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Developing a Blended Developing a Blended Learning Strategy: Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Dr. Jolly Holden Chairman Emeritus, Chairman Emeritus, United States Distance Learning Association United States Distance Learning Association

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Page 1: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Developing a Blended Developing a Blended Learning Strategy:Learning Strategy:

Instructional Media and Pedagogical Considerations

Dr. Jolly HoldenDr. Jolly HoldenChairman Emeritus, Chairman Emeritus,

United States Distance Learning AssociationUnited States Distance Learning Association

Page 2: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

The ChallengeThe Challenge

Driven by the demand to increase access to learning Driven by the demand to increase access to learning opportunities, educators and trainers are continually opportunities, educators and trainers are continually challenged to develop and integrate instructional challenged to develop and integrate instructional delivery options and reduce costs without impacting delivery options and reduce costs without impacting instructional integrity, which leads to this question:instructional integrity, which leads to this question:

Q: How do you meet the demand and reduce costs Q: How do you meet the demand and reduce costs and/or output and/or output withoutwithout sacrificing instructional quality? sacrificing instructional quality?

A: The development and implementation of a blended A: The development and implementation of a blended learning strategy.learning strategy.

Page 3: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Blended learning allows the instructional designer the opportunity to leverage the strengths of instructional media with the efficacy of the instructional components to ensure the instructional goal is attained.

However, to ensure a However, to ensure a successfulsuccessful blended learning blended learning strategy, it is imperative you conduct a thorough media strategy, it is imperative you conduct a thorough media analysis while addressing the applicable components analysis while addressing the applicable components of the instructional systems design process.of the instructional systems design process.

“Migrating to blended learning formats requires instructional design analysis that integrates with the technologies that will be utilized to deliver it.”

The e-Learning Developers Journal, June, 2005

The Trainer’s Rules of EngagementThe Trainer’s Rules of Engagement

Page 4: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

This presentation will provide some background on blended learning and instructional media, as well as introducing some variables for your consideration when developing a blended learning strategy.

The Blended Learning JourneyThe Blended Learning JourneyAdditionally, this presentation will introduce you to the concepts of synchronicitysynchronicity (the integration of learning environments) and elasticityelasticity (the integration of instructional media with appropriate instructional strategies).

Define Blended LearningReview the Evolution & Genealogy of Instructional MediaDefine Learning Environments

Identify Instructional Media Selection Considerations

Identify & Evaluate Instructional & Pedagogical Variables

Presentation objectives:

Define Elasticity and SynchronicityDefine Elasticity and Synchronicity

Page 5: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Note: On some screens, you will need to click the icon depicted below to view additional information. For example, click the icon for a glossary of terms used in this module.

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Presentation Road MapPresentation Road Map

Blended Learning

Definitions

Evolution of Instructional

Media

Learning Environments: Synchronicity

Blended Learning Model

Learning Environment Component

Instructional Component

Media Component

Elasticity of Blended Learning

Blended Learning Market

This is the “Home” page and depicts the major topics contained in this module. The menu bar at the bottom of the screen consists of hyperlinks when clicked will direct you to that topic. On each side of the menu bar are arrow buttons that allow you to move forward and back between slides.

Page 6: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Blended Learning DefinitionBlended Learning DefinitionA Holistic PerspectiveA Holistic Perspective

The delivery of instruction using multiple media*

Includes the integration of instructional media into a traditional classroom or into a distance learning environment.

Includes any combination of media that supports instruction, regardless of the mix of synchronous or asynchronous media.

* Source: Distance Learning Magazine, Vol 3, Number 2, 2006, Instructional Media Selection for Distance Learning: A Learning Environment Approach

There is no universally accepted definition of blended learning. The following pages articulate several definitions representing different perspectives in an attempt to define this term, but they all have one essential component in common...an integration of instructional media.

A rose by any other name is still a rose...

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

A combination of synchronous and asynchronous experiences. For clarification, blended learning is also applied to mixed online and face-to-face training, and more generally to approaches to course design and delivery that combine different modalities (e.g., self-paced Web-based training, followed by classroom instruction, accompanied by printed job aids, and supplemented by virtual classroom follow-up sessions). Source: E-learning Guild Handbook on Synchronous e-Learning (2007)

Page 7: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Blended Learning Definition: Blended Learning Definition: An Educational PerspectiveAn Educational Perspective**

Note: The two core elements (online and face-to-face instruction) of the above definition were deemed critical and that it eliminated certain forms of stand-alone media such as videotape, CD-ROM, or DVD that might be used solely in a face-to-face course. It would not eliminate these media if used in a course that had both an online and a face-to-face component.

1. Courses that integrate online with traditional face-to- face class activities in a planned pedagogically valuable manner; and…

2. where a portion (institutionally defined) of face-to-face time is replaced by online activity

* Source: Laster, S., G. Otte, A. G. Picciano and S. Sorg. Redefining blended learning. Presented at the 2005 Sloan-C Workshop on Blended Learning, Chicago, IL, April 18, 2005.

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Click on the icon for a conceptual view

Click on the icon for elements comprising blended learning & online

Page 8: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

NoteNoteAccording to a recent report (March 2007) by the Sloan-C Foundation entitled Blending In The Extent and Promise of Blended Education in the United States*, only 38% of surveyed universities agreed that “blended courses hold more promise than online courses” in 2004, a decrease from 46 percent agreement in 2003.

Note: The percentage of reported blended course offerings remained stable from 2002–2005 while the percentage offered online increased.

Schools report offering an average of 10.6 percent of their course sections online in 2005, up from 6.5 percent in 2003, while the respective percentages for blended offerings shown a steady decline from 2003 (6.8%) to 2005 (5.6%)

•Source: Sloan-C/Eduventures Report: Blending In, available at http://www.blendedteaching.org/special_report_blending_in

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Click on the icon for more statistics concerning penetration of online & blended courses/programs in higher education*

Comment: In online learning for higher education, the majority of instructional content resides in printed material, i.e., the course text(s) [aka the Binded Object Oriented Knowledge System--BOOKS], delivered via mail and not online. However, the majority of the instructional content [if not all] in online learning within the training community is delivered via online.

Click for Click for CommentComment

Page 9: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Consequently, from an educational perspective, blended learning (sometimes referred to as hybrid learning) is primarily focused on integrating two separate paradigms…the traditional face-to-face classroom [synchronous] environment and the asynchronous online environment.

