dellarocas - reputation article
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Online Reputation Systems:
How to Design One That
Does What You Need
S P R I N G 2 0 1 0 V O L . 5 1 N O . 3
R E P R I N T N U M B E R 5 1 3 0 8
Chrysanthos Dellarocas
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SOME OF THE MOST EXCITINGnew ideas in organizations are based on harnessing the collec-tive intelligence of crowds and communities. Think of user-generated content platforms, open source
software, crowdsourcing, and knowledge markets just a few examples of ways that large numbers of
loosely networked users are invited to create or evaluate products, content or ideas. This is the social web,
the interlinked virtual universe that to so many executives seems to offer the irresistible promise of provid-
ing something ideas, work, decisions for (almost) nothing, if only they could manage it right.
But the first step toward smart management of the social web is to understand something para-
doxical about it: The new platforms may be all about harnessing crowds and communities, but in
the end, those crowds and communities are nothing but a sum of individuals. And your companys
social web efforts will succeed only to the extent that you are able to attract good individuals, mo-
tivate them to perform good work, and empower them to get to know and trust one another
enough to collaborate toward the end
goals of the community.
The question is, How do you do
that?
The answer : By capitalizing on the
motivational power of reputation.
The best websites know that. (Even
poor ones know it they just dont
manage it as well.) Accordingly almost
all social web platforms have some formof member profile feature, a set of pages
where one can find out about individual
community members. Member profile
pages provide a space where commu-
nity members can write about them-
selves, and their interests. In addition,
profile pages often include statistics
about a members activity, testimonials
from other members and sometimes a
Social web platforms dont thrive by magic. They can succeedonly if they attract the right individuals, motivate them to act inthe right ways and empower them to know and trust others inthe network. Thats where online reputation systems come in.BY CHRYSANTHOS DELLAROCAS
Online Reputation Systems:
How to Design One ThatDoes What You NeedTHE LEADING
QUESTION
How can awebsiteattract the
contributorsit needs?
FINDINGS
Designers have tobe driven first by thebusiness objectivesof the website.
Four main aims:build trust; promotequality; facilitatemember matching;and sustain loyalty.
Design choicescan profoundlyaffect a communitysculture, easilyturning a goodspace into anineffective one.
M A N A G I N G T H E S O C I A L W E B
HOW YELP.COM MAKES REPUTATION A TOOL
Yelp.com, a site aggregating reviews that contain highly subjective judgments, has built an
online reputation system that enables similarly-minded users to spot each other.
Social Network
Feedback/Testimonials
Activity Statistics
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score or rating that reflects a members accomplish-
ments and status within that particular community.
Other members can use this information to decide
how much to trust a member, how much credibility to
assign to his or her postings or whether to engage in atransaction or collaboration with him or her.
These features are parts of online reputation sys-
tems. Reputation systems are ubiquitous but often
undernourished and badly designed compo-
nents of social web platforms. Yet they play a crucial
role in building trust, promoting quality, improving
collaboration and instilling loyalty. More than al-
most any other aspect of a social web platform,
reputation systems are the puzzle piece that can
make the difference between success and failure.
Theyre the unsung heroes of the social web.
To name a few examples: eBay, a trading com-
munity of virtual strangers, would not have been
possible without the reputation system that pro-
motes honesty and builds trust by enabling buyers
and sellers to rate each other. At the same time,
eBays reputation systems poorly designed has done
an inadequate job of deterring fraud and, over time,
has required eBay to put in place several additional
monitoring mechanisms. Amazons product reviews
feature is rendered both more useful and more cred-
ible by the presence of a scoring system that allowsreaders to vote on a reviews usefulness and uses
such votes to point customers to the most useful re-
views and thereby reward the most successful
reviewers. Yelp, a youthful urban reviews commu-
nity, similarly uses what is essentially a reputation
system to help users better interpret opinions that
are inherently subjective. On the other hand, Digg.
com, a social news filtering site, instilled unneces-
sary competition among its members through a
poorly designed reputation system. This ended up
promoting collusive behavior to the detriment of
the sites quality and eventual impact.
