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IFD: Ambient, Tangible and Pervasive. Behavioral maps in AR Kateryna Konieva
http://www.healthcarelawinsights.com/wp-
content/uploads/sites/667/2015/07/laborem
ployment.jpg
Behavioral mapping
with Augmented Reality
http://www.gettyimages.co.uk/detail/photo/shopping-people-in-motion-royalty-free-image/85571950, Ulrich Mueller
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Concepts from urbanism
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
2
‘Cities seem to be made up of two very different things: a slowly changing, physical system,
made up of buildings linked by streets, roads and infrastructure;
and a more rapidly changing human system made up of movement, interaction and activity’. (Hillier, 2009)
http://www.bk.tudelft.nl/fileadmin/Faculteit/BK/Over_de_fac
ulteit/Afdelingen/Urbanism/Onderzoek/Ulab/Conferences/C
onference_Complexity_Theories/papers/doc/Hillier.pdf
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3
https://www.vectoropenstock.com/download-vector/70982/eyes-and-mouths-expressions-set
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
Concepts from urbanism
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4
?
https://www.vectoropenstock.com/download-vector/70982/eyes-and-mouths-expressions-set
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
Concepts from urbanism
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Tracing -> behavioral maps
5
Process usually looks like this: you need a map of the location, and then a lot of time to observe people and draw the traces of their movements on the map.
Behavioral mapping is a type of systematic observation research that tracks behavior over space and time
http://otp.spacesyntax.net/applying-space-syntax/building-
methods/spatial-function-analysis/ http://moving.in.ua/?p=4298
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Behavioral maps -> Augmented reality
6 04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
http://m.c.lnkd.licdn.com/mpr/mpr/p/4/005/027/2f1/16f8237.jpg
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Short scheme
7
1) Map of the location
2) Recording of traces
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Short scheme
8
3) Artistic interpretation
2d-overlay 3d
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Process
9
Artistic interpretation:
Rhino+Grasshopper
Recording of traces:
Kinect
Rhino+Grasshopper+Firefly
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Process
10
Intention:
4) 3d-display: Unity3d+ Vuforia
Process:
https://www.youtube.com/watch?v=BmX07KzjmvA
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Interface
11
Powered by
Vuforia
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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Further opportunities
12
Dynamic 3d-model
Wearables
https://www.oculus.com/en-us/rift/
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva
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13
Thank you!
questions?
04.02.2016 IFD: Ambient, Tangible and Pervasive. Behavioral maps with AR Kateryna Konieva