digital colour brightness' in 'true colour 3d
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Digital Colour Brightness in True Colour 3D
Digital Colour Brightnessin True Colour 3DA New Generic Yardstick for Images and their Content
Digital Colour = Device Dependent RGBA greyscale digital image in photography and computing consists of theNumerical representation of intensity in each pixel.A digital colour image consists of Device-dependent values using the RGB model.
Typical RGB input devices are TV and video cameras,image scanners,video games anddigital cameras. Typical RGB output devices are TV sets of various technologies (CRT,LCD,plasma,OLED,Quantum-Dots),computerandmobile phonedisplays,video projectors, multicolorLEDdisplays and large screens such asJumboTron.
Digital Colour Brightness the result of re-visualising imagesOur Smart Knowledge Engine is work in progress [not open for business yet] that takes any image independent of scale, technology or application and visualises its Digital Colour Brightness.These re-visualisations show more depth, detail and structure and offer great metric advantages and applications. Digital Colour Brightness is a generic quantification with the following qualities:Numerical: Red, Green and Blue [RGB] from 0 to 255 or 256 shades of colour brightness between Black and WhiteVisual:A movable object in virtual 3D with peaks, valleys and varying degrees of structure and detailMetric:Weighted with a view to preserve Luminance and include Illuminance
Digital Colour Brightness = RGB + Luminance + Illuminance Digital Colour Brightness is a generic quantification of the colour space with the following qualities:Numerical: Red, Green and Blue [RGB] between 0 and 255 each or 256 shades of colour brightness between Black and White.Visual:A movable object in virtual 3D with peaks, valleys and varying degrees of structure and detail.Metric:Weighted with a view to preserve Luminance and include Illuminance different from CMYK which is used for print.Luminance describes the amount of light that passes through, is emitted or reflected; measured in candela per square metre.Illuminance, formerly called Brightness, means light illuminating a surface, wavelength-weighted by the luminosity function, to correlate with human brightness perception; measured in lux or lumens per square metre.
A Generic QuantificationTrue Colour 3D comprises: Virtual 3D: space for a movable object; Digital Effects: sliders for highlighting with Light and Colour;Visual Effects:options for detailing structure.The Nature of Digital Colour Brightness is: Visual: an image becomes a movable object to be examined for structure and detail;Digital: a slider can attenuate peaks and valleys and a tick box can invert Black and White numerically;Metric:options for quantifying and automating.
Digital Colour Brightness in True Colour 3DDigital Colour Brightness is a digital value for Red / Green / Blue, weighted to represent True Colour to the human eye.Visualised in True Colour 3D, it complements SI Units as a generic digital quantification:Luminance measured in Candela / m2 andIlluminance measured in Lumens / m2
Digital Colour Brightness in True Colour 3DAs a generic quantification Digital Colour Brightness invites revisiting the wave-particle duality of Light, when it passes through 3D bodies as electromagnetic phenomena:Square metres are the reference for Luminance and IlluminanceWavelengths are the basis forThe electromagnetic spectrum
A Visual Yardstick with Pixel Accuracy As a digital and visual quantification Digital Colour Brightness in True Colour 3D delivers Pixel Accuracy.
We could now investigate pixels:their size and materials in displays and screens;their treatment by embedded software.
Links and [email protected] 039 141 SmartKnowledge.SpaceA site in progress
Smart Knowledge PortalsThe engine as work in progress not open for business yet
A BlogThe development of the Smart Knowledge Engine in screenshots
A YouTube ChannelDriving the Engine whilst capturing screens on video