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    Creating to Learn:

    Implementing 21st CenturyTechnologies to Teach the

    Common Core

    March 2012

    Amanda Blakley, M.S. Instructional Technology,Technology Facilitator

    Kathy Vandeventer, NBPTS, MLS,Library/Teacher

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    Contents

    Introduction ................................................................................................................................ 3

    Set-up and management of log-ins, passwords page ideas ....................................................... 4

    Logins..................................................................................................................................... 4Login Management ................................................................................................................. 4

    Managing Classrooms ............................................................................................................... 4

    Preparation Before a Project ...................................................................................................... 5

    Preparing your Students ......................................................................................................... 5

    Designing assignments that empower students and motivate learning ....................................... 5

    Be flexible and creative! ......................................................................................................... 5

    Things to consider when designing and planning ................................................................... 6

    Application and use of 4 main programs: Kerpoof, ToonDoo, Storybird, and GoAnimate forSchools. ..................................................................................................................................... 7

    Kerpoof ................................................................................................................................... 7

    ToonDoo ...............................................................................................................................10

    GoAnimate for Schools, an animation program with virtually no learning curve. ....................15

    Storybird ................................................................................................................................18

    Building student ability and confidence by scaffolding ...........................................................22

    Providing opportunities for students to evaluate and analyze information ..............................24

    Appendix ...............................................................................................................................25

    Self-Assessment ...................................................................................................................25

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    Introduction

    We are the Media Specialist (Kathy) and Technology Facilitator (Amanda) from Dillard Drive

    Elementary school. We have worked very hard to co-teach, combine classes, and to create a

    Learning Center environment instead of a Media Center and Computer Lab within our school.In general, we create project learning based experiences for our students and constantly try to

    live outside of the fixed schedule box. We have found that this rejuvenates us and gets kids

    excited about learning.

    Contact information

    Kathy Vandeventer

    Media Specialist, Dillard Drive [email protected]

    www.kathyv.com

    Amanda Blakley

    Technology Facilitator, Dillard Drive Elementary

    [email protected]

    livetechknowlogy.blogspot.comwww.blakleytech.com

    This session will cover1. Set-up and management of log-ins, passwords, and class

    groups.

    2. Designing assignments that empower students and motivate

    learning.

    3. Application and use of 4 main programs: Storybird,

    GoAnimate, ToonDoo, Kerpoof.

    4. Building student ability and confidence by scaffolding the

    learning of technology & information skills.5. Providing opportunities for students to evaluate and analyze

    information in order to develop ideas and products.

    mailto:[email protected]://www.kathyv.com/http://www.kathyv.com/mailto:[email protected]://livetechknowlogy.blogspot.com/http://livetechknowlogy.blogspot.com/http://www.blakleytech.com/http://www.blakleytech.com/http://www.blakleytech.com/http://livetechknowlogy.blogspot.com/http://livetechknowlogy.blogspot.com/http://livetechknowlogy.blogspot.com/http://livetechknowlogy.blogspot.com/http://livetechknowlogy.blogspot.com/mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]://www.kathyv.com/http://www.kathyv.com/http://www.kathyv.com/http://www.kathyv.com/http://www.kathyv.com/mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]
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    Set-up and management of log-ins, passwords page ideas

    LoginsK-3 students- In general, we use our schools name and mascot in some form to give

    usernames to our K-3 students.

    We come up with a pre-set password that everyone in K-3 uses. (So far we have not had

    a problem with one student messing with another students account)

    For our 4th and 5th graders, we create their logins using their first name and their

    homeroom teachers last name. On a large scale, this helps us keep track of which kids

    are in which class.

    On some occasions we allow students to come up with their own passwords, as long as

    it is relatively easy for us to re-set. Overall, we do not have to re-set many passwords.

    This teaches students to be responsible for their own online access at a safe level.

    Login Management

    K-3 students are given a laminated index card with their login information. These cards

    are kept in a box accessible to students in either the media or technology lab. This

    information is also kept in a K-5 passwords & login binder so that if cards are lost, we

    still have the students login information.

    Since 4th and 5th graders have to use their first names, we dont have much to manage.

