Autodesk Inventor 6 Essentials Instructor Guide
Chapter one: getting started 1-
1
Chapter One: Getting Started
Chapter Outline
This chapter provides instruction on the following topics and provides exercises for students to
practice their skills.
Topic: Getting Started
Chapter Topics Estimated Time
(Hours)
# of PowerPoint
slides
Recommended Optional
Welcome and introductions 1 X
1 Review course objectives for
Chapter One
3 X
1 How to use projects
7 X
1 Exercise 1-1: Projects
1
1 X
1 File types
2 X
1 Application options
1 X
1 Design Support System
1 X
1 User Interface
4 X
1 Exercise 1-2: Viewing a Model
1 X
1 Summary of the chapter
2 X
1 Review answers to Checking
Your Skills questions at end of
Chapter One in Essentials 6
1
X X
Total Estimated Hours 2 23
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 1
Autodesk Inventor® 6 www.autodesk.com
Autodesk Inventor 6Essentials
Welcome
Your name and title
Trainer Note
Welcome students to the class.
Introduce yourself.
Describe the location of facilities such as coffee machine, restrooms, etc.,
Ask students to introduce themselves by stating
• Their company’s name
• Their experience with digital design
• Expectations for the course
Autodesk Inventor 6 Essentials Instructor Guide
Chapter one: getting started 1-
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Slide 2
Autodesk Inventor® 6 www.autodesk.com2
Level I Course Objectives
Create, Constrain, Dimension and Modify Sketches
Create and Edit Part Features
Create, Constrain, Restructure, and Analyze Assemblies
Create and Edit Drawing Views of Parts and Assemblies
Annotate Drawings of Parts and Assemblies
Trainer Note: Review these course objectives and return to them at the
completion of the course to reinforce what was covered during the training.
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 3
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Chapter One: Getting Started Objectives
Describe how to use the Getting Started screen
Describe the purpose of a project fileCreate a project file
Manage file types Describe application options
Use the on-line help system and review the user interface
Describe how to issue commands
Describe viewing tools
Trainer Note: Review the course objectives. Be clear about what will be covered
Slide 4
Autodesk Inventor® 6 www.autodesk.com4
Getting Started Screen
Getting Started screenWhat is new in the current release
Applying geometric constraints
Transitioning from AutoCADCreating parts
Trainer Note
Demonstrate how to navigate Autodesk Inventor 6 by using the Getting Started
Screen. Reinforce how much information is available with one click.
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 5
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How to create and open
NewTemplate for a new part, assembly, presentation file, sheet metal part, or drawing
OpenOpen an existing Autodesk Inventor file
ProjectsCreate a new project Make an existing project current
Trainer note
Review the options for creating new templates, opening an existing Autodesk file
and using projects. You may want to provide an example for each.
Slide 6
Autodesk Inventor® 6 www.autodesk.com
Getting Started with Autodesk Inventor
Projects in Autodesk Inventor
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 7
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Projects in Autodesk Inventor
ProjectsMost designs involve more than a single file
part, assembly, presentation, and drawing
Structure the file locations for a design project in many ways
single-person design shoplarge manufacturing company
Autodesk Inventor always has a project named DefaultSingle folder
Folder tree
Subfolder
Trainer Note
Review how projects can be used, but reinforce how important it is for the user to
plan ahead for how the files will be used in the future. Creating projects can be
simple, if you have a plan.
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 8
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Projects in Autodesk Inventor
Project SetupPlan your project folder structure
Project File Search OptionsDescribing how..
Inventor stores cross-file reference information
Resolves information to find referenced file
Slide 9
Autodesk Inventor® 6 www.autodesk.com9
Projects in Autodesk Inventor
Project File Search OptionsIncluded File, Workspace, and Local Search Paths
Multi-user design environment
Workgroup Search PathsMore file management sophistication
Library Search PathsStore standard company and third-party models
Project File Search OrderNamed paths - local or network folders
Contain documents associated with the project
Library Components
Other Referenced Components
Trainer Note: Review the project file options.
Autodesk Inventor 6 Essentials Instructor Guide
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Projects in Autodesk Inventor
File ResolutionResolve Link
Slide 11
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Projects in Autodesk Inventor
Creating Projects.ipj file extensionTypes of project
Personal or Group
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 12
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Projects in Autodesk Inventor
Project wizardName and locationProject file to be created
Location for personal files
Group project fileLocation of existing files
Libraries
Editing ProjectsProject Editor dialog box
Trainer Note
Remind users how important it is to correctly setup a project.
Slide 13
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Exercise 1-1
Projects
Autodesk Inventor 6 Essentials Instructor Guide
1-10 Chapter one: getting started
Slide 14
Autodesk Inventor® 6 www.autodesk.com
Getting Started with Autodesk Inventor
File Information
Slide 15
Autodesk Inventor® 6 www.autodesk.com15
File Information
File TypesPart .ipt
2D or 3D
Assembly .iamConsist of single part, multiple parts, or subassemblies
Presentation .ipnShows parts of an assembly, exploded in different states
Sheet Metal .iptPart files that have sheet metal environment loaded
Trainer Note
Review the various file types. Ask students to describe how they would use these
various file types in their projects.