Traditional Classroom

Blended Blended LearningLearning Online

However, when developing a blended learning strategy, consider all available media and leverage their specific strengths in attaining the most optimal solution.

so consider another definition as defined on the next page

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 10: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Another Definition of Blended LearningAnother Definition of Blended LearningCourses that are taught both in the classroom (face-to-face) and at distance and that use a mix of different pedagogic strategies (edutechwiki, 2006, Available at http://edutechwiki.unige.ch/en/Blended_learning)

To combine or mix modes of web-based technology (e.g., live virtual classroom, self-paced instruction, collaborative learning, streaming video, audio, and text) to accomplish an educational goal. To combine various pedagogical approaches (e.g., constructivism, behaviorism, cognitivism) to produce an optimal learning outcome with or with out instructional technology. To combine any form of instructional technology (e.g., videotape, CD-ROM, web-based training, film) with face-to-face instructor-led training. To mix or combine instructional technology with actual job tasks in order to create a harmonious effect of learning and working.

Source: Margaret Driscoll, n.d, retrieved Jan 5, 2007 from: http://edutechwiki.unige.ch/en/Blended_learning

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

More specifically…More specifically…

Page 11: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Although this quote sounds as if it were referring to a new technological break- through, in reality, this profound statement was uttered by the Reverend Joseph H. Odell, D. D. (1910) in his address titled "The New Era in Education: A Study of the Psychology of Correspondence Methods of Instruction" delivered in 1910 at the dedication of the instruction building of the International Correspondence Schools in Scranton, Pennsylvania.

Where [and when] it really StartedWhere [and when] it really Started ““I do not know any innovation upon existing methods more I do not know any innovation upon existing methods more

radical and revolutionary than this”radical and revolutionary than this”

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Nearly a century later, similar sentiments are still echoed today

Blended learning is “… “…the single greatest unrecognized trend in the single greatest unrecognized trend in higher educationhigher education.”.” J. Young, President, Pennsylvania State University, 2002

Page 12: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

What does it mean? As instructional media continues to evolve, propelled by advances in technology and fueled by the need to increase learning opportunities, the evolution and advancements of instructional media will continue to accelerate as well. As a result, permutations of the basic concept will also emerge, resulting in different applications of blended learning and further variations of the definition. Consequently, by tracing the history and genealogy of instructional media, one can establish a solid foundation by which to better understand and apply the basic constructs of blended learning.

Developing a comprehensive blended learning strategy is more than just integrating instructional media. It’s about considering all aspects of the learning event in attaining the ultimate goal:

Increasing performanceIncreasing performance.

Evolution of Instructional MediaEvolution of Instructional Media

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

So let’s begin the journey…So let’s begin the journey…

Page 13: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Evolution of Evolution of Instructional MediaInstructional Media1910

1883

International Correspondence School launched in Pennsylvania

Establishment of first correspondence school in Europe

1840

Chautauqua [Correspondence] Institute founded in NY

1921

First educational radio license issued to Latter Day Saints’ Univ.

Iowa State launched first educational TV programs

1982

1950

1964

1971

1987

British Open University established

PBS is created and launches education TV

US DOE launches Star Schools Project

National University Teleconferencing Network founded

National Technological University founded

1985

One can trace the evolution of distance learning in the United States from the late 19th century, where based on our society’s egalitarian approach to education, had its early beginnings in correspondence courses [Note: Correspondence courses originated much earlier in Europe]. This timeline traces the genealogy of instructional media by depicting its early origins over 120 years ago to the application of modern communication media to meet today’s demands.

Then, with the introduction of the computer, learning communities quickly realized the potential of this powerful new technology and adopted it as another delivery tool. As the computer continued to evolve, a new generation of the computer-mediated instruction arrived, culminating in the emergence of the Internet.

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

1996

1989

1999

1995

Prof Chris Dede coins “Distributed Learning”

John Chambers, CEO Cisco, speaking to the PC industry, states “e-learning will make e-mail look like a rounding error.”

Los Alamos Nat’l Labs launches 1st nat’l conf.on distance learning

1st online, accredited university launched [Jones Intl Univ.]

1993

E-learning 2.0 emerges

2005

E-learning arrives

As the country grew and evolved from an agrarian society to an industrialized nation, the demand for education increased significantly. With the ensuing emergence of radio and TV, the education community quickly realized the potential of these new media and adopted them to distribute education programs to a geographically dispersed workforce.

Page 14: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

The Family Tree of The Family Tree of Instructional MediaInstructional Media

Correspondence(1883-present)

Electronic-assisted Learning

(circa 1990-present)

Technology-enabled(circa 1950s-1990s

• TV (satellite & cable)• audio tape• audio graphics• audio conferencing

e-learning(circa 1995-present)

Computer-mediated Learning

(circa 1970-present)

Computer-based Training (CBT)

Web-based TrainingOnline Learning

Satellite e-learning

Video Conferencing

Video tape/DVD/ipods

Electronic whiteboards

In the beginning, there was only correspondence courses, and the concept of “blending” wasn’t born yet.

Then along came radio and TV with its multimedia and broadcast capability, was adopted by the education community to deliver courses to a geographically dispersed workforce, particularly the agrarian population

As the technology evolved, more delivery tools emerged to where the instructional designer now has a plethora of choices that can be used singularly or integrated to create a blended learning solution.

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 15: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Correspondence(1883-present)

Electronic-assisted Learning

(circa 1990-present)

Technology-enabled(circa 1950s-1990s

e-learning(circa 1995-present)

Computer-mediated Learning

(circa 1970-present)

Computer-based Training (CBT)

Web-based TrainingOnline Learning

Satellite e-learning

Video Conferencing

Video tape/DVD/ipods

Electronic whiteboards

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Extending the Family Extending the Family Tree of Instructional Tree of Instructional Media to TomorrowMedia to Tomorrow

Portability (Handheld devices)

PDAs

Wireless (Push technology)

?? iphones ??

Change is inevitable, and tomorrow will bring newer and better technologies, accompanied by a new set of challenges, but the goal is the same: Optimize the technology without sacrificing instructional quality. In the end, incorporating sound instructional design principles will provide you the solid foundation to ensure the learning outcomes are attained.

Virtual learning environmentsVirtual learning environments

Page 16: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

The Learning Environment: Two Dimensions

The BasicsThe Basics

• Same time/same place (traditional instructor-led classroom)• Same time/different place (virtual instructor-led classroom)

• Different time/different place

Synchronous Asynchronous

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

So how are these two environments integrated as it applies to blended learning? Click the next arrow for more on synchronicity.

Page 17: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

The Concept of SynchronicityThe Concept of SynchronicityAlthough synchronicity is dichotomous, per se, either synchronous or asynchronous, it does not mean they are mutually exclusive when considering a blended learning solution. If viewed as being on opposite ends of a continuum, the degree to which these two dichotomous environments can be integrated would result in a blending of synchronicity.

