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Page 1: Digital Animation - sp.edu.sg · Lancaster University, Berklee College of Music, California ... All full-time diploma students are required to take . two compulsory Education and
Page 2: Digital Animation - sp.edu.sg · Lancaster University, Berklee College of Music, California ... All full-time diploma students are required to take . two compulsory Education and

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The School of Digital Media and Infocomm Technology is a place where your dreams can turn into reality.

You can create animation, music and visual effects fit for films. You can use technology to improve lives, help businesses and make cyberspace a safer

place. The different learning styles, such as apprenticeship and scenario-based learning, help unlock your potential. Spaces like the Media-Art-Design (M.A.D.) Studios help you find your creative soul, and the Cyber Wargame Centre allows

you to learn the skills to defend against hackers.

When you graduate, you will be able to harness technology to make a difference to people’s lives.

DreamsI CAN REALISE MY

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INNOVATIVE TEACHING APPROACHWe offer an unparalleled approach to teaching, through apprenticeship, scenario-based and studio-based learning.

Coupled with the integration of soft skills into these teaching approaches, it enables you to be highly engaged, challenged and inspired.

INSPIRING LEARNING SPACESWe design learning spaces to draw out the creative genius in every student. This includes our Cyber Wargame Centre, M.A.D. Studios, Social Media Listening Centre and Yellow Submarine.

IMMERSIVE DMIT EXPERIENCEWe make dreams more real by putting students in the mix with the who’s who in the industry.

We put students on the cutting edge in high-level competitions, industry certifications and real-life work experience.

So let us unfold your dreams to make it reality!WHY DMIT?Digital media and information technology have become an

integral part of our lives.

Whether it is business or communication, education or entertainment, infinite possibilities abound with the fusion of

digital media and IT.

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Dreams AnimatedChill, relax and work in a personal workspace that you can decorate on your own – a place that

you call home. Bring fantasy to reality in our M.A.D. Studios, where dreams come alive through art and animation. Let DDA take you places where one can only go in their wildest imagination. Create

worlds so entertaining and appealing people will want to remain in them forever!

DIPLOMA IN

(DDA - S35)

Digital Animation

ENTRY REQUIREMENTS2017 JAE ELR2B2: 11AGGREGATE TYPE: ELR2B2-D

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 7Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Art / Art & Design • Biology • Biotechnology • Chemistry • Computer Studies • Creative 3D Animation • Design & Technology • Design Studies • Food & Nutrition • Fundamentals of Electronics • Higher Art • Media Studies (Chinese / English)• Physics • Science (Chemistry, Biology)• Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• PERSONALISED WORKSPACE Our M.A.D. (Media-Art-Design) Studios is a

fully-equipped production studio that not only offers you a personalised workspace, but also a place where you can bounce ideas off peers and lecturers. M.A.D. Studios emulates the real-life workplace, giving you the creative environment to let your ideas run wild.

• MENTORSHIP WITH INDUSTRY GURUS Our unique mentorship programme links you with industry

gurus from companies such as Lucasfilm and Ubisoft. Learn from the people who make things happen!

• INTERNSHIP Gain a foothold in the industry through our minimum

17-week internship programme at top animation companies. It is an opportunity offered to all DDA students!

• IMMERSION PROGRAMME You will have the opportunity to join a 2-week immersion

programme to create your very own anime with Digital Hollywood University in Japan!

PERSONALISED WORKSPACE • MENTORSHIP WITH INDUSTRY GURUS

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FURTHER STUDIESYou can pursue further related degree programmes at both local and overseas universities. We have graduates enrolled locally at the School of Art, Design and Media at Nanyang Technological University and DigiPen Institute of Technology.

We also have graduates who were offered places at overseas institutions such as Ringling College of Art and Design (USA), School of Visual Arts (USA), Bournemouth University (UK), University of Glasgow (UK), University of Hertfordshire (UK), Savannah College of Art and Design (HK) and Vancouver Film School (Canada).

