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CSE Department Department of Computer Science and Engineering (CSE)

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CSE Department. Department of Computer Science and Engineering (CSE). CSE Department. Do you think working with robots would be fun? Would you like to study the Internet and all kinds of other networking activities? Would you like to learn how computer systems can “see”? - PowerPoint PPT Presentation

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Page 1: CSE Department

CSE Department

Department of Computer Science

and Engineering (CSE)

Page 2: CSE Department

CSE Department

Do you think working with robots would be fun?

Would you like to study the Internet and all kinds of other networking activities?

Would you like to learn how computer systems can “see”?

Want to see inside a virtual reality CAVE?

Page 3: CSE Department

CSE Department

Do you know what happens when you press buttons on a microwave . . . or a Prius?

Do you think it would be fun to be part of the video game development revolution?

Do you think you could be the next person to develop the world’s fastest search algorithm?

Page 4: CSE Department

CSE Department

Computer Scientists study ways to make computer systems and computing devices better, faster, and more effective for improving our society

Computer Engineers work on the software and the hardware related to anything that is computer controlled (which is pretty much everything these days)

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CSE Job prospects

Computer Scientists consistently ranks at the top of highest starting salaries

One of the fastest growing occupations Nearly 3 out of 4 new science or engineering

jobs in the U.S. are going to be in computing Unemployment rate overall 9% Unemployment rate CSE 4.5%

Page 6: CSE Department

Department Programs

Our programs include: B.S. in Computer Science & Engineering M.S. in Computer Science & Engineering Ph.D. in Computer Science & Engineering

Page 7: CSE Department

Department Programs

For the B.S. in CSE, you may pursue one of the following Specialization options: Computer and Network Systems Games and Simulations Intelligent Systems Software Systems

Page 8: CSE Department

CSE Research Areas

Computer and Network Systems

Computer Networks Embedded Systems Parallel Distributed Processing

Intelligent Systems Artificial Intelligence Computer Vision Robotics

Games and Simulations

Digital Interactive Games Motion Planning Agent Modeling

Software Systems Software Engineering Human-Computer Interaction Visualization and Virtual Reality

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Research Labs

Brain Computation Lab CCRC Agent Modeling Lab

(CAML) Computer Networking Lab

(CNL) Computer Vision Lab (CVL) Evolutionary Computing

Systems Lab (ECSL) High Performance

Computation and Visualization Lab (HPC-VIS)

Neuroevolution and Behavior Lab (NEBL)

Player Game Interaction Lab (PGIL)

Reconfigurable Network Lab (RNL)

Robotics Research Lab Software Engineering Lab

(SOELA)

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Brain Computation Lab

Neuroscience

Modeling & Neural Engineering

Robotic/Human Loops

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Brain Computation Lab

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High Performance Computation High Performance Computation and Visualization Lab (HPCVIS)and Visualization Lab (HPCVIS)

Bioinformatics Research

Scientific Visualization

Cluster/GPU Computation

Watermarking of 3D Models

Page 13: CSE Department

Main CVL Research AreasBiometrics Segmentation

Object detection/tracking

3D object recognition

3D reconstruction

Human action recognition

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Human Activity Recognition

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Human-Robot Collaboration

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Physics-aware Research for Autonomous Computational SYStems

Geometric paths Dynamic constraints

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Physics-aware Research for Autonomous Computational SYStems

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Software Engineering Lab(SOELA) Research

Nevada Climate Change Portal – creating an extensible, reusable infrastructure for climate research in Nevada. Focus on portal architecture and supporting software.

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Software Engineering Lab(SOELA) Research

• Immersive virtual reality simulations (NASA-funded project). New software solutions for command and control applications in CAVE

• Interaction design, simulation environments, educational games (NSF/NSHE projects)

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Player Game Interaction lab

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accessible virtual world interface

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Accessible Guitar Hero

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Accessible Kinect

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Indoor Navigation system for users who are blind

Page 25: CSE Department

CSE Faculty

George BebisProfessor(computer vision, image processing,

pattern recognition, machine learning)

Sergiu DascaluAssociate Professor (software engineering, human-computer

interaction; real time systems;

formal notations.)

Bobby BryantAssistant Professor (computer game engineering,

artificial intelligence, neuroevolution)

Eelke FolmerAssociate Professor(software engineering, computer game

engineering, accessibility / usability of

virtual worlds and games)

Dwight EgbertProfessor (hardware design, microprocessors,

computer game engineering,

image processing, neural networks)

Mehmet GunesAssistant Professor (networks, communications,

internet measurements, network security,

biological networks)

Page 26: CSE Department

CSE Faculty

Sushil LouisProfessor (genetic algorithms, artificial

intelligence, computer game

engineering)

Fred Harris JrProfessor(parallel processing, computer graphics,

virtual reality)

Mircea NicolescuAssociate Professor (computer vision, image processing,

pattern recognition, machine learning)

Nancy LaTourretteLecturer( programming and problem solving;

discrete mathematics; computer science

education; systems administration)

Michael LeveringtonInstructor(education (curriculum & course development;

teaching effectiveness) and problem solving)

Monica NicolescuAssociate Professor(robotics, human-robot interaction and

communication; imitation learning;

multirobot systems; behavior-based

control; social robotics)

Page 27: CSE Department

CSE Faculty

Murat YukselAssociate Professor & Grad Director(computer communication networks;

wireless routing; mobile ad-hoc networks/systems;

network economics; free-space-optical mobile ad-hoc

networks (FSO-MANETs); and performance analysis)

Yaakov VarolProfessor and Chair(parallel computing; algorithm design and

analysis; data fusion; discrete simulation

and modeling; programming and problem

solving)

Chris MilesResearch Assistant Professor

Eric FritzingerSoftware Developer

Michael McMahonDatabases, Software Architecture

Page 28: CSE Department

Department Programs

Our programs include: B.S. in Computer Science & Engineering M.S. in Computer Science & Engineering Ph.D. in Computer Science & Engineering

Page 29: CSE Department

Department Programs

Accelerated Bachelor/Master Program (5 years)Admission requirements for the 5 years BS/MS Program Must have completed 75 credits towards BS degree At least 3.2 GPA (UNR courses) Must have completed Basic Science courses and at least

30 credits of Engineering Science or Design courses. Student must select a faculty advisor

Page 30: CSE Department

Major Requirements

Undergraduate First Year: CS 105 or ENGR 100, CS 135, CS 202 ENG 101, ENG 201 MATH 181, MATH 182 PHYS 180, PHYS 180L Core Curriculum/Humanities credits

Page 31: CSE Department

Major Requirements

Undergraduate Second Year: CS 282, CS 282L, CS 302 CPE 201 EE 220 ECON 102 MATH 283R PHYS 181, PHYS 181L Core Curriculum/Humanities credits

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Major Requirements

Undergraduate Third Year: CS 326R, CS 365, CS 446, CS 477R CPE 301, CPE 400 ENGR 301 MATH 330, MATH or STAT 352 PHYS 181, PHYS 181L Specialization/Technical Elective Course(s)

Page 33: CSE Department

Major Requirements

Undergraduate Fourth Year: CS 425, CS 426, CS 456 CPE 411R ENGR 490 (Fundamentals of Engineering exam) Specialization/Technical Elective Course(s)

Page 34: CSE Department

CSE Department

END

Department of Computer Science

and Engineering (CSE)