    The most difficult thing we come across is students continually enrolling and needing tobe added in order to participate.

    If you have multiple classes (middle school & high school teachers), students could use

    the period they have that class as their last name and their first name as their

    username. This would still allow you to identify students online.

    Managing ClassroomsHard and Fast rules with zero tolerance (Weve learned this the hard way!).

    Trash talking, bullying, and just being mean to other students

    will get you booted out of a project. This may result in losing computer and Internet

    privileges, practicing EOG questions in our class for several weeks, or doing the project

    with paper & pencil.

    If you witness someone being cruel, mean or just nasty you must report it or risk being

    penalized yourself. (This is not tolerated and results in, at minimum, a phone call home

    and a write-up.)

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    NEVER post personal information, or allow students to create accounts without their

    parents permission. As the teacher, you can create class accounts, but you never know

    what personal information a child might put in if they sign up on their own.

    Preparation Before a Project

    Depending on the size of the project, give yourself time to plan and gather materials and

    resources. We normally give ourselves 2-3 weeks for this. This ends up letting us feel more

    relaxed throughout a project rather than constantly feeling behind.

    Preparing your Students

    Digital Citizenship- Before starting any project, we spend at least 3 weeks (6 class periods total)

    to review how to work in groups, the definition of cyberbullying and how to report it, and time

    spent looking at really successful stories that get the kids inspired (this leaves much less time

    for trouble).

    We combine resources fromNetSmartz(Goes from K-2, 3-5, 6-8 and 9-12), The Adventures of

    Captain Kara and the SMART Crewonline videos (K-4), and other websites to educate students

    on cybersafety. Here is a link to my YouTube playlist Internet Safety 2-3.

    Younger students need to make the connection that just as their mouths (talking) can get them

    in trouble, so can their fingers typing(even with education on Internet Rules it took them a bit

    to make the connection). We tell them that their fingers are talking for them on the Internet

    and could result in punishment.

    Designing assignments that empower students andmotivate learning

    Last year we had 1 grade level doing projects at once, this year we have 3. It takes time to get

    comfortable, so allow yourself to make mistakes and know that this process is NOT perfect. It is

    easy to get wrapped up in the quality of the projects, and while that is important it is the

    process itself that you are trying to teach. Setting high expectations for yourself and your

    students is important. You will be surprised how quickly you and your students begin to meet

    and exceed expectations.

    Be flexible and creative!

    Dont be afraid to teach outside of the box: Our 4th grade students were assigned a North

    Carolina research paper, in their general education classroom, this past fall. Each student was

    http://www.netsmartz.org/http://www.netsmartz.org/http://www.netsmartz.org/http://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.youtube.com/playlist?list=PLC9F2607177C39551http://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.childnet-int.org/kia/primary/smartadventure/default.aspxhttp://www.netsmartz.org/http://www.netsmartz.org/
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    given a letter of the alphabet. The student then had to research a word that had to do with

    North Carolina. For example, one student had to do a 5 paragraph essay on the Dogwood, the

    state flower. We had kids come to us crying because they could not come up with 5 separate

    paragraphs about a tree using the who, what, when, where and how process and how it was

    linked to North Carolina. By the end of the project, none of the kids wanted to talk about NorthCarolina, much less research it.

    When we found this out, we definitely were worried. Last year it was easy to get the kids

    excited about Blackbeard and North Carolina ghost stories. So this year, we had to make some

    changes before we started, or it would be a very long and likely unsuccessful project. We

    expanded our topics to a wide range of historical places, outdoor adventures, myths & legends,

    famous North Carolinians and notable athletes. Our assignments/projects are designed to

    inspire and motivate students to go through the creation, research, or writing process from

    beginning to end. Since projects can take up to 9 weeks, we really need the kids to be highly

    interested and engaged throughout the whole process.

    Things to consider when designing and planning

    Here are some important things that we have found to make a project more successful:

    Give Choices

    Show examples (inspiring videos or examples from Ted Talks, YouTube, etc.; from

    students in previous years, from other kids in the class who have done a great job)

    Share ongoing work - it often generates a shot of new energy.