The Diploma in Digital Animation is a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second or third year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

FIRST YEAR• 3D Animation Fundamentals• Animation Studio 1• Communicating for Personal and Team Effectiveness• Drawing• Environment and Prop Design• Figure Proportion and Anatomy• General Education 1• General Education 2• Graphic Design Principles• History of Animation• Introduction to 3D Computer Graphics• Media Business• Traditional Animation

SECOND YEAR• Animation Studio 2• Character Design• Communicating for Project Effectiveness• Conceptualisation and Layout• Figure Drawing for Animation• General Education 3• Portfolio Development• Rigging Fundamentals• Social Innovation Project• Visual Storytelling

ASSET CREATION SPECIALISATION• Character Modeling and Setup• Digital Creature Modeling and Sculpting• Environment and Prop Modeling

CHARACTER ANIMATION SPECIALISATION• 3D Body Mechanics• 3D Character Animation• Acting for Animation

DIGITAL LIGHTING ANDCOMPOSITING SPECIALISATION• Advanced Lighting and Rendering • Digital Lighting and Rendering• Digital Compositing

FREE ELECTIVES• Basic Dynamic Simulation• Digital 2D Animation• Introduction to Game Art Integration

THIRD YEAR• Advanced Drawing• Animation Studio 3• Internship Programme

FREE ELECTIVES• Creature Effects• Independent Study• Motion Capture

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CourseMODULES

CAREER OPTIONS• 2D / 3D Animator• 3D Modeler / Rigger• Character Designer• Storyboard Artist• Digital Lighting Artist• Illustrator• Layout Artist• Rendering Artist• Concept Artist• Texture Artist

SCHOLARSHIPS• Singapore Polytechnic (SP) Sports and Arts Scholarship • Singapore Polytechnic (SP) Scholarship

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Making Music Shaping SoundThe Diploma in Music and Audio Technology (DMAT) prepares you to be a music industry professional, producing

musical content for the media and entertainment industry. Our course enables you to integrate the different processes involved in the creation and production of musical content. You will be immersed in processes such as

arranging, songwriting, performance, recording and mixing.

Our blend of fun learning experiences, vibrant student environment and highly-experienced lecturers ensure that you will become an all-rounded music and industry professional.

DIPLOMA IN

(DMAT - S97)

Music and Audio Technology

ENTRY REQUIREMENTS2017 JAE ELR2B2: 14AGGREGATE TYPE: ELR2B2 - C

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 6Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Biology • Biotechnology • Chemistry • Computer Studies • Creative 3D Animation • Design & Technology • Food & Nutrition • Fundamentals of Electronics • Physics • Science (Chemistry, Biology)• Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• CREATIVE AND VIBRANT ENVIRONMENT Immerse yourself in a creative and vibrant environment.

Participate in performances, events, social activities and immersion programmes.

• HIGHLY-EXPERIENCED LECTURERS Exciting opportunities to work with our team of

highly experienced lecturers on real-life music production projects under the Master-Apprenticeship model.

Our lecturers are actively engaged in industry projects and their knowledge of industry practice and excellence in teaching will provide you with a quality education.

CREATIVE AND VIBRANT ENVIRONMENT • HIGHLY EXPERIENCED LECTURERS

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I always knew I wanted to do something related to music, but

could never place a finger on how or what exactly I could do. DMAT’s broad curriculum gave me the opportunity to discover

the different facets of music production, eventually allowing

me to hone in on the skills needed as a Sound Engineer

and Producer.

ROBIN WONGClass of 2013, currently working as a Producer/ Sound Engineer.

FURTHER STUDIESPursue further studies at reputable local or foreign universities. Many universities grant direct entry into the second or third year of relevant undergraduate degree courses. Graduates of DMAT have also been awarded local and overseas scholarships, and have studied in universities such as the National University of Singapore, Griffith University, University of Queensland, Keele University, Lancaster University, Berklee College of Music, California Institute of the Arts and Full Sail University.

CAREER OPTIONS• Arts and Media Promoter / Manager• Live Sound Engineer• Music Arranger / Publisher / Producer

/ Composer• Music Educator • Recording Engineer• Sound Designer

There are many career opportunities available with recording studios, game development companies, advertising agencies, educational institutions, broadcasting corporations and Internet / new media companies that require music and audio as part of their operations.

