developing an approach for learning design players patrick mcandrew, rob nadolski & alex little...

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Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available at http://jime.open.ac.uk/2005/14

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Page 1: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

Developing an approach for Learning Design Players

Patrick McAndrew, Rob Nadolski & Alex Little

Open University UK and Open University NL

Paper available at http://jime.open.ac.uk/2005/14

Page 2: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

The move to learning design

Resources

Tools

Design

Play

Author

Page 3: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

CopperCore Reference LD Player

Aims for the reference player:1. a good test-bed for the developers of the CopperCore Engine 2. a way to prove the API design for a thin client. 3. a good demonstrator for using the engine. 4. web technology/XML based 5. able to play all LD constructs during runtime of a certain run,6. able to show all LD constructs during runtime of a certain run, 7. able to show the runtime behaviour for all users and roles, 8. able to show the LD content (mainly (X)HTML) in a legible format,9. pedagogically neutral,10. conformance to the common GUI guidelines

No Performance, Scalability or End-user requirements

Page 4: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Initial CopperCore release

Part of installationLevel A

Page 5: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Issues from CopperCore Player

Three key issues

a) The integration of services

b) Management of units of learning.

c) Player improvements: response, UI and security.

Page 6: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

SLeD: Service-based Learning Design system

1. Overall aim to support and investigate the transfer and representation of learning using IMS Learning Design

• Validation of designs• Generating variations in design• Representing generic ways to use tools• Modular architecture

2. Demonstrate that how the player can support existing designs

3. Produce a method for integrating tools tested on QTI, forum service and ePortfolio

Page 7: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

SLeD Architecture

Courseelements(content)

Authoringprocess

(LD editor)

XMLLD Coppercore(validation)

LD player

outputbrowser, KN, FC

(and userinteraction)

selectrendering

LD XML LD XML

SOAP XMLrequest

interface elementsapplied

HTML

server

SOAPrequest

LD Wizard

local environmentdescription

SOAPrequests

environmentlibrary

out of scopeof this project

processedLD

generic plus localenvironment information

Page 8: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Enhanced CopperCore Reference Player

Matched advances in CopperCore engineLevel B/C

Enabled Reload player

Page 9: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

The SLeD player

Page 10: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Services

Page 11: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Demonstrator site

• Initial aims– Lower barrier of installation– Remove need for command line interaction– Allow exploration of collaboration and roles– Build on UNFOLD success– Provide information about units– Communicate with Moodle

• Site established– http://sled.open.ac.uk/

Page 12: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Initial limited evaluation

•Appreciation for targeted scenarios•Brief features summary useful•Engagement in Units of Learning•Own view emerges

•Demonstrator role is unclear – seen as real system•Concerns about materials – are designs “good”•More support needed during using the system•User interface can confuse

Page 13: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Representing Design

• Patterns– Textual descriptions– Building up a collection – pattern language– Needs interpretation before reuse

• Activity tools– Software models– Engage people– Need to move towards transferability and standards

• IMS Learning Design– XML description– Computer managed– Can be reused automatically

Page 14: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

James Dalziel – reuse principles

• Suggested new principles for fostering re-use and sharing:– Learning Designs/Learning Activities focus, rather than simply content– Community focus, rather than repository focus– Search based on free-text searching, not metadata searching– Automated usage tracking/rating systems, not complex peer

review/approval systems (and not nothing on usage)– Small set of simple licenses, not complex licenses (and not nothing)– Learning software and learning content are free - no payment required– Resources can be easily adapted by others, not just fixed/static– Close integration of Learning Platform and the Community for sharing– Easy to share own work – short submission process, automated MD

James Dalziel, 20th September 2005. Presentation to appear: http://www.cetis.ac.uk/members/pedagogy/articles/MetadataPedagogyMeeting200905

Page 15: Developing an approach for Learning Design Players Patrick McAndrew, Rob Nadolski & Alex Little Open University UK and Open University NL Paper available

8th June 2005 Patrick McAndrew, IET, OU

Issues in Demonstrating

Difficult choices• How to handle different user/different roles?• User interface changes in UoLs or in player?• Overall design for the Player?• What are the features of Units of Learning?• How best to work with Moodle?

• What should we demonstrate?