    Offer to edit with students on an interactive board. Students learn editing skills

    while waiting for their turn, how to take criticism, and often leave to reexamine their

    own work.

    IF products can be created to be relevant in a public venue students are more

    engaged.

    5th grade creating a digital story with an authors purpose for a specific grade level.

    Wrap up project by introducing themselves and their story to prospective teachers

    with a written letter and setting up a time to read to their class.

    Morning Showexamples: commercials, infomercials, show student work and

    conduct brief interviews

    Websites like Weebly or Google can be used to post student work.

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    Share your expectations and rubrics at the beginning of a project, so that the

    students and parents know what to expect.

    MAKE SURE YOU HAVE TAKEN THE CYBERSENSE TRAINING THROUGH WAKE COUNTY BEFOREPOSTING ANYTHING.

    Application and use of 4 main programs: Kerpoof,ToonDoo, Storybird, and GoAnimate for Schools.

    Kerpoof

    Program Description: This site is owned by Disney and it is FREE! You can create accounts

    for your class, allow students to send messages to each other, and save and publish student

    work. Still want to know more? Click here to go to the official site.

    Img. Captured from Kerpoof site

    Here are the activities that they provide:

    Spell A Picture- Add pictures to your landscape by spelling the items correctly.

    Make A Movie- Create a basic animation that includes adding characters and programming avariety of movements for them, adding music and text bubbles.

    Make A Card and Make A Picture- self explanatory :)

    Make A Drawing - Kids can save their drawings and insert them into other activities (Make A

    Movie, Tell A Story)

    http://www.kerpoof.com/http://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/http://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teachhttp://www.kerpoof.com/teach
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    Tell A Story- Kids can create a digital story by selecting backgrounds, characters and objects to

    tell their story. There is plenty of space below the scene for students to type their story.

    How to UseCreate a teacher account. Trick- You have to create a Kerpoof login before creating a teacher

    login.

    Class Assignments

    2nd grade- The first assignment for the students was to create a digital story using the Tell A

    Storysection. We didnt put any restrictions on the students for what they needed to write

    about, just focused on going through the writing process. This included showing additional

    instructional videos on punctuation, grammar and basic writing conventions, as well as writing

    with a focus, and using descriptive words and the 5 senses.

    The second assignment, which we have not finished yet, is for students to create a movie using

    the Make A Movie section. Students will be expected to create an animation with at least 3

    scenes, use captions, insert music, and program characters to move from one point to another.

    Students can also modify their avatar, send each other messages, and purchase items to add to

    their inventory as they earn coins and complete work. These are some of the most appealing

    features of the program for students.

    http://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accountshttp://www.kerpoof.com/teach?c=accounts
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    Kerpoof

    Rubric

    Level 4-

    Above Expectations

    Excellent

    Level 3-

    Meets

    Expectations

    Good

    Level 2-

    Below Expectations

    (1 area)

    Satisfactory

    Level 1-

    Far Below

    (2 or more areas)

    Needs Improvement

    Focus

    Problem

    Maintains a clear

    focus from

    beginning to end.

    Problem is logical

    and efforts to solve

    the problem move

    story forward.

    Explains new

    concepts andinformation in own

    words. Characters,

    and settings engage

    readers.

    Focus and/or problem

    established early in

    story, but resolved too

    quickly. Or message

    becomes unclear.

    Characters, storyline,

    and setting support

    purpose, but story ends

    abruptly.

    There are a few

    lapses in focus.

    Readers remain

    interested. Problem

    seems to be resolved

    but solution is

    unclear.

    Story is unfocused an

    often off topic. It is

    difficult to understand

    the problem.

    In general it is hard to

    figure out what is goin

    on, the reader loses

    interest.

    Punctuation Punctuation is used

    throughout story to

    clarify meaning and

    purpose.

    Few punctuation errors.

    Punctuation errors do

    not affect the flow of the

    story.

    Several punctuation

    errors cause the

    reader to reread but

    interest is

    maintained.

    Punctuation makes

    reading the story

    difficult and interrupt

    story.

    Capital

    Letters

    Capital Letters are

    used in all the right

    places throughout

    story.

    Capital letters are absent

    in no more than two

    locations.