The Diploma in Music and Audio Technologyis a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

FIRST YEAR• Acoustical Science• Communicating for Personal and Team Effectiveness• Communicating for Project (Report) Effectiveness• General Education 1• General Education 2• Music Theory 1• Musicianship• Production Lab• Recording and Mixing Techniques 1• Synthesis and Composition 1

SECOND YEAR• Arranging• General Education 3• Music Theory 2• Performance Practices• Production Workshop• Recording and Mixing Techniques 2• Social Innovation Project• Song Writing• Synthesis and Composition 2• The Business of Music

THIRD YEAR• Audio Post-Production• Internship Programme• Interactive Audio• Portfolio Development• Scoring for Visuals

ELECTIVES (CHOOSE 1)• Ensemble Lab• Show Production

CourseMODULES

SCHOLARSHIPS• National Arts Council Arts Scholarship• Singapore Polytechnic (SP) Scholarship• Singapore Polytechnic (SP) Sports and

Arts Scholarship

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Art Lives HereWe make superheroes whiz across the clouded skies, add a rainbow just for your eyes.

We create places not found on Earth and stories with plot device. We are the unsung heroes that forge visual harmony, spawn wounds that have no pain.

We are different, but not insane. We are DVEMG. ART lives here.

DIPLOMA IN

(DVEMG - S39)

Visual Effects and Motion Graphics

ENTRY REQUIREMENTS2017 JAE ELR2B2: 14AGGREGATE TYPE: ELR2B2-D

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 7Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Art / Art & Design • Biology • Biotechnology• Chemistry • Computer Studies • Creative 3D Animation • Design & Technology • Design Studies• Food & Nutrition • Fundamentals of Electronics • Higher Art • Media Studies (Chinese / English) • Physics • Science (Chemistry, Biology) • Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• Your own workspace. Make it look your own!

• A powerful workstation packed with everything you need to unleash that creativity.

• Most importantly, experienced lecturers who are just as passionate as you are in visual effects and motion graphics.

ATTEND CLASSES IN A STUDIO ENVIRONMENT • LEARN FROM INDUSTRY PROFESSIONALS

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The time I spent in SP felt relatively short because I enjoyed most of it. DVEMG was the kickstarter of my career because it gave me an opportunity to partake in an internship with University of California Los Angeles (UCLA) during my final year. The internship not only opened my eyes to the industry but also sparked my interest in motion graphics.

SCOTTIE LIMClass of 2012, Motion Designer at Click 3X

CourseMODULES

FURTHER STUDIESLOCALLY • Singapore Institute of Technology• Digipen Institute of Technology• Nanyang Technological University

OVERSEAS• Australia National University• Savannah College of Art and Design

CAREER OPTIONS• 3D Modeller • Compositor• Digital Artist• Digital Matte / Texture Painter• Effects Animator• Matchmoving / Camera Tracking Artist• Motion Capture Artist • Motion Graphics Designer• Rotoscope Artist

The Diploma in Visual Effects and Motion Graphicsis a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

FIRST YEAR• 3D Fundamentals• Compositing Fundamentals• Creative Storytelling• Digital Photography• Drawing• General Education 1• General Education 2• Graphic Design Principles• Media Theory• Motion Analysis and Techniques• Pre-Viz and Storyboarding• Video and Audio Fundamentals

SECOND YEAR• 3D for Visual Effects• Broadcast Design• Communicating for Professional Effectiveness• Digital Compositing• Digital Matte Painting and Layout• Dynamic Typography• Effects Animation• General Education 3• Media Business• Motion Capture• Production for Visual Effects• Social Innovation Project• Special Effects

THIRD YEAR• Internship Programme• Advanced Matchmoving Techniques• Visual Effects Studio

ELECTIVES (CHOOSE 1)• 3D Animation• Independent Study

SCHOLARSHIPS• Singapore Polytechnic (SP) Scholarship• Singapore Polytechnic (SP) Sports and

Arts Scholarship

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Create Business Success Using IT!A successful business engages four key areas to influence consumer behavior in their favour – having a social

media presence, making use of mobile application technology, utilising business analytics tools to analyse market trends and possessing an entrepreneurship spirit.

At DBIT, we have incorporated these four areas into our curriculum, all tightly integrated across the modules, to empower you to create business success!