Therefore, to attain the most optimum blend, one must consider the vehicle(s) that deliver the content, the [learning environment] in which the learning occurs, and the instructional objective(s) [which drive the development of the content and instructional strategies]. Consequently, blended learning can include any combination of media that supports instruction, regardless of the mix of synchronous or asynchronous media.

Blended LearningSynchronous Asynchronous

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Click for instructional media selection matrix

Page 18: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Blended Learning Model ComponentsBlended Learning Model ComponentsA model can be a description of a system or phenomenon that accounts for its known or inferred properties and used for further study of its characteristics. Therefore, a blended learning model can be used as a guide in evaluating and integrating separate components that would result in an instructionally sound learning situation.

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Learning Environment Component

Media Component

Instructional Component

The first component is used to evaluate the most appropriate media to delivery the content

The second component is to determine which learning environment (synchronous/ asynchronous) best supports the instructional objectives

The third component is to select the instructional strategies that support the learning objectives

““Collaborative online learning is now Collaborative online learning is now recognized as a component of a recognized as a component of a mature blended-learning strategy.”mature blended-learning strategy.”Bersin & Associates, Bersin & Associates, Technology Update: Open Source e-Learning Systems, June 2007

Page 19: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Blended Learning ModelBlended Learning Model

Learning Environment Component

Media Component

BlendedBlendedLearningLearning

Instructional Component

The degree of integration is based upon evaluating each component's specific attributes, resulting in the most appropriate blend to ensure attainment of the overall instructional goal.

Media Component

Learning Environment Component

Instructional Component

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

With that said and bearing in mind this model is based upon a set of related components, that although evaluated separately, are also viewed holistically. That is to say, each component’s specific contribution must be viewed as it relates to the sum total of all the parts…which results in a comprehensive blended learning solution. Click here to view a conce

pt map of this model

Click on any of the “Home” button icons for specific information concerning that component. For a brief summary of each component, click here.

Page 20: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

The Concept of Elasticity in Blended LearningThe Concept of Elasticity in Blended Learning

MediaMedia

Learning Learning EnvironmentEnvironment

The power of blended learning is in itsThe power of blended learning is in its elasticityelasticity

InstructionalInstructional

Depending upon the [cognitive] level of the learning objectives and the learning environment (synchronous vis-a-vis asynchronous), different combinations of instructional media and instructional strategies can support various levels of interactivity to attain the most appropriate "blend". As the blend changes, the model becomes "elastic", allowing the instructional designer to modify the “blend” to meet specific learning outcomes.

MediaMedia

Learning Learning EnvironmentEnvironment InstructionalInstructional

MediaMedia

Learning Learning EnvironmentEnvironment InstructionalInstructional

The point is this…there may be several “blended” solutions that can meet your instructional objectives, so consider the qualitative merits of all instructional media. The ultimate goal is to increase performance through the systematic evaluation of intra-dependent variables that would result in the most appropriate integration of media.

Any combination of instructional delivery medium, including the traditional classroom, can result in a blended learning solution, but the instructional efficacy of the solution is most dependent upon the instructional and learning environment components.

Page 21: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

What Does the Research Indicate?What Does the Research Indicate?

Degree of interactivity does not always correlate with performance but does affect satisfaction

The amount of interaction does not affect learning outcomes

Research shows no significant difference in learning outcomes with residence instruction when appropriate media are selected

No significant relationship between learning styles and instructional media when appropriate media are selected

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 22: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

How Does the Market Accept How Does the Market Accept Blended Learning?Blended Learning?

Surveys from different organizations indicate...

56% Use blended learning approach with the classroom

Source: Bersin & Associates, 2005

75% of the blended learning mix includes the traditional classroom

Source: The E-Learning Guild, 2003

Use Blended Learning Sometimes - 61%

Use Blended Learning Frequently - 39%

Don't Use Blended Learning-15%

Use Blended Learning-85%

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 23: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

International Data Corporation (IDC) Survey International Data Corporation (IDC) Survey of CLOs Use of Blended Learningof CLOs Use of Blended Learning

Survey from the Chief Learning Officer magazine (July 2007*)

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

The traditional classroom is still the primary delivery media (56%) but synchronous & asynchronous e-learning is increasing (24%), along with the use of m-learning (6%)

* Source: http://www.clomedia.com/content/templates/clo_article.asp?articleid=1857&zoneid=13)

Page 24: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

* Source: http://www.clomedia.com/content/templates/clo_article.asp?articleid=1857&zoneid=13)

The greatest change in the delivery mix over the next 12 to 18 months will continue to come via the increased adoption of e-learning and the increased use of portable technologies.

International Data Corporation (IDC) Survey International Data Corporation (IDC) Survey of CLOs Use of Blended Learningof CLOs Use of Blended Learning

Survey from the Chief Learning Officer magazine (July 2007*)

Click on the icon for IBM’s perspective on blended learning and workforce mobility

Page 25: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Source: http://www.clomedia.com/content/templates/clo_article.asp?articleid=1857&zoneid=13)

“When determining the most appropriate mix of learning needed to meet a company’s objectives, learning professionals must weigh the benefits of each method against the associated costs and resource requirements. [There is] an important link between content type and delivery method, and they show that student-instructor interaction receives strong consideration in determining which delivery methods get employed within an organization, particularly as it relates to the more traditional forms of learning.”

“The value of student-to-instructor interaction remains a primary driver for both classroom-based ILT and synchronous e-learning….as well as student-to-student interaction.”

Page 26: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

"It is likely not the ‘blendedness’ that makes the difference, but rather the fundamental re-consideration of the content in light of new instructional and media choices.“

Source: Richard Voos, Blended Learning-What is it and where might it take us? Sloan-C View, Volume 2 Issue 1 - February 2003. Retrieved 1/10/2007 from http://www.sloan-c.org/publications/view/v2n1/coverv2n1.htm

Consider This…Consider This…

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 27: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

And Metaphorically Speaking…And Metaphorically Speaking…

The best current evidence is that media are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that delivers our groceries causes changes in nutrition… only the content of the vehicle can influence achievement.Richard Clark, Review of Educational Research Journal, 1993

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Page 28: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Collaboration

The Learning Mantra: Why are we here?The Learning Mantra: Why are we here? Training/education is the process Learning is the outcome The technology is the means

Final NoteFinal Note

Receiver(Learner)

Sender(Instructor) Delivery System

The learner is why we are here!The learner is why we are here!