    Four or more capital

    letters are missing.

    Little punctuation

    throughout story.

    Language/

    Applies

    Strategies to

    create

    written/visual

    texts

    Words chosen

    make the story

    more interesting

    and add depth.

    Similes and

    describing words are

    chosen carefully.

    *Generates and

    uses synonyms for

    overused words.

    Words are not re-used

    within the same

    paragraph. There are

    descriptions that engage

    the reader and add to

    the story.

    Language meets the

    basic requirements

    for keeping the story

    readable and

    interesting. Word

    choices could be

    improved.

    Words are repeated

    throughout story. It is

    difficult to understand

    characters and their

    motivation throughou

    the story.

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    The Pros:

    Introductory social program for students in a safe environment.

    Kerpoof allows students to save and share their work (if they have a login)

    Reward system- students are rewarded for their completed work with Kerpoof coins.

    Students can use their Kerpoof coins to purchase accessories or items for their

    inventory to use when working on a story, drawing, or movie.

    Create class logins

    The Cons:

    Sometimes it can be slow

    Cant create assignments

    ToonDoo

    Program Description

    ToonDoo allows users to create cartoons, cartoon books, create characters, draw items onto

    backgrounds and characters and import pictures into cartoons. It also has a messaging

    component called Soshiya.

    How to Use ItI set up the homepage using easy to follow directions, and imported my graphics. The graphics

    needed to be sized down, be aware that time will be wasted trying to use any ornate or

    detailed pictures or illustrations. The last touch to the homepage was to make and embed a

    cartoon to welcome students.

    Next, I went into the character galleries and removed the more risqu ones. I set-up user

    accounts in a bulk set-up. That was VERY easy. This seems to be the biggest difference between

    paid and unpaid programs. The set-up is made much easier by having money- isnt everything?

    The screenshots on the next page show the top of the home page of our domain.

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    This is where students select their activity.

    COMIC STRIP CREATOR- Students select one, two, or three box cartoon strips in which

    they will create cartoons.

    BOOKMAKER- It is here that students insert multiple cartoons to create toonbooks.

    TRAITR-Individual and original characters can be created here and added to the gallery.

    DOODLER-It is here that, mustaches and/or other items they can be drawn and added to

    cartoons.

    IMAGINER- Pictures can be imported, edited, and used in ToonDoo cartoons.

    Pricing

    Since we were low on funds we purchased 130 accounts for 10 months at a cost of $246.00.

    You may put your account on hold and resume at a later date at any time. We are going to go

    on hold in June and not resume until September to extend our subscription as long as possible.

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    This link provides information and demos on anything you could want to find out about

    ToonDoo, including pricing.http://www.toondoospaces.com/demo/

    Class Assignments

    The assignment to 3rd graders:

    1. Create cartoons with a common character or theme.

    2. Combine at least three of their cartoons to create a Toonbook that must be edited and

    submitted for a grade.

    2. Put together an original character in the TRAITOR and save it to the gallery.

    3. Use the DOODLR to draw something that can be added to one

    of their cartoons in the Toonbook.

    4. Use Imaginr to import a picture into one of their cartoons.

    5. Use Soshiya Map to send an appropriate message in the ToonDoo program

    http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/http://www.toondoospaces.com/demo/
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    ToonDoo

    Rubric

    Level 4-

    Above

    Expectations

    Excellent

    Level 3-

    Meets

    Expectations

    Good

    Level 2-

    Below Expectations

    (1 area)

    Satisfactory

    Level 1-

    Far Below

    (2 or more

    areas)

    Needs

    Improvement

    Action Action makes

    makes sense from

    one panel to

    another

    Most of the

    action makes

    sense from one

    panel to another.

    Some of the action

    makes sense from one

    panel to another.

    Action does not

    make sense from

    one panel to

    another.

    Characters Characters are

    believable in allpanels.

    Characters are

    believable inmost panels.

    Characters are

    adequate in somepanels.

    Characters are

    not believable.

    Captions Captions are wellwritten and

    edited for

    punctuation,

    grammar, and

    usage.

    Captions make

    sense and are

    edited for

    punctuation,

    grammar, and

    usage.

