Download - 110719 Kingmaker Kingdom Sheet_v3_2
Kingdom Overview
04/07/2023
Kingdom Name Campaign
Alignment Neutral Neutral Size 0 Control DC 20 Population 0
Total Cities Edicts Events Leadership Resources Alignment Unrest Vacancies Other 4708.00
Economy -16 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -16 ++Loyalty -9 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -9 += + +Stability -8 = 0 + -1 + 0 + 0 + 0 + 4 + 0 + -11 + 0.00
Leadership Miscellaneous
Role Name Bonus Attribute PRESS F9 TO CALCULATE/UPDATE Ongoing Events
Ruler 0 Economy Abadius
Ruler 0 Treasury Months
Councilor 0 Loyalty Unrest Increment Defence 0 Abadius
General 0 Stability +7 Unrest Calistril
Grand Diplomat 0 Stability Consumption Pharast
High Priest 0 Stability Total Size Cities Edicts Farms Armies Gozran
Magister 0 Economy Nil = 0 + 0 + 0 + 0 + 0 Desnus
Marshal 0 Economy Edicts Sarenith
Royal Assassin 0 Loyalty Level Stability Economy Loyalty BP Erastus
Spymaster 0 Economy Promotion None -1 0 Arodus
Treasurer 0 Economy Taxation None 0 1 Rova
Warden 0 Loyalty Festivals None -1 0 Lamashan
Kingdom Event This Month NO EVENT THIS MONTH None Last Month Public Scandal Neth
Add Per Month NO EVENT THIS MONTH Kuthona
Cities: - Days
Build: - Moonday
Hexes: - Toilday
Roads: - Wealday
Farms: - Oathday
Random Personality Trait Season Temp Wind Cloud Rain Snow Other Duration Fireday
Irritable Winter Cold Calm Clear Monsoon Blizzard, Lt None All Month Starday
Current Year
Kingdom Age
Current Month
The Ruler is implicated (rightly or wrongly) in a crime or an embarrassing situation, such as an affair with another leader’s spouse. If you fail a Loyalty check, increase Unrest by 2 and suffer a –4 penalty on all Loyalty checks until your next Event phase.
Random Weather
Generator
Character Data
04/07/2023 Page 2
ID Character Name PC/NPC Strength Bonus Dexterity Bonus Constitution Bonus Intelligence Bonus Wisdom Bonus Charisma Bonus1 Akiros Ismort NPC 14 2 12 1 16 3 10 0 8 -1 15 22 Loy Rezbin NPC 10 0 8 -1 9 -1 15 2 11 0 12 13 Corax NPC 17 3 14 2 14 2 10 0 12 1 8 -14 The Old Beldame NPC 5 -3 9 -1 11 0 20 5 12 1 15 25 Jhod Kavken NPC 10 0 8 -1 13 1 12 1 18 4 14 26 Jubilosy Narthropple NPC 8 -1 16 3 14 2 13 1 14 2 10 07 Kesten Garess NPC 17 3 8 -1 13 1 10 0 12 1 14 28 Lily Teskerten NPC 10 0 17 3 12 1 14 2 8 -1 13 19 Oleg Leveton NPC 11 0 9 -1 10 0 12 1 15 2 8 -1
10 Svetlana Leveton NPC 8 -1 9 -1 10 0 11 0 12 1 15 211 Chief Sootscale NPC 10 0 17 3 10 0 8 -1 10 0 13 112 Rhea Wolfsong PC 12 1 16 3 12 1 14 2 14 2 10 013 Huwurk PC 12 1 12 1 14 2 14 2 7 -2 18 4141516171819202122232425
Kingdom Hex Breakdown
04/07/2023
Hexes
Economy 0
Loyalty 0
Stability 0
Defense 0
Unrest 0
Consumption 0
Resources
Type No. EC
Cave ###
Farm ###
Landmark ###
Road ###
Special Resources ###
Optional Resources
Camp ###
Camp (Rare Resource) ###
Estate ###
Farm Improvement ###
Fort ###
Land Preserve ###
Lock ###
Mine ###
Mine (Rare Resource) ###
Rivers ###
Trading Post ###
Kingdom City Breakdown
04/07/2023
Name Name
Economy Size Economy Size
Loyalty Defense 0 Loyalty Defense 0
Stability Major Buildings Stability Major Buildings
Items Items
Base Value Base Value
Minor Minor
Moderate Moderate
Major Major
Comments Comments
Name Name
Economy Size Economy Size
Loyalty Defense 0 Loyalty Defense 0
Stability Major Buildings Stability Major Buildings
Items Items
Base Value Base Value
Minor Minor
Moderate Moderate
Major Major
CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT
hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS
Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha
CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT
hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS
Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha
CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT
hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS
Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha
City 1
04/07/2023
Name Base Value 0
Economy 0 Stability 0 Defense 0
