davide biselli
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Davide Biselli
06/02 /1988 Carrara (MS) Italy
Student at Politecnico at Milan“Progettazione Architettonica Laurea Magistrale”
Exchange Student at Q.U,T Brisbane (AU)“Master of Architecture 2014”
[email protected] n_+610478717755
c.v | http://lnkd.in/rvySnk
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Index
University Project
The Game of Opposites _ Master Lab [ Politecnico Milan ] 04-05
Breaking Wall_Brutalism_Master Lab [ Politecnico Milan ] 06-07
Exchange Program 2014 at Q.U.T Brisbane Au
Dwell Project_Springfield_Masterplan [ QUT University, Australia ] 08-13
Apprenticeship | Work | Reference letter
Sou Fujimoto_Apprendiship _Tokyo Office_Reference_Project 15-19
Forte in _Studio_Apprendiship _Forte dei Marmi Office_ [Built] 20-21
Forte in _Studio_Tallinn House _Interior Design project_ [Built] 22-23
Workshop and Design_Experience
Sou Fujimoto_MAXXI Workshop [Rome ‘13] 25
Interni now Studio_Marble chair [ Carrara Marlbe Week ] 26
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Starting from the concept of “The game of Opposites”, I would like to investigate on how the “Green Architecture” may take multitude meanings inside the environment of a city, relating with the context but at the same time developing its own identity. Through these projects i would like to detec different aspect of opposite.The aim of the first project is to develop an abstract concept composed by different levels of complexity, inside a defined shape. At the G level, a columns forest defines and dominates the inner place with its presence - part of sculpture, part of structure - creating a multipurpose space where visitors are driven to find their own place in an undefined space. Moving to the other floors, columns are replaced by trees, the Grove becomes a thick cluster of leaf and branches.
The Game of Opposites _Master Lab |||
The Anachy Forest
Post-Production and Photoshop on Nicholas Simon imagine. Ecole Europan couvet
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The Green Eencyclopedia
The other project deals with the theme of Control. Guests are pulled to live an experience of seeking the taste, the flavour and the colour of daily products they often consume without any basic knowledge. The aim of this project is to invite people to discover the production processes of greens, from gathering, to growth and maturity. In the “Green E n c y c l o p a e d i a ” everything is developed according to precise steps and recorded to create a seemingly timeless harmony.
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Analisi del tessuto urbano
maglia #1Milano medievale
maglia #2Piano regolatore
Pavia-Masera 1912
maglia #3Zona di espansione
maglia #4Parchi e verde agricolo
Politecnico
Area di progetto
Parco Alessandrina Ravizza
Parco Vittorio Formentano
Giardini Pubblici
Ex Trotter
Parco Lambro
Parco Forlanini
Orco della Martesana
Parco Alessandrini
Analisi aree verdi scala urbana
Breaking Wall_Brutalism_WorkShop
The walls never fall completely. Leave tracks, even when they remain invisible. Signs that remain in history are thicker than those left in geography. Become a symbol to be protected. There are political walls, walls of war. There are also walls that simply tell, remember, communicate combine. Retain the sense of a collective identity. The wall of the barracks Rubattino takes care of a whole series of these meanings. In the past, divided, subtracted denied a portion of territory.
Now his departure has broken “the wall” so far has divided two realities. The wall and the inside are full of energy, of life ready to Change the dynamics, reading spaces.
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CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK
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Credits : L.E.D Groups : Davide Biselli Elia Giampellegrini Lorenzo Savasta Chen Liu
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Springfield_Center_Master Studio B
Scenescape is the new Springfield Lakes Cultural & Entertainment Precinct is located in the heart of South East Queensland. The Scene as the Dwell team refers to it will act as the catalyst to the growing city, injecting a greater sense of identity and permanence to the community. The planning of The Scene sits inline with internationally renowned examples incorporating three major activity nodes. The main node is the esplanade and boardwalk situated over the reconstructed creek bed. Secondly a central piazza forms a central node together with a series of laneways linking spaces throughout the site, and lastly the public transit hub. The planning of these activity nodes preempts future development of the surrounding sites and will ensure seamless connections allow access to the heart of the precinct from all directions.
While Springfield Lakes continues to transform into a thriving community opportunities are expanding within the commercial, residential and tourism sectors for the city. The Cultural Precinct & Entertainment will play an important and vital role in activating the city and creating a destination for visitors all year round.
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Master Plan Option 1: Client Briefed Development
Catering to the original site briefed by the client, The Option 1: Master Plan focuses on an Entertainment and Adventure Precinct. It closely follows the assigned lots and utilises the block to the east of the site, which provides strong northen connections and link to the sporting fields adjacent to the precinct.