Focus on learning outcomes…the end result:Focus on learning outcomes…the end result:

Improving human performanceImproving human performance

Page 29: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

End of End of PresentationPresentation

Definitions Media Evolution Learning Environments Blended Learning Model Elasticity Implications

Click to go back to start

Page 30: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Learning Environment Learning Environment ComponentComponent

Distance Learning

Traditional Classroom

Synchronous

Asynchronous

A learning environment can either be synchronous or asynchronous, per se, the learning is either occurring real-time with an instructor (synchronous), or it is occurring without the presence of an instructor (asynchronous). Regardless, each learning environment has their distinct advantages and disadvantages, and the goal of developing a blended learning strategy is to leverage those specific attributes of each environment to ensure the most optimum use of resources to attain the instructional goal.

Back to Main Page Learning Environment Page Synchronous Asynchronous

Page 31: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

The Synchronous Learning EnvironmentThe Synchronous Learning Environment

Same Time Different Place

AdvantagesProvides for a dialectic learning environment with a high level of interactivity• Encourages spontaneity of oral responses

• Immediate reinforcement of ideas Supports activation learning strategies such as idea generation (brainstorming) Provides for peer support (social learning theory)

• Allows for peer-to-peer interaction Structured learning environment

Back to Main Page Learning Environment Page Synchronous Asynchronous

DisadvantagesLimited to same time

• Required dedicated instructor• Does not provide for self-pacing

May be limited to same place (albeit at a distance)High cognitive load

Page 32: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Different Time Different/Same

Place

Advantages Provides for more opportunity of

reflective thought• Not constrained by time

Delayed reinforcement of ideas Provides for flexibility in delivery of

content Less structured learning environment Provides for flexibility in location

(home, office, etc.)

The Asynchronous Learning EnvironmentThe Asynchronous Learning Environment

Back to Main Page Learning Environment Page Synchronous Asynchronous

Disadvantages No live interaction

• Longer completion times• “Just-in-time” = “do-it-on-your own-time” • Higher non-completion rates— pacing not optimized

Page 33: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Intentionally Left BlankIntentionally Left Blank

End of this sectionEnd of this section

Click to go back

Page 34: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Media ComponentMedia Component

Synchronicity

Asynchronous Instructional Media

Synchronous Instructional

Media

Portability

Some instructional media may be more appropriate than others in supporting either a synchronous or asynchronous learning environment, but no single medium is inherently better or worse than another. Although the delivery medium does not affect the content, the selection of certain media may affect how you design the content based on the attributes of that specific medium. Regardless, when the “most appropriate” media are selected based on the ISD process, then learning outcomes will not be affected.

Media are vehicles that simply deliver their contents. When developing a blended learning solution, the selection of the most appropriate media is not based solely on the attributes for that specific medium, but how the media may also impact the pedagogical components, e.g., the learning environment and instructional components.

Back to Main Page Media Component Taxonomy Portability

Page 35: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Taxonomy of Blended Learning MediaTaxonomy of Blended Learning Media

Click on either of the hyperlinks for a detailed description of the media

SynchronousMedia

AsynchronousMedia

Visual Only (includes graphics)

Correspondence (print) Recorded Video

Aural Only Audio Conferencing Recorded Audio

Visual & Aural Instructional Television Satellite e-Learning Video Teleconferencing Web Conferencing (SLS*) * synchronous learning systems Webinars Audiographics

Recorded Video Computer Based Instruction Asynchronous Web Based Instruction (online training) Instructional Television

The taxonomy is focused primarily on a dichotomous learning environment *

* Source: Distance Learning Magazine, Vol 3, Number 2, 2006, Instructional Media Selection for Distance Learning: A Learning Environment Approach

Back to Main Page Media Component Taxonomy Portability

Page 36: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Technologies Supporting Blended LearningTechnologies Supporting Blended Learning

SynchronousSynchronous Video TeleconferencingVideo Teleconferencing Satellite e-learningSatellite e-learning Audio ConferencingAudio Conferencing Audio GraphicsAudio Graphics Web Conferencing/SLSWeb Conferencing/SLS WebinarsWebinars

AsynchronousAsynchronous Pre-recorded video audio Pre-recorded video audio

(video/audio tapes, DVDs, (video/audio tapes, DVDs, iPods/vPods, etc.)iPods/vPods, etc.) CBTCBT Cable TVCable TV CorrespondenceCorrespondence Online (stand-alone modules)Online (stand-alone modules)

Note: When evaluating the media component, blogs, wikis, and discussion boards are primarily collaborative tools and not considered stand-alone, instructional media delivery options. However, they can be integrated into a course/learning module in developing a social learning structure that supports active learning and knowledge construction through peer-to-peer interaction.

Back to Main Page Media Component Taxonomy Portability

Page 37: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Integrating Instructional Media: Integrating Instructional Media: A Blended Learning ApproachA Blended Learning Approach

Synchronous Media

• Satellite e-learning• Video Conferencing• Audio Conferencing• Audio Graphics• Web Conferencing/ SLS• Webinars

Asynchronous Media

• Online (Web-Based Training)• Computer-based Training• Video Tape/DVD• Audio Tape• Podcast/vodcast

Blended Solution

Traditional Traditional ClassroomClassroom

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Page 38: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Synchronous Instructional MediaSynchronous Instructional Media

Internet-based and delivered over the Web that enable synchronous audio and/or text chat, video, document and application sharing, whiteboards, presentations, etc. Can support synchronous oral interaction between the instructor and remote students at multiple locations as well as supporting Multi-User Virtual Environment (MUVE) or webinars. Due to bandwidth limitations (basically, low-bandwidth applications), high-resolution images and video may be limited. Note: The application of web conferencing in a learning environment is also known as synchronous learning systems (SLS).

Synchronous Web-Based Instruction (WBI)/Web Conferencing (Synchronous Learning Systems)

ITV is defined as a one-way, full motion video and audio transmission of classroom instruction through a telecommunications channel such as satellite, cable TV, or Instructional TV Fixed Service (ITFS), a dedicated 2.5GHz spectrum managed by the FCC and limited to educational programming only, usually transmitted via microwave

Instructional Television (ITV)

Audiographics combines audio conferencing with personal computer text and graphics, allowing both voice and data to be transmitted to remote sites. Typically, a site consists of audio conference equipment, plus a large screen that serves as an electronic whiteboard. This system allows for two-way data exchange (limited to high-resolution still images only) and a synchronous interactive environment between the instructor and students at multiple sites.

Audiographics

An audio-only environment in which students in different locations use telephones or audio conferencing equipment to communicate with each other in real time. Supports a synchronous interactive environment between the instructor, remote students, and multiple sites but does not support visual images and graphics, and often supplemented by electronic or printed handouts. Can be integrated with other delivery systems to provide synchronous audio.