    Captions may or may

    not always make

    sense; some are not

    edited for

    punctuation, grammar

    and usage.

    Captions dont

    make sense and

    are not edited

    for punctuation,

    grammar, and

    usage.

    Message

    and/or

    Purpose

    Comics chosen

    for Toonbook

    have a clear

    purpose and/or

    message.

    Throughout

    comics a common

    theme unites the

    book into a

    complete

    product.

    Comics chosen

    for Toonbook

    have a purpose

    or a message.

    Throughout

    comics a general

    theme unites the

    book into a

    complete

    product.

    Comics strips are of

    good quality. The

    theme is vague but it

    is still an entertaining

    Toonbook/product.

    Comics strips are

    difficult to

    understand.

    There is little to

    no meaning or

    purpose.

    Adapted fromhttp://readwritethink.org

    Y/N

    1. Create cartoons with a common character or theme. ______________

    2. Combine at least three of cartoons to create a Toonbook

    it must be edited and submitted for a grade. ______________

    http://readwritethink.org/http://readwritethink.org/http://readwritethink.org/http://readwritethink.org/
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    3. Put together an original character in the TRAITOR and save it to the gallery. ______________

    4. Use the DOODLR to draw something that can be added to one

    of the cartoons in the Toonbook. ______________

    5. Use Imaginr to import a picture into one of the cartoons. ______________

    6. Use Soshiya to send an appropriate message in the ToonDoo program. ______________

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    GoAnimate for Schools, an animation program with virtually nolearning curve.

    Program Description

    A child-safe animation program that allows elementary students to begin understanding theanimation process. This program allows students to create animations using backgrounds,

    creating characters, text-to-voice and record their voices live.

    How to Use It

    This animation program is extremely easy to use. We took a hands-off approach with our

    students and let them explore the website in order to figure out how to use it. For more

    complex tasks (moving objects forward or behind, adjusting effects, etc.) we stepped in and

    helped the students. Overall, everyone had the program figured out within a couple of class

    sessions.

    We created severalvideos for our school morning showas a way to provide announcements

    and get the kids excited about the GoAnimate program.

    Class Assignment

    4th graders- Big Idea: Research

    SOMETHING in North Carolina and

    create a video animation about it.

    The animation can be either fictional

    with non-fiction elements or

    completely non-fiction, depending on

    how the student decides to use their

    information to create a story. The

    animation must be a minimum of 1

    minute and tell the complete story,

    or be long enough that the snapshot

    they are recreating leaves the viewer satisfied.

    Students have access to anNC Resources Livebinderthat has reliable websites that we have

    gathered with plenty of interesting information to research. Once students gather information,

    they are required to plan out their stories using either a storyboard or a pre-writing graphic

    organizer.

    http://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.livebinders.com/play/play_or_edit?id=243628http://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.htmlhttp://www.ddesbuzz.com/morning-show-videos.html
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    GoAnimate

    Rubric

    Level 4-

    Above

    Expectations

    Excellent

    Level 3-

    Meets

    Expectations

    Good

    Level 2-

    Below

    Expectations (1

    area)

    Satisfactory

    Level 1-

    Far Below

    (2 or more areas)

    Needs

    Improvement

    Content /

    Accuracy /

    Engagement

    Factor

    Information is

    related to North

    Carolina. Facts

    are accurately

    represented. The

    purpose is

    established and

    focus is clear

    early in the

    animation. Video

    is engaging.

    Information is

    related to North

    Carolina. Facts

    are accurate. The

    purpose and

    focus is

    maintained for

    most of the

    animation. Video

    is interesting.

    Information is

    related to North

    Carolina. Purpose

    and focus are

    clear by the end

    of animation.

    Video contains an

    unusual fact or

    other points of

    interest.

    Information is

    loosely related to

    North Carolina.

    Purpose and focus

    are unclear for

    most of animation.

    Research was

    discontinued

    before enough

    information was

    discovered.

    Action Action makes

    makes sense from

    one panel to

    another

    Most of the

    action makes

    sense from one

    panel to another.

    Some of the

    action makes

    sense from one

    panel to another.

    Action does not

    make sense from

    one panel to

    another.

