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Digital Design, Number System and Data Representation Jin-Tai Yan Introduction to Digital Logic Page 1

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Page 1: Digital Design, Number System and Data Representation140.126.122.189/upload/1061/B02205B20176685291.pdf · Binary Representation • The basis of all digital data is binary representation

Digital Design,Number System 

and Data Representation

Jin-Tai Yan Introduction to Digital Logic Page 1

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Digital DesignDigital& Analog

Number System & OperationsBase 2, 10 and 16

Data RepresentationCharacter, Integer, Floating‐Point

Jin-Tai Yan Introduction to Digital Logic Page 2

OutlinesOutlines

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Digital Devices

Jin-Tai Yan Introduction to Digital Logic Page 3

2000: Pentium® 4 ProcessorUsers of Pentium® 4 processor-based PCs can create professional-quality movies; deliver TV-like video via the Internet; communicate with real-time video and voice; render 3D graphics in real time; quickly encode music for MP3 players; and simultaneously run several multimedia applications while connected to the Internet. The processor debuted with 42 million transistors and circuit lines of 0.18 microns. Intel's first microprocessor, the 4004, ran at 108 kilohertz (108,000 hertz), compared to the Pentium® 4 processor's initial speed of 1.5 gigahertz (1.5 billion hertz). If automobile speed had increased similarly over the same period, you could now drive from San Francisco to New York in about 13 seconds.

Integrated Circuits that operate on Digital Data are in 95% of every electrical powered device

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Analog & Digital

Jin-Tai Yan Introduction to Digital Logic Page 4

103.5

Analog Voltage meter

Digital Voltage meter

About 100

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Continuous & Discrete

Jin-Tai Yan Introduction to Digital Logic Page 5

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Ambiguity & Interpretation

Jin-Tai Yan Introduction to Digital Logic Page 6

Analog Clock

1:56 pmDigital Clock

About 2:00

1:50

1:56

1:56

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Advantage of Digital Data

• Digital data can have additional data added to it to allow for detection and correction of errors– Scratch a CDROM ‐ will still play fine– Scratch, stretch an analog tape ‐ throw it away

• Digital data can be transmitted over a medium that introduces errors that are corrected at receiving end– Satellite transmission of Direct TV ‐ each ‘screen’ image is digitally encoded; errors corrected when it reaches your digital Set Top receiver, shows up as  a ‘Perfect’ Picture.

Jin-Tai Yan Introduction to Digital Logic Page 7

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Binary Representation

• The basis of all digital data is binary representation.

• Binary  ‐ means ‘two’– 1, 0

– True, False

– Hot, Cold

– On, Off

• More than just values are handled for real worlds– 1, 0,  56

– True, False, Maybe

– Hot, Cold, LikeWarm, Cool

– On, Off, Leaky

Jin-Tai Yan Introduction to Digital Logic Page 8

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Binary Codes

Jin-Tai Yan Introduction to Digital Logic Page 9

One binary digit (one bit) can take on values 0, 1.

(0 = hot, 1 = cold), (1 = True, 0 = False), (1 = on, 0 = off).Two binary digits (two bits) can take on values of 00, 01, 10, 11.

(00 = hot, 01 = warm, 10 = cool, 11 = cold).

Three binary digits (three bits) can take on values of 000, 001, 010, 011, 100, 101, 110, 111.

000 = Black, 001 = Red, 010 = Pink, 011 = Yellow,

100 = Brown, 101 = Blue, 110 = Green , 111 = White.

N bits (or N binary digits) can represent 2N different values.

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Base 10 and Base 2

• A digit in base 10 ranges from 0 to 9.

• A digit in base 2 ranges from 0 to 1 (binary number system).  A digit in base 2 is also called a ‘bit’. 

• ‘%’ will be used for base 2   (%10101111)

Jin-Tai Yan Introduction to Digital Logic Page 10

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Base 2, 8 and 16

• A digit in Base 16 can range from 0 to 16‐1 (0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F).  

• Use letters A‐F to represent values 10 to 15. 

• Base 16 is also called Hexadecimal or just ‘Hex’.

• ‘$’ will be used for base 16   ( $A2F)

Jin-Tai Yan Introduction to Digital Logic Page 11

81 = 8 = 23

161 = 16 = 24

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Number Positional Notation(Polynomial Notation)

Jin-Tai Yan Introduction to Digital Logic Page 12

Number value is determined by multiplying each digit by a weight and then summing. The weight of each digit is a POWER of the BASE and is determined by position.