Over the past 10 years researchers and practitio-
ners in diverse fields have studied reputationsystems, arriving at important results.
Key Decision #1: What arethe key business objectivesof your reputation system?Before you even approach the website drawing
board it is important to understand and prioritize
the goals that a reputation system will serve in your
social web platform, both from the perspective of
your organization and from that of your users.
Reputation is a summary of ones past actionswithin the context of a specific community, pre-
sented in a manner that can help other community
members make decisions with respect to whether
and how to relate to that individual. The concept of
reputation is as old as society itself. Reputation ex-
ists and is propagated within human communities
whether a central system mediates and facilitates
the process or not. Small, tightly knit communities
arguably do not need central reputation systems,
since frequent interactions and gossip ensure that
relevant information is known to all.
The need for a central system increases with the
size of the community and the lack of frequent inter-
action among members. In web-based communities
with hundreds or thousands of members, where
most members typically know each other only virtu-
ally, some form of a reputation system is almost
always essential.
Reputation is most often associated with the no-
tion of trust. Although trust-building has histori-
cally been an important role of reputation, todays
web-based reputation systems serve a surprisingly
broad set of objectives that includes the following:Build Trust. Encouraging good behaviors and
discouraging bad ones within the context of a site
is perhaps the most obvious and widely discussed
role of reputation systems, best exemplified by eBay.
Promote Quality. In the majority of social web
platforms the quality of user contributions tends to
be very uneven: a small number of users typically
supplies the bulk of quality contributions. Reputa-
tion systems can enhance such systems by helping
BUILDTRUST
PROMOTEQUALITY
FACILITATEMEMBERMATCHING
SUSTAINLOYALTY
eBay
Amazon
Yelp
Xbox Live
CUSTOMIZED GOALS HOW COMPANIES PRIORITIZE
There are four main objectives that web-based reputation systems can be designed
to serve, and companies prioritize them differently, as shown here.
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HOW eBAY AND EPINIONS SHOW REPUTATION
Good reputation systems are designed to promote just the behaviors that
advance their websites aims. Here, examples from Epinions and eBay.
to recognize and feature high-quality contributors.
This provides an incentive to contributors to try
harder (so that they can be recognized) while help-
ing users easily identify quality content.
Facilitate Member Matching.This objective is im-portant in settings where members vary widely in
interests and tastes and where the quality of contribu-
tions is characterized by a high degree of subjectivity.
In such settings reputation systems can help users as-
sess how similar or compatible they are with each
other so that they can decide how much to trust some-
ones posting or whether to initiate collaboration.
Sustain Loyalt y. Since reputation is usually
based on activity performed within a single com-
munity or web system, it constitutes a powerful
form of lock-in and can be used strategically to in-crease user loyalty and decrease attrition. Once
users have built a reputation on a site, they will be
reluctant to defect to a competitor since they would
then have to build their reputation from scratch. In
an increasingly competitive environment this di-
mension of reputation mechanisms must not
be overlooked.
All four objectives are relevant to the design of
most reputation systems. Different social web plat-
forms, however, assign different priorities to each
of these objectives (see Customized Goals How
Companies Prioritize). For example, building suf-
ficient trust so that buyers can feel comfortable
enough to send their money to sellers they have
never met and, very likely, will never buy from
again, is arguably the primary objective of eBays
reputation mechanism. On the other hand, the
most important objective of Amazons reviewer
reputation mechanism is to induce members to
contribute well thought out, high-quality reviews
and to identify (or, filter) the highest quality re-
views. Inducing top-quality contributions is high
on Yelps agenda as well. However, because themajority of Yelp reviews are subjective, it is usually
difficult to reliably assess a reviews quality. What
is more important is to provide tools that can help
readers make their personal assessment of a re-
views credibility and how well it fits their view
of the world. Finally, Xbox Live is an example of
a system where user loyalty and retention is
the overarching (business) objective of its reputa-
tion feature.