Master Plan Option 2: Transit-Orientated Development (TOD)
Stretching the clients brief, Option 2: Master Plan utilises the site immediately to the north of the existing Springfield Lakes Train Station. With its close proximity the existing transport infrastructure this site will be developed as a transit-orientated precinct. A TOD encourages visitor and residents to travel to and from the site by way of public transport. This vision reduces the dependency on private vehicles and encourages a more shared and pedestrian orientated site.
Master Plan Option 3: Transit-Orientated Creek Development
Option 3 Master Plan utilises the site immediately to the north of the existing Springfield Lakes Train Station . With its close proximity the existing transport infrastructure and the creek, the site will be developed as a transit-orientated and nature precinct. The road closest to the stadium will be realigned 20 metres to the west of the block allowing for greater land use along the creek, creating a green esplanade and boardwalk.
2.3 Master Plan Options
Site Section A | Piazza | Scale 1:500
MOVEMENT HIERARCHY | Not to Scale
CIVIC ENTERTAINMENT ZONES | Not to Scale
TOD + SITE ACCESS | Not to Scale
Site Section A | Piazza | Scale 1:500
MOVEMENT HIERARCHY | Not to Scale
CIVIC ENTERTAINMENT ZONES | Not to Scale
TOD + SITE ACCESS | Not to Scale
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Above: The Scene - Plan Showng Piazza Heart of the Precinct. Above: The Scene
Credits : Masterplan byDwell. : Nicole Palmer, Matt Seddon, Jared Smith , Jared Webb, Davide Biselli
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SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPE
dwell.
Creek Side
/ Stadium
Plaza
View
Plaza
Creek SideStadium
Future Residential Complex
Hotel department_Master Studio B
SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPE
dwell.
Creek Side
/ Stadium
Plaza
View
Plaza
Creek SideStadium
Future Residential Complex
SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPE
dwell.
Creek Side
/ Stadium
Plaza
View
Plaza
Creek SideStadium
Future Residential Complex
Credits : Hotel Departments Project by : Davide Biselli Section Norf-est
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SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPE
dwell.
Hanging Gardens – Seven Series, Miles Gertler 2013Trees Frame Structure concept Post production and Photoshop imagine
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SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPESPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT
SCENESCAPE
Hotel Department
4. Fire Stairs
dwell.
0 4 8 12 16
SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT SCENESCAPE
Section Nord-Sud
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SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT SPRINGFIELD CULTURAL & ENTERTAINMENT PRECINCT 1:200 0 6 82 4 SCENESCAPE
North Approach
dwell.
North Approach Credits: renders by Davide Biselli Corten Portal made by Cino Zucchi for te Venice bisennale 2014
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Apprenticeship Experience
Sou Fujimoto_ Tokyo JP
Interni now_ Carrara Italy
Forte_In studio Forte dei Marmi
05/2013-0/2013
03/2012-04/2013
08/2014-ongoing
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Sou Fujimoto_Reference
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Taiwan Cafe_Taiwan_[Under costruction]
Taiwan Cafè
The ‘taiwain café’ is structured as a network of staircases that offer landings where customers may sit and relax, providing as many slots inside as outside. An extensive circulation was conceved as a ‘three-dimensional alley’. Although simple as a concept, more than 250 models were realised to experience all kind of spaces and perspectives, both interior and external.
Position : Internship
My task within the team was solving study cases about the position and dimension of staircase to creat social spaces in a district-developingprospective.
Other Tasks:-Model Making-Green distribution -Plan drawing and section (with an other intern)
Location: Tainan
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exterior view
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Stone SPA_Taiwan_[Under costruction]
Contemporary Art Museum
Position: Member Project team.
Tasks: - case study reserching- plan and technical drawing- model making
Location: Taiwan
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interior view
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Wooden_Front_Facade_Forte_in_Studio_Forte dei Marmi (LU) [Italy]
Wooden Front Facade_Forte in_[Built]
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Render_interiors refurbishment
Interni now_Interior Refurbishment_Carrara_
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Tallinn House _Interior project_[Built]
interiors render
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Workshop Design Experiance
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RobertoGraziani (Graziani Marmi brand) commissioned,sponsored and supplied his awsome white Carrara Marble for this amitius project, conceived by interni now studio. Favela Armchair in wood of edra, the worldwide design classic, meets marble in its highest expression, from “vivere il marmo” at Carrara will be show in the interni now showroom, This exceptional project has been rewarded with agreenment of Edra and campana Brothers.
Marble_Favela_Armchairs
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