953.78 = 9 x 102 + 5 x 101 + 3 x 100 + 7 x 10-1 + 8 x 10-2

= 900 + 50 + 3 + 0.7 + 0.08

= 953.78

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Powers of 2

Jin-Tai Yan Introduction to Digital Logic Page 13

2-3 = 0.1252-2 = 0.252-1 = 0.520 = 121 = 222 = 423 = 824 = 16

160 = 1 = 20

161 = 16 = 24

162 = 256 = 28

163 = 4096 = 212

210 = 1024 = 1 K220 = 1048576 = 1 M (1 Megabits) = 1024 K

230 = 1073741824 = 1 G (1 Gigabits)

25 = 3226 = 6427 = 12828 = 25629 = 512210 = 1024211 = 2048212 = 4096

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Any Base to Base 10(Series Substitution Conversion)

Jin-Tai Yan Introduction to Digital Logic Page 14

Base 2 to Base 10

Base 16 to Base 10

% 1011.11 = 1x23 + 0x22 + 1x21 + 1x20 + 1x2-1 + 1x2-2

= 8 + 0 + 2 + 1 + 0.5 + 0.25 = 11.75

$ A2F = 10x162 + 2x161 + 15x160

= 10 x 256 + 2 x 16 + 15 x 1 = 2560 + 32 + 15

= 2607

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Base 10 to Base 2

Jin-Tai Yan Introduction to Digital Logic Page 15

Integer Conversion:Radix Divide Method

NI = bn-1xBn-1 + … + b1xB1 + b0xB0

NI/B = ( bn-1xBn-1 + … + b1xB1 + b0xB0 )/B= bn-1xBn-2 + … + b1xB0 + b0

Fraction Conversion:Radix Multiply Method

Number, N = Integer, NI + Fraction, NF

NF = b-1xB-1 + b-2xB-2 + … + b-mxB-m

NF x B = ( b-1xB-1 + b-2xB-2 + … + b-mxB-m )xB= b-1 + b-2xB-1 + … + b-mxB-(m-1)

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Base 10 to Base 2

Jin-Tai Yan Introduction to Digital Logic Page 16

Integer Conversion:53/2 = 26, remainder = 126/2 = 13, remainder = 013/2 = 6, remainder = 16 /2 = 3, remainder = 03/2 = 1, remainder = 11/2 = 0, remainder = 1

0.625x2 = 1.25, carry = 10.25x2 = 0.5 , carry = 00.5x2 = 1.0, carry = 1

53.625 = % 110101.101= 1x25 + 1x24 + 0x23 + 1x22 + 0x21 + 1x20 + 1x2-1 + 0x2-2 + 1x2-3

= 32 + 16 + 0 + 4 + 0 + 1 + 0.5 + 0 + 0.125

Fraction Conversion:

Number = Integer + Fraction

53.625 = 53 + 0.625

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Base 16 to Base 2

Jin-Tai Yan Introduction to Digital Logic Page 17

Each Hex digit represents 4 bits. To convert a Hex number to Binary, simply convert each Hex digit to four binary bits.

Single Hex digit to four binary bits:$ 0 = % 0000$ 1 = % 0001$2 = % 0010$3 = % 0011$4 = % 0100$5 = % 0101$6 = % 0110$7 = % 0111

$ 8 = % 1000$ 9 = % 1001$ A = % 1010$ B = % 1011$ C = % 1100$ D = % 1101$ E = % 1110$ F = % 1111

161 = 16 = 24

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Conversion of Base 16 and  2

Jin-Tai Yan Introduction to Digital Logic Page 18

$ A2F.B2 = % 1010 0010 1111.1011 0010

$ 345.C79 = % 0011 0100 0101.1100 0111 1001

= % 11 0100 0101.1100 0111 1001

% 1010001.0011011 = % 0101 0001. 0011 0110

= $ 51.36

Padded with a zero

Base 16 to Base 2

Base 2 to Base 16

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Binary Addition & Subtraction