Audio Conferencing

DescriptionTechnology

Delivery

Page 39: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Synchronous Instructional MediaSynchronous Instructional Media

towers. This specific application would not be available to instructional programmingprogramming received via commercial cable TV). Due to the bandwidth available via satellite or ITFS, this delivery medium can emulate the live, traditional classroom environment but at a distance. ITV is sometimes referred to as Business Television (BTV), Interactive Video Teletraining, or Interactive TV, and can be transmitted via analog or digital systems.

Instructional Television (ITV)- con’t

Satellite e-learning represents the next generation of distributed media. Utilizing IP (Internet Protocol) as the network layer and distribution technology, it also incorporates the latest MPEG (Moving Picture Experts Group) video standard or latest version of Widows Media. Similar in application to ITV, it allows for the live traditional classroom to be transmitted to a remote site while synchronous oral interactivity is supported by audio teleconferencing or student response systems integrating audio and keypad technology (data interaction). Additionally, since satellite e-learning uses IP, video streaming can be utilized at extremely high bandwidths (~3.0Mbps). The IP-based video can be distributed directly to the user’s end-point and then distributed via the LAN to either a classroom or desktop computer, or both. Also, satellite e-learning can easily transmit large multimedia/web-based training modules (known as data casting) without being constrained by bandwidth, as is common with a terrestrial network. This capability allows the data to bypass the WAN by transmitting directly to the user’s end-point and then distributed locally via the LAN, thereby effectively bypassing the terrestrial infrastructure and the Internet. Satellite e-learning is also referred to as BTV/IP (Business Television/Internet Protocol).

Satellite e-learning

DescriptionTechnology

Delivery

Page 40: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Synchronous Instructional MediaSynchronous Instructional Media

TechnologyDelivery

Description

Video Teleconferencing (VTC)

VTC systems are two-way communication systems that offer both audio and video from local and remote sites and provide for synchronous interaction between the instructor and remote students at multiple locations. It allows for the instructor to observe the students at the far end (remote location), allowing the student to demonstrate an event. These systems can be terrestrial, satellite-based, or microwave-based Instructional TV Fixed Service (ITFS). Generally VTCs transmit and receive between 384Kbps – 1.5Mbps, with the next generation coders/decoders (codecs) IP enabled.

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Synchronous Learning Systems (SLS)e-Learning Guild 2007 Report

• 35% of members surveyed report they do not use a SLS (organization of all sizes)

• 29% of members working in organizations >10,000 employees report that they do not use a SLS

Basically, SLS is web conferencing in that it can support low-bandwidth media such as PowerPoint and Flash with audio (audio conferencing and/or VOIP), but due to bandwidth limitations, is constrained in supporting media-rich applications

Back to Taxonomy

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Asynchronous Instructional MediaAsynchronous Instructional MediaTechnology

Delivery Description

Asynchronous Web-Based Instruction (WBI)

On-demand, online-based instruction stored on a server and accessed across a distributed electronic network. It can be delivered over the Internet or private local area network (LANs) or Wide Area Networks (WANs) where the content is displayed utilizing a web browser. Student access is asynchronous, self-paced, and does not provide for synchronous interaction between the instructor and the remote student. High-resolution images and video may be limited due to available bandwidth.

Computer Based Instruction (CBI)

Interactive instructional experience between a computer and the learner where the computer provides the majority of the stimulus and the student responds. The computer is the storage and delivery device with all content resident on the student’s computer. It provides the primary display and storage capability and can support high-resolution images and video.

Correspondence (print)Entirely print-based, asynchronous and self-paced. Can be augmented through the use of multimedia CD-ROM. Instructor feedback can be facilitated through the use of e-mail. Used extensively to support other media

Recorded Audio (Tape and digital broadcast)

Recorded audio content—on tape or transmitted electronically—which can be used as a stand-alone delivery tool or part of a blended learning approach. Can be used as the sole means of content or as part of a blended approach.

Recorded Video (Tape and digital broadcast)

A method of capturing learning content on tape or as a digital file for viewing on-demand. Can be used as the sole means of content or as part of a blended approach. Often used to capture a real time event and is an effective distribution medium that supports high-resolution images and video but does not support a synchronous interactive environment between the instructor and the remote student.

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PortabilityPortability• Refers to how portable (mobile) a specific media may be, e.g., cell

phones, ipods, personal DVD players, other similar wireless devices.• When evaluating portability, consider symmetry, per se, the amount of

information [digital bits] that flows to/from the sender and receiver in either direction. For example:• Asymmetrical interaction is when the flow of information is predominantly in a

single direction such as in a didactic lecture or computer based instruction with little or no interaction between the student and instructor. Most consumer internet services are asymmetrical in that the majority of digital information is only flowing one direction for downloading.

• Conversely, in a conferencing or collaborative learning environment, the information flow is symmetrical; that is to say, the information flow is evenly distributed between learners and instructors and equal amounts of digital information is flowing both directions.

• A close relationship exists between symmetry and interactivity. The more the interaction, the greater the need for a symmetrical delivery system.

Back to Main Page Media Component Taxonomy Portability

Page 47: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Symmetrical vs. Asymmetrical Learning EnvironmentsSymmetrical vs. Asymmetrical Learning Environments

Video Conferencing Audio Conferencing Web conferencing Satellite e-learning

Print Pre-recorded audio/

video (Tape/DVD) ipods/vpods CBT/WBT

Low High

High

Symmetry

Interactivity

When articulating a blended learning strategy, considering symmetry of the learning environment is almost as important as considering its synchronicity. If not taken into account, it may lead the course designer to make less than optimal choices in instructional media selection.

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Instructional Component: Instructional Component: Variables to ConsiderVariables to Consider

Instructional Objectives

Instructional Strategies

Complexity

Rapidity of Change

Multimedia(aural/visual)

Interactivity (strategies supporting

specific media)

Collaboration(P2P)

Synchronous Asynchronous

Didactic#

Collaboration(P2P)

Dialectic** Instructor-student-instructor# Instructor-student

When integrating instructional strategies (which are the products of learning objectives and serve to ensure the learning objectives are attained), some strategies may be more appropriate than others to achieve optimal learning.

When developing a blended learning solution, maintaining instructional quality is paramount. To that end, learning objectives should never be sacrificed to achieve a blended learning solution.

Content

Back to Main Page Instructional Component Instructional Objectives Instructional Strategies

Page 50: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Note on Learning ObjectivesNote on Learning Objectives

The most significant factors in student learning are quality and effectiveness of instruction, and the most important single factor in developing a blended learning solution is the instructional objective. The level of cognitive objectives is a critical variable to consider when selecting the most appropriate media for blended learning, and generally speaking:

• Asynchronous media may be more appropriate for the lower cognitive levels where knowledge and comprehension and repetition/drill & practice are the primary focus, and

• Synchronous media may be more appropriate for the higher cognitive levels (synthesis/analysis/evaluation) where a synchronous learning environment is required to support a high level of interaction (dialog).

