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Curling Statistics: How to Score © CURLIT Ltd., 2008 page 1 www.curlit.com CURLIT Curling Information Technology Ltd. BECAUSE CURLING IS OUR PASSION STATISTICS How to score Table of Contents Main rules for Statisticians 3 Explanation of all types of stones 4-17 Statistics for all types 18-39 Hints and Common Problems 40 53 Hints and Common Problems 40-53 CURLIT Address 54

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Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 1www.curlit.com

CURLIT Curling Information Technology Ltd.

BECAUSE CURLING IS OUR PASSION

STATISTICS

How to score

Table of Contents

Main rules for Statisticians 3

Explanation of all types of stones 4-17

Statistics for all types 18-39

Hints and Common Problems 40 53Hints and Common Problems 40-53

CURLIT Address 54

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 2www.curlit.com

Statistics:Main rules

Follow the guidelinesDifferent statisticians scoring the same game have to come to the same result

Try to find out what the skip really wantsInclude all options that the skip gives to the playerDo not judge the skips decision

Be fair and equal to all teamsNo additional points for “favorite team“ or for “good No additional points for favorite team or for good looking players“ or ...

In doubt, always score to the players benefit

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Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 3www.curlit.com

Statistics: Different Types

Slow StonesDraw

Fast StonesTake-Out

FrontGuardRaiseWickFreeze

Hit and RollClearingDouble Take-OutPromotion Take-Out

Statistics: Points and Handles

Points4 (100%)

HandlesClock wise

3 (75 %)2 (50%)1 (25 %)0 (miss, 0%)

X (not considered)

(In-turn, Short ‘I‘)Counter clock wise(Out-turn, short ‘O‘)

5 (Bonus)6 (Super Bonus)

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 4www.curlit.com

Statistics: Type Draw

Draw (D)Somewhere in the houseDoes not move or touch any other stone

Come around (D)In the house, behind an other stone

Statistics: Type Front

Front (F)In front of the house

center

on the side (“Corner-Guard”)

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 5www.curlit.com

Statistics: Type Guard

Guard (G)Protecting another stoneU ll i f f h hUsually in front of the house

The line is more important then the weight

Statistics: Type Raise

Raise (R)Pushing another stone further

Can be in the house or in front of the house

Can be pushing the own stone or the opponent

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 6www.curlit.com

Statistics: Type Wick

Wick (W)Moving another stoneBoth stones (the moved and the played stone) lay in the desired positionCan be in the house or in front of the house

Soft-Peeling (W)Moving a stone in the Free GuardMoving a stone in the Free-Guard-Zone to the side or behind the house

Statistics: Type Freeze

Freeze (Z)Playing a stone as close as possible to another stoneto another stone

If the skip just wants to have a stone somewhere close to other stones, it is considered a Draw.

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 7www.curlit.com

Statistics: Type Take-Out

Take-Out (T)Removing a stoneTh l d i lThe played stone stays in play

Statistics: Type Hit and Roll

Hit and Roll (H)Removing a stoneTh l d h The played stone stays at the desired position

If there are no stones in play and the played stone roles within the p yhouse to the side, it is considered a Take-Out

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 8www.curlit.com

Statistics: Type Clearing

Clearing (C)Removing a stoneTh l d i f l The played stone is out of play as well

Statistics: Type Double-Take-Out

Double-Take-Out (S)Removing two stones,both in the houseboth in the house

Double-Take-Out (S)Removing two stones,one in front of the houseone in front of the house,one in the house

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 9www.curlit.com

Statistics: Type Promotion Take-Out

Promotion Take-Out (P)Promoting an own stone to remove an opponent stone an opponent stone

Statistics: Type “Not considered”

Not considered (X)Playing throughT h d i Touched running stones

Considered as 0 PointsHog-line violationFree guard ruleFree guard rule

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 10www.curlit.com

Statistics: Draw (D)for more detailed information see p.45ff

4 Points4 PointsIn the house

0 Points0 PointsNot in the house

Not in the house

Statistics: Draw (D)

2 Points2 PointsIn the house, but on a wrong spot

3 Points3 PointsCome around not all the way behind the guard

Easy Chance forDouble-Take-Outor Hit and Roll

Curling Statistics: How to Score

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Statistics: Front (F)

4 Points4 PointsIn front of the house, 2m (6ft) over the hog line

0 Points0 PointsIn (or behind) the house

Statistics: Front (F)

2 Points2 PointsIn front of the house, just over the hog line

3 Points3 PointsIn front of the house, 1m (3ft) over the hog line

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 12www.curlit.com

Statistics: Guard (G)

4 Points4 PointsIn front of the house, within the width of a stone

0 Points0 PointsNot covered or too long

Statistics: Guard (G)

2 Points2 PointsPartially covered

1/3 Points1/3 PointsSomewhere inbetween…

Curling Statistics: How to Score

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Statistics: Raise (R)

4 Points4 PointsIn the house, behind a guard

0 Points0 PointsNot in the house

Not in the house

Statistics: Raise (R)

2 Points2 PointsIn the house, not behind a guard

1/3 Points1/3 PointsNot often used

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 14www.curlit.com

Statistics: Wick (W)

4 Points4 PointsBoth stones in the house

0 Points0 PointsNo stone in the house

Statistics: Wick/Softpeeling (W)

2 Points2 PointsOnly one stone in the house

Softpeelingp g4 Points:on the side or behind2 Points:Out of the center

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 15www.curlit.com

Statistics: Freeze (Z)

4 Points4 PointsMax 5cm (2’’) away, in line

0 Points0 PointsMore than 10cm (4’’) away or sideways

Statistics: Freeze (Z)