Jin-Tai Yan Introduction to Digital Logic Page 19

Binary Addition 0 + 0 = 0, carry = 0

1 + 0 = 1, carry = 0

0 + 1 = 1, carry = 0

1 + 1 = 0, carry = 1

Binary Subtraction 0 - 0 = 0, borrow = 0

1 - 0 = 1, borrow = 0

0 - 1 = 1, borrow = 1

1 - 1 = 0, borrow = 0

% 101011

+ % 000001---------------

101100

% 100

- % 001-------

011

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Data Representation

Jin-Tai Yan Introduction to Digital Logic Page 20

Character & String– ASCII Code, Unicode

Integer Number– Unsigned

• Binary Codes, BCD Codes, Gray Code – Signed

• Signed-Magnitude,• 1’s Complement, 2’s Complement

Floating Point Number– IEEE 754 Standard Code

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ASCII Codes

Jin-Tai Yan Introduction to Digital Logic Page 21

ASCII code (American Standard Code for Information Interchange) is a 7-bit code for Character data.

7 bits can only represent 27 different values (128). This enough to represent the Latin alphabet (A-Z, a-z, 0-9, punctuation marks, some symbols like $)

8 bits are actually used with the 8th bit being zero or used for error detection (parity checking).

1 Byte = 8 bits ‘A’ = % 01000001 = $41‘&’ = % 00100110 = $26

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ASCII Codes

Jin-Tai Yan Introduction to Digital Logic Page 22

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Unicode

Jin-Tai Yan Introduction to Digital Logic Page 23

UNICODE is a 16-bit code for representing alphanumeric data. With 16 bits, can represent 216 or 65536 different symbols.

16 bits = 2 Bytes per character.

$0041-005A A-Z$0061-4007A a-z

Some other alphabet/symbol ranges

$3400-3d2d Korean Hangul Symbols$3040-318F Hiranga, Katakana, Bopomofo, Hangul$4E00-9FFF Han (Chinese, Japenese, Korean)

UNICODE used by Web browsers, Java.

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Binary Code

Jin-Tai Yan Introduction to Digital Logic Page 24

N binary digits (N bits) can represent unsigned integers from 0 to 2N-1.

4 bits = 0 to 158 bits = 0 to 25516 bits = 0 to 65535

Binary Code0 = % 00001 = % 00012 = % 00103 = % 00114 = % 01005 = % 01016 = % 01107 = % 0111

8 = % 10009 = % 100110 = % 101011 = % 101112 = % 110013 = % 110114 = % 111015 = % 1111

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BCD Codes

Jin-Tai Yan Introduction to Digital Logic Page 25

BCD Code0 = % 00001 = % 00012 = % 00103 = % 00114 = % 01005 = % 01016 = % 01107 = % 01118 = % 10009 = % 1001

Each decimal digit simply represented by 4 bits.

Advantage: Easy to convertDisadvantage: Takes more bits to store a number

255 = % 1111 1111 = $ FF (binary code)255 = % 0010 0101 0101 = $ 255 (BCD code)

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Gray Code

Jin-Tai Yan Introduction to Digital Logic Page 26

Gray Code0 = % 00001 = % 00012 = % 00113 = % 00104 = % 01105 = % 01116 = % 01017 = % 01008 = % 1100

9 = % 1101

A Gray code changes by only 1 bit for adjacent values. This can help reduce circuit complexity and also reduce signal noise.

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Unsigned Overflow

Jin-Tai Yan Introduction to Digital Logic Page 27

Overflow occurs when two unsigned numbers added or subtracted, and the correct result is a number that is outside of the range of allowable numbers for that precision.

8 bits -- unsigned integers 0 to 28 -1 or 0 to 255.

16 bits -- unsigned integers 0 to 216-1 or 0 to 65535

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Signed Magnitude Number

Jin-Tai Yan Introduction to Digital Logic Page 28

The Most Significant Bit(MSB) is used to represent the sign. ‘1’ is used for a ‘-’ (negative sign), a ‘0’ for a ‘+’ (positive sign).

The format of a SM number in 8 bits is:

% smmmmmmm

where ‘s’ is the sign bit and the other 7 bits represent the magnitude.

-5 = % 1 0000101 = $ 85+5 = % 0 0000101 = $ 05+127 = % 0 1111111 = $ 7F-127 = % 1 1111111 = $ FF+ 0 = % 0 0000000 = $ 00- 0 = % 1 0000000 = % 80

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SM is Correct ?

Jin-Tai Yan Introduction to Digital Logic Page 29

8-bit number can represent the signed integers -127 to +127.