Back to Main Page Instructional Component Instructional Objectives Instructional Strategies

Page 51: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

• A learning objective (aka behavioral objective, instructional objective, enabling objective, or performance objective) is a succinct statement that describes a specific learning activity

o Includes a description of a performance you want learners to be able to exhibit in order to evaluate competency

o Expressed in terms of the student and formulated in terms of observable behavior and the special conditions in which the behavior is manifested.

What is a Learning Objective?

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Page 52: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

• The purpose of creating learning objectives is to provide a means of clarifying the instructional goal and ensure the training/education is successful.

• Establishes the criteria for student performance used to assess learning

• Used to develop instructional strategies

• Basis for media selection

Why Developing Learning Objectives?

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Page 53: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Types of Objectives

Instructional objectives are developed from a taxonomy known as the domain of learning objectives and includes three overlapping domains:• Psychomotor • Affective• Cognitive

− Demonstrated by knowledge recall and the intellectual skills: comprehending information, organizing ideas, analyzing and synthesizing data, applying knowledge, choosing among alternatives in problem solving, and evaluating ideas or actions

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Page 54: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Learning objectives are the foundation for the development of instructional content

Continuum of Cognitive ObjectivesLowerLower HigherHigher

Knowledge Comprehension Application Analysis Synthesis EvaluationKnowledge Comprehension Application Analysis Synthesis Evaluation

An metaphor depicting the taxonomy of learning objectives can be thought as assembling blocks in building a pyramid. The knowledge and comprehension levels create the foundation from which one develops higher order thinking skills commensurate with the higher cognitive levels (analysis, synthesis,& evaluation).

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Page 55: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Knowledge The first level of learning is knowledge. Knowledge can be characterized as awareness of specifics and of the ways and means of dealing with specifics. The knowledge level focuses on memory or recall where the learner recognizes information, ideas, principles in the approximate form in which they were learned.

Comprehension Comprehension is the next level of learning and encompasses understanding. Has the knowledge been internalized or understood? The student should be able to translate, comprehend, or interpret information based on the knowledge.

Application Application is the use of knowledge. Can the student use the knowledge in a new situation? It can also be the application of theory to solve a real world problem. The student selects, transfers, and uses data and principles to complete a problem or task.

Analysis Analysis involves taking apart a piece of knowledge, the investigation of parts of a concept. It can only occur if the student has obtained knowledge of and comprehends a concept. The student examines, classifies, hypothesizes, collects data, and draws conclusions.

Synthesis Synthesis is the creative act. It’s the taking of knowledge and the creation of something new. It is an inductive process—one of building rather than one of breaking down. The student originates, integrates, and combines ideas into something that is new to him/her.

Evaluation Evaluation is judgment or decision-making. The student appraises, assesses or criticizes on a basis of specific standards and criteria.

Cognitive Domain of Learning ObjectivesCognitive Domain of Learning Objectives

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Page 56: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Instructional StrategiesInstructional Strategies

• Instruction is designed to transfer knowledge from the instructor to the learner to the real-world environment.

• The transfer of learning is facilitated by the development of instructional strategieso Certain synchronous instructional technologies may be

best suited for instructional strategies that require a live and dialectic learning environment.

o Conversely, there are asynchronous instructional technologies that are best integrated with strategies that require asynchronous learning environment.

The dissemination of content through the use of instructional media is only as effective as the design of the instruction

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Page 57: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Table of Instructional StrategiesTable of Instructional StrategiesInstructional

StrategiesDescription

Narration/Lecture

Allows for transfer of learning through mere declaration and explication of knowledge. When interaction is available, it allows for reinforcement of behavior, spontaneous questioning, dialogue, and social interaction with immediate feedback. Note: Lecture is a very efficient strategy to transfer large amounts of content but has a high cognitive load.

Demonstration Skill transfer through the depiction of procedural tasks, events, processes, etc.

Role Playing

Involves recreating a situation relating to a real-world problem in which participants act out various roles. Promotes an understanding of other people’s positions and their attitudes as well as the procedures that may be used for diagnosing and solving problems. Learners may assume the role of a particular character, organization, professional occupation, etc.

Guided Discussion

Supports a synchronous, dialectic learning environment through the spontaneous and free-flowing exchange of information. Encourages active, participatory learning that supports knowledge transfer through dialogue. Students may discuss material more in-depth, share insights and experiences, and answer questions.

SimulationReplicates or mimics a real event and allows for continual observation. A simulation creates a realistic model of an actual situation or environment.

Illustration Depicts abstract concepts with evocative, palpable real-world examples.

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Page 58: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Table of Instructional StrategiesTable of Instructional StrategiesInstructional

StrategiesDescription

Imagery

Imagery is the mental visualization of objects, events, and arrays. It enables internalized visual images that relate to information to be learned. Imagery helps to create or recreate an experience in the learner’s mind. Imagery involves all the senses: visual, kinesthetic, auditory, and tactile.

ModelingA contrived, simplified version of an object or concept that encapsulates its salient features.

Brainstorming

Brainstorming is a valid and effective problem-solving method in which criticism is delayed and imaginative ways of understanding a situation are welcomed, where quantity is wanted and combination and improvement are sought. Brainstorming can occur with individuals or in a group setting, and involves generating a vast number of ideas in order to find an effective method for solving a problem.

Case StudiesA problem-solving strategy similar to simulation that works by presenting a realistic situation that requires learners to respond and explore possible solutions.

Drill & PracticeRepetition of a task or behavior until the desired learning outcome is achieved. Allows for transfer of knowledge from working memory to long-term memory.

