk of loss of crew shall be, with high confidence, lowerthan the Space Shuttle for the transport mission.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
OSP Level 1 Requirements (3)
7) The system shall be designed for minimum lifecycle cost.
8) The system shall meet all applicable ISSrequirements for visiting and attached vehicles.
9) Compared to the Space Shuttle, the system shallrequire less time to prepare and execute amission and have increased launch probability.
10)Compared to the Space Shuttle, the system shallhave increased on-orbit maneuverability.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
OSP Operations Concept
1) The vehicle(s) shall initially launch on an ELV.2) The system shall be operated through at least
2020. However, the system should be designedso that it could be operated for a longer time.
3) NASA envisions that the systems for crewrescue and crew transport could be differentversions of the same vehicle design.
4) The system shall provide contingency capabilityfor cargo delivery to or from the ISS to supporta minimal level of science.
5) The system shall support a nominal ISS crewrotation period of 4-6 months.
Space Systems Laboratory – University of Maryland
Pr
oje
ct
Dia
na
Project Diana Mission StatementPresidential address to a joint session of
Congress, January, 2004:
“I believe this nation should commit itselfto achieving the goal, before this decade isout, of returning humans to the lunarsurface, for exploration and eventualpermanent habitation.”
Space Systems Laboratory – University of Maryland
Pr
oje
ct
Dia
na
Level 1 Requirements1) Perform a mission equivalent to a NASA J-
class Apollo mission before January 1,2010
2) No programmatic resources may be usedfor launch vehicle development
3) Any single mission shall have a 90%chance of mission success
4) Any single mission shall have a 99.9%chance of crew survival
5) The program will maximize theopportunities to engage and involve theU.S. and world public, especially K-12
Space Systems Laboratory – University of Maryland
Pr
oje
ct
Dia
na
Level 2 Requirements1.1) At least two astronauts will form the
lunar landing crew1.2) Lunar surface stay time will be at least
72 hours1.3) Lunar surface activities will be
comparable to Apollo J missions
Space Systems Laboratory – University of Maryland
Pr
oje
ct
Dia
na
Level 3 Requirements1.3.1) Landed lunar equipment mass will be
TBD kg1.3.2) Returned lunar sample mass will be
TBD kg1.3.3) Surface activities will include 3 EVAs of
7 hours duration each
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Design is based on requirements. There's nojustification for designing something one bit"better" than the requirements dictate.
Akin’s Laws of Spacecraft Design - #13
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Work Breakdown Structures• Detailed “outline” of all tasks required to
develop and operate the system• Successively finer levels of detail
– Program (e.g., Space Transportation System)– Project (Space Shuttle Project)– Mission (Earth-LEO Transportation)– System (Shuttle Orbiter)– Subsystem (Main Propulsion)– Assembly (High Pressure LOX Turbopumps)– Subassembly, Component, Part, ...
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Akin’s Laws of Spacecraft Design - #24
It's called a "Work BreakdownStructure" because the Workremaining will grow until you have aBreakdown, unless you enforce someStructure on it.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Technology Readiness LevelsTRL 1 - Basic principles observed and reportedTRL 2 - Technology concept and/or application formulatedTRL 3 - Analytical and experimental critical function and/or
characteristic proof-ofconceptTRL 4 - Component and/or breadboard validation in laboratory
environmentTRL 5 - Component and/or breadboard validation in relevant environmentTRL 6 - System/subsystem model or prototype demonstration in a
relevant environment (ground or space)TRL 7 - System prototype demonstration in a space environmentTRL 8 - Actual system completed and “flight qualified” through test and
demonstration (ground or space)TRL 9 - Actual system “flight proven” through successful mission
operations
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Space Systems Architecture
• New addition to space systems lexicon• Addresses questions of appropriate
infrastructure for future missions• Focused on operations concepts• Not to be confused with Space
Architecture, which brings architecturalprincipals to space systems design(primarily habitats and habitability)
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Lecture 1
1d 0dTue 9/3/02 Tue 9/3/02
Prepare for Lecture 2
2d 0dWed 9/4/02 Thu 9/5/02
Homework 1
2d 0dWed 9/4/02 Thu 9/5/02
PERT Charts
Task Title
Slack TimeTaskDuration
EarliestStarting Date
LatestCompletion Date
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
The Critical Path and Slack Time
Build Head
6 w 0dTue 10/1/02 Mon 11/11/02
Assemble
2 w 0dTue 11/12/02 Mon 11/25/02
Build Body
4 w 10dTue 10/1/02 Mon 11/11/02
Build Legs
3 w 15dTue 10/1/02 Mon 11/11/02
Design Robot
4 w 0dTue 9/3/02 Mon 9/30/02
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Build Head
6 w 5dTue 10/1/02 Mon 11/18/02
Assemble
2 w 0dTue 11/19/02 Mon 12/2/02
Build Legs
3 w 20dTue 10/1/02 Mon 11/18/02
Design Robot
4 w 0dTue 9/3/02 Mon 9/30/02
Build Body
7 w 0dTue 10/1/02 Mon 11/18/02
The Critical Path and Slack Time
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Cascading Slack Time
Assemble
2 w 0dTue 11/12/02 Mon 11/25/02
Build Torso
2 w 10dTue 10/1/02 Mon 10/28/02
Build Legs
3 w 15dTue 10/1/02 Mon 11/11/02
Design Robot
4 w 0dTue 9/3/02 Mon 9/30/02
Build Waist
2 w 10dTue 10/15/02 Mon 11/11/02
Build Head
6 w 0dTue 10/1/02 Mon 11/11/02
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Gantt Charts
I D Task Name Durat i on S t a r t F i n i s h P r edeces so r s1 Design Robot 4 w Tue 9/3/02 Mon 9/30/022 Build Head 6 w Tue 10/1/02 Mon 11/11/02 13 Build Body 4 w Tue 10/1/02 Mon 10/28/02 14 Build Legs 3 w Tue 10/1/02 Mon 10/21/02 15 Assemble 2 w Tue 11/12/02 Mon 11/25/02 2,3,4
9/1 9/8 9/15 9/22 9/29 10/6 10/13 10/20 10/27 11/3 11/10 11/17 11/24 12/1 12/8September October November December
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Akin’s Laws of Spacecraft Design - #23
The schedule you develop will seem likea complete work of fiction up until thetime your customer fires you for notmeeting it.
Course Overview/Systems EngineeringPrinciples of Space Systems Design
U N I V E R S I T Y O F
MARYLAND
Akin’s Laws of Spacecraft Design - #1
Engineering is done with numbers.Analysis without numbers is onlyan opinion.