    Characters Characters are

    believable in all

    panels.

    Characters are

    believable in

    most panels.

    Characters are

    adequate in some

    panels.

    Characters are not

    believable.

    Dialogue / Audio Dialogue is well

    written and

    edited for

    punctuation,

    grammar, and

    usage. Voices and

    audio are true to

    characters

    personality.

    Dialogue makes

    sense and is

    edited for

    punctuation,

    grammar, and

    usage. Audio is

    efficient at

    conveying

    information.

    Dialogue may or

    may not always

    make sense;

    some are not

    edited for

    punctuation,

    grammar and

    usage. Audio is

    okay.

    Dialogue doesnt

    make sense and is

    not edited for

    punctuation,

    grammar, and

    usage.

    Y/N

    1. Locate area of interest and research N.C. information for video. ______________

    2. Use a Storyboard to map out details of animation. ______________

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    3. Create an animation with focus and purpose of informing. ______________

    4. Develop an engaging video with authentic and interesting characters. ______________

    5. Work until story is complete and length is appropriate to depth of story. ______________

    6. Add audio that is clear with character voices that add to story

    and give necessary information. ______________

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    The Pros:

    The cost has dropped dramatically- We paid about $1.20 per student.

    It is HIGHLY motivating with options to create your own, add your own voice, and even

    upload your own pictures as backgrounds and props.

    Students have learned how to do research and then use GoAnimate for Schools to

    reenact history.

    Students have begun to scrutinize the information they are reading to look for the facts

    that would make their animation more interesting or reveal little known facts.

    There is a chat feature that will allow students to have a monitored introduction to

    social networks.

    Export to YouTube or embed video on your website

    Provide comments and feedback directly to a video (like on YouTube)

    Can organize classes and easily keep track of students.

    Easily add students, re-set passwords.

    The Cons:

    Some limitations with the animation software. Some of our higher level users run into

    walls with what they want to create. (This is a small number out of the majority).

    You cant moderate some of the students messages/videos. Its either ALL or NONE.

    Storybird

    Program Description

    Storybirdis a website that provides a venue for online storytelling.

    How to Use:

    Click here to view Storybird training tutorials on YouTube(created by techteacher18). These

    videos will help you get your class and assignments set up with step-by-step directions.

    Grade/Class Assignment

    5th grade (although you could use this with 2nd-5th)

    Write 2 stories

    http://www.storybird.com/http://www.storybird.com/http://youtu.be/M5OVTrmYMMQhttp://youtu.be/M5OVTrmYMMQhttp://youtu.be/M5OVTrmYMMQhttp://www.storybird.com/
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    1- Indentify a grade level that will be your target audience. (This means that the story

    will be appropriate and entertaining to this age group of children.)

    2- View the various illustrators art and select an artist for your story.

    3- Create a fictional digital story using your imagination, the sky is the limit!

    4- Edit your work and have it reviewed by at least one teacher.5- Practice reading your story aloud with expression and fluency.

    6- Write a letter introducing yourself and your story. Provide your name and some

    information about you, a brief summary of your story, the time when you are

    available to show your story on the teachers LCD projector and read it aloud.

    7- Give the teacher the assignment rubric so that you can gather information about

    your project and performance while you teach the class.

    8- Use this form to help you fill out your self-evaluation.

    9- Fill out the self-evaluation form and turn it into Ms. Blakley or Mrs. VanDeventer.

    (WE FILL OUT THE SAME RUBRIC AS THE TEACHER AFTER WE RECEIVE THE STUDENTS

    SELF-EVALUATION.)

    10-Create a story with non-fiction elements OR create a story that is completely non-

    fiction.

    REMEMBER: You need to make sure that your story has correct punctuation and grammar

    before you publish it and turn it in. When youre writing, focus on creating a story using

    descriptive words, avoid commonly used words and try to write with your senses.

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    Storybird

    Rubric

    Level 4-

    Above

    Expectations

    Excellent

    Level 3-

    Meets

    Expectations

    Good

    Level 2-

    Below

    Expectations (1

    area)

    Satisfactory

    Level 1-

    Far Below

    (2 or more

    areas)

    Needs

    Improvement

    Focus

    &

    Problem

    Maintains a clear

    focus from

    beginning to end.

