Transcript
Page 1: Belle of the Ball - Example of Play Diagrams

GU

ES

T D

EC

K

OPPONENT’S BELLES

OPPONENT’S CHIPS

YOUR BELLES

YOUR CHIPS

GU

ES

T D

ISC

AR

DS

BE

LLE

DIS

CA

RD

SB

ELL

E D

EC

K

THE LINE

YOUR PARTY (SPACE FOR FOUR GROUPS)

OPPONENT’S PARTY (SPACE FOR FOUR GROUPS)

FRONT OF THE LINE

This is an example two-player setup each round.

Page 2: Belle of the Ball - Example of Play Diagrams

STEP 1: INVITE

TYPICAL TURN:You can invite the first guest in the line for free.

Page 3: Belle of the Ball - Example of Play Diagrams

STEP 2: GROUP

You can add the guest to one of your four groups.

Page 4: Belle of the Ball - Example of Play Diagrams

STEP 3: SCORE(11 MATCHES)

If the group is full, look for any matching interests among the guests in that group.

Page 5: Belle of the Ball - Example of Play Diagrams

STEP 3: SCORE(11 CHIPS)

Score one chip per matching interest in that group.

Page 6: Belle of the Ball - Example of Play Diagrams

END OF TURN

At the end of your turn, discard any full groups.

Page 7: Belle of the Ball - Example of Play Diagrams

PAYING TO SKIP THE 1st GUEST

ANDINVITE THE 2nd

GUEST

OPTION: You may pay chips to invite other guests from furtherback in the line. Place one chip on each guest you skip.

Page 8: Belle of the Ball - Example of Play Diagrams

OPTION: At the start of your turn, you may play a Belle.Belles boost your score, interfere with your opponent’s party, and more.(See your Belle for details.)

This Belle actsas a GUEST.

She increases the value of SHIELDs in

her group.


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