Autodesk Inventor 6 Essentials Instructor Guide
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Slide 16
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File Information
File TypesDrawing .iam
Contain 2D projected drawing views of parts, assemblies and/or presentation files
Project .ipjASCII-based text files, contain search paths to locations of all files in project
iFeature .ideContains complete parts, 3D features, or 2D sketches, that inserted into a part file
Slide 17
Autodesk Inventor® 6 www.autodesk.com
Getting Started with Autodesk Inventor
Application Options
Autodesk Inventor 6 Essentials Instructor Guide
1-12 Chapter one: getting started
Slide 18
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Application Options
Customized to your preferences
Trainer Note
For advanced users, you may want to customize your preferences.
Slide 19
Autodesk Inventor® 6 www.autodesk.com
Getting Started with Autodesk Inventor
Design Support System
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Slide 20
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Design Support System
Help system in Autodesk InventorHelp Topics
Visual SyllabusWhat's New
Tutorials
Design DoctorSketch Doctor
Trainer Note
Encourage students to use the Design Support System to find answers to their
questions.
Slide 21
Autodesk Inventor® 6 www.autodesk.com
Getting Started with Autodesk Inventor
User Interface
Autodesk Inventor 6 Essentials Instructor Guide
1-14 Chapter one: getting started
Slide 22
Autodesk Inventor® 6 www.autodesk.com22
User Interface
Main MenusStandard Toolbar
Command BarPanel Bar
Browser Toolbar
BrowserGraphics Window
Status Bar
Trainer Note: Review the user interface and demonstrate the location.
Slide 23
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User Interface
Toolbars and Panel Bar ToolsCommand EntryToolbars and Panel Bar
Shortcut MenusWindows Shortcuts
Hot Keys
Rollup Command DialogsUndo & Redo
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Slide 24
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User Interface
Hot Keys
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User Interface
Viewing Models From Different Viewpoints Isometric ViewCamera Views
ShadowView Tools
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Exercise 1-2
Viewing a model
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Summary
Right-click in the graphics window, and select Isometric View from the menu
Change the current viewpoint to an isometric viewpoint
Click the Undo or Redo icon on the Standard toolbar
Undo or redo a command
Press the F1 key, click one of the options on the Help menu,or click the Help Topics or Visual Syllabus icon on the Main menu bar
Get help
Click Application Options on the Tools menuSet Autodesk Inventor
preferences
Click Save All on the File menuSave the active document and all of its dependents
Click Save Copy As on the File menuSave a copy of the active document with a new name
Click Save on the File menu or on the Standard toolbar
Save the active document
Select Projects from either the Autodesk Inventor File menu or from the What To Do area of the Getting Started page
Create a project
ToolDo ThisTo
Autodesk Inventor 6 Essentials Instructor Guide
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Summary
Click the Shaded Display, Hidden Edge Display, or Wireframe Display icon on the Standard toolbar
Change the display
Click the Dynamic Rotate tool on the Standard toolbar, or use the F4 key
Dynamically rotate a part
On the Standard toolbar, click one of the Zoom or Pan tools, or use the wheel on a wheel mouse
Zoom or pan
ToolDo ThisTo
Autodesk Inventor 6 Essentials Instructor Guide
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Answers to Checking Your Skills
Use this section to review the answers to the questions at the end of chapter one in the Essentials 6 manual. 1 Explain what a project files is used for.
Projects are text files that contain search paths to find files that are needed for a given project. With these search paths, all the needed files can be located when an assembly, drawing, or presentation file is opened.
2 List the three work environments that Autodesk Inventor software supports.
Isolated for the single user option or for the multi user option; Shared or Semi-Isolated. 3 True___ False___ Only one project can be active at any time.
True
4 List the sequence of the locations searched when a file is opened in Autodesk Inventor. - Library Path - Workspace - Local Search Paths in the order listed in the project file - Workgroup Search Paths in the order listed in the project file
5 True___ False___ Autodesk Inventor stores the part, assembly information, and related drawing views in the same file.
False, While creating parts, assemblies, presentation files, and drawing views, that data is stored in separate files with different file extensions.
6 True___ False___ Press and hold down the F4 key to dynamically rotate a part.
True 7 True___ False___ The Save Copy As command saves the active document with a new name and then makes it current.
False, the Save Copy As command saves the active document with a new name but it does NOT make the new file active.
8 List four ways to access the Help system.
- Press the F1 key and the Help system gives you help with the operation that is active. - Click an option on the Help menu. - Click a Help option on the right side of the Standard toolbar. - In any dialog box, click the "?" icon.
9 True___ False___ The Look At tool changes the viewpoint to an isometric view.
False, The Look At tool changes the viewpoint so you are looking parallel to a plane, or rotates the screen viewpoint to be horizontal to an edge.
10 True___ False___ You can only edit a part while it is in shaded display.
False, You can choose Shaded Display, Hidden Edge Display, or Wireframe Display mode as you see fit.