Key decision #2: What informationshould be included in your usersreputation profile?A fair reputation system should be based on a users ac-
tivity within a community. It should focus on reporting
summaries of a users actions or ratings of a users com-
munity contributions. It is usually OK to allow users
to post a few things about themselves. However, in al-
most all cases, reputation systems should not allowother users to post direct feedback on an individual,
unless it is tied to a specific action or community con-
tribution; allowing direct rating of individuals opens
the door to gaming, blackmail and more.
Users typically engage in numerous and varied
behaviors within the context of a site. Effective rep-
utation systems must carefully choose which aspects
of user behavior to track and report on. (See What
Information Should Your Reputation System
Social Network ActivityStatistics
NamedTiers
Star Ratings
AchievementBadges
NumericalScore
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WHAT INFORMATION SHOULD YOUR REPUTATION SYSTEM FOCUS ON?
Effective reputation systems must carefully choose which aspects of user behavior to track and report on. This table summarizes how the various
common ways of aggregating and displaying reputation information relate to a reputation system's business goals.
PRIMARY OBJECTIVE OFREPUTATION SYSTEM
WHAT REPUTATION AGGREGATIONAND DISPLAY APPROACHES WORK BEST WHAT TO BE CAREFUL ABOUT
Build Trust Raw activity statistics (e.g., YahooAnswers activity summary).
Tiered membership levels (e.g., eBayspower sellers, Slashdots moderators).
Avoid the use of scores and rankings that instill unnecessarycompetition among users if your objective is to help determineusers who are just honest or reliable enough.
Reliance on cumulative metrics may tempt veteran users tooccasionally cheat.
Promote Quality Scoring mechanisms that can help userseasily separate the wheat from the chaff (e.g.,Topcoders user rating, Xbox Lives star rating).
Judicious use of user ranking methods(e.g., Amazons Top Reviewers).
Reliance on cumulative metrics may tempt seasoned users tooccasionally slack.
If you must use them, user rankings and leaderboards must notbe very conspicuous.
Facilitate MemberMatching
Raw activity statistics allow users to assesstheir similarity and compatibility with one other(e.g., Yelps user profile and friends network).
Avoid the use of scores; if you must use scores, dont use a singlescore; instead evaluate users across a variety of dimensions.
Avoid ranking users; if you must do so, maintain several differentrankings along different dimensions of contribution.
Sustain Loyalty Cumulative metrics that keep increasing thelonger a member stays on the site (e.g., eBaysfeedback score, Yahoo Answers points).
Newcomers must be given room to shine; use separate metrics fornew members, or use newness-based metrics alongsidecumulative metrics.
Rankings may increase the loyalty of users who end up at the topbut might alienate the rest.
Focus On?) Keeping in mind the business objectives
that the reputation system is intended to serve (Key
Decision #1), there are three aspects to this decision:
Which actions are most relevant to the reputa-
tion systems users?For example, if the key objectiveof the system is to help users decide whether a seller
is honest, then keeping track of the sellers percent-
age of completed transactions is a very relevant
indicator, whereas keeping track of a sellers own
purchase history is less relevant. On the other hand,
if a systems key objective is to help users determine
whether a reviewer has similar tastes to their own,
keeping track of a reviewers purchase history might
be a very relevant indicator.
Which user behaviors are desirable? The mere
act of publicly keeping track of someones actionscan encourage or discourage their incidence (de-
pending on whether the action in question has a
good or bad connotation). Therefore, if a site wants
to encourage the volume of contributions, it might
consider keeping track on reputation profiles of the
number of reviews posted or the number of com-
ments posted. On the other hand, if a site wants to
encourage the quality of contributions it might
want to hide information about contribution
volume and keep track of how other people rated a
particular contribution instead.