    *Problem is

    logical and

    efforts to solve

    the problem

    move story

    forward. Explains

    new concepts

    and information

    in own words to

    develop story

    through plot,

    setting, major

    events, and

    characters.

    Message and/or

    problem

    established early

    in story, but

    resolved too

    quickly. Or

    message

    becomes unclear.

    Characters,

    storyline, and

    setting support

    purpose, but

    story ends

    abruptly.

    There are a few

    lapses in focus,

    but the story

    remains fairly

    clear. Word

    choices give

    readers enough

    information to

    maintain interest.

    Problem seems to

    be resolved but

    solution is

    unclear.

    Unfocused story

    and confusing

    problems make

    story hard to

    understand.

    In general it is

    difficult to figure

    out what is going

    on, the reader

    loses interest.

    Punctuation,

    Grammar,

    and Capital

    Letters

    Punctuation is

    used throughout

    story to clarify

    meaning and

    purpose.

    Grammar and

    capital letters

    enhance reading

    andunderstanding

    and interest of

    story.

    Few punctuation

    errors.

    Punctuation

    errors do not

    effect the flow of

    the story.

    Grammar is not

    perfect but does

    not impactunderstanding

    and interest of

    story.

    Several

    punctuation

    errors cause the

    reader to reread

    but interest is

    maintained.

    Grammar causes

    reader to reread

    but ultimatelyunderstand story.

    Punctuation

    makes reading

    the story difficult

    and interrupts

    story. Grammar

    and capital

    letters negatively

    impact story.

    Target Audience /

    Content

    Story is

    appropriate for

    Story is

    appropriate for

    Story is complete

    with occasional

    Story is not

    appropriate for

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    grade level for

    which it is

    written. Content

    is interesting and

    engaging.

    grade level.

    Content keeps

    attention of

    reader

    throughout story.

    lapses in

    information which

    slightly confuse

    reader. Ending

    brings it backtogether.

    target audience.

    Content/story is

    confusing and

    does not make

    sense.

    Language/Applies

    Strategies to

    create

    written/visual

    texts

    Words chosen to

    make the story

    more interesting

    and add depth.

    Similes and

    describing words

    are chosen

    carefully.*Synonyms

    replace

    overused words.

    Words are not re-

    used within the

    same paragraph.

    There are

    descriptions that

    engage the

    reader and add to

    the story.

    Language meets

    the basic

    requirements for

    keeping the story

    readable and

    interesting. Word

    choices could be

    improved.

    Words are

    repeated

    throughout story.

    It is difficult to

    understand

    characters and

    their motivation

    throughout thestory.

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    The Pros:

    It is easy to use and there are no storage issues since thesite stores their work for freeonline.

    It provides high quality illustrations that provoke thought,stimulate imagination, andengage learners in the creative process.Teachers can create 75 free student accounts.Teachers can create multiple assignments with due dates, assignment descriptions and

    requirements.

    The Cons:

    Once you select an illustrator you must stay with that artwork. You cannot deviate and

    mix art work from multiple artists.

    Reviewing stories can be time consuming. We struggle with this. Overall, we see two

    classes for 2- 45 minute periods a week. In all we have approximately 60 fifth graders aday in the same 45 minute span.

    Sometimes it can freeze up or take extra time to save. Normally this isnt a big issue for

    us.

    Potential Ideas that havent been proven but might be useful:

    Assign groups to a certain day of the week or date. At that time those students need to

    come up and have a writers conference with the teacher. It would be great if this could

    occur on an interactive board.

    Students have begun to scrutinize the information they are reading to look for the facts

    that would make their animation more interesting or reveal little known facts.

    Within this process they have become more careful and aware of plagiarism. Having

    experienced it firsthand with some of their own work being borrowed made it a

    personal affront!

    Building student ability and confidence by scaffolding

    On a large scale, designing and implementing projects that scaffold the learning of technologyand information skills over a period of kindergarten through fifth grade has decreased our work

    load. In grades K-2 we prepare students with a base knowledge of skills and tools that will be

    built on further in depth in grades 3-5. By doing this, students are more ready to begin problem

    based learning projects and complete them independently. We have also found that it is easier

    to identify students that have knowledge gaps or are struggling.