DIPLOMA IN

(DBIT - S82)

Business InformationTechnology

ENTRY REQUIREMENTS2017 JAE ELR2B2: 14AGGREGATE TYPE: ELR2B2-C

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 6Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Biology • Biotechnology • Chemistry • Computer Studies • Creative 3D Animation • Design & Technology • Food & Nutrition • Fundamentals of Electronics • Physics • Science (Chemistry, Biology)• Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• FOUR INTEGRATED APPROACHES TO CREATING

BUSINESS SUCCESS - Social Media - Business Analytics - Web and Mobile Applications - Entrepreneurship

• SOCIAL MEDIA LISTENING CENTRE Listen, analyse, strategise and influence business trends at

our Social Media Listening Centre.

SOCIAL MEDIA • ENTREPRENEURSHIP • BUSINESS ANALYTICS • MOBILE APPS

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DBIT provides you with a platform to pick up IT and business concepts quickly, and with confidence. DBIT also provides you the flexibility and versatility to choose

the IT domain that interests and inspires you.

AUGUSTIN CHANClass of 2006, who was the recipient of the IDA National Infocomm Scholarship,

is responsible for acquiring new business clients for Oracle Corporation.

CourseMODULES

FURTHER STUDIESOur curriculum gives you the flexibility to pursue either an IT or Business degree in both local and overseas universities with advanced standings.

Our graduates have also won scholarships and studied in local universities like NUS, NTU and SMU, and overseas universities like University College London.

CAREER OPTIONS• Entrepreneur• IT Business Analyst / Developer• IT Project Specialist• Web Analyst• Social Media Analyst• UX / GUI Designer• Web Application Designer / Developer• Mobile Solutions Analyst / Developer

The Diploma in Business Information Technology is a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

FIRST YEAR• Accounting• Business Marketing and Branding• Business Opportunity• Communicating for Personal and Team Effectiveness• Database Management Systems• Digital Media for Business• Ethics and Law of IT and Media• General Education 1• General Education 2• Mathematics• Mobile Application Development 1• Social Media Marketing• Web Client Development

SECOND YEAR• Business Analytics• Business Intelligence• Business Planning• Business Statistics• Communicating for Project Effectiveness• Communicating for Professional Effectiveness• Digital Analytics• General Education 3• Interaction and Visual Design• Mobile Application Development 2• Social Innovation Project• Social Media Analytics• Web Applications Development

THIRD YEAR• Final Year Project• Internship Programme• Infographics• Predictive Analytics

Electives (Choose one from the following) • Enterprise Business Processes• Fundamentals of Economics• Independent Study I• Internet of Things• Programming for Data Science

SCHOLARSHIPS• Centre for Strategic Infocomm Technologies (CSIT) Diploma Scholarship• Industry Preparation for Pre-graduate (iPREP) Programme• Infocomm Polytechnic (iPoly) Scholarship• Singapore Polytechnic (SP) Scholarship

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Anonymous hackers are attempting to gain access to classified information on a computer system and you need to stop them from carrying out this malicious attack. At the Cyber Wargame Centre,

we create such realistic scenarios to prepare you for the REAL cyberthreats!

Technology is ever-present in our everyday activities, the need to guard against cyber threats is more critical than ever before.

DIPLOMA IN

(DISM - S54)

Infocomm SecurityManagement

ENTRY REQUIREMENTS2017 JAE ELR2B2: 11AGGREGATE TYPE: ELR2B2-C

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 6Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Biology • Biotechnology • Chemistry • Computer Studies • Creative 3D Animation • Design &Technology • Food & Nutrition • Fundamentals of Electronics • Physics • Science (Chemistry, Biology)• Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• SIMULATED-PRACTICE LEARNING ENVIRONMENT The Cyber Wargame Centre provides you with a real-time

practice and learning environment through Cyber Wargame exercises – launch cyber-attacks, build cyber defences and delve into the world of forensics investigation.

• NUS-POLY PREPARATORY PROGRAMME Gain discretionary admission to the Bachelor of Computing

(Information Security) course in NUS upon the successful completion of the NUS-Poly Preparatory Programme.

• PROFESSIONAL CERTIFICATION Gain industry recognition through certifications such as

EC-Council Certified Ethical Hacker, Certified Hacking Forensic Investigator, ThinkSECURE Organisational Systems Security Analyst and the Organisational Systems Wireless Auditor.