N-bit number can represent the signed integers

-(2(N-1) – 1) to + 2(N-1) - 1

Two problems for SM representation:

(1) Two ways of representing 0 (-0, and +0) .

(2) Addition of K + (-K) does not give Zero

-5 + 5 = $ 85 + $ 05 = $8A = -10

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Complementary Number

Jin-Tai Yan Introduction to Digital Logic Page 30

Radix Complement(r’s Complement):

The radix complement [N]r of a number (N)r is defined as

[N]r = rn - (N)r ,

where n is the number of digits in (N)r

(r-1)’s Complement:

The (r-1)’s complement [N]r of a number (N)r is defined as

[N]r = rn – 1 - (N)r ,

where n is the number of digits in (N)r

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1’s Complement Number

Jin-Tai Yan Introduction to Digital Logic Page 31

To encode a negative number, get the binary representation of its magnitude, then COMPLEMENT each bit.

Complementing each bit mean that 1s are replaced with 0s, 0s are replaced with 1s.

+5 = % 00000101 = $ 05-5 = % 11111010 = $ FA+127 = % 01111111 = $ 7F-127 = % 10000000 = $ 80+ 0 = % 00000000 = $ 00- 0 = % 11111111 = $ FF

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1’s Complement is Correct ?

Jin-Tai Yan Introduction to Digital Logic Page 32

8-bit number can represent the signed integers -127 to +127.

N-bit number can represent the signed integers

-(2(N-1) – 1) to + 2(N-1) - 1

One Problem for 1’s complement representation

(1) two ways of representing 0 (-0, and +0),

K + 0 = K only works if we use +0, does not work if we use -0.

5 + (+0) = $05 + $00 = $05 = 5 (ok)

5 + (-0) = $05 + $FF = $04 = 4 !!! (wrong)

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2’s Complement Number

Jin-Tai Yan Introduction to Digital Logic Page 33

To encode a negative number, get the binary representation of its magnitude, COMPLEMENT each bit, then ADD 1.

(get Ones complement, then add 1).

+5 = % 00000101 = $ 05-5 = % 11111011 = $ FB+127 = % 01111111 = $ 7F-127 = % 10000001 = $ 81-128 = % 10000000 = $80

+ 0 = % 00000000 = $ 00- 0 = % 00000000 = $ 00

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2’s Complement is Correct ?

Jin-Tai Yan Introduction to Digital Logic Page 34

8-bit number can represent the signed integers -128 to +127.

N-bit number can represent the signed integers

-2(N-1) to + 2(N-1) - 1

There is only one zero, and K + (-K) = 0.

-5 + 5 = $ FB + $ 05 = $00 = 0

2’s complement is a correct representation of signed numbers.

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Representation & Meaning

Jin-Tai Yan Introduction to Digital Logic Page 35

$FE as an 8 bit unsigned integer = 254$FE as an 8 bit signed magnitude integer = -126$FE as an 8 bit 1’s complement integer = -1$FE as an 8 bit 2’s complement integer = -2

$7F as an 8 bit unsigned integer = 127$7F as an 8 bit signed magnitude integer = +127$7F as an 8 bit 1’s complement integer = +127$7F as an 8 bit 2’s complement integer = +127

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Integer & Representation

Jin-Tai Yan Introduction to Digital Logic Page 36

+34 as an 8 bit SM number is % 00100010 +34 as an 8 bit 1’s complement number is % 00100010 +34 as an 8 bit 2’s complement number is % 00100010

-20 as an 8 bit SM number is % 10010100 -20 as an 8 bit 1’s complement number is % 11101011 -20 as an 8 bit 2’s complement number is % 11101100

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Integer Representation

Jin-Tai Yan Introduction to Digital Logic Page 37

Binary Number Sign-Magnitude 1’s Complement 2’s Complement% 0000 +0 +0 +0 +0% 0001 +1 +1 +1 +1% 0010 +2 +2 +2 +2% 0011 +3 +3 +3 +3% 0100 +4 +4 +4 +4% 0101 +5 +5 +5 +5% 0110 +6 +6 +6 +6% 0111 +7 +7 +7 +7

% 1000 +8 -0 -7 -8% 1001 +9 -1 -6 -7% 1010 +10 -2 -5 -6% 1011 +11 -3 -4 -5% 1100 +12 -4 -3 -4% 1101 +13 -5 -2 -3% 1110 +14 -6 -1 -2% 1111 +15 -7 -0 -1

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Signed Overflow

Jin-Tai Yan Introduction to Digital Logic Page 38

Signed overflow occurs in

Add two POSITIVE numbers and get a NEGATIVE resultAdd two NEGATIVE numbers and get a POSITIVE result

$ FF = -1

+ $ 80 = -128--------

$ 7F = +127 (incorrect!!)