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    What does this mean for a classroom teacher? Well, scaffolding actually seems to make

    differentiation easier. Also, you can look at it as a spectrum, where students are continually

    adding and expanding on what they already know. Students seem to have more of a sense of

    meaning when they can see that one skill they have connects to a new product they can create.

    Each facilitative method used is chosen as an individually tailored instructional tool. The tools

    we utilize the most in scaffolding student learning are:

    Breaking the task into smaller more, manageable parts.

    Using think alouds or verbalizing thinking processes when completing a task.

    Cooperative learning, which promotes teamwork and dialogue among peers. (Say: This

    has been a great surprise because as they have become proficient in different areas they

    have started to complement each other when they are helping one another. The respect

    for each others work is obvious)

    Concrete prompts

    Questioning

    Coaching

    Modeling

    Referencing similarities to previous activities to activate background knowledge. For

    instance students are taught to upload images and use audacity and save them. (Say:

    while they may not be completely engaged as if they were working on a project it

    provides a recent background experience/knowledge).Giving tips and sharing strategies

    Using consistent cues

    Teach procedures

    It is vital that we remain mindful of keeping the learner in pursuit of the task while minimizing

    the learners stress level. When it becomes obvious that a student is stressed and frustrated it is

    usually necessary to: Rethink, Reteach, and/or Remodel tasks.

    By the end of 5th

    grade most of our students know how to:

    Create presentations with pictures and transitions, type various word processing documents

    and insert pictures, create animations, Animotos, create digital stories, add audio, create

    avatars, distinguish which program is most appropriate to use, e-mail, instant message, blogs,

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    wikis, create hyperlinks, embed html code, explore and identify valid resources, upload and

    download files, fluent in technical vocabulary,

    Providing opportunities for students to evaluate and analyzeinformation in order to develop ideas and products.

    This has been the most challenging area, because even though we like to think we are outside

    of the box- the box has been bigger than we originally thought. We have had to become more

    attentive to process and less attentive to the final product. It has forced us to reexamine the

    structure of our assignments and to allocate time for students to reflect. In our assignments we

    are trying to provide an outside evaluation of the product and then allow students to use that

    evaluation to examine and analyze their work and the success of their original goals and

    intentions. We have been very successful at doing this in our 5th Grade Storybird project.

    Students are using the feedback they get on a rubric they give the classroom teachers who

    allow them to present and read their digital story in their classroom, and use their own opinions

    and thoughts to fill out a self-evaluation. A couple of the comments students have made are: I

    thought my story was really funny, but no one laughed. I guess I am going to have go back and

    work on it some more. And The students were paying attention the WHOLE time! Having a

    real-life assignment has opened up a whole new need for evaluation and analyzing.

    Another adjustment we have had to become accustomed to, is allowing projects to go on for a

    full 9 week period. THE PROCESS IS MORE IMPORTANT THAN ANY ARTIFICIAL

    DEADLINES WE COULD IMPOSE.

    Developing ideas and challenging students to stop thinking that there was a magical right

    answer has been easier than we thought. Exposing students to thought provoking books and

    Internet resources has been invaluable. With a little guidance into the area we are heading, and

    a bit of leg work in finding cool or interesting sources, the door has opened. It seems that under

    all the A B C or D answers there are still kids dreaming up ideas and imagining what might or

    might not be possible.

    RESOURCES WE USE:

    Wonderopolis Ted Talks

    Commercials You Tube

    Invention books/Cultural books PBS Learning Media

    NCWise Owl

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    Appendix

    Self-Assessment

    Name: ______________________ Class: ____________________

    Read and use the rubric provided to write a detailed self-assessment of your overall project.

    Write at least two sentences to describe your performance on each of the areas found in

    the rubric.

    List any new skills, if any, you have learned.

    What parts of the assignment caused you the most problems? How did you work

    through challenges to complete the project?

    After reviewing data and reflecting on your project what did you do the best?

    What would you like to improve?