Loyalty 0 Size 0 City Districts 0 ###
Original Kingmaker Buildings
Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######
Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ###
City Map 1
04/07/2023
Land Land
Land
Land
Land Land
City 2
04/07/2023
Name Base Value 0
Economy 0 Stability 0 Defense 0
Loyalty 0 Size 0 City Districts 0 ###
Original Kingmaker Buildings
Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######
Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######
Items
Minor Items 0 Medium Items 0 Major Items 0
Comments
City Map 2
04/07/2023
Land Land
Land
Land
Land Land
City 3
10 04/07/2023
Name Base Value 0
Economy 0 Stability 0 Defense 0
Loyalty 0 Size 0 City Districts 0 ###
Original Kingmaker Buildings
Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######
Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######
Items
Minor Items 0 Medium Items 0 Major Items 0
Comments
City Map 3
Land Land
Land
Land
Land Land
City Map 4
Land Land
Land
Land
Land Land
City Map 5
Land Land
Land
Land
Land Land
City Map Template
Land Land
Land
Water
City Wall
House
City WallLand Land
InstructionsCity Tabs
City Map Template
Overall
Role names are selected from a drop-down menu, which comes from data in the Character Data sheet
Random weather is generated depending on the season selected.
Character Data
Hidden Sheets
There are 25 city tabs, three are shown and the other 22 are hidden (right click on a tab and select Unhide).
You cannot just copy a City tab and expect it to work!! The formulae would need to be updated to reflect this additional city. That's why there are 25 cities already, should be plenty, just use one of the pre-made ones!!
It is now necessary to input the number of Districts in each City, so that Consumption is correctly calculated. Put the correct number in the yellow box at the top of the page.
Use the dropdown boxes to specify building type, whether the borders are land/water or if there is a city wall or not.
Each square is a drop-down, just specify the building type (you'll have to do this manually for 2 and 4-square buildings).
The shown District is the middle District of a 5 x 5 matrix of Districts. To expand/add further Districts, Unprotect the sheet, highlight all the cells and then Unhide. You can then re-hide those Districts you don't want.
There are only five city maps at present, plus the template. Just copy the template and rename it to your city! It does not link to other sheets, unlike the City tabs.
Press F9 to update any calculations or generate a random Event. This has been enabled to ensure modifications to the Overall sheet do not automatically generate a new random event each time.
Only text in white boxes can be added, deleted or changed. Anything in grey boxes is calculated. The rest is done using drop-down menus.
The Promotion, Taxation and Festivals drop-downs are blacked out when their associated posts are vacant. They still function, however (just hidden).
Current Year is calculated from 4708 AR plus however long the Kingdom has been going. Use YY.MM to represent the current Year/Month in the Kingdom Age box, e.g. 12.5 = 12 years and 5 months.
The Ruler Attribute boxes are blocked out until the Kingdom Size reaches the relevant threshold (1,21,81) at which point they become visible.
Enter the names of the PC's and NPC's who may be used on your Council. You can then select these people from a drop-down list on the Overal sheet.
Stat bonuses are calculated automatically (Unhide rows Q-R). If a character's stat increases, just enter the new value here.
Some sheets, like the Event Generator, are hidden so you'll need to Unhide them to see/modify their contents.
Weather Generator [HIDDEN]
Event Generator [HIDDEN]
There is a list of unused events at the bottom of the sheet.
There are 25 City sheets in total, just Unhide them as you need them and copy the City Map template. If you need more than 25 cities (!) then the formulae will need to be updated.