CYBERWARGAMES • GET A HEADSTART TO NUS

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The DISM course has provided me with a holistic approach to manage cyber security, and a plethora of opportunities -

both within the institution and in the industry - to explore and advance my technical arsenal

beyond the syllabus and develop essential soft skills.

Working closely with industry partners, I can graduate with industry relevant certifications

and experiences.

DANIEL HOClass of 2016, DISM Gold Medallist,

recipient of the Lee Kuan Yew Award 2016, and currently a Public Service Commission

scholarship holder

CourseMODULES

FURTHER STUDIESYou can pursue further studies at local or foreign universities, withthe latter granting direct entry into the second or third year of related undergraduate programmes in countries such as Australia, United Kingdom and the United States.

CAREER OPTIONS• Associate Security Analyst / Consultant • Incident Investigator / Forensic Investigator • Security / Systems Administrator • Cyber Risk Analyst • IT Auditor • Security Engineer • Applications Developer with IT security solution

providers, auditing and consultancy firms, banking and financial institutions, public and private organisations that require IT security services.

The Diploma in Infocomm Security Management is a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

FIRST YEAR• Computer Architecture and Operating Systems • Communicating for Project Effectiveness • Database Management Systems • Essential Linux System Administration • General Education 1 • General Education 2• Infocomm Security • Mathematics • Network Fundamentals • Programming in Python and C• Programming Fundamentals• Web Client Development

SECOND YEAR• Applied Cryptography • Digital Forensics and Investigation • Computer Law and Investigation • Communicating for Professional Effectiveness• Enterprise Application Development • Ethical Hacking and Defences • General Education 3• Secure Coding • Securing Linux • Securing Microsoft Windows • Social Innovation Project

ELECTIVES (CHOOSE 1)• AI & Machine Learning• Geospatial Visualisation• Independent Study 1• Mobile Applications THIRD YEAR• InfoSec Project Development and Management • Internship Programme• Malware Reverse Engineering• Security Policy and Incident Management ELECTIVES (CHOOSE 1)• Advanced Java Programming• Business Intelligence• Internet of Things• Independent Study 2

SCHOLARSHIPS• Centre for Strategic Infocomm Technologies (CSIT)

Diploma Scholarship• Industry Preparation for Pre-graduate (iPREP)

Programme• Infocomm Polytechnic (iPoly) Scholarship• Singapore Polytechnic (SP) Scholarship• Singtel Cyber Cadet Scholarship• DSO National Laboratories (DSO) Diploma Scholarship

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DIPLOMA IN

(DIT - S69)

InformationTechnology

ENTRY REQUIREMENTS2017 JAE ELR2B2: 14AGGREGATE TYPE: ELR2B2-C

SUBJECT GRADE

English Language 1 - 7Mathematics (Elementary/Additional) 1 - 6Any two other subjects 1 - 6

Note: To be eligible for admission, you must also have sat for one of the following subjects:

• Biology • Biotechnology • Chemistry • Computer Studies • Creative 3D Animation • Design & Technology • Food & Nutrition • Fundamentals of Electronics • Physics • Science (Chemistry, Biology) • Science (Physics, Biology) • Science (Physics, Chemistry)

COURSE HIGHLIGHTS• FLEXIBLE COURSE OF STUDY Choose any one of the five most in-demand areas

of IT to focus on. - Game Development

- Information Security - Interaction Design - Software Design - Data Science

• AWESOME OPPORTUNITIES We open doors for you to work with leading industry

companies such as Microsoft, Accenture, GovTech, CrimsonLogic, KPMG, Singtel and Ubisoft Singapore through internship opportunities and project collaborations.

• GET A HEAD START FOR Local Universities

DIT offers an Advanced Math programme that will prepare you for your university programme. At DIT, you can also earn advance credits for your future degree programme at DigiPen, or get exposure to Singapore Management University. You can do all of these, as a DIT student in SP!