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Page 59: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Media Appropriate Instructional Strategy

Asynchronous Web-Based Instruction (WBI)

• Narration/Description (Lecture)• Demonstrations• Simulations • Illustrations• Drill and Practice • Tutorials • Case Studies • Modeling• Role Playing

Computer Based Instruction (CBI)

• Narration/Description• Case Studies • Role Playing • Demonstration• Illustrations• Simulation • Drill and Practice • Tutorials

Correspondence (print)

• Narration/Description• Drill and Practice• Case Studies • Narration

Recorded Audio (Tape and digital broadcast) • Narration/Description (Lecture)

Recorded Video (Tape and digital broadcast)• Narration/Description (Lecture)• Case Studies• Illustrations

Instructional Strategies Supporting Asynchronous MediaInstructional Strategies Supporting Asynchronous Media

Back to Main Page Instructional Component Instructional Objectives Instructional Strategies

Page 60: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Media Appropriate Instructional Strategy

Audio Conferencing

• Narration/Description (Lecture) • Guided Discussion • Brainstorming

Audiographics

• Narration/Description (Lecture) • Guided Discussion • Brainstorming• IllustrationsIllustrations

Synchronous Web-Based Instruction (WBI)/Web Conferencing

• Narration/Description (Lecture)• Discussion • Simulation• Case Studies • Demonstration • Illustrations

Video Teleconferencing (VTC)

• Narration/Description (Lecture) • Guided Discussion • Brainstorming• Case Studies • Role Playing • Panel Discussion• Simulation • Demonstration • Drill and Practice

Instructional Television (ITV)/Satellite e-learning

• Narration/Description (Lecture) • Guided Discussion • Brainstorming• Case Studies • Role Playing • Panel Discussion• Simulation • Demonstration • Drill and Practice

Instructional Strategies Supporting Synchronous MediaInstructional Strategies Supporting Synchronous Media

Back to Main Page Instructional Component Instructional Objectives Instructional Strategies

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Source: Picciano, A.G. (February 9, 2005). Posting to the Official Website of the 2005 Sloan-C Summer Workshop held in Victoria, British Columbia.

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Source: Sloan-C/Eduventures Report, March 2007, Blending In The Extent and Promise of Blended Education in the United States, available at: http://www.blendedteaching.org/system/files/Blending_In.pdf

According to the Sloan-C Foundation, blended courses/programs are defined as having between 30 percent and 79 percent of the course content delivered online. “Face-to-face” instruction includes those courses in which zero to 29 percent of the content is delivered online (includes both traditional and web facilitated courses), and an online course is where 80%+ of the content is delivered online.

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Source: Sloan-C/Eduventures Report, March 2007, Blending In The Extent and Promise of Blended Education in the United States, available at: http://www.blendedteaching.org/system/files/Blending_In.pdf

In June 2006, Eduventures conducted a national survey of 2,033 U.S. adults who identified themselves as interested in pursuing postsecondary education in the next three years. The survey was designed to improve understanding of consumer experience and interest in different delivery modes, such as online, campus-based, and blended forms of education delivery. Analysis of the survey was published by Eduventures in the report Expanding Demand for Online Higher Education (August, 2006).

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Blended Blended Learning Learning

Model Model Concept MapConcept Map

Media Component

BlendedBlendedLearningLearning

Instructional Strategies

Instructional Objectives

SynchronicitySymmetry

Content

Rapidity of ChangeComplexity

Asynchronous Instructional

Media

Synchronous Instructional

Media

Interactivity

Dialectic*

Instructional Component

Symmetrical Media Portability

Collaboration(P2P)

Multimedia(aural/visual)

Synchronous Asynchronous

Didactic# Collaboration(P2P)

Learning Environment Component

Distance Learning

Traditional Classroom

Synchronous2

Asynchronous1

1. Different Time/ Different Place2. Same Time/Different Place

# Instructor-student * Instructor-student-instructor

AsymmetricalMedia

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Is there a visual requirement?

Yes No

Audio ConferencingIs there a requirement for the student to demonstrate an event or the instructor observe the student?

VTC

Yes No

Synchronous WBI(narrowband)

Instructional TV

Synchronous WBI(broadband)

Audiographics

VTC

Is there a requirement for video & audio?

No

Satellite e-learning

Yes

Yes No

Is there a visual requirement?

Is there an audio requirement?

Is there an audio requirement?

Yes No Yes No

PrintVideo Tape

Computer -Based

Instruction

Asynchronous WBI

Instructional TV

Audio Tape

Is there a requirement to distribute large multimedia

files to remote sites?

Satellite IP(wireless)

DVD/Video Tape/Ground Shipment

Yes

Yes

No

Print

Instructional Media Instructional Media Selection MatrixSelection Matrix

StartIs a synchronous learning

environment required?

NoYesAsynchronous

Learning Environment

Synchronous Learning

Environment

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Blended Learning Analogy:Blended Learning Analogy: A War fighter’s Perspective

Just as technology can be a force multiplier when applied to the battle field to attain superiority, instructional technology can also become an educational force multiplier when applied to a learning environment.

To that end, you would leverage your war fighting assets based on the specific attributes of each asset to accomplish the mission objective (instructional objectives), the instructional designer would also allocate assets (instructional media) based on their specific attributes and a specific learning environment (synchronous/asynchronous).

Therefore, from an instructional designer’s perspective, you select the most appropriate media (asset) for the right [learning] environment (synchronous/asynchronous) using the right [instructional] strategies.

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Page 73: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Learning Environment Component

Media Component

Instructional Component

While media does not affect the content, it can affect how you design the content. Variables to consider:Variables to consider:• Media richness (motion handling, visual

clarity/pixel resolution)• Dispersion of workforce/distribution of content• Ability to update content quickly• Technological infrastructure• Capital & recurring costs

• Bandwidth• Hardware end points

• Portability• Simplex (one-way) data vs. duplex (2-way data)

Summarizing:Summarizing: The Media ComponentThe Media Component

SynchronicitySymmetry

Asynchronous Instructional

Media

Synchronous Instructional

Media

Symmetrical Media Portability

AsymmetricalMedia

Page 74: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Learning Environment Component

Media Component

Instructional Component

Synchronicity: Is the learning environment primarily synchronous or asynchronous or a combination of both? Variables to consider:Variables to consider:• Time & space

• Live interaction• Collaboration• Pacing• Flexibility in content delivery• Timeliness of completion• Reinforcement of ideas

(immediate vs. delayed)• Reflection of ideas

Summarizing:Summarizing: The Learning The Learning

Environment ComponentEnvironment ComponentDistance Learning

Traditional Classroom

Synchronous

Asynchronous

Page 75: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Learning Environment Component

Media Component

Instructional Component

Asynchronous media may be more appropriate for the lower cognitive levels whereas synchronous media may be more appropriate for the higher cognitive levels.Variables to consider:Variables to consider:• Level of interactivity

• Spontaneity• Collaboration• Peer-to-peer • Instructor-student (didactic)• Instructor-student-instructor (dialectic)

• Cognitive load• Reinforcement of ideas/thoughts

(immediate/delayed)• Rapidity of content change• Complexity of content• Media richness (motion characteristics,

visual clarity)

Summarizing:Summarizing: The Instructional ComponentThe Instructional Component

Instructional Strategies

Instructional Objectives

Content

Rapidity

of Change

Complexity

Multimedia(aural/visual)

Collaboration(P2P)

Interactivity

DialecticCollaboration(P2P)