Feel free to modify the random weather generator tables, but make sure to update the formulae on the Overall tab to capture changes made to the relevant columns!
New events can be added, just modify the current list or add to it and then update the formulae at the top of the sheet.
Buildings That Affect …Unrest Economy Loyalty Stability Defense Other Building Construction
Large Decrease Small Increase Small Increase Small Decrease Very Small IncreaseBlack Market Alchemist Apiary Gaming Hall Gearshop City WallCastle Apiary Bathhouse Thieves Guild Garrison GranaryCathedral Baker Brewery Small Increase JailCitadel Bathhouse Butcher Baker Small Increase Arena
Bazaar Caster's Tower Bazaar Armoury BrothelSmall Decrease Brothel Courthouse Black Market Barracks Theatre ParkArmoury Butcher Dump Brewery Druids Grove TavernCity Walls Caster's Tower Embassy Dump KeepGallows Clothier Exotic Craftsman Embassy Watch Tower ColiseumGarrison Embassy Granary Exotic Craftsman Jail Fletcher Graveyard Fletcher Medium Increase Exotic CraftsmanSchool Inn Herbalist Gallows City Wall Noble Villa Luxuty StoreTemple Kitchen Inn Granary Harbour Mansion
Library Keep Harbour CastleVery Small Decrease Luxury Store Kitchen Herbalist Very Large Increase BaracksBarracks Magic Shop Library Keep Castle Town Hall DumpCourthouse Menagerie Lighthouse Mansion Citadel WatchtowerHospice Mill Menagerie MenagerieHouse Noble Villa Monastery Mill PierKitchen Palace Monument Monastery Guildhall StableLighthouse Pawn Shop Noble Villa National Monument TradesmanMenagerie Piers Office of the Watch Noble Villa WaterfrontMonument Restaurant Palace Office of the Watch Black MarketNational Monument Scriptorium Park Palace Market InnOffice of the Watch Shop Physician Physician ShopPark Smith Piers Piers Physician Stable Scriptorium Sciptorium Graveyard
Shop Tannery Shrine Shipyard GP Increase Temple MonumentTourney Ground Tavern Stable Smith Small Increase ShrineTown Square Thieves Guild Tavern Tannery Clothier CathederalWatchtower Tourney Ground Town Hall Thieves Guild Druids Grove Caster's TowerWater Tower Town Hall Town Square Town Hall Gaming Hall Academy Library
Tradesman University Town Square Gear Shop Magic ShopVery Small Increase War College Tradesman Inn UniversityBathhouse Warehouse Medium Increase Weavery Pawn ShopBrothel Weavery Academy Winery Restaurant Caster's Tower Caster's LodgeGear Shop Winery Brothel Shop Harbour Witches Hut Caster's Lodge Medium Increase Stable Jail PrisonPawn Shop Workhouse Castle Aviary Tavern Tenement Garrison Castle Tradesman CourthouseWar College Medium Increase Guildhall Courthouse WarehouseWitches Hut Academy Hospice Exchange Winery Townhall
Black Market Jail Garrison
Small Increase Carpenter Museum Hospice Medium Increase Magic Item SlotsGaming Hall Caster's Lodge School Jail Alchemist Shop Minor Medium MajorTheves Guild Castle Temple Market Bazaar Alchemist 1
Coliseum University Temple Guildhall Exotic Tradesman 1Large Increase Gaming Hall Water Tower Threatre Museum Herbalist 1Mint Gear Shop Pier Shrine 1Slave Pen Guildhall Large Increase Very Large Increase Shipyard Bazaar 1
Market National Monument Arena Thieves Guild Luxury Store 2Museum Tourney Ground Citadel Market 2Shipyard Coliseum Large Increase Temple 2Theatre Very Large Increase Druids Grove Black Market Druids Grove 2 1University Cathedral Mint Exchange Thieves Guild 2 1
Citadel Luxury Store War College 2 1Very Large Increase Magic Shop Witches Hut 2 1Citadel Market Gear Shop 4Exchange University Black Market 2 1 1Harbour Academy 3 2Mint Very Large Increase Caster's Tower 3 2Slave Pen Mint Cathederal 3 2Waterfront Waterfront Waterfront 3 2 1
Caster's Lodge 3 2 1Exchange 3 2 1University 3 2 1Magic Shop 4 2 1
House Rules1
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3
4
5
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1011121314151617181920
Districts have to be at least 75% filled before new Districts can be built in the same city.