FLEXIBLE COURSE OF STUDY • GET A HEAD START FOR LOCAL UNIVERSITIES

Create A Smart Nation With UsInformation Technology (IT) is the driving force behind many digital transformations we see and use today,

including the Smart Nation vision. In Singapore, there continues to be a strong demand for IT professionals who are proficient in developing mobile apps to facilitate Smart Mobility; engineering software systems to provide for

Smart Living; covering needs from consumer games to industrial applications.

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I’ve always had a passion for IT, and being able to study the subject I loved made the journey fun and engaging. In DIT, I was taught solid skills and was

mentored by lecturers who went above and beyond. My achievements are not my own, but a culmination

of the guidance and work put in by the lecturers.

Azeem Arshad VasanwalaClass of 2017

Toh Chin Chye Gold Medallist Institution Award, IMDA Gold Medallist, Microsoft Imagine Cup 2016 Winner, Singapore Computer Society IT Youth

2017 Finalist Award

CourseMODULES

FURTHER STUDIESQuench your thirst for knowledge at local or foreign universities! Our graduates may receive module exemptions or advanced standings with relevant courses offered locally at NUS, NTU, SIT, SUTD and SMU. You can also gain direct entry into the second or third year of study in relevant undergraduate degree courses in countries including Australia, and the United Kingdom.

CAREER OPTIONS• Analyst Programmer• Computer Graphics Programmer• Game Level Designer• Game Programmer• IT Business Analyst• IT Consultant• IT Executive• Mobile Apps Developer• Quality Assurance Tester• Software Engineer• Web Application Developer

The Diploma in Information Technology is a three-year full-time programme.

All full-time diploma students are required to take two compulsory Education and Career Guidance Modules in SP. Students will take SP101A: Education and Career Guidance 1 – Personal Development (15 hours) in their first year. In their second year, students will take SP201A: Education and Career Guidance 2 – Career Development (30 hours).

All students are required to take one compulsory Sports for Life (SFL) module for one semester in their first year in SP. In their second and third year, students may sign up for SFL module as an elective.

SCHOLARSHIPS• Centre for Strategic Infocomm Technologies (CSIT) Diploma Scholarship• Infocomm Polytechnic (iPoly) Scholarship• Industry Preparation for Pre-graduate (iPREP) Programme• Singapore Polytechnic (SP) Scholarship

• Application Development• Communicating For Project Effectiveness• Database Management Systems• Digital Visual Design• Infocomm Security• Mathematics

• Network Fundamentals• Network Management and Assurance• Programming Fundamentals• Web Client Development• General Education 1• General Education 2

• Solutions Development Project• Cloud & Service Computing• Internship Programme• 1 Elective

• Game Development Portfolio• Ethics and Law of IT and Media• Internship Programme• 1 Elective

• Advanced Java Programming• Augmented Reality & Virtual Reality

Development• Data Structures & Algorithms• Independent Study 1• Independent Study 2• Programming for Data Science• User Interface Design• Web Applications Development

FIR

ST

YEAR

THIR

D

YEAR

ELEC

TIVE

S

SOLUTIONS DEVELOPMENT • Communicating for Professional Effectiveness• Design for User Interaction• Enterprise Business Processes• Ethics and Law of IT and Media• General Education 3• Mobile Applications• Social Innovation Project• Software Engineering Practice• Web Applications Development• 2 Electives

GAME DEVELOPMENT • 3D Game Development Studio• 3D Level Design and Scripting Studio• Communicating for Professional

Effectiveness• Game Programming using C++• General Education 3• Interactive Computer Graphics• Introduction to Game Development• Mobile Game Development• Social Innovation Project• 1 Elective

SEC

ON

D

YEAR

Software Design • Advanced Java

Programming• Data Structures &

Algorithms• Internet of ThingsInformation Security • Digital Forensics &

Investigation• Network SecurityIndependent Study• Independent Study 1• Independent Study 2

Interaction Design • Geospatial

Visualisation• User Interface

DesignData Science• AI & Machine

Learning• Business Intelligence• Programming for

Data Science

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ONG JIN JIE (JJ)Singer-SongwriterWarner Music Singapore Artist

