develop vr apps with ease. featuring experiences that awe. · 2017. 11. 16. · deployment...
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B E N E F I T S
Develop VR apps with ease. Featuring experiences that awe.
OZO Player software development kit (SDK) enables developers to quickly and efficiently add VR and mixed reality playback to their apps across major viewing platforms and devices, including Oculus Rift, HTC Vive, Samsung Gear VR, Microsoft Mixed Reality, Google Daydream and Cardboard, and more.
The OZO Player SDK supports playback of all standard video and 360 video formats, as well as best-in-class OZO VR format extensions, ensuring that audiences can experience VR the way creators intended. Also, with an available Unity plugin and Mixed Reality API, developers have even more creative freedom.
Platform Independence Simplify the process of building your VR apps across major VR platforms with OZO Player SDK’s single unified software interface.
Highest Quality PlaybackOZO Player SDK supports 3D 360 video with 4K resolution per eye and greater, as well as true 3D audio with full head rotation.
Reference ApplicationsThe OZO Player SDK comes with feature-rich reference applications for each of the supported platforms. Use this app right out of the SDK or extend upon the flexible user interface as a starting point to accelerate your develop-ment efforts.
Flexible Experiences Use the OZO Player SDK to deliver 360 playback in head-mounted displays or in handheld mode for phones and tablets and even within your existing video apps. The playback engine supports all major video file delivery methods including local, live streaming or VOD and can playback any standard VR video content.
Unity PluginBring your VR content into the Unity Game Engine with the available plugin to create even more interactive and immersive experiences.
Mixed Reality API Integrate interactive graphics into Mixed Reality with the API plug-in for Unity
Deployment Platforms
Development Platforms
Video Format Support
Audio Format Support
Asset Delivery Support
Playback Controls
Game Engine Plugins
Mixed Reality
Oculus RiftHTC ViveGearVR (Oculus Mobile)Google VR (Daydream and Cardboard)Microsoft Mixed Reality (Universal Windows Platform)
Windows (for Rift, HTC Vive, Android)Mac (for Android, iOS)
Native rendering performance on all platformsFrame size: up to 4K per eye with OZO Deliver VAS compatibility Frame rate: up to 60fps Frame format options: Stereoscopic 360, Stereoscopic 180, Monoscopic 360 Projection format options: Equirectangular, Lambert, Cubemap
HRTF (Head Related Transfer Function)-based rendering with head tracking enables the most immersive represen-tation of any audio format. Supported formats include: Stereo audio 5.0, 4.0, 7.0 surround formats First order ambisonics OZO Audio 360 spatial content
Supports local, streaming, and live playback Local playback from MP4 files MPEG-DASH and HLS streaming with ABR for both on-demand and live DRM support for MPEG-DASH and HLS streaming
Play, pause, seek, rewind, fast-forward
Unity Game Engine plugin
Mixed Reality API through Unity enables depth-accurate graphic insertions, chroma keying and more
3rd Party API
OZOPLAYER
AUDIOPLAYBACKCONTROLS
RENDERER
GearVRSample App
Oculus RiftSample App
HTC ViveSample App
Google VRiOS
Sample App
Microsoft Mixed Reality Sample App
Google VRAndroid
Sample App
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F E A T U R E S A N D F O R M A T S