Synchronous Asynchronous

Didactic

Page 76: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Synchronous Instructional Media Synchronous Instructional Media Mapped to Instructional StrategiesMapped to Instructional Strategies

Instructional TV/Satellite e-LearningInstructional TV/Satellite e-Learning Video TeleconferencingVideo Teleconferencing

Web ConferencingWeb Conferencing Audio ConferencingAudio Conferencing Audio GraphicsAudio Graphics

• Narration (Lecture)• Guided Discussion/Panel Discussion• Idea Generation (Brainstorming)• Illustrations/Imagery/Modeling• Demonstration• Case Studies• Simulations

• Narration (Lecture)• Guided Discussion/Panel Discussion/

Group Discussion• Idea Generation (Brainstorming)• Illustrations/Imagery/Modeling• Demonstration• Case Studies• Simulations• Role Playing

• Narration (Lecture)• Guided Discussion/Panel

Discussion• Idea Generation (Brainstorming)• Illustrations/Imagery/Modeling• Case Studies• Simulations

• Narration (Lecture)• Guided Discussion/Panel

Discussion• Idea Generation (Brainstorming)• Illustrations/Imagery/Modeling

• Narration (Lecture)• Guided Discussion/Panel

Discussion• Idea Generation

(Brainstorming)

Page 77: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Asynchronous Instructional Media Asynchronous Instructional Media Mapped to Instructional StrategiesMapped to Instructional Strategies

Pre-recorded audio Pre-recorded audio (podcast, cassette, CD)(podcast, cassette, CD)

CorrespondenceCorrespondence

Pre-recorded video Pre-recorded video (CD/DVD, vodcast, tape)(CD/DVD, vodcast, tape)

• Narration (Lecture)

• Narration (Lecture)• Illustrations/Imagery/Modeling• Demonstration• Case Studies• Simulations• Drill & Practice

Computer-based InstructionComputer-based Instruction

• Narration (Lecture)• Illustrations/Imagery/Modeling• Demonstration• Case Studies• Simulations• Role Playing• Drill & Practice

• Narration (Lecture)• Case Studies• Drill & Practice

WebinarsWebinars

• Narration (Lecture)• Guided Discussion/

Panel Discussion• Illustrations/Imagery/Modeling• Demonstration• Simulations• Role Playing

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Portability: An IBM Workforce Mobility Perspective*

Blended learning allows companies to mix scheduled and unscheduled training modules and structured and unstructured learning experiences, as well as provide self-paced material to keep today’s learners engaged.

* Source: On demand learning: blended learning for today’s evolving workforce, IBM Learning Solutions, September 2005, Available at:: http://www-935.ibm.com/services/us/imc/pdf/gw510-6396-on-demand-learning.pdf

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Page 80: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

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Page 81: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Asynchronous learning environment is when communication between the instructor and the student is not real-time.

Asynchronous media is a type of delivery medium that only supports communication between the sender and receive one-way, and does not occur in real time.

Behavorialism (behavioral learning theory) is mostly concerned with observable output and does not place any emphasis on the social context of learning. In a behavioral model of instruction the mind is viewed as a “black box” in the sense that response to stimuli can be observed and anything that exists, exists in a certain quantity and can be measured and where conditioning refers to the strengthening of [desired] behavior which results from reinforcement. Through the use of reinforcement in a predominantly individualized system of instruction, behaviorists seek to increase the number or strength of correct student responses. Under most circumstances, behaviorism is an excellent approach for assessing a learners knowledge and comprehension of a particular subject.

Cognitive Levels. In 1956, Benjamin Bloom headed a group of educational psychologists who developed a classification of levels of intellectual behavior important in learning. Bloom identified six levels within the cognitive domain, from the simple recall or recognition of facts, as the lowest level, through increasingly more complex and abstract mental levels, to the highest order which is classified as evaluation. The six levels are: knowledge, comprehension, application, analysis, synthesis, and evaluation.

Cognitivism (cognitive learning theory) comes from the perspective that students actively process information and that learning takes place through the efforts of the student as they organize, store, and then find relationships between information, linking old to new knowledge. Cognitive theorists believe that much learning occurs with associations through contiguity and repetition and acknowledges the importance of reinforcement. Cognitive theorists believe that human beings need to acquire and reorganize information into cognitive structures that are understandable. Note: Circa 1960, psychologists began to realize there were many aspects of learning that behavioral theorists could not account for in explaining some of the inconsistencies in learning, so cognitive theory was thrust into the forefront. However, the beginning of cognitive theory can be traced as far back as the 1920’s.

Constructivism is a view that emphasizes the active role of the learner in building understanding and making sense of information. Constructivist approaches to learning assume that subjectivity is critical because learners take in information and process it in unique ways that reflect their needs, dispositions, attitudes, beliefs, and feelings. The basic idea of constructivism is that knowledge must be constructed by the learner, it cannot be supplied by the teacher.

GlossaryGlossary

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Page 82: Developing a Blended Learning Strategy: Instructional Media and Pedagogical Considerations Dr. Jolly Holden Chairman Emeritus, United States Distance Learning

Dialectic. Discussion and reasoning by dialogue as a method of intellectual investigation; in a learning environment, the inquiry method by which the instructor and student engage in question and answering.

Didactic. Designed or intended to teach; intended to convey instruction and information. In a learning environment, the transfer of information is primarily one-way from the instructor to the student as in a lecture.

Distance Learning. The acquisition of knowledge and skills through mediated information and instruction; also, structured learning that takes place without the physical presence of the instructor.

Distance Education. Institutionally based formal education where the learning group is separated and where interactive communications systems are used to connect instructors, learners, and resources.

e-Learning. The delivery of content via the Internet, intranet-extranet, audio and videotape, satellite broadcast, interactive TV, and CD-ROM; also, the educational content, learning services, and delivery solutions that support and enable network-based learning that is either asynchronous or synchronous; instructional content or learning experiences delivered or enabled by electronic technology.

Instructional media includes all means of delivering instruction via various delivery mediums including printed material (correspondence courses) and electronic devices such as computers, cable TV, satellite, electronic whiteboards, audio/video tapes, audio and videoconferencing systems, ipods, PDAs, cell phones, etc., using either wireless or wireline technologies.

Instructional technology is the theory and practice of design, development, utilization, management, and evaluation of processes and resources for learning. Educational Technology a more broader term but used synonymously with IT.

Pedagogy. The activities of educating or instructing or teaching; activities that impart knowledge or skill.

Synchronous learning environment supports live (real time), two-way oral and/or visual communications between the instructor and the student.

Synchronous media is any type of delivery medium that supports real time communication both ways between the sender and receive.

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