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Excess(Biased) Representation

Jin-Tai Yan Introduction to Digital Logic Page 39

2’s Complement Excess-8+7 0111 1111+6 0110 1110+5 0101 1101+4 0100 1100+3 0011 1011+2 0010 1010+1 0001 1001+0 0000 1000

-1 1111 0111-2 1110 0110-3 1101 0101-4 1100 0100-5 1011 0011-6 1010 0010-7 1001 0001-8 1000 0000

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Single Precision Floating Point

Jin-Tai Yan Introduction to Digital Logic Page 40

Numbers are represented by X = (-1)S x 2E-127 x 1.M

S = Sign bit

E = Biased integer, 0 ≤ E ≤ 255

M = Normalized fraction with hidden 1

Sign

32 bits

23 bits of mantissaexcess-127exponent

8-bit

S M E

+0 denotes–1 denotes

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Underflow & Overflow

Jin-Tai Yan Introduction to Digital Logic Page 41

Positive Minimal Number : s = 0, E = 0, M = 0,Npmin = (-1)0 x 2-127 x 1.0 = 2-127

Positive Maximal Number : s = 0, E = 255, M = 11...11, Npmax = (-1)0 x 2128 x (2 - 2-23) = (1 - 2-24) x2129

Negative Minimal Number : s = 1, E = 0, M = 0,Npmin = (-1)1 x 2-127 x 1.0 = -2-127

Negative Maximal Number : s = 1, E = 255, M = 11...11, Npmax = (-1)1 x 2128 x (2 - 2-23) = -(1 - 2-24) x2129

Underflow = -2-127 ~ 2-127

Overflow = -∞ ~ -(1 - 2-24) x2129 and +(1 - 2-24) x2129 ~ +∞

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Double Precision Floating Point

Jin-Tai Yan Introduction to Digital Logic Page 42

52 bits of mantissa11-bit excess-1023exponent

64 bits

Sign

S M E

Numbers are represented by X = (-1)S x 2E-1023 x 1.M

S = Sign bit

E = Biased integer, 0 ≤ E ≤ 2047

M = Normalized fraction with hidden 1

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Underflow & Overflow

Jin-Tai Yan Introduction to Digital Logic Page 43

Positive Minimal Number : s = 0, E = 0, M = 0,Npmin = (-1)0 x 2-1023 x 1.0 = 2-1023

Positive Maximal Number : s = 0, E = 255, M = 11...11, Npmax = (-1)0 x 21024 x (2 - 2-52) = (1 - 2-53) x21025

Negative Minimal Number : s = 1, E = 0, M = 0,Npmin = (-1)1 x 2-1023 x 1.0 = -2-1023

Negative Maximal Number : s = 1, E = 255, M = 11...11, Npmax = (-1)1 x 21024 x (2 - 2-52) = -(1 - 2-53) x21025

Underflow = -2-1023 ~ 2-1023

Overflow = -∞ ~ -(1 - 2-53) x21025 and +(1 - 2-53) x21025 ~ +∞

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Data Representation in C Language

Jin-Tai Yan Introduction to Digital Logic Page 44

char ---> 8 bit ASCII code

unsigned int ----> 16 bit unsigned integer

(signed) int ---> 16 bit 2’s complement integer

unsigned long int ---> 32 bit unsigned integer

(signed) long int ---> 32 bit 2’s complement integer

float ---> 32 bit single precision floating point number

double ---> 64 bit double precision floating point number

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Error Detection Codes

Jin-Tai Yan Introduction to Digital Logic Page 45

Simple Parity Code

Even-Parity Code

Odd-Parity Code

2-out-of-5 Code

0 = % 000111 = % 001012 = % 010013 = % 100014 = % 001105 = % 010106 = % 100107 = % 011008 = % 101009 = % 11000

Parity bit

Information bits

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Homework

• 1.1, 1.3, 1.4, 1.5, 1.10, 1.12, 1.14, 1.16, 1.18

Jin-Tai Yan Introduction to Digital Logic Page 46