For which behaviors is it possible to obtain re-
liable information?The moment a reputation
system decides to highlight some aspect of behav-ior, individuals are bound to try to game the system
to their advantage. It is, therefore, important to
choose metrics that are reliable and difficult to ma-
nipulate. The main choice here is between internally
generated (first-hand) information and (second-
hand) feedback provided by others. Yelps reporting
of the volume of a users posted reviews or the size
of ones friends network are examples of first-hand
information. In contrast, eBays reliance on asking
the buyer and the seller what they thought about a
transaction is an example of second-hand feedback.Relying on internally-generated information about
user actions is generally preferable as it tends to be
more reliable. Unfortunately, such information is
not always available, or its collection might require
the development of costly additional infrastruc-
ture. For this reason reputation systems must often
rely on second-hand feedback provided by others.
When doing so, one must put in place mechanisms
to limit manipulation and gaming.
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Key Decision #3: How shouldreputation information beaggregated and displayed?Reputation mechanisms employ a variety of meth-
ods for displaying outputs (see How eBay and
Epinions Show Reputation, p. 35). These fall into
three large categories:
Raw activity statistics. Examples: number of reviews
posted, number of transactions completed.
Scores and distinctions. Examples: star ratings
(such as Amazon rev iews), numerical scores
(eBays feedback score, TopCoders user rating),numbered levels or named member tiers (World
of Warcrafts player levels, Slashdots moderator
and meta-moderator tiers) or achievement
badges (eBay power seller, Amazon Top
Reviewer).
Leaderboards and other methods of displaying rela-
tive user rankings. Examples: the list of top Amazon
reviewers; Epinions author popularity ranking.
The choice of an aggregation and display method
is very important because it can determine, a) the
extent to which the reputation mechanism makes
a judgment versus allowing users to make their own
judgments, and b) the extent to which the presence
of the reputation system can create competition
among users.
Displaying raw statistics of a persons activity
within a community is perhaps the most neutral
method of summarizing someones reputation. Social
network statistics, in particular, have been rapidly
rising in popularity in many contexts. The advantage
of using raw statistics is that the reputation systemthus makes minimal judgments and allows users to
draw their own conclusions. The disadvantage is that
the burden of interpreting these quantities falls on
the shoulders of the user, who must be familiar
enough with the environment to draw the proper
conclusions.
The use of some form of explicit score, such as
star ratings, solves this problem by immediately
communicating to users whether somebodys perfor-
YELP: A CASE STUDY IN ONLINE REPUTATION SYSTEM
MANAGEMENT
Yelp.com is an online review community that specializes on reviews of restaurants and entertain-
ment establishments in major urban centers. At the same time, Yelp is a community of mostly young
users that relate to each other through their similar taste and interests. Yelp maintains a profile page
for its members (See How Yelp Makes Reputation a Tool). The profile page is essentially a reputa-tion mechanism.
An important objective of Yelps profile feature is to help other users decide how to interpret a re-
view by finding out more about a reviewers personality and tastes. At the same time the profile
allows a member to showcase her status and contributions to the system, building site loyalty and
providing incentives for continued contributions. Because Yelps domain (restaurants, entertainment
and other cultural establishments) is highly personality and taste-dependent, Yelps profile feature is
wisely avoiding the use of numerical scores and star ratings. Instead, a reviewers profile primarily
consists of a series of simple statistics that summarize salient aspects of the users activity. In addi-
tion to simple statistics, Yelp supports second-hand feedback in the form of compliments received
from other users. Note, however that: a) these compliments are displayed below the neutral statis-
tics and are thus (intentionally?) not highlighted as much; and b) there are several different types of
compliments (good writer, funny, youre cool), underlining the plurality of ways in which a user
can make valuable contributions and also making it difficult to compare users against each other.
Although Yelp supports some form of relative user ranking, or leaderboard, it is interesting to
note that the ranking feature is not easily accessible from the home page, and that Yelp offers multi-
ple dimensions across which users can be rank-ordered, once again emphasizing that one can stand
out in this community for multiple reasons and making it difficult to compare users against each
other. As a consequence, Yelps leaderboard feature doesnt add much value. Yelps reputation mech-
anism would be just as effective without it.
Overall, however, Yelps reputation system design is well-suited to its business goals of inducing
participation and valuable contributions and facilitating the matching of like users in a domain where
the notion of value has a highly subjective definition.