2 Points2 PointsMax 10cm (4’’) away, in line

1/3 Points1/3 PointsSomewhere inbetween …

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 16www.curlit.com

Statistics: Take-Out (T)

4 Points4 PointsPlayed stone stays in the game

0 Points0 PointsOpponent stone still in the game

Statistics: Take-Out (T)

2 Points2 PointsPlayed and opponent stone out of the game

1/3 Points1/3 PointsNot often used

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 17www.curlit.com

Statistics: Hit and Roll (H)

4 Points4 PointsPlayed stone behind a guard

0 Points0 PointsOpponent stone still in the game

Statistics: Hit and Roll (H)

2 Points2 PointsBoth stones out of play

3 Points3 PointsPlayed stone n the house, but not behind a guard

Curling Statistics: How to Score

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Statistics: Clearing (C)

4 Points4 PointsBoth stones out of game

0 Points0 PointsOne stone still at the same spot

Statistics: Clearing (C)

2 Points2 PointsOne stone moved, one out of the game

1/3 Points1/3 PointsNot often used

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 19www.curlit.com

Statistics: Double Take-Out (S)

4 Points4 Points2 or more opponent stones out of the game

0 Points0 PointsOpponent stones still in the game

Statistics: Double Take-Out (S)

2 Points2 PointsOne opponent stone out of the game

1/3 Points1/3 PointsNot often used

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 20www.curlit.com

Statistics: Promotion Take-Out (P)

4 Points4 PointsPromoted stone behind the guard

0 Points0 PointsOpponent stone still in the game

Statistics: Promotion Take-Out (P)

2 Points2 PointsPromoted and opponent stone out ot the game

3 Points3 PointsPromoted stone not behind the guard

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 21www.curlit.com

Statistics: Last stone

4 Points:Stone counts0 Point:Stone does not count

1 Point:Stone is not counting, but better than one opponent stoneopponent stone2 Points:Stone is not counting, but better than two or more opponent stones

Statistics: Bonus Points

General:Do not use often bonus points!p

5 Points:For a very nice and difficult stone,Not for lucky stones6 Points:6 Points:Only for the very nice and difficult stone whichdecided the championship

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 22www.curlit.com

General hint

If you are not sure about 3 or 4, go by the following idea:g y g

Could the player do better? -> 3Did the player do as good as possible? -> 4

If you are not sure about 0 and 1, go by the following idea:g y g

Could the outcome be worse? -> 1Did this stone make the situation not better at all? -> 0

Common Problems 1:Difference between slow and fast

Always make sure that you make a clear decision between the slow played stones (D, F, G, R, W, p y ( , , , , ,Z) and the fast ones (T, H, C, S, P)

A slow played „Take-Out“ is most of the time called a Raise (tap-back).Specially when the skip does not care if the Specially when the skip does not care if the opponent stone does not go out of the game

Curling Statistics: How to Score

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Common Problems 2:Guard / Draw

If the line is more important than the weight, call it a Guard, even if it is in the house,

A Draw which stops in front of the house can get points (up to 2) depending on the current score

Common Problems 3:Draw (depending on score)

If the playing team is up and a Draw stops behind the tee line -> 2(no matter how much behind the tee line)

If the playing team is down and a Draw stops behind the tee line -> 4

If the playing team is up and a Draw stops in If the playing team is up and a Draw stops in front of the house -> 0If the playing team is down and a Draw stops in front of the house -> 1 or 2

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 24www.curlit.com

Common Problems 4:Come around (Draw)

Behind the Guard, but behind the tee line -> 2 or 3(depending on the situation and the score)

Not behind the Guard, but not easy for Hit and Roll -> 3Easy for Hit and Roll -> 2

Touching the front stone does not matter, go by the above rules (2 or 3).

Common Problems 5:Freeze versus Draw

Most of the time it is a Draw

Even if the outcome of a „Draw close to another stone“ is a nice Freeze, leave the task as a Draw

Use Freeze if this is the only chance for the team

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 25www.curlit.com

Common Problems 6:Hit and Roll / Wick

A fast played stone hitting another stone to roll over is (of course) a ‘Hit and Roll’( )A slow „roll over“ is a ‘Wick’

If not the played stone but the moved stone has to be in the desired position, it is either a ‘Raise’ or a ‘Promotion Take-Out’, depending on the or a Promotion Take Out , depending on the speed

Common Problems 7:Take-Out / Clearing

If it is not possible to play a Take-Out and stay, call it a ‘Clearing’g

If the playing team is up, they probably do not care if a Take-Out stays or runs out. Call it ‘Clearing’ or ‘Take-Out’ depending on the sweepingsweeping

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 26www.curlit.com

Common Problems 8:In / Out

It does not matter if a player is left or right handed, ,only clockwise and counter clockwise are considered.

Shortcuts:clockwise -> I (like In-turn for right handed)clockwise I (like In turn for right handed)

counter clockwise -> O (like Out-turn for right handed)

Common Problems 9:Score

Be careful when you enter the score

If you are not sure how many Points they scored, take a guess (but make sure you have the right team to start the next end)

To change the score of end 5 you have to be To change the score of end 5, you have to be somewhere in end 6 to use the menu command „special, change result“

Curling Statistics: How to Score

© CURLIT Ltd., 2008 page 27www.curlit.com

Common Problems 10:Graphics

Put all stones as precise as possible

If you have to change a position, go back to where you did set this stone(the system will change all following stones)

Do not just add stones from behind“ to change Do not just add stones from „behind to change the situation (again go back)

CURLIT Address

CURLIT Curling Information Technology Ltd.Christian & Nadine SaagergMurggenstrasse 238606 NaenikonSwitzerland

[email protected]

Fax: +41 44 941 70 37