creature designs

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    Creature Designs: Created

    The created monster had to be distinctively different andimpacting. The main inspiration for these designs was based art by

    HR Giger.

    It was important that these creatures were terrifying, however alsothey were meant to be failed genetic experiments, which in somecase mean they were as functional as other. This allowed me tocreate a variety of creature ranging from the terrifying monsters toless self-sufficient creatures.

    Early concept art for onecreature. This monster is envisioned as a sort of snake man.

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    More refined design.

    The final design.

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    Early concepts for a praying mantis woman.

    Development.

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    Further development.

    Again further refinements.

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    Further development. I abandoned this design after this stage as I

    felt that the creature wasnt coming together, and pursued otherdesigns.

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    I liked this creature designbecause of the mystery that it created. Why was it chained up, whywas it wearing a mask.

    I identified the gas mask as the key feature and began developing

    it as a prop.

    Initial work on the gas mask wasbased around the K1 Gas Mask, a common military model.

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    However the story being set in the distant future, I needed to takethe initial design forward into something more futuristic.

    My initial design, based onthe K1. I dismissed this design, because of the dual filters on thefront. The K1 is a military mask, and despite the large filter, it can

    be attached on either side of the mask, allowing the operator tohold a firearm without the filter impeding.

    I redesigned the mask to this

    however there were aspects that I felt didnt suit the mask.

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    This next design incorporated someaspects of the second. However after reviewing the two, I settledon a combination of the two designs.

    The final design, acombination between the two previous designs.

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    Because someof the creations were failed, I wanted some of them to lookdeformed, yet inhumanly kept alive.

    This initial design showing a creature being held in a capsule-reflecting specimen jars.

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    For theredesign I focused on the look of the creature inside, and how it

    was being sustained. However to take this further would think tolook at the capsule itself and consider whether its a pristine newdevice or a more dilapidated machine.

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    This by far is one of the

    most extravagant designs. This kind of part human part lobstercreature has a very large mouth in the main body. Ultimately acreature like this would be very difficult to function, howeverconsidering what it would take for this creature to actually exist, Ibegan looking at how it would function.

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    I began looking at the mouththis would be the hardest part to make function.

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    Starting with the skeletalstructure of the upper body, I began looking at how the jaws wouldfunction.

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    I then moved onto themuscle structure, and how the jaws would open.

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    This led me to further designthe skeletal structure.

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    With this I began developing the final creature.

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    This design was to show the varied body of work the scientistshave done, and how some of the creatures in functional creations.

    This pig man withdisproportionate extremities. What I wanted to show was the sadexpression on its face, the idea that its being unfairly kept alive.

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    This design represents the varied success of the scientist, thiscreature is mostly functional and docile and is hand servantsaround the compound, although not fully formed as human, andthey are capable, with some cognitive ability. The design of theirdress is to hide their deformities.