design assignment 3.1 delft - context

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Resistance to Awaking Acceptance of Need to Get Up Getting Up Initial ‘Awakening’ Activities (could be coffee, shower or music) Subsequent Awakening Activities (could be any of previous step) Post-Awakening Activities (eat, meet friends, book taxi, plan day etc.) WHY

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Page 1: Design Assignment 3.1 DELFT - context

Resistance to Awaking Acceptance of Need to Get Up Getting Up

Initial ‘Awakening’ Activities (could be coffee, shower or

music)

Subsequent Awakening Activities (could be any of

previous step)

Post-Awakening Activities (eat, meet friends, book

taxi, plan day etc.)

WHY

Page 2: Design Assignment 3.1 DELFT - context

Increasing State of Wakefulness

Decreasing attachment to ‘sleep’ objects (bed, pillow etc.)

Increasing engagement with ‘conscious’ objects, activities, people

WHAT

Page 3: Design Assignment 3.1 DELFT - context

HOW

Sleep Environment Control

Stages of Waking – alert, engaged, active