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mance along some dimension is good or bad. This
method helps users more easily digest information but
also makes an explicit judgment about quality. It is,
therefore, best in settings where there is a commonly
agreed upon notion of what quality means.Leaderboards and rankings go a step further as they
not only imply judgment but also indicate a users stand-
ing relative to everyone else. They introduce a pecking
order among users. This can have a very strong impact
on a communitys culture and behavior. Supporting di-
rect comparison of users against one another sometimes
increases incentives to contribute. On the other hand,
such direct comparison instills a culture of competition
which might end up being disruptive in a number of
ways. First, obsession with rankings might lead some
users to manipulative and counter-productive behavior.Second, users who dont make it to the top ranks might
feel resentful and induced to exit the community. Expe-
rience has shown that in almost all cases, prominently
displayed rankings or leaderboards lead to more trouble
than benefits. If you insist on using them, make them a
relatively inconspicuous feature of your reputation
mechanism.
The story of Digg.com provides an example of the
dangers of introducing too much competition in a
community whose culture is otherwise meant to be
cooperative. Digg.com is a system that allows users to
recommend news articles that piqued their interest.
Other users vote recommended articles up or down.
An articles number of votes determines its relative
visibility on the site. The site was meant to be a grass-
roots method of determining what is interesting to
read about today. Digg.com implemented a reputa-
tion mechanism that originally included a leaderboard
of most influential Diggers, that is, of Digg mem-
bers whose recommended articles received the most
votes. Some of the leading Digg members became so
obsessed with their rankings that they formed a collu-
sion ring for the purpose of ensuring that theirrecommendations always made it to the top. This
ended up eroding the culture and dynamics of the
site. Amid controversy, in January 2007 Digg decided
to abolish the Digg leaderboard. Today, Diggs user
profile consists of various simple statistics only.
Another important design dimension is whether a
system bases its reporting on a users entire history on
the site or whether statistics, scores or rankings are based
on recent behavior only. Cumulative metrics keep in-
creasing the longer a user stays on a site. Thats good for
building loyalty but not so good for incentivizing con-
tinued contributions of seasoned users. It might also
discourage new members from joining since they may
judge it difficult or impossible to catch up with veteranmembers. Recent behavior metrics have the opposite
properties: they keep members on their toes, they give
newcomers equal opportunities but they reduce the cost
of moving to a competitors site. A judicious combina-
tion of both types of metrics usually works best.
After several iterations, eBay and Amazon have
both converged on such combinations. eBays reputa-
tion profile now includes both a feedback score, which
is a cumulative metric, as well as a breakdown of a
members recent feedback. Amazon now publishes
two different rankings of reviewers: one primarilybased on cumulative contributions and another based
on recent contributions.
OF COURSE,reputation systems in the social web are
more complex than a short article can explain, and
their design principles surprisingly subtle. Maybe its
unsurprising that so many web platforms have gotten
their systems wrong, with severe consequences.
But by starting with the fundamentals, reputation
system designers can go far toward creating exactly the
system that will advance their companys aims.
FURTHER READING
C. Dellarocas. The Digitization of Word-of-Mouth: Prom-
ise and Challenges of Online Reputation Systems.
Management Science 49 (10), October 2003, 1407-1424.
C. Dellarocas, F. Dini and G. Spagnolo. Designing Repu-
tation Mechanisms. Chapter 18 in Handbook of
Procurement, N. Dimitri, G. Piga, G. Spagnolo (eds.), Cam-
bridge University Press, 2007, 446-482.
A. Jsang, R. Ismail and C. Boyd. A survey of trust and
reputation systems for online service provision. Decision
Support Systems 43 (2), March 2007, 618-644.
P. Resnick. K. Kuwabara, R. Zeckhauser and E. Friedman
Reputation Systems. Communications of the ACM 43 (12),December 2000, 45-48.
Chrysanthos Dellarocasis an associate professor of
management at Boston University School of Manage-
ment and an affiliated researcher at MIT's Center for
Collective Intelligence.
Reprint 51308.
Copyright Massachusetts Institute of Technology, 2010.
All rights reserved.
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