HUANG PEH LINDEMusic Producer & Arranger

KHIDIR BIN SUHAIMISenior Training Media SpecialistPSA Corporation Ltd

DDA CLASS OF 2013

DMAT CLASS OF 2015

DMAT CLASS OF 2010

AUGUSTIN CHANSales ManagerOracle Corporation

DBIT CLASS OF 2006

FYN NGMotion DesignerSapientRazorfish

DDM (PREDECESSOR OF DVEMG) CLASS OF 2010

EUGENE MATTHEW CHEONGRotoPaint ArtistLucasfilm Animation Singapore

DDM (PREDECESSOR OF DVEMG) CLASS OF 2012

ANGIE ONGSales ConsultantBusiness Buddy

DBIT CLASS OF 2009

CRYSTAL WONGUser Interface ArtistBandai Namco Studios Singapore

DDA CLASS OF 2016

Fyn is currently based in New York City. He is a Motion Designer in SapientRazorfish, with a focus

on Augmented Reality. His most recent achievement is being a top 10 finalist in Advertising Age’s Young Creatives Cover Design 2017, where his entry

was published in the magazine and displayed at Cannes Lions.

He is also a semi-finalist for multiple entries in the Adobe

Design Achievement Awards for 2 consecutive years. Outside of

professional work, Fyn has gained an online presence for his personal 3D exploration exercises. His works were featured on world-renowned

design sites such as Digital Arts and Behance.

As part of Oracle Corporation, Augustin is responsible for

managing customers in Singapore’s public sector. His role as a customer account

representative involves frequent engagement with client’s

information and digital leaders. Often, such engagement includes

sharing industry insights and how prospects and clients could

benefit from digital transformation.

Having aspired to build a career in the IT industry or her own

business, Angie sees her current job as having a good mix of both

IT and entrepreneurship. She uses her IT knowledge to identify the business flow problems that companies face and to propose

solutions for them.

Angie graduated from SP with a Diploma with Merit and was the recipient of the Singapore

Polytechnic Alumni Scholarship.

Eugene works at Lucasfilm Animation Singapore (under

Industrial Light and Magic) as a RotoPaint Artist. He is part of a team of artists that does visual

effects for Hollywood blockbuster movies.

As a User Interface Artist, Crystal designs and implements user interfaces into Unreal Motion

Graphics. She handles concept art, illustration and logos. She has been working on arcade games and recently completed work on

Pokken Tournament for the Wii U. Crystal freelanced at Lewenhart

Studios during her studies in SP and was involved in the

development of the card/mobile game ‘Weird Tales’.

Crystal graduated from DDA in 2016 with a Diploma with Merit

and received the Pacific Radiance Animation Award.

After graduating from DMAT, JJ embarked on his journey as an independent pop artist. He has not only performed with

many international acts including Mayday Parade and Before You Exit, his single “Why So Serious”

was even used in a Korean Variety show titled “Youn’s Kitchen”. With various achievements under his belt, JJ caught the attention of

Warner Music Singapore and have since joined the Warner Music Singapore family as an artist.

Peh Linde is part of Singapore’sfusion sextet, the TENG Ensemble.

In 2014, her instrumental album城市的十二个花园 (“Romance inthe City”) was awarded the Artistic

Performance Album of the Yearat the 10th Hi-Fi Album Awards

in China.

She has composed/arrangedjingles, theme songs and worked

on music production/ sounddesign for corporate clients such

as Singapore Airlines and Mediacorp.Artistes that she worked with

include MICappella and Inch Chua.

Peh Linde is a graduate of YongSiew Toh Conservatory of Music,

majoring in Recording Arts.

Both affable and cheerful, Khidir naturally became the caring

older brother to his peers while in DDA. He was the team

leader at multiple SIGGRAPH Asia International computer

graphics conferences and is very passionate about the animation

industry.

As a Senior Training Media Specialist at PSA, Khidir leads a

team of graphic artists to develop training materials and regularly utilises his skills in drawing, 3D

modelling and animation on multiple wide-ranging projects for

the organisation.