Buildings have to be logically created and spamming the same building type for points is not allowed to be excessive, e.g. One graveyard, monument, etc per District is allowed.
Selling magic items generate 1 BP per 4,000 gp value, rounding down (instead of a fixed 2/8/15 BP in the rules).
You gain one Unrest for each 2,000 gold per BP withdrawn from the Treasury. Make a Loyalty check (Control DC + BP withdrawn) otherwise further increase Unrest by 1d6.
You MAY convert a building into a more advanced version by using a turn's "build a building" action and paying the difference in BP. Eg: You can convert an Herbalist (10 BP) into an Alchemist (18 BP) by spending 8 BP.
Credits
Version 1.0Original Version
Version 1.1Corrections:Special Resources added to the Kingdom SheetConsumption calculation for cities corrected
Starting City Base Value included in Base Value calculation. Max Base Value set at 16000Corrected Miscellaneous minor spelling and formatting errorsUpgrades
Multiple District City function incorporatedVacancy calculation updated to base vacancies on empty "Name" fields
Version 1.2Corrections:Errata regarding Barracks, Exotic Craftsman, Gravyard, Watchtower implemented
Version 1.3Corrections:Updated calculations as not to count walls for population. UpgradesAdded cells for magic items, reformatted city sheets to accommodate changes
Version 1.4Corrections:Updated calculations to base unrest calculation on empty name fields
Version 1.5Corrections:Corrections to the city overview sheet
Version 2.0Corrections:Correction to taxation calculationUpgradesAdded sheets and rules for armies
Version 3.0 - Zoetrope's ModsUpgrades:Added Event Generator and Random Events to Overall pageAdded improvement calculator based on size to Overall page
Modifications of the original spreadsheet created by Berhagen. All credit to him for the intial design work!
Incorporates events, modifications and suggestions by various people on the Paizo Messageboard, too numerous to list (you know who you are!).
Draws upon information found in the Book of the River Nations from John Brazer Enterprises. Purchase it from RPGNow.com today!
"Pop-Up" Information implemented throughout the document
Added Year Calculator, Calendar, Days of the Week, Basic Weather Generator ro Overall pageAdded simple City Maps for each cityAddedd Defence calculation to the Overall pageFormatting:Added colour!Conditional formatting added where appropriateModifications:Modified the dropdowns for Alignment on Overall sheetMinor changes to calculations (formatting)Added Optional Resources to Kingdom pageAdded Optional Buildings to city pages
Version 3.1 - Zoetrope's ModsCorrections:Fixed consumption to stop negative figures.Fixed consumption calc to account for Food Shortage (x2) or Surplus (x1/2) events.Updates all City tabs to new format, removing error.Modifications:Updated instructions.Added House Rules tab for reminders.
Version 3.2 - Zoetrope's ModsFixes:Corrected an error in the weather calculator for the seasonal temperature variation.
Additions:Added Random Personality Trait generator to Overall page - may be of use!
Modifications:Blanked out selectable Ruler attributes depending on Kingdom Size.
Moved some sheets around.Updated Instructions.
You now have to manually enter the number of Districts in each City, the simplest solution to the problem of it incorrectly being calculated from building low-density Districts.
Added Character Data sheet to allow names and stats to be entered and then selected on the Overall sheet.
Added a load of new optional building types gleaned from the Paizo messageboards and incorporated them into the calculations!
Added Building Notes page referencing all included buildings to help determine which buildings offer what benefit.
Made the Leadership role selection on the Overall sheet selectable from drop-down lists. The relevant bonuses are calculatd automatically.
CITY UPDATES - TEMP
04/07/2023
Name Base Value 0
Economy 0 Stability 0 Defense 0
Loyalty 0 Size 0 City Districts 0 ###
Original Kingmaker Buildings
Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######
Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######
Items
Minor Items 0 Medium Items 0 Major Items 0
Comments