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TAN SHI HUI Management AssociateSingtel

HENG AIK HWANG EDWARDSenior ExecutiveCentre of Cyber Security Studies, Home Team Academy

DISM CLASS OF 2010DBIT CLASS OF 2013

CHANG XIAORAN

Partner Technology ManagerGoogle Asia Pacific

MUHAMMAD IKHWAN BIN ZAINALTechnical DirectorRock Nano Global Pte Ltd

DIT CLASS OF 2010DIT CLASS OF 2009

As a Technical Director, Ikhwan manages workflow, server back end structure and multi-platform

toolsets. He has released five games across different consoles

and platforms: Tobe’s Vertical Adventure, Tobe’s Hookshot

Adventure, Tiny Dice Dungeon, The Last Vikings, and most

recently, ArmaGallant, on the PlayStation Store. During his time

in SP, Ikhwan was a Microsoft Student Partner and was awarded

the Director’s Honour Roll three times.

As a Partner Technology Manager, Xiaoran helps partners overcome

scaling and operational challenges and project-manage the partner onboarding implementation. He

obtained a Bachelor Degree in Computing, Information

Technology (with Distinction) from University of Wollongong, Australia

in July 2012.

Edward is part of the team which is responsible for the training

and development of Home Team officers as well as Home Team

partner agencies in cyber security competencies. He is a Certified Ethical Hacker (CEH) and his

final year project team clinched the SPInnovex Gold Award in

Singapore Polytechnic. Edward graduated with a Bachelor of

Engineering (Computer Science) at Nanyang Technological University in 2015. He co-authored a paper,

on his NTU project that was awarded the title of Interesting

FYP, published at the 6th Annual International Conference on

Computer Science Education: Innovation & Technology

(CSEIT 2015).

Shi Hui graduated from University College London with a Bachelor

of Science in Information Management for Business.

Recently, she completed her Master of Science in Advance Design Informatics from the

University of Edinburgh.

She is currently working in Singtel under the Management Associate Program performing computing

and data analytics roles.

Shi Hui was also a recipient of the IDA National Infocomm

Scholarship.

EMIL TAN JING WEI Associate ConsultantInfocomm Media Development Authority (IMDA)

CHIN YI BING Cyber Security ExecutiveDBS Bank

DISM CLASS OF 2016DISM CLASS OF 2009

LIN JUNJIELead Designer,Ubisoft Singapore

DIT CLASS OF 2007

VICTOR NEO Senior Engineering ManagerCarousell

DIT CLASS OF 2008

Victor leads the engineering team at Carousell to build and scale

backend systems from Singapore to worldwide. He grew the

engineering team from two to its present size of more than 30.

He obtained a Bachelor of Engineering (Computer Science)

from Nanyang Technological University in 2013. He was awarded the DSO-URECA Research Award for NTU-

DSO’s undergraduate research programme. Victor was the

organizer for PyCon Singapore 2014 and 2015.

Junjie manages a design team and was part of the Assassin’s

Creed Designer Team that shipped high-quality AAA Games such as

Assassin’s Creed 3, AC: Syndicate, AC: Black Flag and AC: Rogue to

20 million players worldwide.

As Associate Lead Designer, he sets the benchmark of in-game

level layout and reviews the works of other designers at different

stages of the game development.

Yi Bing is part of the offensive security team ensuring a high level of security for DBS Bank

applications through penetration tests and application security

assessments.

She is a certified ThinkSECURE Organizational Systems Security

Analyst and also holds a Certificate of Completion in Mobile Device

Forensics.

She has completed the Earn and Learn Programme, obtaining a

Specialist Diploma in Cyber Security.

Emil works on the Critical Information Infrastructure

Protection (CIIP) cybersecurity governance and practice

programme in IMDA – ensuring cyber security and assurance of

the Infocomm Media (ICM) sector of Singapore. He received the

National Infocomm Scholarship (NIS) in 2009 to pursue a

Bachelor of Science in Computer Science and Master of Science in Information Security at Royal Holloway, University of London.

Emil is the founder of Edgis, a special interest group in

information security, and a Chapter Lead of Singapore’s Honeynet

Project, an international non-profit research organisation dedicated to

improve Internet security.

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32

Singapore Polytechnic500 Dover Road Singapore 139651

For entry requirements and course information, please contact:

School of Digital Media and Infocomm TechnologyTel: (65) 6772 1133Fax: (65) 6779 7912

Email: [email protected]: www.sp.edu.sg/dmit

The Polytechnic reserves the right to alter the information in this publication. Information is correct as at 2 January 2018.

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